[hider=Eliza "Scout" Winters] [Center][color=mediumpurple][u]Name:[/u][/color] [i]Eliza Winters[/i] [u][color=mediumpurple]Age (Magical Girl):[/color][/u] [i]12[/i] [u][color=mediumpurple]Age (Before Magical Girl):[/color][/u] [i]25[/i] [u][color=mediumpurple]Gender:[/color][/u] Female [u][color=mediumpurple]Gender (Before Magical Girl):[/color][/u] Female (No Difference) [u][color=mediumpurple]Appearance:[/color][/u] [hider=Disguised] [img]http://pre12.deviantart.net/6142/th/pre/i/2013/114/d/8/touhou___kirisame_marisa_by_paperjoey-d62vjeg.png[/img] [/hider] [hider=True Form] [img]http://blog-imgs-43.fc2.com/k/o/u/kouma812/20111222124323818.jpg[/img] [/hider] [u][color=mediumpurple]Specializations:[/color][/u] [i]Illusion - Not much of an offensive special, Scout makes up for it by creating realistic yet incorporeal mimicry that distracts opponents, and when trained enough, can manipulate others' senses. She still thinks its cool though. Light - As part of her new form, Scout can manipulate light at will. Along with being able to see through deceptions, cleanse others of corruption, breaking curses, and maybe can force others to tell any secret they know. However, now Scout's weak against [b]sound-based[/b] magical girls.[/i] [u][color=mediumpurple]Weapon:[/color][/u] [i]Ranged/Melee, Sniper Rifle/Scythe[/i] [b]Soprono's Cipher[/b] - Scout's trusty clockwork sniper rifle with runes etched into its main body, the runes themselves glowing a briliant blue with magic. It can also shift into a normal rifle along with its wielder. The rifle in it's transformed state can turn into a scythe for close combat. [u][color=mediumpurple]Powers:[/color][/u] [i]Tentacles - Replacing her tree-like vines, Scout's "tentacles" are now ribbons, each one a different color. Focused Assault ([color=gold]Gold[/color]) - When Scout can concentrate on her shot enough, she can deal great damage with every bullet. Depletes mana though.[/i] [u][color=mediumpurple]Perks:[/color][/u] [i]Dual Weapon - Scout's rifle can now transform into a scythe, powered up with her light magic. Healing Artifact - [url=https://img0.etsystatic.com/000/0/6037565/il_fullxfull.230013278.jpg][color=white]A dragon's breath opal[/color][/url] necklace that can heal anyone who holds in in their hand. Big Backpack - [url=https://s-media-cache-ak0.pinimg.com/736x/0b/b5/03/0bb50359f5308c59e2d521506257aa04.jpg][color=white]A big cat backpack[/color][/url] that contains the normal items included with any other magical girls' backpacks, a tome of magic spells, and a matching cat plush. Familiar - Scout's familiar is an owl named Theresa, who trains herself to stay in her human form longer, but only gets up to an hour before having to revert back. [hider=Normal Form] [img]https://secure.defenders.org/ac/img/animals/Snowy%20Owl/Snowy_Owl.jpg[/img] [/hider] [hider=Human Form] [img]https://media.moddb.com/images/groups/1/1/84/Reimu_Hakurei_II.png[/img] [/hider] Wings: With her new monster girl form, Scout has a pair of angel wings stuck on her back.[/i] [u][color=mediumpurple]Patron:[/color][/u] [i]Maura Natalie (Lesser Force) and Ebon Mint[/i] [u][color=mediumpurple]Patron Benefits:[/color][/u] [i]Hidden Death - Despite being vulnerable to death, Maura made it to where she doesnt stay dead forever. Leaving Scout to her own accord till she returns. Payment - Maura undertands that mortals need currency to get by, so she regularly pays Scout every saturday. Mental Link - In order to keep tabs with Scout, Maura used a spell so they can comunicate via telepathy. Transportation (Universal) - Maura always has a motorcycle ready for Scout to use when needed. Black Coin - With her working for the Ebon Mint, Scout has been given a black coin to use at any time. She used it to become a monster girl. Non-Exclusivity: Maura can still be one of Scout's patrons, thanks to the Ebon Mint. Magical Overload: Scout has a bit too much magic...[/i] [u][color=mediumpurple]Patron Drawbacks:[/color][/u] [i]Rival Force - A longtime grudge held, Maura tries to avoid any contact with a rival force out to hunt her down. Limited - Marua isnt a god nor eternal, she can die, and has to call on Scout to fight what's fatally weakened her before she's killed. Alien Mind - It's hard to decrypt and understand Maura's requests from time to time. Debt: Now that Scout has used her black coin, she has alot of work ahead of her. Betrayal: The Mint still can't be trusted, as they can backstab Scout at any moment. Monstrous Form: Scout's a monster girl now. A fallen angel, to be specific.[/i] [u][color=mediumpurple]Mind Mutations:[/color][/u] [i]Chaos Engine: There's nothing wrong with having a little fun messing with others, right?