[hider=Player = Snek Lady][center][img]https://cdn.discordapp.com/attachments/302062776967364618/464249419487903757/image_2.jpg[/img][/center] [b]Species:[/b] Snakeman [b]Name:[/b] Ladata Idat [b]Title:[/b] The Godsmith (Increases Smithing and Magical Smithing by four tiers) [b]Gender:[/b] Female [b]Age:[/b] 27 [b]Background:[/b] Ladata originally hails from New England in the US, but had immigrated to Japan as a young child, her childhood typically had consisted of reading and writing with little else to do. She did not like really talking to other kids, nor did she particularly care about wanting to hang out with others, though she did get along nicely with others when she had to. Later on when she had become thirteen, Ladata had become introduced to the fun that is DMMO-RPGs where she quickly became immersed with making characters and acting as those characters as it went well with her ability to write and such, some days being a paladin for justice or a killer whose merciless intent was the fear of many players. Then came YGGDRASIL, a game that Ladata had quickly become very addicted to, in fact she would remain on the game throughout most of it's life, finding that it was extremely fun to explore what the game had to offer and the endless possibilities that existed. In fact, Ladata is not even the first character that this woman has made, only being the latest in her long list of characters which once more varied in morality like they had in the past. However, Ladata was the first character to actually join a guild, an occult-based guild that was more for roleplaying than anything, but it was a difficult choice of how Ladata should be specced when looking at what the guild was about. At first Ladata was nothing more than a roguish assassin, killing players who "discovered" what the guild was attempting to summon and kidnapping NPCs, then killing them with the excuse of their souls being able to upgrade their weapons and armor. That was when Ladata realized that a fun roleplay experience would be to have the character become a smith for the guild where she continued to do what she did, but this time, make exceptional weapons and the like for the guild in a very occult style. She made sure to make NPCs based around not only herself, but the guild as well, which proved harder than she thought, but she was wholly dedicated to the guild and let nothing stop her from having a good time. [b]Personality:[/b] In real life, Ladata is a hardcore roleplayer who does little outside of that online, however, Ladata is a sweet girl who simply wants to have a good time in making a story. However, she is also really easy to embarrass when it comes to things that are not of the mundane nature, primarily things that are inherently lewd in nature. That said, she it is clear that Ladata is a shy girl, socially awkward at times when she isn't roleplaying, which has helped her as she just needs to roleplay if she wants to communicate something, no matter how awkward it is. The ingame personality of Ladata, in simple terms, is a full on arrogant and overconfident in her own abilities. The character that Ladata made was designed to put herself above others at all times, even if they were superior to her in some aspect, and most importantly, Ladata was a sore loser. Ladata is unafraid of using underhanded tactics to get what she wants, very easy to exploit a weakness and has never been known to show mercy to someone who would be called her enemy. Hence her role as an underhanded rogue/assassin when the character had first been made. Furthermore, Ladata is played as someone who isn't known to shy away from any challenge that is presented to her, finding that she will do anything to prove another person wrong even if it lead to her character's death at certain times. [b]Class:[/b] Rogue [b]Subclass:[/b] Assassin [b]Level:[/b] 100 [b]Health:[/b] AA [b]Mana:[/b] D [b]Strength:[/b] AA [b]Agility:[/b] S [b]Intelligence:[/b] B [b]Stamina:[/b] AAA -> S [b]Physical Resist:[/b] B -> A [b]Magic Resist:[/b] B [b]True Resist:[/b] AA [b]Skills:[/b][list] [*]Smiting - AAA -> X [*]Magic Smithing - AA -> SS [*]Sword Wielding - AA [*]Sword