Remaking my regiment since unique regimental composition apparently isn't one of my strong suits. [hider=Korlann 99th Regiment of Foot, "the Blackcoats" WIP] [center][h2][b]Korlann 99th Regiment of Foot[/b][/h2][h1][sup][i][[u]The Blackcoats[/u]][/i][/sup][/h1] [img]https://image.thanhnien.vn/1600/uploaded/vietthong/2017_07_25/sau-urgot-toi-luot-swain-lam-lai-02_jgwx.jpg[/img][h3][i][sub][sup][url=https://www.youtube.com/watch?v=MOzVL9MY0fg]"Gentlemen, you shall do you Duty to the Imperium or you will Die trying."[/url][/sup][/sub][/i][/h3] [/center][h3][sub][u]Regimental Strengths[/u][/sub][/h3] [list][*][b][color=39b54a]Thin Black Line[/color][/b] - A sense of duty and bravery is instilled into every Korlann soldier with drills modeled after the famed Mordian and Praetorian regiments. While no where near as strict and brutal, the 99th is without a doubt a stalward and steadfast regiment; a reliable unit with a proud history of service, honor and [i]almost[/i] no desertions.[/list] [list][*][b][color=39b54a]Stiff Upper Lip[/color][/b] - While not specially adapted to any singular enviroment to the degree a Catachan or a Valhallan regiment may be, the Korlann 99th has served across dozens of worlds and hundreds of terrains, landscapes and ecosystems. They are an adaptable lot and will stoically endure nearly any environment (with more than the occasional grumbling) barring a few extreme examples.[/list] [h3][sub][u]Regimental Weaknesses[/u][/sub][/h3] [list][*][b][color=ed1c24]Baggage Train[/color][/b] - A slow moving, foot-based regiment to begin with, all Korlann regiments are accompanied by a herd of camp followers and the 99th is no exception. With few vehicles outside of a few chimeras, civilian trucks and ambulances, the 99th marches everywhere it goes with its attendants. Although some of these followers are as hearty as the soldiers themselves and provide certain luxuries while allowing the soldiers to focus on their own duties, it does little to increase the speed of their movements making them vulnerable to raids and lighting attacks.[/list] [list][*][b][color=ed1c24]Indolent Nobles[/color][/b] - An unfortunate trait exhibited by many noble commanders across the Imperium, the noble-born officers of the 99th are either unsuited for their positions as they are either cowardly or simply incompetent. Its said that only a combination of the actions of the lower ranking NCOs and skills of Lord Marshal Cain that the regiment has averted compete and utter disaster.[/list] [list][*][b][color=ed1c24]Psyker Commander[/color][/b] - An abrasive and ambitious man, Lord Marshal Cain was long thought to have extraordinary luck and foresight which when combined with several family connections, propelled him through the ranks. A latent pysker, he was only properly registered and later trained when he a pysker from another regiment identified him as one. Although he has since been properly trained and his powered honed, rumors and omens spread about both internally and externally despite the great benefit his powers of Divination and slight powers in Telekinesis. His cold and often apathetic attitude does him few favors either.[/list] [center][hr][hr] [table=bordered][row] [cell][center] [img]https://img.roleplayerguild.com/prod/users/8013c9f4-fb5f-45d1-bb90-2faf2e59fe44.png[/img] [/center][/cell] [/row][/table][h3][i][sub][sup]"The March of the Imperium can't afford to pause for the likes of you." - Lord Marshal Cain to Warboss Grazwakka.[/sup][/sub][/i][/h3][hr][hr][/center] [h3][sub][u]Daily Morning Muster[/u][/sub][/h3] [indent]3,000 troops + 700 camp followers The most basic unit of command of the regiments of Korlann is the 20 man platoon consisting of a sergeant, a banner bearer, a heavy weapons team and 16 soldiers of the line. The most common of these heavy weapons is either a Heavy Bolter or a Lascannon. The traditional firing line has the heavy weapon placed in the center right in front of the sergeant and the banner bearer with eight men on either side of the heavy weapon formed into two rows of four. The banner bearer is also the platoon vox caster. Above the platoon is the