[quote=@Kuroyomihime] 1. Actually no, they aren't. They are facing two teams of four enemies (with two already dead) at the moment. 2. Maybe I should have said it before, but the fact that you located the whole enemy team on your previous post without asking anything about their positions was kind of close to godmodding since I only mentioned one sniper on the 1st post, not their whole team. However, because, I didn't say anything in a timely manner, I couldn't ask you to edit it, much less punish you retroactively by voiding your post. I had her ran into a team (the sniper and spotter), but not the whole enemy team since there's no way to know if a team is two, three, or four men for sure until you get some kills. 3. She could understandably think that they were the whole team, I suppose. 4. That said, I can totally add more enemies if you want. It'll not be a bother at all, really. [/quote] 1. Only two teams? -Well, actually I just added an entire random squad to fend-off (hopefully I was allowed to do that, right?), since it was impled to be a bit of a frenzy. Plus, I knew the distance to the sniper was likely too far to make a successful flanking manuver before contacting yet another enemy force. 2/3. Not [i]necessarilly[/i] the same one (if it was, it'd have been missing their sniper, and thus not a squad-wipe). She assumed it was the same squad since she had no knowledge of a spotter. -I also only stated to make "a few good hits, probably" [albeit worded much more confidently] due to the shear volume of fire in close quarters. Not necesarilly killing-shots, but most likely they'd be seeking cover and/or in-game medical attention for a randomized amount of wounds. 4. I'm tempted to agree to more enemies, but I'm sure [@Massasauga] would hit me with a rolled-up manga if I did. +I'm going to agree to more enemies anyways, though. Just to cement home that Clem ran into a moment of passing the brown trousers. ++Would a total of 15, including our own, be a reasonable number of players spawned at the assembly? (I'm fine with numbers as high as 24 spawned into each location, actually) Other: Corpses are "immortal-objects" that cannot take further damage due to excessive dismemberment issues in previous games, right? If so... a smart opponent could've thrown a corpse over a grenade.