[h3]Hero of Justice[/h3] [hider=Not Emiya] [center][img]https://safebooru.org//samples/2494/sample_75b1a5b9a48cae84bdc7b76d2c33485ea3f8f5a6.jpg?2600573[/img][/center] [center][h3][color=chocolate]"...Are you just stupid or intentionally trying to piss me off?"[/color][/h3][/center] [b]Name:[/b] Katarina Nekrasova [b]Age (Magical Girl):[/b] 8 [b]Age (Before Magical Girl):[/b] 39 [b]Gender:[/b] Female [b]Gender (Before Magical Girl):[/b] Female [b]Appearance:[/b] [b]Body type:[/b] Overdeveloped [b]Outfit:[/b] Skimpy Standing taller than your average looking 8 year old at 4'6, Katarina is easily mistaken for someone a few years older. She has short white hair, amber colored eyes, and a dark skin color. While nothing amazing, she certainly appears older than she actually is. She normally can be found wearing tank tops, stockings, running shoes and other forms of athletic wear with occasionally a black jacket. [hider=Transformed][img]https://i.pinimg.com/564x/f1/e3/d3/f1e3d30484c8cdbd8eb9b41fc0d8d016.jpg[/img][/hider] Her magical girl form is much the same as her untransformed state. Her hair grows to her waist, and her clothing is replaced by a rather skimpy black cloth for an outfit. It covers just her legs, ending in heels and leaves little to the imagination around the chest and stomach area. It does come with a snazzy red jacket, though. [b]Specialization:[/b] Metal +3 STR Shape and manipulate metal. Novices can fling bullets, fire weapons, maneuver sheets of metal. More skilled ones may even operate complicated machinery, animate statues, purify ore and restore corroded metal. Masters can manipulate on the molecular level, creating superconductors, machines that shouldn't be able to work, and can optimize almost any mechanical device to impossible lengths. Outside of costume, often skilled mechanics or tinkerers. [b]Weapon:[/b] Ranged, Melee [b][i]Axiom Authority[/i][/b] At first, one would assume Katarina's weapon is a simple [url=https://i.pinimg.com/564x/68/27/53/682753de86bdc587f77fd9e45ca57099.jpg]war bow[/url]. A construct made entirely of metal, with a flowing design, if a little pointy. The article for all intents and purposes, is in fact, just a bow. The things it fires though? Certainly not arrows. Rather, the arrows for the bow are swords, or perhaps better described as javelins or ballista ammo. These unconventional arrows are the bows ammo, and are typically created via her Mana and magical ability. For the most part, they are completely aerodynamic and unlike most melee weapons, fly true. She can create them so long as she has the mana for it. Their size is typically limited to whatever standard the weapon 'blueprint' they're created from are in real life. As you can imagine, getting slammed with a javelin will render most people incapacitated, armor or no. They function as an extension of her bow, and are thus a weapon just as her bow is and can be used in melee quite successfully if used creatively. [hider=Current Funds] 3 gold, 4 silver, 6 bronze 1 gold 1 silver – Regina & Elroy 1 gold 1 silver 6 bronze – Fought off Behemoth 1 silver – ghost cleanup 1 gold 2 silver – Killed Tony (elite Monster) [/hider] [b]Power:[/b] [i][u]Regeneration[/u][/i] Heal and recover Mana faster than normal. If it doesn't kill her outright, she can live through almost any injury. Severed limbs need only to be held in place to be reattached, and if she expends mana she can even regrow lost ones and wounds can heal even as blows are struck. Out of costume, stamina and recovery speed are greatly increased, but healing is greatly reduced. [b]Perks:[/b] [u][i]Enhanced Outfit (+1 outfit stat)[/i][/u] Simply put, Katarina's outfit is sturdier, stronger, more durable, and allows for better magic channeling. [u][i]Enhanced Weapon[/i][/u] (+1 Weapon Stat) Her weapon is harder, faster, or better in some fashion. [u][i]Fated[/i][/u] (+1LCK) Supposedly, she is fated for some task. Whatever it is, she doesn't know. Supposedly she'll never encounter monsters she'll never have trouble with, and if she does, fate will conspire to help her, even if it ends in a Pyrrhic victory. She'll never find herself in trouble in her civilian guise. [u][i]Dual Weapon[/i][/u] (+1 secondary weapon stat) Her bow, the Axiom Authority doubles as a melee weapon. [u][i]Martial Training (+1 STR)[/i][/u] She was granted a vast knowledge of weapons, tactics, logistics, and knows how to use them effectively. [b]Patron:[/b] Solo [b]Patron Benefits:[/b] [u][i]Free agent[/i][/u] - Can work for anyone, and not beholden to anyone. No one is asking to sacrifice, no horror wants to eat me, no wizard asking for annoyance beer runs. She could work for them, should she wish, but she doesn't have to, either. [u][i]Physical Prowess[/i][/u] - Katarina has been granted superior physical strength, even if her patron decided to fuck off after they made the contract. [b]Patron Drawbacks:[/b] Alone. No help, no backers, and only one benefit. [b]Fighting Style:[/b] Katarina's main focus, she would say, is long to mid-range combat. Sniping foes from an incredibly far distance with the destructive power of her bow is her preferred role. Either in support of melee fighters, or taking out foes unaided without having to get her hands dirty, killing them before