Wielding (Dual) - A [*]Monster Knowledge - AA[/list] [b]Spells:[/b][list] [*]Greater Teleportation [*]Razor Slash - An attack that can only be cast with a magic sword to send out a magical "slash" through the air and deal high damage to the first enemy it hits. [*]All Appraisal Magic Item - Besides identifying the target item, this spell would even tell its caster about a magic item's creator and manufacturer [*]Complete Invisibility - A better version that standard 'Invisibility'. Allows complete invisibility even while moving unless someone uses specialized magic to see the caster. [*]Message - Able to talk to targeted person through telepathy [*]Eye of Madness - Causes nearby targets who are looking at caster to become mad from not understanding the occult. [*]Summon Iron Golems- User summons two level 20 iron golems. They come equipped with long swords and stay until destroyed or unsommoned. [*]Cause Insomnia- User causes up to ten targets to become exhausted, this causes magic attacks and physical attacks to cause less damage. Stamina is temporarily reduced significantly.[/list] [b]Actions:[/b][list] [*]Venomous Bite - Restricted to Snakemen race. Strike a target in melee with your bite attack and inflict a lasting poison damage which does not go away until cured. [*]Constrict - Restricted to Snakemen race. Coil your body around target in melee and slowly crush them, inflicts lasting damage until you are removed from target. Target cannot attack which restricted. Target may escape if stronger than caster. Caster cannot move while doing this action, but can still fight with weapons if hands are free. [*]Backstab - Must be behind target. Caster stabs target in the back dealing high damage. [*]Lightning Pose - You ready yourself to attack with unblockable speed, your next attack will not miss nor can the target block. [*]Instant Counter - Corrects the balance of the user, allowing them to attack continuously for 20 seconds. [*]Cleave - Allows attack to go through a target and hit another nearby target to caster in melee range. [/list] [b]Species Traits[/b][list] [*]Venomous - Snakemen naturally produce venom in their fangs, this venom can be used in an attack like a bite or milked to produce a poison for weapons. [*]Scaled-Hide - Snakemen scales can provide basic protection against many attacks, but are not hard enough to deflect metal weapons. [*]Ophidian Sensory Organs - Like many snakes, snakemen use these glands to track down prey, giving them an advantage in even the darkest of environments. [*]Cold Intolerance - Snakemen despise cold objects and being in the cold as it causes them physical discomfort. They start taking passive cold damage at a warmer temperature than humans. [/list] [b]Items:[/b][list] [*](Legendary) Casting Sword - A magically crafted sword that allows user to cast spells. [*](Mythic) Snakeman Sword (Crafted) - A crude but effective sword with an especially high damage attack, often used for sacrifices or killing blows. [*](Rare) Armor of Stamina (Crafted) - Metal Armor that increases stamina. [*]Smith's hammer (Common) [*](Legendary) Material Dispenser - A small box that can generate a small amount of legendary material or an equivalent amount of uncommon or common material. 1 Damascus Steel = 10 Fine Steel = 50 Steel. [*](Rare) Smith's Multitool - A rare tool that can transofrm into any tool a smith may need. [*] Symphony of the Damned (Ultimate) - Crafted by Ladata. This is a mask that was crafted from mithril and cursed objects, it grants the user the ability to mind control any common, uncommon, or rare NPC lower level than the user. The mask also intimidates any creature that is not able to be controlled and players suffer an attack penalty, making attacks more likely to miss and deal reduced damage. [/list] [b]Relation to other Guild Mates:[/b] Being one of the primary smiths of the guild, Idata is typically seen as exceptionally useful. However, her hardcore roleplay can be a bit intimidating at times, especially when her character is built to be full-hardy [b]Other:[/b] Don't call her a snek, she has dignity. Money Spent: Estimated around 1,250,000? I'll let the GM decide on