[u][b]PC[/b][/u] [hider=Hyobanshi Souta] [center][Character] [/center] [b]Name:[/b] Hyobanshi Souta [b]Gender:[/b] Male [b]Age:[/b] 25 [b]Race:[/b] Human [b]Appearance:[/b] Don’t feel bad for looking at Souta and not expecting much from him—it’s a judgment many have made, and not all of them in error. 6’0” flat and with a stocky built, he has on his rather ovular head short, spiky hair with roots that have started graying way prematurely. A practically-indelible black stubble lines his jaw, though it projects into a short, pointy, downward tuft on his chin. His eyes are a deep green, a color he has embraced in his choice of clothing. Souta wears a pine-green, somewhat high-quality hoodie with voluminous lower sleeves. Beneath the hoodie is a white muscle-shirt whose tightness reveals Souta’s unexpected fitness. He wears baggy black pants with attached suspenders, though the suspenders hang down next to his knees. Dark green shoes complete the ensemble. [b]Faction:[/b] Regalia Arms (heir) [b]Personality:[/b] Best defined by his quietly independent nature, Souta is someone who looks after himself and his passions with a hidden intensity. He’s social but not talkative, unless his temper flares, as it does fairly frequently. When his anger’s aroused, he can be unpleasant and even thuggish. While generally lazy, which certainly hasn’t impressed his father, he’s able to call forth a manic drive at times to get things done. No great shakes when it comes to sudden genius, he is nevertheless capable of exhibiting a noteworthy intelligence, as shown by his double-major in business –at his father’s insistence- and design. Cool things in games and movies are what really gets Souta hyped, and he takes pride in his knowledge of vehicles, weaponry, armor, and combat—even if he himself is not the pinnacle of skill in any of those areas. [b]Bio:[/b] As much as his sister Otsune embodies the perfect child and prodigy that his father so desired, Souta did not. He despised things like hierarchy, calculations, investments, transactions, and ultimately order from his early teenage years. His father Daisuke, soon discovering that he would not coax a legacy out of his surly son, extended what compassion he in his disappointment could and allowed Souta do go his own way with one exception: even if he hated it, Souta would have to major in business in college. The knowledge, Daisuke said, would do him good, especially if he ever decided to put a hold on less than academic passions and pursue a real job. Deciding this would be an acceptable if loathsome sacrifice for comfortable allowance, Souta indulged in gaming and design, developing an appreciation for and fascination with style, be it in clothing or in weapons. Ultimately, this passion led him full circle and back again to his father’s company, Regalia Arms. As a young adult he rediscovered his family’s business, not as a leader, but as a low-level concepter and tester. He despised the limelight and special favors, choosing instead to play the role of an independent worker. After participating in the creation of hundreds of special weapons and garbs to suit the supernatural needs of customers around the world, Souta was inspired by both his work and the courage of his sister, not just in overcoming her sickness, but in becoming a legendary fighter for humanity, to begin his own fight. While always down for a scrap when the mood suited him, Souta could not have anticipated that his own campaign for the sake of humanity, starting with the creation of four unique Devil Arms to call his own and the fabrication of an empowered outfit, would lead him to such a bizarre and dangerous world. [center][Combat][/center] [u][b]Powers and Abilities:[/b][/u] [hider=Full Description]Without any angelic or demonic heritage or connections, or cybernetic augmentations like his sister, (name) gets his supernatural abilities from the elaborate designs stitched into his clothes. When he wills it, the swirling waves and crashing surf normally barely-perceptible on his hoodie and pants light up a fluid teal, and flowing water enhances his attacks and movements. The water is not real, and vanishes after splashing or separation[/hider] [b]Rising Tide[/b] - all-around improvement facilitated by flowing water [u][b]Style:[/b][/u] [hider=Full Description]There’s only one style that really describes the many weapons (name) carries and how he uses them: Walking Armory. Even if he’s not especially proficient with them, the amount of weapons he has as well as the speed with which he can summon them mean that he can always adapt to a situation and keep enemies on their toes.