they even know what happened. She can riddle the battlefield full of steel arrows made from her mana. Nothing escapes her impeccable sight. In a more medium ranged setting, she opts for less impressive arrows. Usually opting for sword-sized projectiles made of steel for quick shooting and firing a barrage of projectiles at the enemy. With her agility its fairly easy to fire off a dozen of projectiles within just a few seconds while maintaining distance from a foe far enough to remain safe. If she does find herself in melee distance, despite her ranged-focus build, she's not a slouch in a melee either. Taking a sword in her right hand and her bow in her left, she blends quick footwork with small projectiles to keep foes at bay and to defeat them. Being able to create numerous projectiles at will is incredibly useful in close quarters. Taking an arrow point blank to the face is not a pleasant experience. [b]Stats (Untransformed):[/b] [b]STR:[/b] 3 [b]AGI:[/b] 3 [b]VIT:[/b] 3 [b]MAG:[/b] 3 [b]LCK:[/b] 3 [b]Stats (Transformed):[/b] [b]STR [/b] 4 + 5 =9 [b]AGI[/b] 4 + 12 =18 (Gold, 2 Silver 2 Bronze) [b]VIT[/b] 4 + 3 =7 [b]MAG[/b] 4 + 6 =8 (2 Silver, 2 Bronze) [b]LCK[/b] 4 + 1 =5 [b]Personality:[/b] Quiet and taciturn, has little patience for people and tends to come off as a little hostile. Katarina takes a hard stance to most things, and refuses to change her opinion or waver in her beliefs which can understandably, make most people quick to judge her as unfriendly. She simply admires one thing - efficiency. She dislikes waste, abhors taking the long way to do things, and will always opt for the most efficient method of doing something - even if it should mean hurting someone else. Justice, after all, is to be dispensed swiftly and without mercy. Of course...that's not to say she's completely on dimensional. A lot of the time, she simply does no think of other ways to do things that could potentially have a better outcome. She simply often finds people, whether they be malevolent or benevolent or not, do not change no matter what. Criminals will always be as such. Evil will always be evil, and good men will always at their core, be good. Perhaps she's a bit jaded, but she doesn't think too deeply about it. Truthfully, is looking for a cause to fight in that she believes that would be best for everyone, but realizes that's nothing more than wishful thinking - but perhaps if someone could convince her that even if she died fighting, she could help if their cause was just. [b]History:[/b] Where to start... Katarina's history is mostly unremarkable. Originally from Mother Russia, She's had a rather mundane life as far as it goes. Grew up, got a job, family eventually moved from there to Penrose when she was younger. It was easy enough, getting a job in the police department of Penrose. Solve crimes, deal with criminals, help people. But far too often she saw it - corruption, the legal system not being harsh enough on criminals, and overall no matter what happened, things simply never ending well as she thought they should. Perhaps she's just arrogant, thinking she knows the best form of justice. Regardless - One day she was hunting a serial killer in Penrose. Unbeknownst to her and the others, they were far out of their league. A magical girl who had been turned into a monster had been praying on people, and so far had managed to confuse and escape from any hunters. And her and her partner just so happened to find it. She should have died that day, had it not been for the girl protecting her and passing on the last of her power. Something seemed to have went wrong though - or perhaps it was right? Perhaps whatever deity or patron the girl had simply died that day protecting her. All she remembers is a gentle voice saying: [i]"This is all I can do for you. Use the power well, my dear - even if my voice can't reach you any more..."[/i] She found herself alone and now spends her time freelancing for the Beacon or Puchuu, usually, if they have need of an extra hand, and spends her free time hunting monsters. She tries not to think about the origin of her powers. As she's become a magical girl, it seems her old life was erased...perhaps whoever gave her her powers was someone roped into this as well. [b]Incantation:[/b] [color=chocolate][i]"Blood of iron, heart of steel, unwavering resolve - so as I pray - fly true, sword of Justice."[/i][/color] [b]Additional Info:[/b] Understands the Beacon is a force of good, but is wary of their extremeness. (Perhaps a bit hypocritical) Dislikes the Puchuu for being an unknown. DMG's are nothing more than a target to be eliminated Horrors...shouldn't even be acknowledged as living things. Beasts, nothing more nothing less and are to be killed on sight. [url=https://www.youtube.com/watch?v=jiRdixLq38o]Theme of the Hunter[/url] [hider=TL;DR for stats] Death History (+1 Coin) Over developed (+1 VIT) Metal (+3 STR) Weapon Melee/Ranged (+1 AGI, +1 STR, +1 VIT) Skimpy (+2 AGI) Enhanced Outfit( +1 Outfit Stat) Enhanced Weapon (+ 1Weapon Stat) Fated (+1 LCK) Dual Weapon (Melee Taken, rolled 3 3 times in a row) Martial Training (+1 STR) Physical Prowess (+1 Physical Stat) No coins used to Modify rolls.