this. [/hider] NPCs [hider=Sagi the Immovable] [center][img]http://soulslore.wdfiles.com/local--resized-images/data:iron-golem/IronGolem_Concept_2.jpg/medium.jpg[/img][/center] [b]Species:[/b] Iron Golem [b]Name:[/b] Sagi [b]Guild Position:[/b] Guard of the Smith [b]Title:[/b] The Immovable - Actions and Spells cannot knock the user prone or unwillingly move the user [b]Gender:[/b] N/A [b]Age:[/b] 5 [b]Background:[/b] Designed perfection. Sagi was born in molten iron and molded by the hands of Ladata, the Godsmith, one of the best smiths in Yggdrasil. He was given life through incantation and meaning by protecting all the Ladata had made. That was the birth of Sagi the Iron Golem. His history is largely tied to inside of the Guild’s home, however, on occasion, Sagi would be taken out to act as a sort of living tank for Ladata. Once, in a particularly tough dungeon against a boss known simply as “The Great Devourer,” Sagi would save his master by tanking the boss’s unltimate ability. Due to Ladata’s skill, his body did not give way, nor would he relent in his attack, pushing back the Great Devourer before killing it with Finishing Move: Absolute Destruction. This is what had earned him his current title. No matter what, Ladata would always pride over others with this fact, even though it was her fault for going into the dungeon underprepared. [b]Personality:[/b] Prime Directive: Protect Mistress Ladata Secondary: Protect the Guild Sagi is a very easy one to read, always answering with brutal honesty in all matters and not primarily caring for anyone else’s opinions on matters unless they are a Supreme Being. The golem always follows his orders to the letter and makes sure that he doesn’t deviate from anything that his creator has set for him. He does not speak unless spoken to and will typically respond with as little words as possible. [b]Karma:[/b] 0 [b]Class:[/b] Lancer [b]Subclass:[/b] Halbardier [b]Level:[/b] 52 [b]Health:[/b] AA [b]Mana:[/b] F [b]Strength:[/b] S [b]Agility:[/b] C [b]Intelligence:[/b] D [b]Stamina:[/b] AAA [b]Physical Resist:[/b] AAA -> SS [b]Magic Resist:[/b] AAA > SS [b]True Resist:[/b] AAA > SS [b]Skills:[/b][list] [*]Polearm Wielding - S [*]Exotic Weapon Wielding - A [*]Shield Wielding - S [*]Large Blade Wielding - AA [*]Dancing - C [*]Smithing - B [*]Magic Smithing - C [/list] [b]Spells:[/b] N/A [b]Actions:[/b] [list] [*]Armor Breaker - Next attack ignores armor resistances and deals direct damage to target. [*]Staggering Punch - The user punches the target, dealing moderate damage and throwing the target off balance. [*]Leg Sweep - The User attacks the target’s legs in a sweeping manner, knocking them down and causing fall damage, the larger the target, the more damage the target takes. [*]Iron Resolve - The User ignores stunning attacks for 60 seconds. [*]Severing Strike - An attack that deals high damage, if the target is not killed then the use of the limb that is hit is incapable of being used until healed. [*]Invulnerable Fort - Allows the user to block attacks from physically superior enemies [*]Finishing Move: Absolute Destruction - User hits target with a single extremely high damage dealing, piercing strike that destroys armor and immobilizes enemy as well as inflicting additional stun and explosive damage. [*]Finishing Move: Metal Screech - User emits a screeching noise loud enough to deal high damage to any who do not have proper protection, ruins armor, stuns enemy, and causes targets to take heavy bleeding damage. [b]Species Trait:[/b] [*]Physical Damage Resistance [*]Environmental Effect Immunity [*]Bleed Immunity - Golems do not bleed [*]Status Resistance - Golems are resistant to status effects in general [*]Iron Will - Golems cannot be charmed or bribed into going against what it is programmed for. [b]Items:[/b] [*]Halberd of the Mad One (Legendary) - An extremely high damage dealing weapon that has the chance to inflict madness upon those hit by it. [*]Armor of the Godsmith (Legendary) - The Golem’s body is made out of armor personally smithed by Ladata. Increases all resistances. [*]Gauntlets of Eyes (Mythic) - Gauntlets that have a special ability allowing the