[/hider] Walking Armory [Lvl 1]: Escre, Trawler, Silverbist, Maelstrom [u][b]Equipment:[/b][/u] [hider=FullDescription]As heir to Regalia Arms, (name) comes equipped with a whole host of different weapons, all magically summoned from stitched representations in his hoodie. They include: (Escre) – the most valuable of (name)’s weapons. It is a warhammer crafted from a soul belonging to a lich slain by his sister. Unlike most Devil Arms hammers, it is an appropriately-sized weapon wieldable with one hand but just as devastating against armor. When using Escre, (name) is able to summon spectral skeletons out of himself made of flowing teal water. They can only exist for a moment, about enough time to deliver or block a single attack, before they disperse, but by giving Escre to one of them, he can prolong its existence and fight alongside it. (Trawler) – a pair of large fishhooks, not terribly unlike sickles, connected to the user’s palms via magically-extendible chains. The lightweight hooks can be used to slash, stab, or capture, either at melee range or when thrown. They react to flowing water the best out of (name)’s weapons, and are extremely fast. (Silverbeast) – a pair of clawed gauntlets, with blades up to a foot long attached to the knuckles. The usage of these gauntlets confers a bestial sort of agility and ferocity on moves performed with them, allowing the wielder to cover lots of space in an instant or perform great leaping slashes. (Maelstrom) – Souta’s favorite firearm. It is a single-shot shotgun heavily stylized to resemble ancient Japanese cannons. Its projectile of fused blue fire explodes like a normal shotgun shell if the trigger is pulled and released, but holding the trigger fires the projectile and delays the explosion until the trigger is released. (Mountain Buster) - a heavy weapon akin to a mechanized pickaxe with embedded pile bunker, capable of striking with massive explosive and penetrating force. One of the best weapons produced by Regalia, and one that Souta had his eye on for a while.[/hider] Escre [Lvl 1] - warhammer that can be used to summon split-second skeletons Trawler [Lvl 1] - extendable fishhooks on chains useful for quick, long-range attacks Silverbeast [Lvl 1] - steel claw gauntlets with a life of their own. Enhances movement Maelstrom [Lvl 1] - stylized single-shot shotgun that shoots fused blue fire Mountain Buster [Lvl 1] - brutal pile bunker pickaxe that delivers mighty blows [u][b]Techniques:[/b][/u] [b]Escre[/b] [b]Jolly Roger[/b] – the conference of Escre to one of the skeletons summoned by it gives the skeleton greater duration, resilience, power, and ability to operate on its own. Calling ‘Roger!’ summons a skeleton to take the hammer from his back or his hand, automatically empowering it. [b]Squall[/b] - a powerful and near-instant lunging thrust with the spike on the warhammer’s tip. It stirs the weapon, which releases a moaning sound [b]Boarding Party[/b] - Souta reels back before hurling Escre full-force at single opponent. Two skeletons appear right next to him, pick him, up, and toss him in the same direction, and Souta lands with a ground pound before picking Escre back up. [b]Trawler[/b] [b]Anchor[/b] - by throwing both hooks at a distant enemy, Souta grabs it and drags it toward him, lining them up for a free followup attack. [b]Tackle[/b] - lunging forward, Souta hooks the enemy with both hooks and kicks them away. The chains tighten and cause the foe to halt and fall to the ground at a range ideal for Trawler. [b]Line and Sinker[/b] - Trawler wraps around an enemy completely, binding it, and Souta whips the bound foe around, using it as a weapon to bludgeon others. [b]Silverbeast[/b] [b]Squall[/b] – a powerful and near-instant double slash attack that carries the user forward. It stirs the weapon, which releases a snarling sound [b]Vortex[/b] - slashing furiously, Souta rises into the air, carring the foe and any nearby with him [b]Riptide[/b] - a double overhead slash that sends Souta and his enemies to the ground. [b]Maelstrom[/b] [b]Deluge[/b] – firing Maelstrom into the air and releasing it creates a shower of fused blue fire that rains down on any enemies below. [b]Splash[/b] - jumping, Maelstrom is fired straight down, creation an explosion of blue fire that launches him up and enemies away, making space for him to do some damage. [b]Mountain Buster[/b] [b]Jackhammer[/b] - an overhead swing pounds the pile bunker's tip into the target, creating an explosion that pushes the weapon back in recoil. However, the mechanism resetting mid-recoil starts