[hider=ShinriKiyaru Aburame][img]https://i.imgur.com/yUHvRDe.png?1[/img] [color=8dc73f]"It matters not that I'm blind. Once I make my dream of becoming Hokage a reality, everyone will see how capable a shinobi I [i]really[/i] am."[/color][hr][h3][b][u]Personal Information[/u][/b][/h3][hr][color=8dc73f][sub][b]Full Name:[/b][/sub][/color][indent]Aburame ShinriKiyaru[/indent][color=8dc73f][sub][b]Nicknames:[/b][/sub][/color][indent]Shinri[/indent][color=8dc73f][sub][b]Age:[/b][/sub][/color][indent]11[/indent][color=8dc73f][sub][b]Gender:[/b][/sub][/color][indent]Male[/indent][color=8dc73f][sub][b]Clan:[/b][/sub][/color][indent]Aburame[/indent][color=8dc73f][sub][b]Affiliation:[/b][/sub][/color][indent][abbr=also known as the Hidden Leaf Village]Konohagakure[/abbr][/indent][color=8dc73f][sub][b]Appearance in Full:[/b][/sub][/color][indent]Fairly tall for someone his age, ShinriKiyaru stands at a solid height of 157cm (5' 2"). He also weighs in at 47kg (103lbs). He uses white fabric for his forehead protector, and also wears a white kimino with a black sash. His oil black hair reaches down to about shoulder length, and he has lavender eyes that appear to be glossed over, indicating his blindness.[/indent][hider=Full Body Image][img]http://safebooru.org//images/2250/2f34295ba5a01c230ad8fb19d504261f566d22bb.png?2344731[/img][/hider][color=8dc73f][sub][b]Characterization & Prestige:[/b][/sub][/color][indent]It's rare to see ShinriKiyaru in a less-than-stellar mood, as he naturally comes off as a highly jovial individual. Nothing gets him down for long, or rather, any longer than one would expect; and before you know it, he's back and kosher again. ShinriKiyaru is not one to hold a grudge on any particular person, and even if that's what he winds up doing, it won't last for long... unless the person in question has committed a very serious, very [i]targeted[/i] offense. Of course, he has a good ear for telling if someone jests when saying something that might otherwise be interpreted as offensive, and if they do, he'll probably laugh it off as well. However, that takes a good judgment in character, which in turn would mean getting to know the person for an extensive amount of time. ShinriKiyaru is highly optimistic in regards to his future. This might explain his unyieldingly positive attitude. Of course, ShinriKiyaru has dreams of his own, those primarily revolving around becoming Hokage one day. It's a huge goal for sure, [i]that[/i], he's well aware of. But he knows where he can start. The ideal Hokage would be kind to all the villagers of Konohagakure, which is a feature that ShinriKiyaru has down pat. But the position demands more than that. Namely, the ideal Hokage would need to be capable of protecting the villagers from danger, and they'd need to be capable of leading them to a better tomorrow; and to do that would mean making the important decisions that would, in all practicality, be for the true betterment of the village. While having the confidence for it is all well and good, ShinriKiyaru has yet to procure the chance to prove (or disprove) that he [i]is[/i] in fact capable of making the correct decision, out of multiple that all can change lives forever. This isn't to say that ShinriKiyaru won't be up for the task, but he's never been forced into making split-second decisions before, nor has he ever had to make a decision with that great a magnitude behind it. Above all else, however, ShinriKiyaru has sheer determination. Unlike most of the ninja trainees of [i]this[/i] generation, ShinriKiyaru takes his training seriously. He'll strive for constant improvements no matter how slight, and he won't allow his blindness or crude suggestions from others to put him down. He takes his lessons on jutsu theory seriously as well, listening to and mentally noting down everything the instructor lectures so that he has access to it later in life when he might need it. He's even put a lot of thought into his aspirations of one day becoming the Hokage; how he could possibly achieve it, what not to do lest he blows that one shot that he has, all the possible steps he could realistically take, and most importantly, why he'd even want to [i]go[/i] for it and what it'd be worth to him. His reasoning essentially boils down to one thing. Deep down, ShinriKiyaru feels as though he has something to prove to the villagers of Konohagakure... [i]besides[/i] the thirst to apply himself that he seems to have. And it's that need to prove himself that drives him to perform to the best of his ability.