[@King Cosmos] It definitely won't be a rehash. The third quest in the movie for the keys (video games) was boring only made interested by the corporate war. The quest itself needs to be interesting. Still not sure if it will be in Ready Player One universe. Once I am ready to start it I will ask everyone their final opinion on that, so that I can adapt the plot as necessary if at all. Everyone can definitely make suggestions. Some artifacts may not be allowed until higher levels if at all. Some may be unique, some may be acquired multiple times (common), there may be artifacts that have both a unique and common version (Master Chief's MJOLNIR armor versus MJOLNIR armor). I might not allow every feature of said item to be allowed for the artifact version or may restrict certain features to higher levels. To everyone: I have the next two days off. I will work on the plot then. I know in World of Warcraft they have pets. Should we include those? Artifact Sheet: Name: Unique/Common: Image: Link to item: Description of function: (if you create it) Artifacts can be weapons, armor, powers. Character Sheet: Human Name: (optional) Avatar Name: Avatar Picture: Personal Artifacts: (for now leave blank until artifacts are approved) Pets: (noncombat, i.e. house cat) Companion Artifact: (limited to one, combat capable "pet") (for now leave blank until artifacts are approved) Mount Artifact: (limited to one) (for now leave blank until artifacts are approved) Vehicle Artifact: (limited to one, car, motorcycle, tank, none that are flight capable) (for now leave blank until artifacts are approved) Cash: 10,000 Significant quest(s): (this is your actions that made the clan notice and recruit you) Other notable facts: Across all artifact fields you are currently limited to one unique artifact. Feel free to add any fields you want.