[/i] [u][color=mediumpurple]Fighting Style:[/color][/u] [i]Scout always keeps her distance in combat, using her tentacles to climb up buildings. From there she uses a focused assault to attack the enemy and/or its weak points, depending on how quiet the area is. She wont hesitate to fight with close combat though, as she can use her tentacle to battle, but not as strong as her sniper rifle, thus used only in emergencies. When a teammate gets hurt, Scout has to jump down from her post to give them her necklace so they can heal, then climb back up. Her outfit makes Scout a human shield, able to fend off attacks and allow others to flee or recover.[/i] [u][color=mediumpurple]Stats (Untransformed):[/color][/u] STR:5 AGI:4 VIT:4 MAG:4 LCK:5 [u][color=mediumpurple]Stats (Transformed):[/color][/u] STR:8 AGI:7 VIT:9 MAG:10 (+2 Platinum coin) LCK:6 [u][color=mediumpurple]Personality:[/color][/u] [i]Adventurous yet a little cowardly, Scout is a confident young woman who isnt afraid to take charge as a leader. She doesnt do well with crouds and enjoys solitude from time to time. That being said, she has a short temper, and doesnt hesitate to punch someone in the face. Besides that, she's a good friend and ally.[/i] [u][color=mediumpurple]History:[/color][/u] [i]Originally from North Dakota, a young Eliza lived a normal life with her parents and two brothers. They lived in an apartment building turned orphanage where her dad worked. Years passed as she was trained to uses guns for hunting and combat, and moved out at the age of 25. One day, she and her friends went out to hunt as fog covered the town. They gaved each other nicknames as they walked around the forest, agreeing to involuntarily call Eliza 'Scout' before spliting up and leaving her alone. She suddenly heard them scream in terror, followed by roaring, and dead silence. She found their dead bodies and was struck with paranoia, holding her sniper rifle close. She hear footsteps and shot the source of the noise, a magical girl. Falling to her knees by the corspe of the child, Maura approached Eliza, reasuring and explaining to her about magical girls, and that she needed to replace the dead girl. Taking a deep breath, Eliza stood up and shook Maura's hand, accepting the consequences. Few months had passed since then. With things settled in North Dakota, Scout had been informed by Maura that there was a hotspot for both monsters and magical girls alike. So climbing onto her motorcycle, she made her way to Penrose. Already, Scout had been thrown into a battle against a monster boy, and then a revolution against a vampire monster girl named Justine. She had teamed up with a strange veteran spirit girl named Anaya in fighting the monster girl, but in the end, they were separated from each other. In the middle of battle, Scout had no choice but to use the black coin she was hiding from the others, and became a monster girl herself. An angel of light, but an agent of darkness.[/i] [u][color=mediumpurple]Additional Info:[/color][/u] [i]Scout has experience with parkour, as a part of her always on rooftops. [url=https://m.youtube.com/watch?v=ibv27GOAn6E]Her Main Theme[/url][/i][/center] [/hider] [hider=Patron: Maura Natalie, The Maiden of Shadows] [Center][img]https://s-media-cache-ak0.pinimg.com/736x/95/3d/c3/953dc34d28df5946e679910b6aa2e753.jpg[/img] [color=crimson][u]Type:[/u][/color] [i]Lesser Force[/i] [color=crimson][u]Name:[/u][/color] [i]Maura Natalie[/i] [color=crimson][u]Personality:[/u][/color] [i]Formal and noble, Maura can be compared to a knight in personality and a doll in appearance. Although she can get intimidating at times, she doesnt harm others, only when a situation calls for it. She checks on her magical girls once a week, due to her supposed carring nature, and she keeps a clear head when in combat, unfazing.[/i] [color=crimson][u]History:[/u][/color] [i] Maura's past is vague, only those she knows well enough would know about it. She arrived at Penrose after a close encounter with a hunter sent to kill her, and started to recruit magical girls along with other Lesser forces. She still tries to keep her distance, not knowing who wanted her dead.[/i] [color=crimson][u]Resources:[/u][/color] [i]Maura always has five magical girls at a time, including Scout, and usually pays them with money her assistant secretly collects. Besides the benifits her magical girls gain, she sometimes assists them in battle when death seems imminent.[/i] [color=crimson][u]Additional Info:[/u][/color] [i]Maura seems to have time and darkness powers reminicent to the specialities magical girls have.