You have been invaded by the mad lad Lucius. [hider=Executioner Marchosias] [center] Name: Dominick Lee Character name: Executioner Marchosias Age: 23 Gender: Male Level: 88 Race: Undead (15) Class: Fighter (15) Knight (15) Guardian (10) Shield Lord (5) Cursed Knight (3) Armored Hulk (15) Craftsman (10) [/center] [hr] Personality: Rather laidback and calm, all things considered. Dominick just plays the game and tries to be chill about it. It’s his fairly grounded and calm demeanor that allows him to reign in the eccentricities of the group. And yet despite his quiet and passive demeanor, he has ambitions for greater things, and often utilizes his allies to ensure the achievement of those ambitions, no matter the cost. Though ultimately selfish, he has enough self-reflection to be aware of when he may be pushing his limits, but perhaps that just makes it all the more vile when he’s willing to push past what he considers the line. Background: Just an average player in the game of Yggdrasil, he chose to use an undead simply because it was different from his usual types of characters. He often played alone, occasionally partied up, but he never seemed to really be all too interested in social interactions. Until he met another fellow Undead player, struggling through the early levels due to her undead nature as well as difficulties of low level spellcasting. Deciding to give her a hand, Dominick started what would be the beginnings of the Dark Lords, a small band of undead players who will carve a name for themselves in the history of Yggdrasil. Items:[list] [*]Executioner Cleaver - The weapon which Marchosias has the namesake of. This massive weapon is known for its sheer raw damage output, often killing enemies with a single blow. A powerful weapon with two innate abilities built into it: The first ability allows the first strike on an enemy to always be a critical hit, so long as the enemy has full health. The second ability is that the damage done by the Executioner Cleaver increases against a target depending on their health lost: 10% of their health gone means that the Cleaver will do an additional 10% damage, 30% will do an additionally 30% damage, so on and so forth. [*]Wolf Knight Greatshield - A large shield made for the Wolf Knight, a level 100 Raid Boss. As the shield has a low drop and highly vaunted by melee classes for it’s light weight, excellent defenses, as well as resistances against various status effects, the chances of Marchosias getting it was slim. So he simply fought the Wolf Knight himself, ensuring that whatever the boss had dropped, he would obtain the shield. The Shield itself has complete immunity towards physical attacks, and decent resistance against magic, elemental, and negative energy attacks. Wielding the shield also makes Marchosias immune to poison or bleeding. [*]Mourn Full Plate - Black Armor that provides a high amount of physical damage resistance, as well as complete immunity to instant death effects. Additionally, the armor is made of a stone-like substance instead of metal, thus isn’t affected by spells that manipulate or harm metal, but can be affected by spells that manipulate earth or stone. [*]Rusted Iron Ring - A fairly low rarity item, but useful nonetheless. It allows Marchosias to ignore the effects of difficult terrain caused by swarms, water, tar pits, and other similar terrains. [*]Ring of Favor and Protection - A powerful ring that increases Marchosias' health, stamina, and carrying capacity. Breaks if removed. [*]Slumbering Dragoncrest Ring - This ring prevents noise from being made due to Marchosias' equipment or movement. [*]Redeye Ring - A magic ring that causes Marchosias' eyes to glow a bright red. Enemies who sees this red glow are enchanted to lock eyes and can only perceive Marchosias, causing his allies to vanish from sight until Marchosias deactivates the ring. [*]Horn of the Goblin General - A painful reminder of Dominick's bad spending habit. He has a large collection of these items since he uses the pay-to-win gatcha more than he should have. [*]Mask of Wrath - A low level magic item that looks like a demonic face with a moveable jaw. Due to being a cosmetic items it provides little-to-no mechanical benefits, but Marchosias likes to wear it over his helmet since the jaw moves when he speaks. The only possible mechanical benefit it provides is that on command, Marchosias can cause his mask to burst into illusion flames which can't burn anything but does provide illumination similar to a torch. [*]Silver Talisman - A small silver coin on a leather strap that Marchosias can use to gain an illusion that camouflages him into an inanimate object he can see. His movement speed is halved and the illusion drops if he uses any other items, abilities, or attacks. Good for setting up ambushes though. [*]A fuckton of money - Two Infinity Bags filled to the brim with Yggdrasil gold and data crystals that Marchosias has been hoarding over the years. It approximately adds up to 2.1 million Yggdrasil Gold. [/list] Abilities/skills:[list] [*]Furious Focus - A fighter ability that simple increases the damage done at the cost of accuracy. However Marchosias has upgraded the ability so that his first strike has no accuracy penalties, and subsequent ones have less of a penalty. He can reset the penalties back to zero after the