The commander hadn't had the chance to do anything beyond shouting the command to the approaching group of unidentified skulkers before the man that had been in the front rushed past his boastful companion, his massive blade cutting through the air and the cultist's attire, flesh and bone alike. The ethereal energies that joined in the doing of harm seemed perhaps late, given the man was already well on his way to slump down on the ground before the green hue flashed in his open eyes. Emboldened by the swift victory, the knight of the wilds moved ever onward, stepping over the corpse to stand face to face with yet another opponent. His approach was just what the hooded individual had been waiting for however, and the scrawnier man attempted to impede the movement of the greatsword wielding Paladin. However, the attempt was left half-finished as he found himself needing to avoid a particularly powerful push from the flat side of the weapon while the knight was still realigning it for another strike. The cultist gulped, but stood his ground, muttering incomprehensible words under his breath. Prayers? Curses? A list of debts they would now expect to go unpaid? It was tough, if not impossible to tell. [hider=Mechanics&Rolls] Brannor slays the Dragonclaw and uses what remains of his movement to approach the next closest adversary. The cultist's readied action trigger is met and he attempts to Grapple Brannor with an STR(Athletics) check of [url=https://www.roleplayerguild.com/rolls/11542]10[/url]. The Paladin resists this successfully with their [url=https://www.roleplayerguild.com/rolls/11541]16[/url]. Next up is the party Bard Parum, controlled by [@Ryonara] [/hider]