[/hider] [/hider] [hr] [h3]Dark Magical Girl[/h3] [hider=Chloe] [center][img]https://safebooru.org//samples/1681/sample_e8257f791c15e900a53b696fe0571a8523f593ea.jpg?1759808[/img] [h3][color=violet]*smugness intensifies*[/color][/h3] (no she does not have a big scythe)[/center] [b]Name:[/b] Chloe Irving [b]Age (Magical Girl):[/b] 12 [b]Age (Before Magical Girl):[/b] 23 [b]Gender:[/b] Female [b]Gender (Before Magical Girl):[/b] Female [b]Appearance:[/b] Welp, for a twelve year old she's pretty well developed. Not that she particularly minds, she was pretty short and not so well endowed before. Actually, standing at roughly 4'9 she's about the same height. Being a midget sucks, when your not a kid so this is pretty great to her. As far as her costume goes, it leaves fairly little to the imagination, though she doesn't seem to really mind too much. Her dress entirely consists of just long, purple thigh-high stockings, along with long gloves that go to her shoulders. A simple, short skirt is all that covers her backside, and her chest is simply covered by a thin layer of purple metal. She sports blood red eyes, and her hair is typically tied back into a long ponytail. She often wears a somewhat superior, smug look. [hider=out of costume appearance] [img]https://safebooru.org//images/1642/faeab84d0decf7467432bf7c538631879d901100.jpg?1720094[/img] [/hider] A bit surprising, is that she's always had a thing for the more gothic style clothing, even outside of costume. She still continues this trend today, and often dresses up in elaborate styles. [b]Specialization:[/b] [b]Spirit:[/b] Chloe has a specialization in spirits. Normally, she employ's it in the manner most might expect. Ghostly servants, poltergeists attacking foes. Things like that. However, she can also condense the Etheric energy that makes up such spirits into more direct attacks. After all, a leader that can't defend themselves and relies on lapdogs is no leader, but a coward hiding behind an army. [b]Weapon:[/b] [url=http://pre09.deviantart.net/ee05/th/pre/i/2012/108/7/c/dark_orb_by_ntamime-d4wnbht.jpg]The orb,[/url] was her first weapon and the weapon she was given upon becoming a magical girl. It can fit in the size of ones hand, and is cool to the touch. It's made out of some unknown, impossibly durable material and seems to err on the side of unbreakable. The inside shows a cool, dark void where sometimes things can be seen moving about. It acts as a channel for her magic as well as her favored form of attack. She can control it with her mind, though it can't stray more than a few feet from its owner. Her second weapon is a pair of [url=http://i381.photobucket.com/albums/oo260/RPNERDLOL/Gauntlets2.png]ghoulish gauntlets[/url] Aside from massively increasing her physical strength, they tend to work quite well with her Spiritual abilities. They seem to radiate both an aura of terrible fear, and despair - upon looking at them one is filled with a terrible, terrible sense of dread. [hider=Current Funds] 2 Gold, 9 silver, 13 bronze 2 Gold - Bates/Soth Cleanup 5 Bronze - Civilian Slaughter 4 Silver 4 Bronze - Aurora 4 Silver 4 Bronze - Divina 1 Silver – Graveyard Monster cleanup [/hider] [b]Power:[/b] [i]Third Eye:[/i] Chloe is able to sense, see, and basically understand all magic being used and has an extreme understanding of most magical artifacts. Illusions are pointless, know the type of magic someone is using at a glance, and generally be able to make an effective counter for most spells. It is quite useful in a support capacity, though one needs to be rather creative to use it offensively. [i]Focused Assault:[/i] (used gold coin) Chloe is able to condense her magic power into powerful strikes that have incredible piercing ability. This can take many forms - a blast of etheric energy, blasting someone in the face with one of her punches, or even giving a large spirit construct more energy and make it harder to deal with. [b]Perks:[/b] [b]Wings:[/b] She has small, crystal looking like wings that grow from the back of the dress. They're able to shrink until they're not visible when not in use, and is able to grow to size to allow for flight fairly easily and within moments. [b]Enhanced Outfit:[/b] The rather, light, outfit of Chloe's allows for easier movement. It also has a small field of etheric energy around it constantly to deflect attacks and allow her to endure hits that might otherwise be problematic. Certainly not going to outlast true endurance, but it helps. [b]Big Damn Hero:[/b] What? Dark magical girls can be heroes too! Granted, perhaps they'll have more selfish reasons for doing such a thing. Giving out tokens to a person or affixing it to a place will allow her to always know when something is about to happen to it - with enough time to get there to defend it or help, if needed. Maybe she'll give you her token if she likes you. Probably not a good idea for that, though. [b]Blood Magic:[/b] (rolled 9 twice) Well, alright. Dark magical girls to tend to err on the darker side of things. Blood magic isn't entirely too farfetched for her, is it? Sacrifice life force for just that little bit more of magic in order to defeat someone. Dangerous, but effective as long as she doesn't get carried away. [b]Inter-dimensional Home:[/b] Her little [s]love nest[/s] slice of heaven. Able to access the