company, formed of 4 platoons and a command platoon and an artillery attachment. Platoon command is identical to the regular platoon except consist of 11 men with specialized communications equipment instead of a heavy weapon but are granted command of a Griffon or a Basilisk artillery piece. A battalion is formed from 6 companies totaling 600 men and the entire regiment holds five battalions under its banner. Battalion command consists entirely of special members and lacks any guardsmen. Such members include: 2 quartermaster, 4 master surgeons, 1 enginseer, 3 vox casters, 5 commissars, 2 junior commissars, a Major, a banner bearer and assistant. Each battalion also has a single company of horse to accompany them. These Horse Guards are always of noble blood and are not divided up into smaller subsections. Unlike many Imperial cavalry units, Korlann companies of horse do not carry hunting lances and instead use cut down carbines and chain sabers. Typically used for scouting, these noble riders are the only non-command troops allowed to wear capes or animal skins. Indeed many companies of horse have their riders wear the pelt of a beast the wearer has personally slain during their initial recruitment ritual. Beyond the simple soldiers, camp followers are also a common sight. These are typically women either related to or a solder indentured servants as well as other persons whose skills are valuable to the regiment. Camp followers include; cooks, servants, cleaners, tailors, confessors, priests, nurses, squires, logisticians, translators, wenches, and engineers. [/indent] [h3][sub][u]Quartermaster's Inventory[/u][/sub][/h3] [indent][list][*]Mars Pattern Lasrifles x 3,100; Standard issue [*]Laspistols x 1,200; Standard issue side arm for officers of all rank [*]Hotshot Powerpacks x 7,000; 99th prefers well aimed, powerful shots over rapid spraying [*]Korlann-pattern Bayonet x 3,200; Long and sleek, perfect to pierce the hide of heretics [*]Black Korlann Uniforms x 3,200; War is no excuse to fight in unsightly uniforms [*]Flak Armor x 3,100; Standard issue, include shoulder guards, styled to look like metal [*]Blessed Chain Sabres x 550; For Horse Guard companies, blessed in exchanges for knightly vows [*]Power Swords x 100; For high ranking officers only [*]Carapace Armor x 650; For Horse Guard and high ranking Officers only [*]Frag Grenades x 8,000; Each man gets a pair [*]Krak Grenades x 8,000; Each man gets a pair [*]Heavy Bolters x 50; For Heavy Weapon Squads [*]Lascannons x 40, For Heavy Weapon Squads [*]Autocannons x 30; For Heavy Weapon Squads [/list][/indent] [h3][sub][u]Motor Pool Registry[/u][/sub][/h3] [indent][list][*]Griffon Heavy Mortar Carrier x 60; Company Support [*]Basilisk Heavy Artillery x 40; Company Support [*]Chimera APC x 18; For officer use mostly [*]Goliath x 6; Unarmed, used for transport and construction [*]Assorted civilian trucks and ambulances [/list][/indent] [center][hr][hr] [table=bordered][row] [cell][center] [img]https://img.roleplayerguild.com/prod/users/b6c7a2d4-b8d9-4e0f-8e7e-03a1987e80ca.png[/img] [/center][/cell] [/row][/table][h3][i][sub][sup]"Is al'ight sir, all in a day's work eh?" - Last words of Pvt. T. Atkins.[/sup][/sub][/i][/h3][hr][hr][/center] [h3][sub][u]Enlistment Standards[/u][/sub][/h3] [indent]Recruitment is done by a lottery system on Korlann where every citizen from age 15 to 35 must enter at least one ticket into the system. Citizens may enter their name more than once for the ability to earn bonuses such as days off from work, additional pay, more rations and certain luxuries. There is no limit to the number of times one may put their name in, but the local administration tends to "forget" to give bonuses past five tickets. Volunteers are also welcomed with open arms during recruitment and while they receive no bonus from the lottery system, they receive special bonuses for their patriotism and willingness to serve the God-Emperor. Such bonuses include additional rations and preferential treatment when it comes to promotion or assigning to important positions. Most NCOs are indeed volunteers which has created a strong tradition of