it moving forward again, allowing Souta to keep pounding as long as he has the stamina. [b]Tremor[/b] - smashing the weapon's head into the ground hard enough to embed it and then using the pile bunker repeatedly is an effective way to shake the earth, causing destruction in a radius [b]Upheaval[/b] - good timing of a blast at the end of a swing can rocket Souta and his weapon upward, spinning overhead like a wheel of death, to strike multiple times while airborne and end with a great slam [/hider] [u][b]OTHER[/b][/u] [hider=Hyobanshi Otsune] [center][Character] [/center] [b]Name:[/b] Hyobanshi Otsune [b]Gender:[/b] Female [b]Age:[/b] 26 [b]Race:[/b] Cyborg [b]Appearance:[/b] Even to those familiar with unusual-looking people, Otsune is intriguing. She is rather short, standing at only 5’1” with her everyday augmentations in, and is naturally both slender of body and pale of complexion. Her pitch-black silky hair falls in waves to the small of her back, and aside from a rather pointy nose her features are smooth. Rather than arms and lower legs, she sports cybernetic replacements that come in two varieties. In everyday circumstances, she can be seen sporting her white ‘Skeleton’ augmentations, which are about the same size as normal limbs but feature hollowed-out centers. They go well with the flawless white dresses and blouses she commonly wears. In action scenarios, however, Otsune is equipped with her ‘Revenant’ augmentations, which are black, larger, thicker, stronger, and made for war. Whenever [url=http://pre10.deviantart.net/4336/th/pre/i/2011/137/4/5/mech_girl_by_progv-d3gkljp.jpg ]she’s[/url] in public, Otsune also wears a headband with a contoured electronic patch on the front, which displays an orange lotus flower light-up design. [b]Faction:[/b] Gilgamesh Incorporated (#2 to CEO) [b]Personality:[/b] Oddly enough for her nature as a cyborg, which allows her to be terrifying in combat, Otsune practically embodies the ideal secretary in personality. She is cordial and highly courteous, talkative without being annoying, and extremely clever. However, she is also very serious about her job and the cause it stands for, and despite all her niceties will not hesitate to engage in combat at a moment’s notice if she, her company, or anyone she cares about comes under threat. Ostune keeps a cool head in stressful situations, often reacting to the bizarre occurrences in a threefold world with dull surprise. However, her calm and controlled persona can be broken by extreme circumstances, and when broken Otsune breaks hard. She is not tolerant of fools, but doesn’t typically hesitate to extend her criticism to others at times, either. She does, however, love cute animals. [b]Bio:[/b] For over 25 years, the Japanese company Regalia Arms operated in secret. Though a great many across the world believed in them, not many humans were aware of the existence of heaven and hell, but those who did –unless they lived under rocks- could all attest to the quality and necessity of the devil arms produced by Regalia. Only recently, under the direction of (CEO), did it become as well-known to ordinary people as to those lucid to the three realities. Having manufactured and sold weapons crafted from the souls of slain demons, as well as weapons empowered by the dying blessing of angels, for so long, Regalia began producing water-down versions of their tech for use the world over, naturally implementing a magical ammunition only purchasable at Regalia. Business boomed, but not all was well for its CEO, Hyobanshi Daisuke. His eldest child, a daughter and the apple of his eye, had been growing steadily sicker as his business had been growing healthier. More and more, Daisuke found himself torn away from his work to rush to the hospital or pay a visit to a store, all in the hopes of making his child feel better. From the beginning she’d always been a serious, brilliant, and quiet girl, and she’d always endeavored and succeeded to make her no-nonsense father proud, but after being diagnosed with cancer in her 19th year she’d gradually grown as serious and quiet as a corpse. With bitter tears Daisuke had vowed to use his company to find a way to save her; neither heaven nor hell could have any claim to her until Otsune decided that her time had come. Finally, on his daughter’s twenty-first birthday, salvation came in the form of Regalia Arms’ partner, Gilgamesh Incorporated. A treatment of medicine reverse-engineered from the angels concentrated the malignant cells into Otsune’s arms and legs, and from there Daisuke ordered that his daughter be subjected to a