simply furnished studio from anywhere with just ten seconds of concentration. Makes getting around fairly easily, no? Instant travel anywhere you want, almost. Just think of where you're trying to go from inside of it and boom, you're there. Pretty neat, huh? Too bad none of you guys will get in it, heh~ (Emergency Background) [b]Sorcery[/b] Chloe has a fairly good grasp of all things relating to the spirit, divination, and other such esoteric practices. It allows her to do a number of small trickery things outside of her outfit, and gives her a fairly good grasp of magic in general. [b]Enhanced Transformation[/b] Chloe can transform in a fair few seconds, and doesn't even have to say the incantation, merely think it. Quite useful for surprise attacks and ambushes when people otherwise think you're helpless or unable to transform. [b]Mutations:[/b] [i]Mental:[/i] [i]Dominator[/i] If there's one thing Chloe likes, it's control. She absolutely craves it. A side effect of the Black Coin, but it's something she's always had a bit of a knack for anyways. She doesn't take orders from anyone fairly well, save Iesud and [i]maybe[/i] someone she's attached too, but anyone else? No no, she can't do what they say. They'll fuck up. They'll fuck it up somehow. Aside from that, she has a fairly bad sadistic streak because of it. [b]Patron:[/b] Lesser Force: Ravager Iesud - an ancient, Grand Dragon, ordained by an ancient coalition of gods to once, long ago to destroy horrors and anything else 'unclean' in the world. Basically, a personal attack dog by the gods to destroy their enemies in exchange for giving the creature immense power. However, these gods do not exist any more and time has unfortunately weathered on both it and its principals, the vast number of evil things in the world tainting its very being. After waking from its long slumber, the dragon sees only one thing - unclean fifth, and those that do not serve it, will be burned to ash. It is patient, however, and is not foolish enough to think its powers rival those of others. [b]Patron Benefits:[/b] [b]Ebon Mint:[/b] Black Coin - Spent on another weapon. [b]Non-Exclusivity[/b] Take another Patron [b]Payment[/b] Iesud's a dragon. He understands greed better than anyone. While he may have once been a servant of the gods, they paid the giant lizard well. He's amassed almost uncountable fortunes from the gods, as well as those he pillaged and plundered from in their name. He isn't afraid to throw around a few, necessary, assets and things at his servant to make them more...motivated. [b]Focused[/b] Originally a fire breathing dragon, while Iesud can still do that, after fighting so many horrors and other similar creatures it has changed somewhat. While not on the level of some purely-spirit entities, it understands such matters and helps his servant do so as well. [b]Mental Link[/b] Perhaps a bit paranoid, but Iesud always likes to know the status of things he has asked, as well as immediately inform his follower of something should it need it accomplished. [b]Patron Drawbacks: [/b] [b]Debt[/b] [b]Rival Force[/b] As previously stated, Iesud desires to destroy all that is unclean. Horrors, other gods, and any who does not stand with him. While at one point the ancient dragon might have been much more merciful and allied himself with the Beacon, he only sees them as an opposing force that must be cleansed. He may, occasionally, decide to align himself with one if it suits the overall goal of destruction. [b]Limited[/b] It's just a single dragon, with a single magical girl in its service. It has vast amounts of money and treasure to be certain, but that's all. It can't provide any more. Any assistance and aid will have to come from Chloe's ability to convince others to work by herself. [b]Loud[/b] It's a dragon. It doesn't know the meaning of the word subtle. [b]Big Brother[/b] Well, he likes to know everything Chloe is up to - status of things, monsters slain, etc. [b]Fighting Style:[/b] During battle, Chloe prefers a mostly ranged role. Harassing enemies from a distance with blasts of Etheric energy, and raising legions of the dead to attack the enemy while she aids from a distance. If she must, she'll fight at close range with her Gauntlets, which are surprisingly effective and could easily surprise an unprepared foe with their ability. If of course, she senses an opening with her Third Eye, she will change her battle plan accordingly. [hider=stats] Stats (Untransformed): These start at 3. CYOA options indicate if they apply out of costume as well. STR: 3 AGI: 3 VIT: 3 MAG: 3 LCK: 3 Stats (Transformed): (Not using Gauntlets) (When Using) STR: 4 + =4 +4 =8 AGI: 4 +6 =10 + =10 VIT: 4 +2 =6 + =6 MAG: 4 +11 =15 + =15 LCK: 4 + =4 + =4 [/hider] [b]Personality:[/b] At first, Chloe would likely come off as...well, incredibly smug and high-opinionated. She thinks incredibly highly of herself, and most of the time puts herself on a pedestal. A bit of a cheeky brat as well, she loves causing a bit of mischief and just loves getting on peoples nerves just for the sheer satisfaction of seeing them squirm. In all, she's not exactly a person most people would tolerate being around long-term in case they could help it. If someone was able to stick around long enough though, they'd find a surprisingly reasonable, calm, and levelheaded individual. A bit of a contradiction maybe? Perhaps, but a good leader doesn't just...