competent lower-ranking officers that are sometimes even better than their noble commissioned counter parts. The nobility of Korlann does not take part in the lottery system, finding it distasteful in addition to being exempt from it due to ancient decrees. However, instead they must enroll at least one child per generation into the Royal Arsenal Academy to be trained as commissioned officers. Their training is decidedly less physical and much more academic with trainees studying manners of logistics, leadership, formations and even linguistic diplomacy for interacting with other regiments. The fact that such officers aren't always competent or even willing means that Korlann regiments have an unfortunate tenancy of incompetent leadership, saved only by the skills of the lower ranking officers.[/indent] [h3][sub][u]Commander Dossier[/u][/sub][/h3] [indent] [hider=Lord Marshal Gieram Cain] [img]http://media.comicbook.com/2018/01/swain-1078456.jpeg[/img] [/hider] [/indent] [h3][sub][u]Traditions[/u][/sub][/h3] [indent]Korlann is a rather unique plant as once it was a primitive world best comparable to Terra in its late Iron Age. Upon being discovered by the van Korhold Rogue Trader dynasty in M37, the planet was named "Korlann" after them and what followed was one of the most successful technological and societal upliftings to date. Since then, the planet has slowly become what is a "proto-hive world" with the beginnings of hives appearing across the surface. Although not exceedingly blessed with natural resources, it lays on a critical calm zone in the Warp making it an extremely common stop for anyone heading into the Hadran Sector in Segmentum Pacificus. Due to this key location, it has made a great fortune for being a center of trade and communications. Decades of politicing and religious negotiation has also let a few Ministorum holy sites to be built and sanctioned on the planet, bringing in handfuls of pilgrims regularly. Korlannders have since become accustom to the myriad of cultures and persons that often stop by their world to refuel ships and pick up supplies. From the eccentric crews of Rogue Traders to highly esteemed Administrum officials, from the secretive Inquisitorial agents to the innumerable Imperial Guard regiments, the star ports and space stations are constantly abuzz with activity. Even in the more rural villages, people often see glimpses of such colorful people. This constant barrage of foreign cultures has made the people of Korlann more receptive to those hailing from other worlds although will still see themselves as superior; such is the famous Korlann "soft arrogance". Another bonus of its strategic position is that it has a great deal of local power and can even call in favors from surrounding worlds. Many once petty nobles have married into highly esteemed Imperial families and dynasties, creating an intricate network of marriages, alliances and loyalties that crisscross the surrounding sectors and beyond. The guard regiments also take full advantage of this and often recruit veteran guardsmen from disbanded companies to train their own soldiers. Some regiments take heavily off of their trainers, going as far as to modify their uniforms to emulate that of more famous regiments (the 99th is one of the regiments who are not subscribed to this practice). At one point in time, the van Korhold Dynasty held personal dominion over the planet and surrounding systems, but relinquished control of them to the Administratum over something known as the "Ravens Incident". No one on Korlann really knows what happened in this incident but neither the van Korholds who have since moved on or the Administratum is speaking.[/indent] [center][hr][hr] [table=bordered][row] [cell][center] [img]https://img.roleplayerguild.com/prod/users/84a033e2-619f-47d6-a223-a0338ae31c89.png[/img] [/center][/cell] [/row][/table][h3][i][sub][sup]"Seems we are doomed to die on this rock; face forward and ready your rifles. Wouldn't want to give the Emperor a poor first impression would we now?" - Last words of Col. Wensley to his troops on Jorvug 4.[/sup][/sub][/i][/h3][hr][hr][/center] [/hider]