user to see in any condition, regardless if the user is blinded for some reason. Can see through magical blindness. [*]Helm of the Explosive Gaze (Legendary) - Crafted by Ladata. The helm allows the user to shoot an explosive out of of the face plate dealing high damage on a direct hit and moderate damage in splash damage. [/list] [b]Relation to other NPCs:[/b] Other: [/hider] [hider=Xirphi, The Devourer of Souls] [center][img]https://pre00.deviantart.net/bcf7/th/pre/f/2014/329/6/1/undead_dragon_by_artozi-d87ni83.jpg[/img][/center] [hider=Typical Polymorphed Form] [img]https://cdn.discordapp.com/attachments/302062776967364618/467884977586044929/image.jpg[/img] Typically just kobold sized [/hider] [b]Species:[/b] Demon Dragon [b]Name:[/b] Xirphi [b]Guild Position:[/b] [b]Title:[/b] Devourer of Souls - Grants user the ability to gain life from defeated enemies. Grants additional racial abilities and actions. [b]Gender:[/b] Female [b]Age:[/b] 569 [b]Background:[/b] Xirphi was born of dragon means and lead an average life as a dragon for a time, this is what she had been and it was she would have been at her death at the hands of a group of adventures. The dragoness was defeated and sent to bowels of hell, that was where she fought tooth and nail until she discovered the power hidden inside of souls. It would be hear where many demonic entities would meet a permanent doom, fueling the rage that was inside of Xirphi, making her an unstoppable force. In the chaotic free-for-all known as Hell, it would warp the soul of the dragon and turn it into a demon that would be nigh unstoppable by most common means in the land. However, she would meet defeat only once by the hands of a demon in which she could barely remember the name of, yet, she would remember the form all too well. From then on Xirphi would declare to take revenge on that demon and deliver unto her a torture in which an eternity would not allow her to heal from. Xirphi searched and search, changing her form so that she might be able to take the demon who had embarrassed her by surprise. She searched and searched for a long time, until a mysterious binding force summoned her from the pits of Hell and into the control of Mistress Ladata, the Godsmith. Ladata would go on to use Xirphi as a form of guard for a maze defending her smithing area from those would dare intrude and steal from the guild. In her service, Xirphi would find the one who had embarrassed her so long ago, and she would remember the name. It was the demon Morningstar, the "Heaven's Dark Harbinger". While Xirphi wanted to tear the demon to shreds, she would hold her tongue for the time being out of her orders from the one who had summoned her. [b]Personality:[/b] Xirphi's personality follows the very standard personality that most dragons have, greedy and lazy, at least to a point. Time in hell has morphed what would have been a typical dragon into something far more sadistic and twisted, finding pleasure in some of the most cruel acts known to the world. She toys with her prey, only allowing them the sweet embrace of death when she becomes bored of them. That said, at heart, she is a playful entity who hardly gives a care if anything is challenging or not. Her laziness does, however, prevent her from giving her all in challenges, making her a bit insufferable at times. At the very least, she is not a picky person, "going with the flow" as one might call it as she serves her summoner and the guild with what she has to offer. [b]Karma:[/b] -50 [b]Class:[/b] Warlock [b]Subclass:[/b] Demon Master [b]Level:[/b] 90 [b]Health:[/b] AAA [b]Mana:[/b] B [b]Strength:[/b] SS [b]Agility:[/b] A [b]Intelligence:[/b] S [b]Stamina:[/b] S [b]Physical Resist:[/b] AAA -> SS [b]Magic Resist:[/b] AAA > SS [b]True Resist:[/b] AAA > SS [b]Skills:[/b][list] [*]Unarmed Combat - SS [*]Acrobatics - AA [*]Architecture - AAA [*]Exotic(Melee) Weaponry Wielding - A [*]Exotic(Weapon) Weaponry Wielding - AA [b]Spells:[/b] [*]True Polymorph - Alters users form completely, it is not an illusion. [*]Grasp Heart - A 9th tier spell in which the caster grabs and crushes their opponent's heart, causing instant death to them. Even