[i]not[/i] listen to the advice of their subordinates, no. They have the final say in the end of course, and it shouldn't be questioned, but any good leader knows when to heed advice or words of others. [b]History:[/b] Before she was a magical girl, Chloe wasn't much to speak of. A simple student without much prospect for the future, taking as many college courses as she could get grants for just to put off the inevitable. She had always thought, well, somewhat lowly of others and tended to never get along well with them. Well, one night on her way home something happened. She found herself at the mercy of a large, ash-white colored dragon, painful dark crystals were growing from its hide in several places. It didn't exactly give her much of a choice in the matter, but it didn't matter one bit. Power at the cost of serving a dragon? Well, who in their right minds would say no? He needed someone, and it had deemed her the best candidate. After the fact, she was introduced to the Ebon Mint by one of their many agents, and in turn for potentially more power, all she had to do was work for them and inform them a bit about Iesud every now and then. Well. More money, and Iesud didn't seem to care. He'd take as many allies as he could, as temporary as they'd be. [b]Incantation:[/b] [color=violet]"Souls of the damned, dance and rend!"[/color] other: [s]Yandere intensifies[/s] [/hider] [hider=Iesud, The Crystal Dragon] [center][img]https://s-media-cache-ak0.pinimg.com/564x/dd/5e/9a/dd5e9ae2663631a905636ea2df01234a.jpg[/img][/center] A massive beast, standing at least twice as tall as your average suburban home. Its scales are an ash-white color, and fairly impervious to any simple non-magical weapon. Painful, blood red crystals filled with magic seem to be growing on various parts of the dragons body. [b]Type:[/b] Lesser Force [b]Name:[/b] Iesud, the Ravager [b]Patron Benefits:[/b] Focused Hidden death [b]Patron Drawbacks:[/b] Limited Loud Rival Force [b]Personality:[/b] Proud, somewhat arrogant and overall none to friendly to those outside of its little circle. Iesud sees everything that doesn't service him as unclean filth to be burned away and he will take whatever methods necessary to achieve that goal. Temporary alliances will be made if it will see to the end of one horror - perhaps even with other horrors, but it will never permanently ally themselves with such a force. In all, the dragon seeks to bring either the entirety of the world under its heel, and burn those that do not follow to nothing but ash. To its followers, it's surprisingly amicable and friendly, or at least not violent - perhaps some of the dragons old self is still in there, after all these years. [b]History:[/b] Once, an instrument used by the gods to destroy both horrors and their enemies. When corruption and the evil of the horrors began corroding both his mind, principles, and purpose the ancient gods sealed him, unable to kill their once loyal friend and comrade. Years after they fell from their positions as gods, he woke alone - only humans and their filth covering the earth. Seeing no other option, the dragon declared that it would cleanse the humans, and bring about the end. [b]Resources: [/b] Just one magical girl is under his employment, for the moment. Seeks to expand his influence. Payment comes in the form of money, items of value, as well as Coins. As far as mundane resources, it's rather empty aside from money. [/hider] The Crystal Maidens [hr] [hider=Aurora McKenzie] [center][img]https://safebooru.org//images/986/c6dbbe8af9da460b8ac7b209d079dcf53eb36c89.jpg?1043101[/img] [h3][color=goldenrod]"Like, I was supposed to be a magical girl, right? So whyyyyyy! Super totally unlucky!"[/color][/h3][/center] [b]Name:[/b] Aurora Mackenzie 'Pyrite' [b]Age (Magical Girl):[/b] 15 [b]Age (Before Magical Girl):[/b] 16 [b][b]Gender:[/b] [/b] Male [b]Gender (Before Magical Girl):[/b] Female [b]Appearance:[/b] [hider=Out of Costume Appearance] [img]https://safebooru.org//images/1302/ed6a83ec81e85cf6a712f557f25222cc575bfba3.jpg?1355206[/img] [/hider] Standing at five foot four, Aurora has changed quite a bit from his previous human state. Most notably, she is now a he. Yep. A rather feminine one, but still. Long blond hair usually tied up in a ponytail with pink highlights at the end, though usually loosely and messily styled. He still tries to be fashionable and trendy with his clothing, still dressing femininely and wearing girly clothes and such despite the gender change. Has bright yellow eyes. His magical boy form takes the form of a white robe that hangs to the knees. A gold ribbon keeps it from getting too loose around his waist. Gold slippers adorn his feet, along with black stockings. The robe keeps his bare shoulders free, and a laurel wreath sits upon his head. [b]Specialization:[/b] [u][i]Metal[/i][/u] Unfortunately, Aurora isn't the most adept with his specialization. With his low magical ability, he relies more on finessing things or finishing things with one impressive blow with his low magical ability. [b]Weapon:[/b] Melee - Hammer A rather large comical