[h1]Natives[/h1] [hider=dad knight] [center] [h2][color=darksalmon]Sir Charlot "Lotte" Walter[/color][/h2] [img]http://pm1.narvii.com/6713/e019e9463d9f41af3af561167b1a952e380892c7_00.jpg[/img] [h3][color=darksalmon]"[i]Lotte?[/i]...Ugh, those two put you up to it, didn't they? Please, just call me Walter."[/color][/h3] [b]24 | Male | 158 lbs | 5'6 [color=red]Fire[sub]Goa[/sub][/color] | Native | Human[/b] [u][b] Description [/b][/u] A famous knight who is tired of the bullshit he has to deal with. [u][b] Personality [/b][/u] Despite being well-regarded across the kingdom, Walter seems to not let the fame go over his head. Humbly avoiding the spotlight when he needs to, Walter tries to correct the various exaggerations of his past deeds whenever he can, but to little avail. In truth, it is because Walter is well aware that he isn't as great of a knight that people say he is. At the same time, however, he doesn't outright deny the many stories about him and his deeds. Walter uses his status and legend as a means of both raising the morale of his fellow warriors as well as intimidating lesser foes. Perhaps one of Walter's greatest personality traits is his patience when dealing with others. Having to deal with various troublesome people in his career as a knight (some more than others), Walter is extremely tolerant with all sorts of stress and annoyance. This is due, in part, to his caring nature when it comes to those who are close to him and especially to his subordinates. He tries his best to lead those under him to the right path, taking his time with each individual in ensuring that they do their very best, making up for his shortcomings by improving upon the strengths of his allies. Walter will make sure that none of his men are left behind, no matter how difficult they may be. [u][b] Class [/b][/u] While his combat skills are, for a knight, sub-par, Walter's main strengths are his intelligence and charisma. As such, he will play the role as both a tactician and a leader, reinforcing his allies' morale while providing strategic insight both in and out of battle. Out of these two skills, however, his ability to inspire and influence his allies has enough potential for him to lead an entire nation. In other words, if he wished to pursue such a path, becoming a king is in the realm of possibility. [u][b] Bio [/b][/u] The Walters were well known among the nobility of Lugunica as being both masters of the spiritual arts as well as their hatred for demi-humans. The current heir of this generation, Charlot, had neither of these things. Known as a talent-less hack when it comes to magic as well as his first girlfriend having cat ears, he was considered to his parents as a "scandal waiting to happen." At the same time, Charlot did not appreciate the controlling nature of his family who supported the idea of enslaving all those who aren't human. It was mutually agreed that Charlot would find his own glory in the king's army while the civil war against the demi-humans raged on. As a knight, Charlot's skill at arms was at the bare minimum. His retention of combat tactics and keen mind, however, make up for his mediocre combat ability. None of this mattered, however, as Charlot was placed in a division filled with the likes of the disabled and other nobles of high-standing; a division created politically with the intention not to take part in the horrors of combat. Seeing it as the machinations of his parents' political connections, Charlot cared little for the idea. To him, he'd get the fame and recognition his family wished of him while he gets to be posted away from his parents. It was a win-win situation, either way, especially since the war seemed to be reaching its closing. One fateful night, however, Charlot's camp was attacked by a small force of demi-human insurgents who knew of their existence and lack of combat experience. It was meant to be a sneak attack, formed at the dead of night when everyone should be asleep. Despite this, however, Charlot, who was awake at the time, managed to rally everyone else awake and stop the insurgents in their tracks, resulting in an overwhelming victory for the division with zero losses. Charlot was hailed as a hero for this accomplishment, and was granted a position to lead in future battles. What [i]really[/i] happened that night, however was that Charlot needed to pee. Waking up in the middle of the night after a day of drinking and partying, Charlot made his way to the latrine to relieve himself. As soon as he realized his stream of relief was hitting an oversized pair of rat ears, however, he started freaking out, running around his dormitory and screaming about 'perverts' hiding in the restroom while stirring everyone else from their slumber. The rest was history, lost to the annals of time as only the first of the many heroic deeds that Sir Charlot had performed. Despite his many attempts to decline all rumors about his supposed heroism that night, the many battles that Charlot had lead after this night all resulted in some sort of victory. With each victory, rumors of his heroics grow to larger proportions. After the war had ended, Charlot was hailed as a hero of the kingdom, and was granted the favor of even the king, himself. While he was considered to become a royal knight, Charlot had declined multiple times, believing it would be best that he were to lead other, much younger knights like himself. Because of this, he was set to lead a new group of noble children, many of which are considered 'beyond help' to turn into proper knights. Sir Walter, however, took this as a challenge. Now that a month has passed, however, the senior knight begins to regret this decision... [u][b]Magic[/b][/u] Life energy: D - - [sub](He has two deal with [i]two[/i] of them...)