[/i][/center] [/hider] [hr] [hider=Celia Simmons] [center][color=DBFFFF]Name:[/color] Celia Simmons [color=DBFFFF]Age (Magical Girl):[/color] 7 [color=DBFFFF]Age (Before Magical Girl):[/color] 18 [color=DBFFFF]Gender:[/color] Female [color=DBFFFF]Gender (Before Magical Girl):[/color] Female [color=DBFFFF]Appearance:[/color] [hider=Normal] [img]https://i.pinimg.com/474x/98/20/f3/9820f362bce217da7ee05c0805c272b0--anime-art-girl-manga-girl.jpg[/img] [/hider] [hider=Transformed] [img]https://i.pinimg.com/474x/3a/01/d4/3a01d4c82faa15812015782641a0d6f8.jpg[/img] [/hider] [color=DBFFFF]Specialization:[/color] [color=DBFFFF]Empathic:[/color] Celia can absorb the emotions of anyone in the area, and use it for her own spells. It's a strange power, as it can rival others abilities at offence and defense, as long as she's using the right energy. She can drain her opponents of emotions, but those strong-willed are resistant, and there's a limit to how much energy Celia can store. When she's not in her magical girl form, she can tell how someone's really feeling, and is quite an influential speaker. [color=DBFFFF]Weapon:[/color] [color=DBFFFF]Ranged (Crossbow), [b]Shiro Akuma[/b]:[/color] A silver, victorian styled crossbow, decorated with small gems. One thing to note is that the gems seem to glow a certain color, depending on which type of emotion-based magic Celia is using. [color=DBFFFF]Power:[/color] [color=DBFFFF]Regeneration:[/color] Celia can heal and regenerate mana faster than normal magical girls, and if it doesn't one-shot her, survive any injury. She can even reattached any severed limbs, and use mana to speed up the process. Out of costume, her stamina and recovery speed is increased, yet her rate of healing is reduced greatly. [color=DBFFFF]Perks:[/color] [color=DBFFFF]Awareness:[/color] Harder to ambush, Celia is much more aware of what her senses are telling her. [color=DBFFFF]Enhanced Transformation:[/color] It's quicker for her to transform, as she only needs to think of her incantation, and is invulnerable during the three seconds. [color=DBFFFF]Soul Jar:[/color] Celia's soul has been transferred into a blue teardrop necklace. She can't be anywhere without it, as the longer the distance between her and the necklace is, the more she loses control of her body. It's also her weak spot, as destroying it can kill her. [color=DBFFFF]Absolute Direction:[/color] As long as she has a mental image of the place (and really, if it even exists), Celia always knows where to go. [color=DBFFFF]Healing Artifact:[/color] An aquamarine broach Celia always keeps on her hat. Usually heals her on it's own, but can heal anyone around her, as long as she has the mana for it. [color=DBFFFF]Blood Magic:[/color] In a pinch, Celia can use her own health to fuel her magic. But as a last resort, as using this ability can kill her. [color=DBFFFF]Monstrous Metamorphosis:[/color] When angered enough, Celia takes on a monstrous form. with crystal wings growing from her back, stained glass replacing parts of her skin, and her eyes turning glassy, pupils turning diamond shaped. [color=DBFFFF]Patron:[/color] Solo [color=DBFFFF]Patron Benefits:[/color] [color=DBFFFF]Free Agent:[/color] Without a patron, Celia can work for anyone, without gaining the benifits however. [color=DBFFFF]Mana Font:[/color] Well, whoever was supposed to be her patron seemed to have channeled more mana into her. [color=DBFFFF]Patron Drawbacks:[/color] [color=DBFFFF]Alone:[/color] Celia's by herself. No one to help, no one to back her up, she's on her own. [color=DBFFFF]Fighting Style:[/color] Celia's fighting style always depends on the type of battle she is thrown into. Sometime she'd take the defensive roll, and other times offensive or support. She tends to manipulate her opponents' emotions to get the right energy, and sometimes raises morale for her allies. Overall, she depends on strategy, and thinks as she leaps. [color=DBFFFF]Stats (Untransformed):[/color] STR: 3 AGI: 3 VIT: 4 MAG: 3 LCK: 3 [color=DBFFFF]Stats (Transformed):[/color] STR: 6 AGI: 7 VIT: 10 MAG: 10 LCK: 6 [color=DBFFFF]Personality:[/color] Celia...doesn't really talk much. No one really knows if it's due to some anxiety she may have, or if she just doesn't have much to say. Despite that, she's a caring person, always looking over others like they're her siblings. She can't help but pick on her allies if she finds out a little secret they want to keep, or toy with them if it's something much bigger. Celia tries not to get mad easily, as being driven to the edge triggers her monstrous metamorphosis, and doesn't give up, even when she's one of the last ones standing. She's secretly a bit of a smug bitch, but would never admit it. [color=DBFFFF]History:[/color] Celia doesn't really remember much of her life before she became a magical girl, usually excusing it as her not thinking back more often, other than it being her amnesia. What she can remember is that her hometown had been infested with monsters, and that the magical girls there were at a disadvantage. So she was one of the chosen girls to help them out. Yet something went wrong. More than one patron tried to make grabs at her, and she ended up alone. [color=DBFFFF]Incantation:[/color] "May my soul guide me through this fight." [color=DBFFFF]Additional Info:[/color] Nothing else to note for now.[/center] [/hider]