two-sided toy looking hammer, white on one side and Pink on the other. The only other notable image, is a friendly looking rabbit face in the middle. The pink side, the face is white, friendly and seemingly cuddly. The white side, the face is pink and sports an intense glare with a large yellow eye. [b]Power:[/b] [b]Duplication[/b] With a little concentration, he can create duplicates of himself. While normally such clones aren't very useful, thanks to his gifted spec he can give the Clones a bit of an extra oomph. Notably, they're made of a malleable sort of metal that they can shape and use to great effect, either appearing as simple statues, as well as shaping their own bodies to use various weapons. Durable, hollow automatons that can function even when extremely damage and turning their own bodies into weapons. An arm into a spear, hammer, or other weapon. Granted with his low magical ability, he's not going to be creating an overwhelming number at a time, but it's good to always have someone with another target. With his luck, isn't like he's gonna need to try very hard in the first place. [i][b]Perks:[/b][/i] [b]Healing Artifact[/b] A yellow ribbon belt at his waist. It allows him to channel healing energies to heal people. Since it works off his Mana, it isn't very effective, but over time it could easily be used to heal anything and keep people alive at least if they sustain a fatal wound. [b]Gifted:[/b] Well, he's [i]supposed[/i] to be. It's difficult being gifted when your magically impotent. Still, even with just his meager Magical ability, he's able to perform some pretty neat tricks of finesse. [b]Environmental Sealing:[/b] Unaffected by environmental factors. Heat, cold, other such things, etc. [b]Masculinity:[/b] [color=goldenrod]"Eeeeeh? But I was supposed to be a magical girl! Like, why'd they take my boobs?"[/color] He [i]really[/i] doesn't get this. Super unlucky maybe? [b]Fated:[/b] What sort of Joke is this? Fated? For what? He doesn't know, but Chloe said they could make a pure world, free of Sin, Ugliness, and Unclean filth. Perhaps he's fated to help with that goal? Whatever it is, it seems to make sure he succeeds in his endeavors. [b]Infestation:[/b] The Gem used to turn her into a Magical boy was full of negative energy and dark, corruptive magic. It's had an obvious effect on his abilities in the form of some rather nasty magical curses that inhabit his body. The particular one that seems to inhabit his body are designed to drain the Luck of everyone else around him. The Infestation is a passive negative aura that is active most of the time. He has some control over it, but due to his low magical abilities, he can at most only lessen its effects temporarily or strengthen them. [b]Mutations:[/b] [u][i]Destroyer -[/i][/u] A side effect of the Gem, it's had a negative side effect on his mental state. Vengeful, vindictive, deceitful, he absolutely loves destroying things, watching it crumble to nothing so only the pure remain. Social status, buildings, [i]anything.[/i] Easily carried away in a fight, always intending to cause as much destruction as possible rather than fight directly. [b]Patron: [/b] Iesud(?) [b]Patron Benefits:[/b] List all benefits including universal ones. [b]Patron Drawbacks:[/b] List all drawbacks including universal ones. [b]Fighting Style:[/b] Honestly. Aurora is terrible at fighting. Even with respectable strength, the rest of his abilities are below average even at best. With his low magical ability, he relies more on finessing things with his low magical ability. Typically, she goes for melee fighting, closing the distance to his opponent and leaving everything else up to fate. Isn't like he's going to get killed so easily, so he doesn't even have to try. When using his specialization, he tries to compliment his melee attacks with metal blasts. That is, whenever his hammer hits someone, he crystallizes his mana into metal shrapnel. Theoretically, it could also hit him but someone as Lucky as he is, assuredly not. One of his most used ability however, is him turning his skin and body into metal itself, thus increasing his defensive abilities and giving him a higher vitality than what he usually has. [hider=Stats] [b]Stats (Untransformed):[/b] These start at 3. CYOA options indicate if they apply out of costume as well. STR: 3 AGI: 3 VIT: 3 MAG: 3 LCK: 3 Stats (Transformed): These start at 4. [b]STR:[/b] 10 [b]AGI:[/b] 4 [b]VIT:[/b] 5 [b]MAG:[/b] 4 [b]LCK:[/b] 21 [/hider] [b]Personality:[/b] Bubbly, a bit of an airhead, but otherwise friendly, Aurora isn't someone you'd think would be a magical boy of a dark nature. He gets easily attached to people, and is quick to be friends with many people he runs across. Generally good natured and talkative, one wouldn't expect him to have such a dark side to his personality. The corruption that turned him into a magical boy however, is readily apparent any time anything bad were to happen. He'll simply laugh it off. Death, destruction, someone tripping and falling in front of a speeding vehicle - Nothing but a laugh from him. Destruction of any sort is his pastime, and he loves administering it. [b]History:[/b] Once a student of Penrose Technical Accounting, Aurora had the misfortune of being in the wrong place at the wrong time. Attacked by spirits summoned by Chloe, She was nearly killed, if not for her former friend Amaryllis. After the attack, she was sent to the hospital where she could recover her injuries. Getting word that some people survived the attack, Chloe sought out some potential targets for recruitment. Aurora happened to be the only one suitable. [b]Incantation:[/b] [color=goldenrod]"Luck and Fortune, bless not the impure!"