[/indent][color=8dc73f][sub][b]Origin Story:[/b][/sub][/color][indent]ShinriKiyaru Aburame was born with severe optical nerve damage, which had been inflicted by a few rogue kikaichu that had devoured pieces of said nerves as they were feeding off his chakra, all while his body was still developing inside Fumika Aburame's womb. As such, he spent his entire life blind, unable to see the world around him and being even [i]more[/i] vulnerable to all sorts of dangers. This was very much all to Fumika's dismay, since as his mother, it was her self-proclaimed duty to keep ShinriKiyaru safe from harm... and between her being a single parent with little money and her own mental stability being questionable at best, it was getting harder and harder for Fumika as life went on. Despite all the times that he'd inadvertently driven her crazy, Fumika never let ShinriKiyaru out of her sight, and she always took him wherever she went, if only out of extreme paranoia for what he might be doing whilst left on his own. That changed during ShinriKiyaru's first few days at the academy. While she was perfectly fine with him going to school and learning things, Fumika would still have panic attacks over what might happen to ShinriKiyaru outside of her watch, so at first she guided him to the academy each day and stake it out for the duration of his time there. Her shadowy presence was starting to scare the other kids, however, and she got defensive when some of the staff asked her to leave, naturally scaring the kids even more. While he was at the academy, ShinriKiyaru's classmates had seated themselves far away from him due to some of his kikaichu and kaiyochu showing themselves, especially the girls at his class, and he was exempt from shurikenjutsu practice during the entirety of one year and a sizable amount of the next due to his blindness. This sense of isolation had made ShinriKiyaru feel lonely, and when the instructor came over to ask what was wrong, he expressed his concerns that he might not be welcome in the academy after all. After this talk with his instructor, ShinriKiyaru returned home a little earlier than he would normally be let free, only to find that Fumika was out on an errand of sorts, presumably to go shopping for groceries and supplies. After some rifling around an old desk, ShinriKiyaru had found some kunais and shurikens in one of its drawers along with a note that he couldn't read due to his blindness, and picked one of the shurikens up. He looked down at the shuriken, reflecting on his current situation. When Fumika returned, she rushed over to ShinriKiyaru in a state of panic, only to freeze upon catching a glimpse of the note inside the drawer that ShinriKiyaru must've opened, burying her face in her hands as she broke down and dropping to her knees. ShinriKiyaru asked Fumika if she was OK, but when she wouldn't answer, he had to assume that he'd stumbled upon something personal, and thus apologized for the intrusion. He told her that she had every right to give it her all to protect her; that, he realized, but he also said that she was eventually going to have to relinquish that burden and trust that one day, he'd be quite capable of looking after himself.[/indent][hr][h3][b][u]Combat Information[/u][/b][/h3][hr][color=8dc73f][sub][b]Talents:[/b][/sub][/color][indent]ShinriKiyaru battles using parasitic insects known as kikaichu. These insects nest on ShinriKiyaru's body directly and feed on his chakra, but in exchange, he can command them in battle and dictate their very actions, and all information regarding their surroundings is instantly relayed to him. ShinriKiyaru also makes use of a different species of parasitic insects known as kaiyochu. These insects can't fly as high as the kikaichu can, nor can they soar as far or as long before they'd have to land again, but they can swim faster than any human can run, and can dive into the depths of any ocean without succumbing to the pressure that'd be exerted upon them due to the sheer weight of the waters above. This in turn makes the kaiyochu ideal for underwater combat. ShinriKiyaru can also sense chakra to an extent, via feeling it pulsate through his body. How close he has to [i]be[/i] in order to feel a specific entity's chakra is in reverse proportion to that entity's power level. For example, he'd only be able to sense a [abbr=and by extension, anything lesser than that]genin's or academy student's[/abbr] chakra whilst exceedingly close to them. Jonins' and prodigy chunins' chakra can be felt from a stone's throw away, whereas shinobi of a higher power, such as ANBU members or the Five Kage, can be felt from up to five meters. However, if ShinriKiyaru were to have the (mis)fortune to encounter any of the Nine-Tailed Beasts, he'd be able to sense their chakra from a whole mile away. Typically, ShinriKiyaru will have this rule-of-thumb when staring down an opposing shinobi in combat; if he can feel their