if the target resists, they instead become stupefied or stun as a secondary effect. [*]Dragon Lightning - A 5th tier spell that shoots out a lightning bolt in the form of a dragon, that then seeks out its target. [*]Hold of Ribs - A spell that restricts a target's movement with bones and can deeply piece it through their flesh. [*]Flame Aura - Adds fire element to all physical attacks and damages all in melee range with fire, as well. Will protect her from several mid-tier ice attacks or one high-tier ice attack before going out. [*]Greater Fear, 7th level - Irrational fear consumes the target and grows stronger over time, paralyzing them until they desperately attack anything around them to destroy the source of the fear. [*]Maddening Scream, 8th - Creatures within hearing range of the scream are consumed with insanity, running around screaming and gibbering until the status is removed. [*]Summon Lesser Demons - User summons a gang of five lesser demons who will follow the command of the user, even if the order is suicidal. [b]Actions:[/b] [*]Reveal True Mouth - User opens her true mouth, three tentacles protrude and may be used as high damage dealing weapons. Instant death to low-tier enemies. [*]Breathe Unholy Fire - User breathes a high damage dealing cone of fire. Does increased damage to holy beings. [*]Aura of the Mad One - Passive. All lower level beings, not shielded by faith or holy items, become mad and will attack the closest being to them. If there are no beings, they will commit suicide. [*]Sharpen Claws - User sharpens claws to gain a passive damage boost [*]Dragon Roar - User lets out draconic roar that intimidates all lower level enemies. High level enemies gain a damage debuff and increased chance to miss. [b]Species Trait:[/b] [*]Dragon Blood - Increase Magical Damage [*]Dragon Hide - Decreased Physical and Magical Damage [*]Dragon Senses - Increased Perception, invisible targets revealed. Even when asleep. [*]Holy Weakness - Being partially Demonic, Xirphi has a natural weakness towards holy attacks. [b]Items:[/b] [*]Robes of the Stolen Strength (Mythic) - User gains strength in proportion to each enemy slain in a two second period, this period is reset after an enemy is killed. After two seconds, the effects dissipate. [*]Jewel of the Dragon (Rare) - User gains increased physical and magical power. All attacks deal additional damage. [*]Heart of Vitality (Legendary) - Grants additional HP gain.[/list] [b]Relation to other NPCs:[/b] She has a fierce hatred towards Morningstar. Some say she has a crush on the Mad Cultist. [b]Other:[/b] [/hider] [hider=Lexicon] [center][img]http://images5.fanpop.com/image/photos/29400000/medusa-medusa-from-soul-eater-29435695-1280-720.jpg[/img][/center] [b]Species:[/b] Human [b]Name:[/b] Lexicon [b]Guild Position:[/b] Guardian of Floor 5 [b]Title:[/b] Prodigy - Gives User increased magical attack damage and increases their intelligence. [b]Gender:[/b] Male [b]Age:[/b] 12 [b]Background:[/b] The evil of the occult spreads far and wide, the feeling of madness and despair affect all of those who do or do not seek it, even children. Lexicon was always a child of unnatural wit and intuition, always finding a solution to a problem and, at first, was a marvel within the human village in which he resided. However, as he grew older, so did a touch of madness within him as he read from a book that he had found on the floor of the local woods. The book cursed him with an unimaginable evil, soon townsfolk would end up missing and the bodies that were found were brutalized to no end. Eventually, skeletons and zombies would be occasionally be spotted in the forest, originally the townsfolk would believe these to be spirits of the deceased searching for their killer. None of the would suspect the child to be the mastermind behind this until they would find the boy sacrificing his mother to the 'Mad One'. The boy was locked in the town dungeon for a period of five days as the townsfolk decided on what to do with the boy, many wanting to end the child before he did any more damage to the village. However, they would not get to exact their revenge as in the middle of the