[hider=Swordbearer] [u]Name:[/u] Amaryllis Evenings [u]Age (Magical Girl):[/u] 15 [u]Age (Before Magical Girl):[/u] 19 [u]Gender:[/u] Female [u]Gender (Before Magical Girl):[/u] Female [u]Appearance:[/u] [url=https://i.imgur.com/gLL4YIV.jpg?2]Untransformed[/url] In life, she wasn't anything worth noting, but in undeath, Amaryllis could only be described as a model, her statuesque figure and her ample bosom capable of bringing all the boys to the yard with just a bend and a snap. Not that she's gotten all that used to flaunting her [u][i]overdeveloped[/i][/u] figure yet, leading her preference to baggy clothing that mostly mask her F-cup breasts and her child-birthing hips, even though such attempts are hardly effective when the rest of her body is just as attention grabbing. [url=https://i.imgur.com/sSZ6whD.png?2]Transformed[/url] All her attempts at modesty is tossed out the window, however, when she transforms, going from a girl perpetually wearing a sweater to a girl wearing clothes that flaunt more skin than some swimsuits. With hot pants and a coat that can only be buttoned at one point, there's no doubt that her magical outfit is a shamelessly [u][i]skimpy[/i][/u] one, the type you'd find trashy cosplayers wearing to grab larger, sleazier crowds. [url=https://i.imgur.com/Pl4QmA5.png?2]Monstress[/url] At this point, Amaryllis may as well be nude, for all that's keeping her from being a total exhibitionist are the ribbons of darkness that hug her legs, pelvic area, and her chest, the remainder of this gossamer fabric trailing behind her like a cape. Her dark blue hair takes a wine-red coloration, and her elegant rapier twists and fuses with her arm to become a monstrous cleaver. Two great horns jut from her head, the surest sign of lost sanity, but they serve as her guide as well, dowsing rods to guide her path even once gore has caked her face completely. What flashes of memory she retains after reverting back to normal are dreadful and unpleasant, but if the occassion called for it, Amaryllis will always draw upon this crueler power no matter what she had to sacrifice in return. [u]Specialization:[/u] [b]Metal[/b] The magic that resides within Amaryllis can be considered basic at best, completely uneducated at worst. Outside of her power, she is unable to do anything that other magical girls would be able to with their specializations. Forming other weapons out of thin air is beyond her, and to even be able to swing them around with mind alone? Completely out of the picture. No, her specialization is something centered on her weapon alone, using it to augment all aspects of her rapier to achieve a level of speed and skill beyond her already impressive physical means. Though it is nameless and formless, her Patron is quite an envious individual, after all. Outside of combat, her Patron sure does enjoy being treated well, and has granted Amaryllis the boon of being skilled with other mechanical objects as well. Shame she'd make more money as a model though. [u]Weapon:[/u] [b]Melee - Rapier[/b] An eloquently crafted rapier with a swept hilt, filled with motifs of entwining ivies and half-bloomed roses. Though primarily a weapon made for thrusting, its edges are sharp enough to slice through lesser metals as well, and under the glow of the moon, it shines with silver. Like the Lesser Force that resides within, it is nameless. [u]Currency:[/u] 1 Gold 4 Silver 10 Bronze [hider=Accounting] [b]Defeated Soth[/b] - 1 Gold 4 Silver 6 Bronze [b]Defeated Crypt Minions[/b] - 2 Bronze [b]Defeated Behemoth[/b] - 1 Gold 4 Silver 6 Bronze [b]Defeated Stadium Minions[/b] - 2 Bronze [b]Defeated Stadium Monsters[/b] - 1 Silver [b]Defeated Chloe's Minions[/b] - 2 Bronze Empty Pockets - All Currency Gained is Halved. [/hider] [u]Powers[/u] [b]Chains[/b] The constant reminder of her Patron's vendetta, Amaryllis is allowed one other 'power' to aid her on her adventures in the magical world: the summoning and manipulation of chains. From locking an elusive enemy into close combat to traversing vertical landscapes with eloquent flair to serving as a steel tightrope to cross crevasses with, these silver chains, reminiscent of hungering vines, grant Amaryllis the versatility that she otherwise lacks and the ability to 'save' that she otherwise does not have. [b]Killing Blow:[/b] Ecliptic Bloom; Reverie of the Umbral Rose [sup][i]"Witness, ancients languishing upon ye ruined thrones. My brilliance shall eclipse all that that have come before me!"