Me being me, I'm most interested in the weapons. I take it we can expect the usual sort of classes from video games (assault rifles, sniper rifles, shotguns, SMGs, pistols, explosives, etc.), but how specialized are you planning on shooting for (no pun intended)? For example: splitting up ARs depending on ammunition type (ie- [url=https://en.wikipedia.org/wiki/5.56×45mm_NATO]5.56x45[/url] "assault rifle" cartridge vs. [url=https://en.wikipedia.org/wiki/7.62×51mm_NATO]7.62x51[/url] "battle rifle" cartridge)? And are any games a "main" source of inspiration (ie- taking elements of PUBG, throwing in some Halo, and a dash of CoD)? Final question for now: will weapons in-game be following the "[url=https://tvtropes.org/pmwiki/pmwiki.php/Main/AKA47]AKA-47[/url]" rule (weapons are from real life, but under different names) or fictional firearms based on real guns (for example: the Black Ops 3 [url=https://callofduty.wikia.com/wiki/FFAR]FFAR[/url] being based on the FAMAS)?