standard cybernetic augmentation procedure. Otsune’s arms and legs were amputated and replaced with the finest Gilgamesh tech its CEO could aquire. When she awoke, Otsune found that she could walk again, and wept in joy. In fact, she could do so much more. Determined to repay Gilgamesh for saving her, Otsune joined the company and quickly rose to the rank of #2 as the epitome of human compassion, and cybernetic achievement, though her deathly look never quite abandoned her. With this choice, Otsune left behind her kid brother, Souta, who followed a path of his own. [center][Combat] [/center] [u][b]Powers and Abilities:[/b][/u] [hider=Full Description]Even with her everyday Skeleton augmentations Otsune is stronger, faster, and more agile than the average Asian woman, but her Revenant augmentations bring her to another level entirely. Incorporating a unique blend of angelic and demonic tech into a grim, black aesthetic, the Revenant suit makes Otsune a terror on the battlefield. With it, she exceeds half-demons in strength, lateral running speed, and jump height. Its long arms and fingers contain servos that can deliver crushing force, but enable enough agility to perform Karate throws and strikes with learned precision. Over a dozen miniature boosters reside in strategic positions throughout the augmentations, which can reposition themselves freely in their sockets to fire in whatever direction needed to propel Otsune where she wants to go, be it a sliding kick, a rising uppercut, or a swift backdash. Finally, the lower legs have containers of ‘phantom powder’ which when released distorts light, making Otsune difficult to see.[/hider] [b]Revenant Augmentation[/b] - massively increased strength, speed, durability [b]Burabura Boost[/b] - rocket-propelled bursts of movement in any direction [b]Phantom Powder[/b] - clouds of released particles distort light to make Otsune near-invisible [u][b]Style:[/b][/u] [hider=Full Description]Otsune’s style takes the name of Japanese spirits: Yokai. It is a primarily hand-to-hand style that combines traditional Japanese karate with Revenant Boosts and Phantom Powder to create an all-out offense that nevertheless manages to be tricky, unpredictable, and versatile. Her preferred strategy is to either ambush her enemies invisibly or soften them up with missiles before charging in for the kill. However, during sustained combat against multiple foes, she employs one other style: Futakuchi-onna. In this style, she faces away from her opponents, looking back over her shoulder. Her Free Blade System does most of the direct attacking, while her stronger moves come from spinning to strike with her augmentations.[/hider] Yokai [Lvl 1]: brutal all-out offense that employs stealth, strength, and speed +[Lvl 2]: Otsune gains unpredictable mix-up options, with faster cloaking time, greater speed while cloaked, and grappling ability Futakuchi-onna [Lvl 1]: backward-facing style used for control and multiple hits +[Lvl 2]: Otsune’s arms and legs extend for greater range; the Free Blade System is improved [u][b]Equipment:[/b][/u] [hider=Full Description]The Revenant suit comes with a few weapons built-in. Mounted under the upper-arm on each arm is a mini-missile launcher, which launch three speedy but small-radius missiles in quick succession when fired. Far more impressive is the Free Blade System. Stored on Otsune’s back are six one-sided cleaver blades with built-in hoverballs and control modules. These cleavers, each about two feet long can detach to float freely behind Otsune’s back in the rough shape of wings. These blades can be combines with one another into larger cleavers, the largest form of which includes all six and is as big as Revenant Otsune herself. She commands the cleaver/s to attack with electronic signals, most of which operate from hand motions. The signal extends only a short way, limiting the Free Blade System’s range.