[/i][/sup] After five seconds of repose, Amaryllis is able to activate the full power of the Lesser Force she wields, unleashing her Killing Blow. Her lungs expand, her senses sharpen, and the intentions of all those around her are clarified for a single instance. In that moment, the Knight of Rose reaches the peak of swordsmanship, attaining martial enlightenment that surpasses all past Sword Saints and allowing her to perform a lethal counterstrike that seals away her foes' attacks [i]before[/i] they are performed while simultaneously striking them down in a flash of steel and light. As they fall before her, their bodies sustain no visible injuries and their countenance is that of one who passed peacefully in their sleep, but their souls have been sheared from their flesh, reaped by the mirrored blade. If activated in her Monstress form, Eclipitic Bloom manifests itself in a much more grotesque manner, the blackened sword-arm splitting into a gaping maw that bites down on the target. Here, the Sword strips away its elegance as a weapon, instead turning into the head of a formless, alien creature that consumes all there is before it. But the Sword did bloom, and it did eclipse all that stood before it. Perhaps this is what the Killing Blow was truly named after. [u]Perks:[/u] [b]Disguise Artifact[/b] - An artifact that enables physical transformation for a maximum of two hours with a cooldown of six hours. Electronics created by this transformation will not function, while papers or identification will scan properly, but will not exist in the database. [b]Monstrous Metamorphosis[/b] - A partial transformation into a more monstrous magical girl, brought forth by feelings of rage or helplessness. The sword fuses with the arm, while clothing melts away into scandalous strips of blackness instead. From her forehead, two great horns extend, while her hair turns a beautiful shade of wine red. +2 to all physical stats, in return for loss of rationality. [b]Big Backpack[/b] - A summonable backpack with a variety of useful things, such as free food, identification, extra clothes, a basic survival kit, a laptop that always has internet connection, and $10000 in cash. The backpack is larger than it seems from the outside, and can be summoned if lost or misplaced. [b]Big Damn Hero[/b] - Two tokens, one for a person and one for a place, can be given or fixed upon any target of her choice, enabling her to always be able to make it in time when danger occurs nearby. Truly heroic. [b]Trained[/b] - The realm of her Patron is the way of the sword, but the realm of her body encompasses so much more than that. With rebirth came her instinctual mastery over gymnastics, granting her the precision and flexibility that her trademark style relies upon. [b]Underdog[/b] - No matter how powerful the foe before her, victory is always a possibility, and destiny itself conspires to twist pheneomenons in the favor of the challenger. [u]Patron:[/u] The Sword [u]Patron Benefits:[/u] [b]Usurper of Behemoths[/b] - It is the hunter, and she is its hound, leading it closer to the grand monstrosities that it shall challenge and vanquish. Their souls will slake its thirst. Their hearts will fortify her still. Upon slaying a powerful foe, gain either 2 Benefits, 1 Power with a Drawback, or a Weapon Form. [b]Focused[/b] - It tugs at her subconscious, guiding the child of dust and flesh towards pathways and trajectories too sharp for her mortal mind to comprehend. Techniques cost less mana. [b]Mental Link[/b] - It seeps into her thoughts, polluting and distorting