[center][color=aquamarine][h1] Nyma [/h1][/color][/center] [hr] [center][h3][i][u] Day 5 [/u][/i][/h3][/center] Gird did not truly have to tell Nyma to stash to corpses for now, as the female Goblin had gotten right away to work on the task at hand since Luz had started talking. She too could see the auras in the distance, and her first instincts were to follow these life force signatures deeper and see what was actually going on around here. Aside from the sounds of something rather big running away with haste in the distance. Already the female spider corpse had been strung up from a high tree branch, hanging in the air where predators would not be able to get it. The weight of the male on her back and her own weight had been enogh to hoit it up and hang it on a thick, high-up tree branch out of reach. Likewise, she was currently in the process of getting the smaller male spider's body strung up over a thicker high-up branch for the same purpose, albeit this was easier than the other spider body. She'd dipped her spear end into the poison of the male's poison sac, though, so she'd have a poisoned weapon before stringing him up to come get later. The technique of stringing up food and resources out of the reach of predators felt so natural to Nyma, like she'd done it many times before. Perhaps one perk of being a Goblin, she surmised. Then again it made sense to keep the bodies out of reach of the predators that might find them. Though some small rocks attached to strings of web was how she'd been able to get the initial strings over the branches anywho, with some well=placed throws. It had taken a little time to finish her task anywho, but Nyma hadn't lost all sight of Gird's signature in the distance, keeping an eye out from the corners of her eyes, just to be safe. [color=aquamarine]"Alright, its getting darker, but i'm gonna sneak along and see where Gird is headed. Dipped my spear in some spider venom just in case,"[/color] Nyma said to Barth and Luz nearby, before beginning to sneak along as softly, carefully, and quickly as she could to follow Gird and the other life force signatures to wherever it was they were headed to. [center][b]***Is Following Gird Stealthily***[/b][/center] [@Kheliop][@demonspade64][@ReusableSword][@Jangel13] [hider=Inventory and EXP for Nyma] [b]EXP[/b]: 36 [b]Inventory[/b]: -2 wooden spears, each made from a long, young tree with twig-sized branches having been plucked off. Its base is just thick enough to be considered a very small club head, and this part has been sharpened into a honed and very effective point with enough weight to balance the head and help it do more damage on impact. Gives a bit of reach like any basic weapon might, and has a healthy length, durability, and flexibility to also function very usefully as well. (1 was left at cave) (the 1 she has with her was dipped in spider venom to soak the pointy end of it, making it a "Poisoned Spear") -1 young tree like the 2 others she already sharpened into a spear. The other was left to Goblin Barth, along with his walking stick. (left at cave) -3 rocks, one of them rather sharp, she has allowed herself and Barth to use to sharpen their sticks into spears for hunting and protection (left at cave) -Red Skull Bracelet: A boon from the Goddess Duvelna. Grants the ability to see souls. The ability to see souls and their strength. The user can see enemies even in pitch darkness so long as they are alive and contain a soul, or something like seeing a soul on the other side of a wall. Can also see the strength of the soul to determine strength of the creature or life expectancy. However, this all in regards to range is limited to range of the wielder's natural vision range. Cannot see one's own soul whilst wearing the bracelet, though others with the bracelet can see for them. ***What a soul looks like: https://www.roleplayerguild.com/posts/4682481 -1 male spider corpse, and 1 female spider corpse (both strung up high in a tree, like the type of camping setup to keep stuff out of predators' reach) - - - [b]Acquired Skills[/b]: -[b]Knowledge Of The 3[/b]: Knowing the names of the god and goddesses of the world they live in they can now properly worship them. ***God of light Ramos he is the god of light and he gives us the very sun we see during the day he is purity itself and as such is mostly worshiped by most creatures in one form or another. ***Duvelna she is the goddess of death and night. She is death itself and must be respected if not feared. ***Shirila the goddess of the earth as she is the embodiment of the earth and life itself, she is also known as the eternal mother. -[b]Fairy Knowledge[/b]: Now knows of the fairies (and nymphs) that inhabit the forest around her -[b]Silk Spinning[/b]: She has learned how to create her own silk through her fingertips, allowing her to create traps and snares without supplies. However, it isn't controllable at first and acts like silly string. -[b]Barbed Webbing[/b]: The webbing she spews out from her fingers has barbs, otherwise known as sharp needles, in the webbing itself. This allows the webs to not only trap larger prey better, but can hurt enemies simply by touching them/the webbing. - - [b]Titles[/b]: - - - [b]Blessings[/b]: -[b]Devils Luck[/b]: She is lucky to be alive, and it shows in how well she takes chances... (Passive Effect) - - - [b]Curses[/b]: - - - [b]Personal Skill:[/b] (the one she was born with) -“Connection to Nature”: Due to her innate and lifelong connection to nature she built up in her past life, as a goblin Nyma bears this skill/gift in her new life. This skill allows her to connect with things such as elementals, elves, forest spirits, and the like, which includes being able to communicate with them as part of this connection. [b]Other:[/b] -Knowledge Where Animal In The Starting Forest Are ***The rabbits are easy to find, as they prefer bushes and berries they aren't hard to find. ***There are beasts known as vipers and they are snakes larger then yourself, dangerously poisonous if you use this cave as your starting point. They are found to the south east. ***Next are spiders and they are found to the northeast. Are also poisonous. (won't deal with at same time as vipers due to their separate locations) ***The wolves can be beaten however their threat is in their numbers and how they coordinate, never attack a pack alone as its suicide. They are found to the west, but during the night they travel to the east. They know better then to come in the cave, but outside you are fair game. ***Finally bats are usually found in the north, and prefer to hide in trees to avoid sunlight. Note: "Keep in mind the farther your travel from this cave the more dangerous the beasts." [/hider]