Hello, newbie here. I have a craving for RP and wanted to be involved in a fresh game. I'm a fan of Sengoku history, so this is a treat. I'd like to join once this gets up and running. I would like to ask a question, though. One of the things a reader of history gets from the Sengoku era is the sense of a clash between modernity and tradition. We modern readers see the ritual combat between samurai pushed aside for the mass battles between formations of ashigaru, the way of the horse and bow overtaken by pike and shot. In Europe, similar changes in the conduct of military affairs were both contingent upon and themselves partial causes of changes in social affairs--the centralization of states, the weakening of feudal power, the the eventual rise of the third estates over the nobility. But in Japan, because the Tokugawa were so successful in establishing hegemony, the feudal system, while it did not remain unchanged, did persist for two-and-a-half centuries more. In a sense, the Tokugawa were able to stop the clock, enough so that the beginning of the Meiji Restoration could be called a feudal revolt, the Shimazu of Satsuma and Mori of Choshu being powerful feudal vassals that had retained and expanded their power since the Sengoku era. What happened afterwards was in every sense a social revolution, of course--you can get whiplash from reading the history, with everything happening so fast, and you get the sense that it would have felt as if centuries had passed in the span of a few years. But that Tokugawa would forestall this is what we know as modern readers. For people at the time of gekokujo, the sense that things could potentially explode all at once, even if only the most perceptive could wrap their heads around what that could mean, must have been dizzyingly present. Since this is set in space*, how would you emulate this sense of technological and military changes that could potentially lead to a rupture of social changes, something that makes the exoskeleton samurai think that their conscript counterparts might be getting the better of them? *And let me just say that space feudalism is cool as heck. Depending on the level of development in a space setting, I think it makes eminent sense. If, for example, travel and communications between planets is possible, but takes both substantial time and exorbitant resources such that it takes tremendous collective (societal) effort to undertake, but at the same time makes control over many planets difficult because any central authority wouldn't be able to administer them or quickly go and suppress a challenge to their power, you have many of the ingredients that made feudalism a necessary and useful system for the powers-that-were, historically speaking.