her mind with images and sounds. Sometimes beneficial, sometimes not, it remains ever-present, a companion to the end of undeath. [b]Physical Prowess[/b] - It remade her more whole than she ever was, sharing some of its steel, for wielder and weapon should be one and same. +1 to Strength. [b]Gifted Item[/b] - It grants her a boon for being the one to select it, for being the one who feeds it. An artifact of healing hangs from her choker, emanating with magic that heals all so long as they remain breathing. [b]Hidden Death[/b] - It anchors itself to the unbreakable, and will be present long after the world breaks itself apart. As immortal and undying as its wielder, it will stand with her till the end of time, so long as she does the same for it. [u]Patron Drawbacks:[/u] [b]Alien Tongue[/b] - It speaks in pain and images, the veil of blood ever-present in its thoughts. The scarring of flesh is a cruel teacher, but an effective one. [b]Formless[/b] - It has no mouth to speak, no hands to touch. Nameless and formless, its will can only be done through its wielder and its slave, its feeder and its progeny. [b]Vendetta[/b] - It has never forgotten, the blood-scent of those that had tried to seal it, to cast it into that wretched sarcophagus. Against artificers bearing the mark of a certain magic circle, it WILL make its anger known, even if it means driving its wielder to the jaws of death. Deities of creation also earn its ire, but not to that same degree of berserk rage. [b]Empty Pockets[/b] - It is a spirit. It is also just a sword. Swords don't have pockets. [u]Fighting Style[/u] Amaryllis oozes with style and elegance when she steps into combat, rusty roses blooming around her as she twirls and dances, an ever-flowing flurry of parries, thrusts, and cuts. The bloodletting is an art form for her, one that ignores efficiency for fancy acrobatics and nigh-impossible contortions. Chains whip around as continuations of the silver waltz, drawing her closer to her quarry and preventing their escape once she does close in, because it's simply rude to leave the stage before the dance ends. Her Patron guides her sword and warns her of danger with plucks of phantom pain, while her own superhuman body gives her the power to turn danger into another oppurtunity to show off. Some Magical Girls play this as an FPS. Other Magical Girls treat this as a button-masher. Still more think that this is an MMO. But Amaryllis owns a specialized controller and only plays 'this' as a 2D anime-style fighting games to make super flashy, super inefficient combo videos. Of course, there's definitely times where she baby-rages and turns everything into God of War, but Monstress Amaryllis is a totally different sort of beast. [hider=Stats] [u]Stats (Untransformed):[/u] STR: 3 + 1 (Body) = 4 AGI: 3 VIT: 3 MAG: 3 LCK: 3 [u]Stats (Transformed):[/u] STR: 4 + 1 (Body) + 3 (Specialization) + 2 (Weapon) + 2 (1 Silver) + 1 (1 Bronze) + 1 (Benefit) = 14 AGI: 4 + 1 (Outfit) + 4 (Gold) + 4 (2 Silver) + 3 (3 Bronze) = 16 VIT: 4 + 1 (Weapon) = 5 MAG: 4 + 1 (Power) = 5 LCK: 4 + 1 (Perk) = 5 [u]Stats (Monstrous):[/u] STR: 16 AGI: 18 VIT: 7 MAG: 5 LCK: 5[/hider] [u]Personality:[/u] Amaryllis is a bit of a pushover and a bit of a conformist, traits gained from her past life that she has yet to grow out of. The easiest way out is the best way out, and if given the choice between having a normal life and being thrust into stardom, she'd usually choose the former, if only because there's less surprises involved. Unremarkable outside of her new looks, she'd really just like it if everyone looked away, even if she also doesn't really like herself for being like that to begin with. If the world could move on without regard to whatever she wants to do with her life, Amaryllis would be totes happy about that. Transforming into a magical girl, however, allows her to put on a persona of a prideful, flamboyant spoiled princess swordswoman thing, the perfect form of stress relief for that socially-repressed girl. It is here that