[quote=@BurningCold] [@Chicken] I was considering developing a toxicology proficiency for this character of mine, so, some more questions if that's alright. While I'm sure there are flora and fauna within your world that also exist within ours, are there plants and animals present in your game that would be otherworldly to us, but seem mundane to those populating the Aldaric Sea region and beyond? And either way, what is the dispersion of these organisms like across the world? [/quote] There are plants and animals with unique properties that would would come across as magical - and in some cases may very well be magical. You'll find people grinding up the teeth of certain beasts to use in alchemy, and others carefully gathering herbs from the Wildwood, or from certain areas believed to have a Fey presence. And of course, as I said, there are things like dragons and manticores and hydras in this world, though they have largely been driven out or exterminated from the Aldaric Sea Region. Largely. Somewhat. Some of the more magical qualities of strange flora and fauna you deal with may be dangerous to use, note. Remember, magic is bad in this setting. Tampering with forces you don't understand without exercising appropriate caution isn't smart. However, that doesn't stop people from trying occasionally. So if you want to use toxicologist or to make an alchemist, be my guest. Note that alchemy will be somewhat grounded by real-world medieval chemistry limitations, and I won't allow gunpowder right now. However, obvious you could try to do things with the magical stuff in this setting.