chakra, chances are he's too close to them and he needs to back off if he's able, lest he be vulnerable to powerful Taijutsu, or short-ranged Ninjutsu or Genjutsu. Litmus Paper tends to dampen enough to be completely soaked whilst in ShinriKiyaru's hand, indicating that ShinriKiyaru has a natural affinity for the learning and use of Water Release Jutsu. He [i]does[/i] know one or two off-hand, but he'll need more time to learn any additional Water Release Jutsu that he may have in mind in terms of adding to his repertoire than he has left in the academy. Considering his blindness, one would think that ShinriKiyaru would fail miserably at Shurikenjutsu, being even less competent at it than he would be at Taijutsu; that being the class of jutsu that the Aburame Clan is known to be weak in. However, that kind of thinking would be wrong. The kikaichu and kaiyochu housed in ShinriKiyaru's body can relay more than enough information about his exact surroundings to make up for his blindness, and although his technique for throwing a shuriken or kunai to one side or from behind him could use work, he's still able to have a thrown shuriken or kunai land on a target point-first, as well as keep to his own indicated target. ShinriKiyaru theorizes that, by the time he finishes graduation from the academy given his current progress, he'll be accurately throw any shuriken or kunai without even looking in the direction that he intends to throw it.[/indent][color=8dc73f][sub][b]Tools:[/b][/sub][/color][indent]Shuriken Kunai Explosive Tags[/indent][color=8dc73f][sub][b]Techniques:[/b][/sub][/color][hider=Human Cocoon Technique][b][u]Human Cocoon Technique[/u][/b] [u]Rank D[/u] A basic technique that allows ShinriKiyaru to wrap himself in a cocoon, which doubles as a waterproof "sleeping bag" of sorts. This cocoon is comfortable enough for him to sleep in when all other sleeping equipment is forgone, whether due to negligence or otherwise. It can also be used to hide from opposing shinobi, and consequentially, spy on them from a safe distance.[/hider][hider=Secret Technique: Insect Cocoon][b][u]Secret Technique: Insect Cocoon[/u][/b] [u]Rank D[/u] This allows ShinriKiyaru to accelerate the growth of his kikaichu and his kaiyochu. However, this in turn leaves him static and vulnerable, usually requiring him to move to a safe place or be adequately guarded by a teammate. ShinriKiyaru does have options in the event that his teammates cannot save him; using his Underwater Technique, he can dive underwater and stay there for as long as he needs to, so long as his chakra reserves don't run dry. Alternatively, if there is only a single opposing shinobi, he can trap that shinobi in a Water Prison Technique, affording him the ability to use this technique out in the open with significantly lesser repercussions.[/hider][hider=Secret Technique: Insect Sphere][b][u]Secret Technique: Insect Sphere[/u][/b] [u]Rank C[/u] ShinriKiyaru commands his kikaichu and kaiyochu to pursue an opposing shinobi, at first covering a wide area in search for their target before gathering all at once and forming a sphere the second they find it. Even if the opposing shinobi escapes the first time, they'll be continually be pursued until they manage to evade the kikaichu and kaiyochu completely, or their chakra is eaten away in its entirety. In either case, the kikaichu and kaiyochu will immediately return to ShinriKiyaru's side.[/hider][hider=Secret Technique: Nightmare of Parasite][b][u]Secret Technique: Nightmare of Parasite[/u][/b] [u]Rank C[/u] Here, ShinriKiyaru's kikaichu and kaiyochu buzz as loudly as they possibly can, enabling them to inflict a powerful audial genjutsu on any opposing shinobi within 20 meters of them. This genjutsu drives its victims into panic, bolting in different directions and seeming to swat kikaichu and other insects that in truth are not present in corporeal form. While ShinriKiyaru cannot control the direction in which the victims end up running, he and his allies can still take advantage of the situation quite easily, allowing to trap the victims at will, as well as throw shurikens and kunai and fire off less-than-accurate jutsus without the risk of them being able to dodge. And it has the potential to forcibly separate opposing shinobi so that they can be defeated significantly more easily, due to lacking the support from their peers. The effects of the genjutsu dissipate on their own the moment that one too many kikaichu and/or kaiyochu stop buzzing at full blast but, as is possible with the vast majority of other genjutsu, victims can also break out by inflicting enough pain upon themselves.