ability has finished it's cooldown. [*]Armor Mastery - A passive fighter ability that allows Marchosias to ignore any encumberment from his armor, including his shield. This allows him his full range of dexterity and agility despite whatever equipment he is wearing. [*]Challenge - A knight ability that when activated, forces a specific enemy to move and attack Marchosias. This enemy can only target Marchosias for the duration of the ability, and Marchosias can only target whoever he Challenges. Additionally Marchosias gains damage and accuracy bonuses against his challenge, as well increases to his physical and magical defenses against the target of his challenge. He can challenge multiple targets for a challenge after his skill coolsdown. [*]War Mount - A knight ability that allows Marchosias to summon a War Mount he can fight alongside of or on top of. His War Mount is an Nightmare, which causes enemies who are at least half of Marchroias's level or lower to gain the fear debuff and flee from the Nightmare. The Nightmare also has a lance-like horn on it's head that can do piercing and negative energy damage. Lastly it can walk on water. [*]Protectorate - A delayed ability of the Guardian that allows Marchosias to instantly move towards an ally if they are a target of an attack, enabling him to instantly come to their defense. Marchosias can use this ability up to five times, however for each time he does so, the cooldown on this ability increases proportionately [*]Living Shield - A delayed ability also from the Guardian Class that allows Marchroias to redirect attacks directly to him, as well as take on any damage or effects from area of effect spells or abilities so long as he is near an ally who may also be threaten when he does so. [*]Full Cover - A Shield Lord ability that allows Marchosias to utilize his shield like a fortress, granting him full cover against a single target. This means that they cannot directly target him with attacks that require a specific target to be determined, and even attacks that rely on area-of-effect would not harm him so long as it came from the target of his Full Cover. [*]Parry - A Shield Lord ability that allows Marcrosias to massively increase his defensive abilities against a single target as a reaction. So long as he can see the target he can gains a massive increase in damage reduction, resistances, and agility to dodge attacks against the target. [*]Cursed Wounds - A passive Cursed Knight ability that causes any injuries inflicted by Marcrosias to be unable to be healed by magic and can only be healed with time. Until then they suffer the wounds and any complications that may come with it. [*]Warcry - An ability granted by the Armored Hulk Class. When activated it causes enemies nearby who can hear the Warcry to focus on Marchosias. It also grants Marchosias a temporary boost in speed so long as he is running in the direction of the enemy. Allies nearby also gain this benefit so long as they are also charging towards the enemy. [*]Bloodied - A passive ability that decreases the cool down to Marchosias abilities the more injured he is. The decrease in cooldown is proportional to the health he has lost (10% health lost means cooldowns decrease by 10%, etc). At 25% health or less, any cooldown ability takes only 10% of it's original timer. [*]Indomitable - A delayed ability that occurs whenever Marchosias activates warcry. While active he is immune to sleep or emotion based spells. Additionally he is immune to any form of rooting, crowd control, paralysis, movement penalties, or knock back. He also gains a sort of hyper armor that always allows him to complete his attacks even if they should be blocked or parried. [*]Reflected Blows - A passive ability of the Armored Hulk class that allows him to reflect up to 25% of the damage done to him from physical attacks back towards the attackers. When he activates his Warcry, his attackers take as much damage towards themselves as they inflict onto Marchosias when they use physical melee attacks. This is damage they would inflict to Marchosias before any of his damage resistances come into play. [*]Object Analysis - A Craftsman skill that allows Marchosias to study an object and determine it's make and material. Can also be used to determine the properties of magical items such as potions or scrolls, but not artifacts. [*]Craft Item - A Craftsman skill which allows Marchosias to craft mundane items and equipment of moderate quality. While this skill can be used to make and maintain a variety of items such as potions, tools, weapons, and armor, further specialization is needed to make greater improvements beyond the basic level. [*]Resource Management - A passive craftsman skill that allows Marchosias to spot notable material deposited as well as gather said material more quickly and efficiently. Raw materials are lighter to allow a greater amount to be stored and transported so long as Marchosias was the one to harvest them. [*]Midnight Oil - A passive Craftsman skill that speeds up the progress of crafted items. Nonmagical items can be mass produced with a slight drop in quality, which can be rectified if more funding is put into the creation of the items. [/list] [/hider] I have a few more characters I'll be adding once I actually finish their CS's. Next one is a high level spellcaster.