[/sub] Flow: C Spirit-Arts User, though he can only physically make contracts with lesser spirits. The lesser spirit he is currently contracted with is Ros. [u][b]Abstract Magic[/b][/u] [b]Divine Protection of Ensured Conquest[/b] Perhaps the most famous aspect of Walter's legend, it is a rare and powerful blessing that gives insurance of one's victory in battle. No matter how dire ones odds look in conflict, whether it is against a single opponent or in a wide-scale battle fought with multiple adversaries, the side belonging to the owner of this blessing shall be victorious. However, there are multiple conditions that must be met in order for this protection to take effect that are too varied to easily keep track of. Despite its conditional nature, it is because of this blessing that Walter's military career has been met with many praises. [u][b] Extra [/b][/u] There is a reason why Walter drinks alcohol. [/center] [/hider] [hider=ya better listen to me ya dick] [center] [img]https://vignette.wikia.nocookie.net/zelda/images/2/2c/Navi_Artwork.png/revision/latest?cb=20090319134157[/img] [u][b]Character Name[/b][/u] [color=aqua]Lotte! ^w^[/color] [u][b]Spirit Name[/b][/u] [color=aqua]You can call me Ros! That's with a capital 'R'! 'w'[/color] Terms of Contract: [color=aqua]Just listen to my advice! >w<[/color] [u][b]Aspect[/b][/u] [color=aqua]Water! Let me heal you! ^w^[/color] [u][b]Spirit Level[/b][/u] [color=aqua]Little! Smaller is better! [/color] [b][u]Magic[/u][/b] [b]Life Energy: D[/b] [b]Flow: E[/b] Ros is only capable of healing minor wounds and splashing people with small sprinkles of water in order to hinder them. In other words, Roa is completely useless to any spirit user actually worth their salt. [color=aqua]W-who are you calling weak? ;w;[/color] [u][b]Extra[/b][/u] Ros was given to Sir Walter as a gift from the king, who had offered him one of the spirits under the control of the royal family. Despite the many powerful spirits offered before him, however, Sir Walter was only able to form a contract with the one who had delivered him the message in the first place. [/center] [/hider] [hr] [h1]Non-Natives[/h1] [hider=haha go to church ya fucking sinner] [center] [h2][color=firebrick]Father Jameson Walker[/color][/h2] [img]https://i.pinimg.com/236x/7f/a8/18/7fa8184e9ede8b84a173059130901823--trigun-anime-trigun-vash.jpg[/img] [h3][color=firebrick]"Practice what I preach, not what I do, kid."[/color][/h3] [hr] [b]28 | Male | 214 lbs | 6'2 [color=brown]Earth[sub]Dona[/sub][/color] | Non-Native | Human[/b] [u][b] Description [/b][/u] Literally just a fucking priest. [u][b] Personality [/b][/u] A man with a rather gruff and intimidating disposition, Jameson is actually a nice guy once you get to know him. While he does fit the strong-but-silent description, he only really does it because he's a fan of action movies, and more specifically, action movie heroes. Friendly, if initially unapproachable, Jameson has a surprisingly adventurous attitude for someone so deeply rooted in his faith, tempered by his modest lifestyle. His travelings have made him tolerable of people from all walks of life, as they are all the Lord's children. Jameson believes that all people have the right to enter heaven and even the most depraved of sinners deserve a second chance. All are redeemable in God's eyes. Despite this idealism, however, Jameson does understand that there are bad people in the world who do not understand the word of God just yet, and won't hesitate to act against such heretics if they wish to do harm upon those he cares for. [u][b] Class [/b][/u] As heretical as it sounds, Jameson is a focused earth mage who believes the best use of his magic is to solve problems in ways his fists or his way with words can't. He doesn't believe in staining his hands with blood, but sees no problem supporting his allies who very much would like to. [u][b] Bio [/b][/u] Faith has always been a large part of Jameson's life; his father, Jim, was a priest and the small town he lived in had a very engaging church. From a young age, Jameson was also an active member of the church, learning from his father the trappings of priesthood as well as helping out within his community. While life for Jameson did have its ups and downs while growing up, he never had faced any serious hardships, living a quiet and happy life. It was no wonder that Jameson, too, would decide to become a priest after his father. When his eldest- and only- brother, Jack, took charge of his town's church after his father had passed, Jameson had decided to spread his wings and deliver the good word of the Lord to people who never heard it. Serving as a missionary, Jameson had traveled across the world, granting aide and the teachings of God to those who weren't blessed with such a privileged life that he had. It was during one of these trips, however, that he had found himself in a world less familiar than where he has ever been to before... [u][b]Magic[/b][/u] [b]Life energy[/b]: C- [sub](Because he smokes)[/sub] [b]Flow[/b]: D Gate-based. [sub]Witches are the worst kind of heresy, and as such, Jameson did not practice magic in his original world.[/sub] [u][b]Abstract Magic[/b][/u] Return By Death [u][b] Extra [/b][/u] Carries two boxes of cigarettes, one opened, 3/4ths full, as well as a lighter and the Catholic Bible in a pocket by his heart. Took self-defense classes because being a missionary in third-world countries is pretty dangerous. Doesn't sin. Smokes to be 'cool and relatable' to troubled youths. [/center] [/hider]