[/color] [b]Additional Info:[/b] Anything you want to tell about your character such as their favorite color, hobbies and anything else that doesn't fit into the rest of the sheet. [hider=Rolls & stats] 15yrs old Overdeveloped +1STR Metal Spec +3LCK Melee Weapon +1STR, VIT Flowing Outfit +1STR Gifted +1 Spec Stat Masculinity +1LCK Fated +1LCK 1Gold, Three Silver, 1 Bronze coin +11 LCK 3 Bronze +3 STR [/hider] [hider=Divina] [center][img]https://safebooru.org//images/2635/2d08e33fe3db9536c53305ce31252ac4a84e03b5.png?2744786[/img][/center] [/hider] [/hider] [hider=Divina] [center][img]https://safebooru.org//images/2635/2d08e33fe3db9536c53305ce31252ac4a84e03b5.png?2744786[/img][/center] [hider=Monster Girl] [img]https://safebooru.org//images/2538/9a11d3d501d219860bbc114d2a35d1288d001420.png?2698153[/img] [/hider] Name: Divina Age (Magical Girl): 16 Age (Before Magical Girl): 14 Gender: Female Gender (Before Magical Girl): Male Appearance: Overdeveloped (+1Vit) Specialization: Beast +1STR, +1 VIT, +1 AGI Psychic +2Mag, +2 LCK Weapon: Fist +2 STR Outfit: Flowing: +1 STR Power: Third Eye Perks: Purification artifact A small crystalline necklace that wards monsters away from areas. Wings Able to use her mothlike wings Absolute Direction True Sight Awareness Incognito disguise artifact Fighting Style: Typically by keeping a distance using psychic attacks to pacify foes or by swiftly closing in and attack swiftly, before returning. Stats (Untransformed): These start at 3. CYOA options indicate if they apply out of costume as well. STR:4 AGI:4 VIT:3 MAG:3 LCK:3 Stats (Transformed): These start at 4. STR: 4 (+4) = 8 (+2, Silver = 10 AGI: 4 (+1) = 5 (+6, 2 Silver, 2 Bronze) = 9 VIT: 4 (+2) = 6 (+2, 2 Bronze) = 8 MAG: 4 (+1) =5 (+4 Gold) = 9 LCK: 4 (+1) =5 = 6 (-1 to LCK, -1 to MAG from Crystal Parasitism Swapped Inter dimensional home for True Sight) Personality: Where once was a maiden brainwashed and devoted to a certain dark magical boy, now exists only a maiden whose sole purpose is to bring comfort and affection to those around her. At least, that's what she calls it. Everyone will be equal. There shall be no despair. No greed. No wanting. All will take comfort in her warm embrace. Typically, she speaks in affectionate and overly familiar tones. She loves hugs and physical displays of affection. Hates metal objects and is uncomfortable around them. Incantation: "Beast of purity as my wings, soar and reveal all ugly falsities!" Mutations: Mental - Crab Bucket Second Specialization - Psychic Weakness – Metal Nonstandard Limbs [/hider] Combat Ready NPCs [hr] [hider=music support girl] [center][img]https://safebooru.org//samples/2711/sample_c3e3e279a63cc20c79a389e25a43797bc6f959fc.jpg?2823545[/img][/center] [color=f49ac2][center]"Heyo, It's penrose's favorite songsmith coming at ya with another lit piece! Enjoy and talk to ya all later, my lovely little pi-fans!~!"[/center][/color] [hider=transformed][img]https://safebooru.org//images/2670/d721b1a1a24c0b3d22e8e02c2f785e9ca8c9ceac.jpg?[/img] [center][color=f6989d]"Ugh I hate this. Always makes me feel so...gloomy."[/color][/center][/hider] [b]Name:[/b] Elvira Baumann [s]"Penrose's number one internet star!"[/s] [b]Age (Magical Girl):[/b] 14 [b]Age (Before Magical Girl):[/b] 34 [b]Gender:[/b] Female [b]Gender (Before Magical Girl):[/b] Male [b]Appearance:[/b] (Overdeveloped) Standing at five five, Elvira is pretty well developed for her body type. Pink colored hair, she gives off a mix of punkish street and gal-type vibes. Generally dressed in fairly casual street clothes, she used to dress more fancy in her time with the mint, but was sorely fed up with that style and vehemently refuses to touch any sort of dress clothes. In magical girl form, she gains a long, flowing duster styled coat, long boots up to her thighs, short pants and long flowing hair. Oddly, she seems to become a bit more somber like this. Maybe she feels more herself transformed like such. [b]Specialization:[/b] Sound [b]Weapon:[/b] Claws/Whip (Fist/Melee) Elvira's weapons are a rather unconventional set of clawed gauntlets complete with monofilament blades. That is, extremely thin wires which have a range of up to five meters, used for lashing as well as restraining foes. Where's the use for sound specced girl, you ask? The thin strings can be fastened quickly to the opposite gauntlet, and the claws on the, can be used as a violin bow, and they make surprisingly sweet sounds if played right. [b]Power:[/b] [b]Barrage[/b] Elvira is able to effectively turn her single notes into a shotgun blast, delivering a potent blow of multiple strikes over an extremely large area. [b]Killing Blow[/b] - Final Verse: Ruinous Elegy (Black Coin) A magical based final attack in which Elvira plays a cacophonous, monstrous melody, telling of the tainted nature of