[h2][u]Royal Rumble[/u][/h2] [hider=Kheraket, Royal Rumble][center][img]https://img.roleplayerguild.com/prod/users/bd50c2ec-54b5-485a-816d-ed9e7feedfda.jpg[/img][/center] [center][img]https://txt-dynamic.static.1001fonts.net/txt/b3RmLjgwLjBjMDU2MS5TMmhsY21GclpYUSwuMAAA/pompelmus-crispy-demo.regular.png[/img][/center] [hr] [color=darkblue][h3][b]Name:[/b][/h3][/color] Kheraket [color=darkblue][h3][b]Age:[/b][/h3][/color] 17 [color=darkblue][h3][b]Grade:[/b][/h3][/color] 1st year Vigilante [color=darkblue][h3][b]Biography:[/b][/h3][/color] As a young boy, Kheraket lived with his parents in a small home. He spent most of his days at said home with his mother, as his father was out working. While he was a happy and adventurous boy, his parents worried sometimes. He always seemed to be talking to himself, instead of other children his age. Unfortunately, having lost his parents to an accident a few months before he turned ten, he was adopted by a local temple that had come to learn of his powers. There they taught him how to control his magic, and eventually, he'd become strong enough to receive spiritual guidance from his divine entity, The God of the Underworld. Having become adept at interacting with the spiritual plane, Kheraket was given a task from his God, and in turn became a Gatekeeper between the physical world and the spiritual. The God granted him further abilities, even bringing him to his plane shortly to do so. If he proved himself, the ruler of the Underworld would grant him and his deceased parents a second chance at life. As for personality, Kheraket matured well under the wing of his entity. He has lost the care-free nature of his childhood, and has become more stoic in his behavior. However, he has never really met anyone of his age, and therefore is very curious. [color=darkblue][h3][b]Powers:[/b][/h3][/color] [color=darkblue][b]Core - Close to Death:[/b][/color] When brought to the Underworld, Kheraket's God lifted some number of mortal burdens from the shoulders of his new prophet. Common nuisances such as hunger, thirst, and sleep are of no worry to Kheraket, although he can choose to indulge in them if he so wishes. Additionally, Kheraket is barred from entering the Underworld, unless he does so to contact a spirit, his entity, or to draw power. This essentially means he cannot die, and also grants him extra constitution. [color=darkblue][b]Secondary - Gatekeeper:[/b][/color] Kheraket is adept at manipulating the paths between the Physical plane, Spiritual plane, and the Underworld. As such, he can draw entities from the latter planes to the first, to aid him. Summoning too many, or an entity too powerful, will be tiring for him, however. Summoning entities who are of slight physical form, such as shades, ghosts, etc. are much easier to summon. More physically powerful creatures such as ghouls, wights, or Gorgons take more energy. [color=darkblue][b]Tertiary - Soul Whisperer:[/b][/color] Since he was a child, Kheraket was always able to communicate with spirits around him. When he does so, his eyes glow a vibrant blue. He has since learned to extend his own spirit from his body, and travel between each plane at will. When in the spiritual plane, he is still conscious of the objects in the physical world, besides its inhabitants. Of them, he only sees their souls. He can, however, hear them. He can speak to spirits and other similar entities, draw knowledge from them, and has some amount of magical influence over them, due to his position as a Gatekeeper. [color=darkblue][b]Quarternary - Unyielding Spirit:[/b][/color] It takes a powerful will to traverse the spiritual world without a hitch. Kheraket was required to develop an everlasting sense of determination, and so he has. This allows him to fight off spirits when he leaves his body, and also helps him fight through pain in the physical world. It also makes him resistant to any tampering with his mind or spirit. [color=darkblue][h3][b]Notes/Extras:[/b][/h3][/color] Subject to change. [/hider] [hider=Samoth Maskono, Royal Rumble] [center][img]https://i.imgur.com/sM1wfsd.jpg[/img][/center] [center][h1][color=007236]Samoth Maskono[/color][/h1][/center][hr][hr] [h3][color=007236]Name:[/color][/h3] Samoth Maskono [h3][color=007236]Age:[/color][/h3] 17 [h3][color=007236]Grade:[/color][/h3] Third Year, St. Laurel's [h3][color=007236]Biography:[/color][/h3] Samoth was raised on a paramilitary training base, with his surprisingly un-strict mother and father. Growing up, he was allowed many freedoms the other children at the base did not have. However, he largely did not choose to exercise the freedom he was given, instead foregoing it to work [i]even harder[/i] than the other young men on the base. Instead of slacking, or staying inside all day playing games, he would spend his free time reading, learning, and developing his mind and body. He strove to be the smartest person in the room - and he made his parents proud. He didn't need his parents to be strict with him, he was strict enough for himself. Early on he made a daily schedule for him self, and generally follows it to a T. This schedule leaves little time for recreation, and helps improve his mind, body, and by extension his powers. He followed this schedule relentlessly for years, without deviation - until his parents requested he attend St. Laurel's High School. And, having the utmost respect for his parents, he did. Samoth's mental training involves interactive activities to strengthen the integrity of his mind, as well as the expanse of his knowledge. He studies martial arts, weapon arts, and what information he can find on magic over the web. He studies military maneuvers and strategies for multiple situations as well - heavily believing in the maxim "Mind over matter". His mental advancement, alongside his powers, provides him solid defense against mind-prodding effects. As for personality - one would identify Samoth as aggravatingly stoic. He remains quite reserved until he needs to be otherwise, and it seems he is always watching the entirety of a situation, despite how complex. When he does speak up, however, people tend to listen. Notably, Samoth has a solid temper, almost never losing his cool, calculating gaze. He is blunt, curt, and remote, but isn't, by definition, rude. You should consider yourself lucky if you ever catch a glimpse of a smile. His goals - gain as much combat experience, knowledge, and self-improvement as possible. [h3][color=007236]≺ [u]Powers[/u] ≻[/color][/h3] [sub][color=007236][i]Core[/i][/color][/sub] [color=007236]Magic Negation:[/color] Samoth has the ability to disperse magic at a touch. From the major joint of each limb downwards, a quasi-magic, quasi-natural field persists within inches of his skin. This field causes the forces contributing to the existence of magic phenomena to - simply cease to function. Essentially "negating" the magic. This field permeates other planes of existence, allowing him to touch entities that are normally [i]incorporeal[/i]. Notably, this field gives Samoth an unnaturally chilling touch. [sub]• This field can be turned off if Samoth focuses on it, but otherwise it persists naturally.[/sub] [sub][color=007236][i]Secondary[/i][/color][/sub] [color=007236]Telekinetic Mass Manipulation:[/color] With powerful will of mind, Samoth is capable of manipulating the world in ways that shouldn't be possible. He can create moderately simple shapes and structures out of an invisible mass that he seemingly conjures from the depths of his mind. He is even capable of creating and launching projectiles. However, strike against such masses will cause him mental strain and pain, depending on the strength of the strike. Strain on Samoth is much reduced if the attacks are of a non-physical origin, such as a fireball or laser. [sub][color=007236][i]Tertiary[/i][/color][/sub] [color=007236]Psychic Armament:[/color] Samoth can summon invisible masses with the sheer will of his mind. This weapons cannot interact with the outside world in any way, besides the occasional case of blunt-force trauma, and are invisible to the eye. They inflict pain equal to a weapon of actual material would - which is usually [i]a lot[/i]. These weapons disperse upon their fist contact with the target. [sub][color=007236][i]Quaternary[/i][/color][/sub] [color=007236]Telepathy:[/color] Samoth can detect the consciousness of other beings within a large radius of about one-hundred feet. He can also communicate to sensed