night, almost half of the town ended up dead in their beds, throats slit. An assassin was plaguing their village now. Lexicon was safe for the time, though still trapped in a dungeon. In the middle of the night, Lexicon would find a snake woman in the cell with him, offering him safety he would sacrifice the rest of his townsfolk to the Mad One and bring them back to terrorize anyone else who dared come through the village. Lexicon accepted, taking Ladata's hand in taking the greatest steps into the occult. Without mercy he set upon the town, without word he would bleed them dry as the arrogant snake-woman watched, and he without feeling he would join the Cathedral of the Damned. [b]Personality:[/b] Lexicon is a being of nearly pure evil, cursed by an occult book that he had found in the forest. He will do whatever sadistic thing he wants, whether it be a part of his orders or not. While Xirphi is sadist, she cannot match the child's creativeness in the means by which he tortures, demeans, or even humiliates his opponents. He will exploit any weakness shown by his enemy and he will show no mercy even if ordered to take a target alive. Some that he giggles for each baby he steals candy from. He is a manipulative boy, using anything for his own goals. Despite all these negative traits, it must be noted that Lexicon is still a little boy that has other emotions such as guilt, and sorrow. When he is alone, it is said that he will break down and cry at the terrible actions that he was forced to do in the past, and he will cry for the actions he knows that he will be forced to do. A sliver of his humanity remains, whether it can be saved or not depends on the future. [b]Karma:[/b] -100 [b]Class:[/b] Necromancer [b]Subclass:[/b] Master of Death [b]Level:[/b] 58 [b]Health:[/b] A [b]Mana:[/b] AA [b]Strength:[/b] D [b]Agility:[/b] A [b]Intelligence:[/b] S -> SSS [b]Stamina:[/b] AAA [b]Physical Resist:[/b] D [b]Magic Resist:[/b] B [b]True Resist:[/b] B > A [b]Skills:[/b][list] [*]Account/Mathematics - S [*]Acting - AA [*]Geology - B [*]Monster Knowledge - AAA [*]Cartography - A [*]Calligraphy - SS [*]Persuasion - SSS [b]Spells:[/b] [*]Create Greater Undead - Creates two Undead Knights [*]Create Mass Undead - Creates a horde of undead zombies or skeletons [*]Fly - Allows User to fly [*]Raise Dead - Revives dead person with loss of vitality. Cannot raise badly damaged corpse. [*]Death - A spell that can kill a single target instantly. [*]Gravity Maelstrom - Creates a swirling black ball of gravity that launches itself towards target, deals high damage. [*]Greater Fear, 7th level - Irrational fear consumes the target and grows stronger over time, paralyzing them until they desperately attack anything around them to destroy the source of the fear. [*]Life Essence - Allows User to see health values of an enemy [*]Open Wounds - A spell that worsens wounds, moderate damage. [*]Wall of Skeleton - Creates a wall of skeletons that can move and fight to some degree. [*]Undead Flame - Surrounds target in an aura of mystical flames that are made of negative energy which will engulf the enemy when they make contact. High Damage. [*]Undeath Slave Sight - A spell used on a skeleton. Allows user to see through the skeleton’s eye sockets. [b]Actions:[/b] [*]Clear Mind - User gains increased Intelligence for a while. Can only be used once a day. [*]Scary Face - User makes an extremely scary face. Intimidates targets into not moving closer. [*]Mad Laugh - User makes a maddening laugh. Causes fear in targets. [b]Species Trait:[/b] N/A [b]Items:[/b] [*]Casting Gloves (Rare) - Allows user to cast using just their hands. [*]Cloak of Retaliation (Legendary) - Melee attacks can be countered by a force of darkness, has a chance of striking enemy and dealing moderate damage. [*]Knife of Hopelessness (Mythic) - Crafted by Ladata. A high damage dealing knife that imbues target with a feeling of hopelessness, forcing low-tier enemies to accept death. [*]Floating Eye of the Mad One (Mythic) - Crafted by Ladata. Causes madness in up to five targets, forcess them to attack their closest target. [/list] [b]Relation to other NPCs:[/b] Other: [/hider]