this attack. The melody is a very wide area, extremely destructive attack designed to do as the name of the skill suggests - kill. Violin in hand, she begins to play. The attack requires a bit of prepwork, as the attack takes some time to execute and during such a time she would be incredibly vulnerable. At first, the piece only fills those in the area that hear it with a strong sense of dread and a 'I must flee', anyone that isn't a magical girl or other creature with extremely strong will will find themselves running for the hills. The next part begins to have a visible effect on the world around it. Each note played on the violin causes a 'wave' of sound to echo from around her in all directions, causing those caught in it to be knocked over, the vibrations from the waves also causing any building to vibrate violently. Even the ground itself heaves at the sound of this elegy. Finally, with one final note, the attack unleashes a sonic-type attack in the entire area in front of her. The sheer concussive force and sound of this melody is enough to cause most people to go deaf, rip buildings apart, and crack the very earth. Needless to say any human or magical girl within this field will sustain more than a little damage. (Magical) [b]Perks:[/b] Blood Magic +1VIT Can sacrifice vitality and her blood for a boost to magic. Enhanced Sustenance +1VIT Needs less sleep and food, and can survive on very little. Environmental Sealing Protects against extreme environments. Big Backpack Contains an ID, money, and a laptop that always has an internet connection. Dual Weapon (pick from origin) Mutation: Builder An incessant need and desire to protect oneself and their home at all costs. Intruders will be killed and dealt with harshly. [b]Patron:[/b] Currently Solo Former Mint Agent. Wormed her way out of a contract through rather...dubious means. Has been on the run from them ever sense. Free Agent [b]Patron Benefits:[/b] Alone Mystic Might (+1 to Mag) [b]Patron Drawbacks:[/b] N/A [b]Fighting Style:[/b] Elvira prefers keeping any thing attacking her, as far away as she can possibly keep them. She prefers fighting from a distance, using her violin to deliver debuffs to foes whilst constantly attacking them with a slew of sound based attacks in the form of explosions, reverberations, and hazardous effects. Should they get close, she'll keep them at much distance as she can with the whips, trying to keep them bound and or at any length she could. Should they get in Melee range, she will defend herself, but will always try putting distance between her and her attacker. Unused to having allies, but she can buff her cohorts with enhanced reflexes, share her magic reserves with them, and give them defense against other debuffs. As long as her melodies can be naturally heard (As in, not through electronic devices) the buffs will have an effect. Stats (Untransformed): These start at 3. CYOA options indicate if they apply out of costume as well. STR: 3 AGI: 3 VIT: 3 MAG: 3 LCK: 3 Stats (Transformed): These start at 4. STR:4+ 6 = 10 (1 Silver) AGI:4+ 1 = 5 VIT:4+ 6 = 10 (1 silver, 1 bronze) MAG:4+ 12 = 16 (Gold, 1 silver, 3 bronze) LCK:4+ 1 = 5 [b]Personality:[/b] At first, Elvira comes off as one might call 'Bubbly'. Friendly, energetic, generally a ball of fun times until you realize she's a complete garbage human being. Cheats to her hearts content to get what she wants, sucks up to higher ups in whatever organization she's in, doesn't like fighting, kind of a shut in and overall really is rather unpleasant. All of this stems from her crippling paranoia thanks in no small part from her mental mutation, but from being constantly on the run from the Mint and her former patron as well. Which is why she never leaves her warehouse. She loves music, especially orchestral and instrumental pieces. Her 'Home' is one of the few places she would ever defend to her last breath. [b]History:[/b] Once part of a small time band that disbanded years ago, Elvira was almost killed in a car crash (being the drunk driver that almost caused it). Some Puchuu happened to pass by and recruited her and gave her a choice. Die or make the sickest riffs known to man. Well, she didn't get either of those. Afraid of dying, she accepted, but quickly found out she didn't get what she wanted. Magical girl? Fighting monsters? Yea, fuck all that. She quickly decided she was having none of it. She didn't want any of this, and the Mint offered her what she thought was a way out - only to be basically enslaved via unbreakable contracts. So she spent her time working for them, looking for any loophole. Any way she could get out of it, and after years of working, years of suspicion and making sure she didn't get killed - she did it. She managed to escape and has been hiding from the world ever since. [b]Incantation:[/b] [color=f6989d]"Dirge for the dead, Aria for the living, may this melody end all with a cacophonous roar."[/color] Additional Info: Spends her time as an 'Internet Idol' by singing, recording, and otherwise being a fairly popular vlogger, though no one online has ever seen her real face and she uses some nifty voice stuff to make sure her voice can't be recognized. Is terrified of dying and will literally do anything to avoid it. [/hider]