[/hider][hider=Underwater Technique][b][u]Underwater Technique[/u][/b] [u]Rank D[/u] By using [abbr=in that order]the Monkey, the Snake and the Dog Hand Seals[/abbr], ShinriKiyaru can have his entire chakra network emit an aura of chakra around him. This aura will repel any and all water from ShinriKiyaru's body, allowing him to swim freely underwater without the need to hold his breath. He can also freely use all of his insect-based jutsu whilst underwater through this technique as well, by strictly using his kaiyochu in place of his kikaichu. Even [i]with[/i] a strong level of chakra control on his end, ShinriKiyaru can only maintain the aura that protects him from drowning for approximately 30 minutes at the very most. It should be noted that this aura does not prevent ShinriKiyaru from feeling the full impact of any Water Release Jutsu that strikes him, nor does it reduce the damage of those jutsu in any way. However, this [i]can[/i] be used to stave off the effects of the Water Prison Technique until help arrives at the very least, if not counter it completely.[/hider][hider=Water Prison Technique][b][u]Water Prison Technique[/u][/b] [u]Rank C[/u] The most powerful jutsu that ShinriKiyaru currently has access to. It's also one of his most versatile jutsus... or rather, it [i]would[/i] be if not for its short range. What it allows ShinriKiyaru to do is ensnare an opposing shinobi in a sphere of pure water, restricting the stricken shinobi's movements and making it difficult for them to breath. The biggest drawback to this jutsu is that ShinriKiyaru must stay in contact with the sphere of water at all times, lest it burst and spray water all over the place, and consequentially free the trapped shinobi inside. ShinriKiyaru can also use the Water Prison Technique to keep key items relatively safe from opposing shinobi's hands, encase himself to stop others from reaching him, or encase his own kaiyochu to give them the respite they may need from flight while still keeping them "airborne". He can even ensnare an opposing shinobi [i]with[/i] his kaiyochu inside a water prison, giving them a free, helpless target to consume chakra from.[/hider][hr][h3][b][u]Miscellaneous Information[/u][/b][/h3][hr][color=8dc73f][sub][b]Main Theme Song:[/b][/sub][/color][indent][url=https://www.youtube.com/watch?v=QnbvOi4SpSk]Re-Education (Through Labor), by Rise Against[/url][/indent][color=8dc73f][sub][b]Battle Theme Song:[/b][/sub][/color][indent][url=https://www.youtube.com/watch?v=wkEMVRZy86s]Parasite II OST: Crawling Waste Emperor[/url][/indent][color=8dc73f][sub][b]Ideal Voice Actors:[/b][/sub][/color][indent]Robbie Daymond (En)/Soichiro Hoshi (Jp)[/indent][color=8dc73f][sub][b]Character Development & Conceptualization:[/b][/sub][/color][indent]The kaiyochu are based off of the great diving beetles, and their name is derived from the words "kaiyo", meaning ocean, and "chu", meaning insect. The whole concept of the kaiyochu was so that [abbr=or rather, any old Aburame]Shinri[/abbr] could still perform all of his bug-related justus whilst underwater. I figured that this would be a useful feature in case our characters ever wind up passing by a river or a lake or something, which I would imagine would come into play during a post-graduation arc when we're all out of the academy and doing mission stuffs. Of course, I needed to give the kaiyochu a disadvantage of [i]some[/i] sort in order for them to not be completely superior to the kikaichu; which in turn would equate to the prospect of even giving Shinri the kikaichu pointless. Thus, I decided that restricting the kaiyochu's flight capabilities would make the most sense. After all, they [i]are[/i] supposed to be sea-based insects as opposed to air-based. During combat or test conditions, Shinri will likely summon an entire swarm of kikaichu and kaiyochu and have them constantly buzz around him at normal volumes, with occasional bursts of more aggressive buzzing so that they can provide echolocation for Shinri. It's not the most subtle use of his bugs, but the extra precision he gets will more than likely be worth it. Alternatively, Shinri can place his kikaichu and kaiyocgu on the ends of his fingers, his feet, his shoulders and other key parts of his body, hidden (mostly) underneath his clothing. In this instance, they won't be buzzing so constantly and only in bursts, which is often enough to ensure that Shinri won't bump into anything, and he may outstretch his hand in order to get a better gauge on what's directly in front of him. This will be the main method that Shinri will use to determine where obstacles and people and shit actually [i]are[/i]. Taking the kikaichu and kaiyochu out will render Shinri helpless; though in saying that, they have enough self-preservation and survival instinct to not make that easy.[/indent] [/hider]