beings, if he can pinpoint a somewhat accurate guess of where they are. [/hider] [hider=Aegus Reister, Royal Rumble] [center][img]https://i.imgur.com/V25F3bo.jpg[/img][/center] [center][img]https://txt-dynamic.static.1001fonts.net/txt/dHRmLjYwLmJlNmNlMC5RV1ZuZFhNZ1VtVnBjM1JsY2csLC4w/allegratta-personal-use.regular.png[/img][/center] [center][sub][color=BE6CE0][b]Aegus Reister[/b][/color][/sub][/center] [h3][color=BE6CE0]Age:[/color][/h3] 18 [h3][color=BE6CE0]Grade:[/color][/h3] 3rd Year [h3][color=BE6CE0]Biography:[/color][/h3] Aegus is son to two wealthy entrepreneurs. Well, originally entrepreneurs - now they each are the leaders of their own powerful, collaborative corporations. And they make [i]a lot[/i] of money. Which they normally use to shower their only son. As a result, you could expect Aegus to be quite spoiled. Except that he isn't - anymore. Because [i]apparently[/i] the teachers at his previous private-school felt the dire need to call his parents at their work every other day to complain about the young man calling them "poor" and "low-class" all the time. Which ended up getting him restricted to only a few hundred dollars a week. Which is [i]unacceptable[/i] in Aegus' eyes. In an act of rebellion, he refused to go to school anymore - choosing instead to start attending a public school with less-strict curriculum and rules(not that the curriculum before were difficult, Aegus is not a dull boy). His parents wouldn't cave, so he decided to stay at Zarkov Academy indefinitely - though still with his heavily reduced allowance. [h3][color=BE6CE0]Personality:[/color][/h3] [color=BE6CE0][sub]Positives[/sub][/color] [color=BE6CE0]●[/color] Competitive [color=BE6CE0]●[/color] Determined [color=BE6CE0]●[/color] Adaptable [color=BE6CE0][sub]Negatives[/sub][/color] [color=BE6CE0]●[/color] Jerk [color=BE6CE0]●[/color] Rude [color=BE6CE0]●[/color] Conceited [color=BE6CE0]●[/color] Condescending Many people see Aegus as quite...[i]"rude"[/i], to use kind terms. He doesn't seem to care much for anyone he has met - though he hasn't met many, as he is pretty new to the school. But nonetheless, he is condescending towards anyone who doesn't look filthy rich, or very powerful - which isn't very many people to him. Nobody has really had to chance to talk to him on a level deeper than him telling them to move out of his way in hall.. [center][color=BE6CE0]∽ ╌ ∽ ╌ ∽ ╌ ∽ ╌ ∽ ╌ ∽ ╌ ∽[/color][/center] [h3][color=BE6CE0][b]≺[/b] [u]Powers[/u] [b]≻[/b][/color][/h3] [sub][color=BE6CE0]Core[/color][/sub] [color=BE6CE0]Ultimate Armory:[/color] Aegus is able to draw upon a massive armory of tools, whether they be bows, hammers, shields, bolt-cutters, etc., along with the skill and physical attributes to wield them as an expert would. The model of weapon/equipment must [i]actually[/i] exist, and will be identical to a tool of average, but solid, build. [sub][color=BE6CE0]Secondary[/color][/sub] [color=BE6CE0]Above the Mundane:[/color] Aegus [i]truly[/i] believes himself to be above the average person. [i]Much[/i] above. So much so, in fact, that it manifests in his powers. He is capable of shrugging off pain, minor injury, and even being completely or partially unaffected by some (lesser) effects, if he feels he is sufficiently better than those that would inflict these affects upon him. However, this does not extend only to people - Aegus feels that he is above the toil of the commonfolk. As a result, he refueses to run, lift, push, etc. if outside of combat or training. Additionally, actions he will never voluntarily do, among others, are: crawling, climbing, or other taxing activities. [sub][color=BE6CE0]Tertiary[/color][/sub] [color=BE6CE0]Balance and Posture:[/color] Aegus keeps his body in nigh-perfect balance at all times - as long as he's conscious. It is impossible for outside forces to move his body unless he allows them too. He can lean and move into seemingly impossible angles and positions without strain, as he pleases. Additionally, Aegus is even capable of [i]"blessing"[/i] mundane objects with his [i]'grace'[/i] - anchoring them to the spot with a simple touch. [h3][color=BE6CE0]Relationships:[/color][/h3] [color=slategray]Mostly Everyone -[/color] [color=BE6CE0]"Ugh."[/color] [/hider]