[quote=@Master Bruce] I hesitate to say it's always caused issues, just because I've played simultaneous characters many times in the past myself and am biased on the subject, but there was definitely a reason I wanted to hold off of allowing that for this season. While I'd love to throw up an application for Daredevil or some other character, I personally just don't trust myself to stay active if I divide my attention away from one character. It's more of a case-by-case basis, to me. Some people can handle it, some people can't, and some people [i]think[/i] they can handle it but are woefully mistaken. I'll see where this season goes before making a decision on whether to expand the rule, but for now, the limit is one per player. As far as Villain NPCs go, I'm not sure what you mean. That tends to have a negative effect on a game? Because when we ran our games over on the other site, one of the biggest problems we had was getting people to sign up as villains. I had planned on perhaps opening the villain side of things up for play in Year Two, but I felt that it was imperative that people get a sense of control over their own space in establishing these new versions of characters before popping that cork. [/quote] As for a case-by-case basis, I definitely understand where you're coming from with that. And my comment of it always causing issues wasn't to infer that everyone who multis causes a problem, but that in each game there are enough that do for it to matter. In regards to villain PCs, every single comic game that I've joined since 2012 - using that date as that's when I first applied to ASM and began RPing with this loosely-defined group - there has been one or two people who apply as a villain, and then either immediately or after a handful of posts flounder on what to do. They have their original concept, but as soon as it comes down to hammering out posts, there's either one issue or another. Whether that be losing direction, having no one to interact with, trying to start inter-player events that no one responds to, trying to just jump into someone else's arc to try and get that interaction, etc. In that first ASM I joined I did the same; as Tombstone, I had a clear plan I wanted to do that would take him on his journey of running for mayor of NYC to use his political power to supplant Fisk as Kingpin. Instead, after a couple posts, I floundered. Of course, there are going to be exceptions. But, generally and largely, I find this to be the case in each and every one of these games.