[quote=@Retired] Also, [@Master Bruce], [@Byrd Man], and [@Morden Man]. I've mentioned this to others in PM, but I wanted to bring this topic up to you three. I'm personally of the mindset that games like these are better off when players are kept to a single character. If they want to swap in the future, sure, but having multiple, simultaneous characters I feel has historically always caused issues for these particular games. Just as villain NPCs tend to do, though to a more extreme degree. I know a couple others feel the same way. I can guess that Gowi will be opposed to this idea. But I'm curious where you all stand. [/quote] I hesitate to say it's always caused issues, just because I've played simultaneous characters many times in the past myself and am biased on the subject, but there was definitely a reason I wanted to hold off of allowing that for this season. While I'd love to throw up an application for Daredevil or some other character, I personally just don't trust myself to stay active if I divide my attention away from one character. It's more of a case-by-case basis, to me. Some people can handle it, some people can't, and some people [i]think[/i] they can handle it but are woefully mistaken. I'll see where this season goes before making a decision on whether to expand the rule, but for now, the limit is one per player. As far as Villain NPCs go, I'm not sure what you mean. That tends to have a negative effect on a game? Because when we ran our games over on the other site, one of the biggest problems we had was getting people to sign up as villains. I had planned on perhaps opening the villain side of things up for play in Year Two, but I felt that it was imperative that people get a sense of control over their own space in establishing these new versions of characters before popping that cork.