[/hider] Helix Launcher [Lvl 1]: three-missile pods attached beneath the upper arm Free Blade System [Lvl 1]: array of six floating cleavers to be cast or combined [u][b]Techniques:[/b][/u] [b]Burabura Boost[/b] – any number of the mobile rockets situated throughout the armor system fire, propelling Otsune in any direction. It enables her to perform Rocket Techniques, which include: clothesline, lunging grab, straight lunge, rocket roundhouse, rocket sidekick, flash kick, and Dead Lift [b]Dead Rising[/b] – a rocket-propelled uppercut. The pain can be continued by following up with a missile salvo. [b]Oni[/b] - boosters active, Otsune rolls into a protective ball and flies forward with great force. [b]Free Blade System[/b] [b]Onna Getcha[/b] – the Free Blade System forms the cleavers into the shape of a fanged mouth that lunges out to deliver a vicious bite [b]Kyodai-Na[/b] – the Free Blade System assembles all of the cleavers into a single, giant cleaver to deliver huge, brutal strikes [b]Tengu[/b] - with the Free Blade System assembled into wings, Otsune performs a series of flips, striking with each in turn [b]Rokuro-kubi[/b] - all of the cleavers overlap, then extend all at once in a telescoping fashion, goring straight through enemies in a line. [/hider] [hider=Sargon Bel] [center][Character] [/center] [b]Name:[/b] Sargon Bel [b]Gender:[/b] Male [b]Age:[/b] 49 [b]Race:[/b] Human [b]Appearance:[/b] [url=http://pre06.deviantart.net/dd18/th/pre/f/2009/356/2/f/ink_wip_by_salamandros.jpg]Sargon[/url] combines propriety with straightforward simplicity to create a look both functional and stylish. His skin is very dark and his hair close-shaven enough to give the appearance of baldness; a large nose and piercing blue eyes -achieved through the use of colored contact lenses, without which he can barely see- distinguish his face. Sargon is very fit for his age, and he wears a slate blue suit unbuttoned along with a white undershirt, striped tie, and thick-soled black shoes. [b]Faction:[/b] Humanity (Gilgamesh CEO) [b]Personality:[/b] Sargon is intelligent, proud, and dedicated. He believes in the fundamental goodness of humanity and the fundamental necessity of freedom, and to that end has made it his cause to empower humanity against heaven and hell. His ultimate goal, which has become the mission of Gilgamesh Inc, is to make humanity an authority the equal of heaven and hell. On a personal note, Sargon is an inspiring leader, skilled in connecting with his fellow man. His charisma is second only to his perseverance. [center][Combat][/center] [u][b]Powers and Abilities:[/b][/u] -none- [u][b]Style:[/b][/u] Bullet Art [Lvl 2]: The Impunity Drive makes Sargon the ruler of projectiles. He can stop, slow down, speed up, spin, curve, and control the ricochet of bullets. In addition, he can deflect and divert energy-pased projectiles, be they technological or magical. [u][b]Equipment:[/b][/u] [hider=FullDescription]One of the pinnacles of Gilgamesh technology is not a cybernetic augmentation or doomsday device, but a simple and deadly combination. The Miracle Maker is a magnum pistol connected to the Impunity Drive, which is an engine strapped to Sargon’s wrist both technological and magical in nature. While the Miracle Maker is a lethal weapon on its own, its true power comes from the Drive, which not only makes bullets float around the weapon, which reload it automatically, but also enables him to perform practically any shot with it he could possible want.[/hider] Miracle Maker [Lvl 2] - a magnum pistol with incredible properties Impunity Drive [Lvl 2] - a half-magnetic, half-magical projectile manipulator [u][b]Techniques:[/b][/u] [b]Miracle Maker[/b] [b]Kick Six[/b] - Sargon unloads all six shots in quick succession, and they all home in on a single target to keep it juggled [b]Flea Flicker[/b] - After aim is taken, a single shot is unleashed that travels at incredible speed and recoils off all solid surfaces, including other bullets, in an area. [b]Zone Blitz[/b] - A number of bullets are positoned above a certain area. An enemy that moves beneath them triggers the bullets to rain down and rip through. [b]Split End[/b] - Sargon fires four bullets, each one hanging in the air until the others are right beside it. It then shoots forward, and when near a target, explodes like a shotgun blast. [b]Crackback Block[/b] - The floating bullets zoom into action, whirling around Sargon in a defensive tornado [b]Blowout[/b] - An empowered, charged shot that shreds armor [b]End Zone[/b] - All of Sargons floating bullets move to occupy an area of his choice. They lie in wait until an enemy is in the center of the area, at which point the zone activates. Whenever the enemy moves within a bullet’s path, that bullet fires. End Zone is a deathtrap. [/hider] [hider=Gomory] [center][Character] [/center] [b]Name:[/b] Gomory [b]Gender:[/b] Female [b]Age:[/b] ??? [b]Race:[/b] Demon [b]Appearance:[/b] To ordinary people, Gomory appears as a voluptuous human female of Chinese heritage. She wears a revealing pink cheongsam and yellow sash in a ceremonious manner, as well as sandals and a pin in her long brown hair. A golden necklace with a pink gem inladen hangs around her neck. Prominent eyeshadow and lipstick feature upon her face, though it never