[center][h2]Hᴏʙɢᴏʙʟɪɴ Aʀᴄʜ [/h2][/center] [hr][center][h3]Dᴀʏ 5[/h3][/center] [center][@Jangel13][/center] While the voice of the child of Shirila spok disheartening words, his resolve to help was strengthened as he heard Shirila's voice. She even explained what he needed to find and where to try to find it. All he needed to do was get it fast... And being fast was what Arch knew how to do best. Quickly, Arch spoke to the creature, "[color=808588]They might usually not help, but Shirila is guiding me. I am sure I'll be of help in the end. I be back quickly.[/color]" With that he turned around, picking up the skull and the stick before bolting off to the south, even draining some energy from the skull to increase his speed as he headed southwards. His eyes scanning the surroundings for the said purpe and white plant. [hider=Hobgoblin Arch's Stat Sheet] [b]EXP:[/b] 0 [b]Inventory:[/b] - Sturdy Stick: It is just a stick Arch found on his first day out, to this day it is still with him. - A Skeleton Skull: It is the skull of a skeleton Arch and the other felled in the previous day. Its is remarkably undamaged. - [b]Earthen Weave:[/b] This bracelet is a constant conduit to the Goddess [i]Shirila[/i], allowing him to be protected even when alone, so if need be, he could speak to [i]Shirila[/i] should the situation call for it. [b]Acquired Skills:[/b] - [b]Duelist's Stance:[/b] This stance has been passed down from soldier to soldier. It teaches the correct way to hold their weapon when faced with an equal opponent. - [b]Gravekeepers Spirit:[/b] Arch is able to feel the strength of those that have long since passed. When near a dead body or a skeleton, he is able to draw strength without the requirement of being a necromancer. Even carrying a skull as an adornment allows the goblins to be stronger, faster, lighter as they draw strength. However, drawing all the strength of a certain dead body or their parts will cause it to disintegrate into dust. - [b]Intense Strike:[/b] Intense strike is a move that brings the user the greatest power through a single strike with willpower alone. This strike can cause intense damage if aimed correctly and when upgraded can break bones to pieces - [b]Knowledge of the Three:[/b] Knowledge of the Three Great Gods. Ability to properly worship. Ability to create shrines in honor of the Three Great Gods. - [b]Primitive Medicine:[/b] The goblin now knows how to make primitive salves and bandages for fresh wounds. He can't make sophisticated medicine but can craft items that will ease pain and prevent infection. - [b]Stalking Stance:[/b] Stalking stance allows the user to enter a sort of stealth mode when hunting. The user is harder to detect and see while in the stance allowing for easier surprise attacks. [b]Titles:[/b] None [b]Blessings:[/b] None [b]Curses:[/b] None [/hider]