All right, let's have a look at the few things that we likely should, sooner or later. Full 'borgs. They are expensive. So expensive in fact, that most full body converted people do not own themselves. Most of them indeed make a contract with a corporation and have their body rigged to explode/disable itself/whatever appropriate if they move against the contract made. And even then they are mostly utilised as soldiers, few for pilot or research purposes. Not as rare as androids, because fully electronic brains are extremely difficult, but still quite unlikely an occurrence. What has been chosen for the story thus far, if I am not mistaken, we chose to go for Lt. Davison having disappeared. His status is unknown to everyone, even the NCPD, but everyone wants to get their hands on him. The corporation (which probably needs a name, I propose we salvage Murkywater Security), the police department, the gangs, and then there's the relatives of the man. The last one probably has the least resources to spend? Either way, this allows for characters from multiple walks of life who may or may not end up forming alliances or competing directly with one another. It's Night City. The usual Friday night has at least a hundred firefights. Lastly, the character sheet format. Suppose it should be at least something like below. Criticism and improvements encouraged! [hider=Possibly incomplete CS form] [b]Name:[/b] [b]Appearance:[/b] Describe the character's preferred style. I am sure people can just ask for more detail if they want to see it! And trust me, I will want to see a lot! [u][b]Cyberware:[/b][/u] Include all not empty subsections [list] [*]Fashionware[list][*]Techhair, SynthSkins, what have you.[/list] [*]Neuralware[list][*]Reflex boosters, gun and vehicle links, chipware... REQUIRES A PROCESSOR IMPLANT[/list] [*]Implants[list][*]Nasal Filters, Gills, Subdermal Armour, that sort of stuff.[/list] [*]Bioware[list][*]Not the game studio. Grafted muscle, Skinweave (armour), biology based body alterations galore.[/list] [*]Cyberweapons[list][*]Embedded claws, mechanical fangs, all that jazz[/list] [*]Cyberoptics[list][*]Replacement eyes and all their included features[/list] [*]Cyberaudio[list][*]Should be self-explanatory, anything that goes to ears or auditory features[/list] [*]Cyberlimbs[list][*]Replacement limbs and what they include for features.[/list][/list] [b]Weapons:[/b] What does one commonly carry with them? (No need to include cybernetics, they are above) [b]Armour:[/b] How does a person commonly cover themselves from the weapons of other people? (No need to include cybernetics, they are above) [b]Background:[/b] Where do you come from? Which part of Night City do you find yourself to be most at home in? Where are your connections? How have you afforded your expensive stuff? Who do you owe your life to? What's your poison? That sort of thing. [hider=Same as a copypaste-ready block] [code][b]Name:[/b] [b]Appearance:[/b] [u][b]Cyberware:[/b][/u] [list] [*]Fashionware[list][*]Techhair, SynthSkins, what have you.[/list] [*]Neuralware[list][*]Reflex boosters, gun and vehicle links, chipware... REQUIRES A PROCESSOR IMPLANT[/list] [*]Implants[list][*]Nasal Filters, Gills, Subdermal Armour, that sort of stuff.[/list] [*]Bioware[list][*]Not the game studio. Grafted muscle, Skinweave (armour), biology based body alterations galore.[/list] [*]Cyberweapons[list][*]Embedded claws, mechanical fangs, all that jazz[/list] [*]Cyberoptics[list][*]Replacement eyes and all their included features[/list] [*]Cyberaudio[list][*]Should be self-explanatory, anything that goes to ears or auditory features[/list] [*]Cyberlimbs[list][*]Replacement limbs and what they include for features.[/list][/list] [b]Weapons:[/b] [b]Armour:[/b] [b]Background:[/b][/code] [/hider] [/hider]