hosts a smile. [url=http://orig01.deviantart.net/77cd/f/2015/311/1/4/samurai_girl1_lr_by_dennyibnu-d9fxdds.jpg]Gomory[/url] gives the impression of an austere, untouchable beauty. However, when the gig is up parts of Gomory’s true form appears. She sprouts purplish-gray horns and her right arm adopts the same consistency, with enhanced musculature and fearsome claws. [b]Faction:[/b] Hell (Talent Seeker and Warrior) [b]Personality:[/b] For a demon, and one possessed of such exquisite physical beauty, Gomory is rather restrained. She is capable of incredible violence, of course, but she prefers to heighten the impact of such moments by keeping them few and far between. If the legions of hell are a blunt instrument, Gomory is a scalpel. Despite her generally cold and unfriendly demeanor, which are byproducts of a serious nature, she is exceptionally talented at pretending at emotions in order to manipulate. This, combined with her nose for suffering, anger, and so forth, make her an ideal talent seeker and recruiter for hell. Her overriding motive is dedication to Mundus and his goals, not out of personal adoration or sycophantic inclination, but as her duty. While possessed of intense pride in her faction, she is not proud herself, and rather self-effacing if anything. [center][Combat][/center] [u][b]Powers and Abilities:[/b][/u] [hider=Full Description]Not all demons scoff at elegance and ignore beauty. Beauty, of form and movement, is a central part of Gomory’s nature, and it is evident in her abilities. Yet, her most formidable power, Devil Trigger, foregoes the beauty of form and movement for the single absolute beauty: death. Unrecognizeable as female, let alone human, this demon form allows her to shrug off incoming damage as she regenerates at an absurd rate. Her attacks are empowered by virulent corruption, resembling paint but with wildly clashing colors, and what they don’t kill they will forever change.[/hider] [b]Devil Trigger[/b] - Gomory unleashes the [url=http://pre01.deviantart.net/2ee7/th/pre/i/2015/049/a/6/diablo3_by_mythrilgolem1-d8ijkoy.jpg]true demon of corruption[/url] within, and unsheathes her blade. [u][b]Style:[/b][/u] Moonlight Dance [Lvl 2]: with her blade, Gomory can manifest and manipulate shadowy lightwaves to attack from range or across great areas. Additionally, this light can explode from her body, and blind her enemies Cherry Blossom Dance [Lvl 2]: cherry blossom petals fill the air as gravity forgets about Gomory. She has complete aerial domination with this style active, able to spin and slash hard a hurricane of petals and twist as fast. [u][b]Equipment:[/b][/u] [hider=FullDescription]Rather than unsheathing her intricate Tai Chi sword, Jiaolong, Gomory strikes with the sheathed blade and uses it as a catalyst for her demonic magic. So sharp is this legendary sword that it is capable of cutting things apart even while inside the sheath; this feat must be seen to be believed. It also serves as a bludgeon, and to channel blasts, arrows, and waves of multicolored magical paint for combat.[/hider] Jiaolong [Lvl 2] - a Chinese Tai Chi sword functionally similar to a katana, and a magic catalyst [u][b]Techniques:[/b][/u] [b]Jiaolong[/b] [b]Decoupage[/b] - a lightning-fast flurry of blows with the sheathed Jiaolong that juggles the enemy [b]Crosshatching[/b] - Gomory lunges forward while spinning, executing first an upward left diagonal attack followed by a rotating downward left diagonal attack. [b]Marbling[/b] - a slam of the sheathed blade against the ground that quakes the ground and emits blasts of ink from the cracks [b]Pointalism[/b] - a series of quick stabs with the sheathed blade that launch arrows of paint as projectiles [b]Surrealism[/b] - after a moment, a pillar of paint appears beneath enemies, launching them upward after hurting them. [b]Abstractism[/b] - the sheathed blade channels a great quantity of paint that emerged in a giant glob. When Gomory wills it, this glob explodes outward into a myriad of shapes and spikes, hardening quickly. [b]Devil Trigger[/b] [b]Minimalism[/b] - after a brief wind up, Gomory performs a single, unremarkable slash with Jiaolong, which more often than note eviscerates the target in a single hit [b]Illusionism[/b] - Gomory crafts doppelgangers of herself out of corruption that attack on their own and explode upon death [b]Fauvism[/b] - corruption surges through Gomory’s left arm as she reaches out to grab. Once she’s caught a living thing, the demonic corruption surges in, and the victim is transformed into a demon. Stronger souls take longer to transform. [/hider]