Amaryllis blooms, spouting poor prose and poetry shamelessly as she pirouettes through her tasks, dancing under the moonlight amongst scarlet ichor. Is that her ideal self? She doesn't know, but she would like to work to make that self true. [u]History:[/u] Everything was unremarkable for the girl Amaryllis used to be. She had her circle of friendly acquaintances she occasionally hung out with, and she was one of the many members of the introverted Library Club. With average grades and average looks, and a family that was neither dysfunctional nor particularly loving, everything lined itself up in her life to create a normal, ordinary one for this shy, wallflower of a girl. Then, the class went on a camping trip and she found a sword in a cave, and it all went downhill from there. Contracted by the Lesser Spirit that resided within the sword, the girl Amaryllis once was died and was reborn into a magical warrior, the arms and legs of a weapon that had never seen the sun rise. And though she was resistant to it in the past, Amaryllis soon learned that there were harder things to do than to fight at the behest of her sword. Such as convincing her parents that she had not died after all. Such as resisting the psychic pain that her Patron spoke to her in. Such as giving up the power that allowed her to become so much more than what she once was. [u]Incantation:[/u] [i][color=778899]"The love of the moon, the grace of the petals. Underneath the glory of the heavens, I gather them all and present myself. Amaryllis Evenings, Knight of the Rose! May the flower of your heart be reflected within my silverlight!" [/color][/i] [u]Additional Info:[/u] [url=https://www.roleplayerguild.com/campaigns/410]Rolls[/url] [url=https://www.youtube.com/watch?v=G8HgIS64XX0]Theme[/url] [/hider] [hider=The Sword] [u]Type:[/u] Lesser Force [u]Name:[/u] Unknown [u]Personality:[/u] Cruel, envious, petty, sadistic, bloodlusted, and awe-struck by the world around it. A brattish child of a Lesser Force, in other words. But really, what can you expect out of a sword? [u]History:[/u] It was once a masterpiece, a weapon great and terrible, that could cleave apart the gods that sat on their high thrones. But it was not what they had wanted to make, and it was too dangerous to control. So they tried to destroy it, and when that didn't work, they sealed it away in haste, tossing it somewhere deep and hoping no one would stumble upon that mistake. Someone did. And when the contract was made, when two lives were woven into one, it breathed in the air and breathed in the blood that had been denied of it for so long. It was nameless, formless, but it remembered still, the trembling hearts of those that made it and betrayed it. [u]Resources:[/u] The Sword only has one wielder, and as long as she doesn't betray it, it will not turn its steel upon her. Unfortunately, that sort of mutual loyalty is the only thing it can offer to her. Swords don't see value in trinkets and baubles, after all. If that interests its wielder, she better start finding other ways of scrounging up coins. [u]Additional Info:[/u] Proper maintenance is like a full-body massage for the Sword. Very enjoyable, especially after a hard fight.[/hider] [hider=Rebirth ; First Act] [center] [url=https://www.youtube.com/watch?v=iKpdMKf2cBM]✦【S】【O】【L】【I】【L】【O】【Q】【U】【Y】✦[/url] [i]The moon shone, and she stood alone, bathed in fluorescent fire. Her arms raised towards Diana, entwining in an infinite spiral, caressing the face of the heavens even as slender fingers grasped nothing. The maiden and the moon, separated by the vastness of distance. But the Heavenly Muses, faceless and flowing, saw the offering and took it, nine celestial flowers twirling around her as moonlight bent and twirled, as her earthly garments dissolved into Edenic dress.[/i] 𝔖𝔥𝔢 𝔠𝔬𝔲𝔩𝔡 𝔫𝔬𝔱 𝔯𝔢𝔞𝔠𝔥 𝔥𝔢𝔯 𝔟𝔢𝔩𝔬𝔳𝔢𝔡. 𝔖𝔥𝔢 𝔰𝔥𝔬𝔲𝔩𝔡 𝔫𝔬𝔱 𝔯𝔢𝔞𝔠𝔥 𝔥𝔢𝔯 𝔟𝔢𝔩𝔬𝔳𝔢𝔡. 𝔖𝔥𝔢 𝔴𝔬𝔲𝔩𝔡 𝔫𝔬𝔱 𝔯𝔢𝔞𝔠𝔥 𝔥𝔢𝔯 𝔟𝔢𝔩𝔬𝔳𝔢𝔡. [i]And yet, each step upon the moonrose staircase cast more light upon the starless void.[/i] 𝔗𝔥𝔢 𝔰𝔭𝔞𝔯𝔨 𝔬𝔣 𝔱𝔥𝔢 𝔞𝔰𝔱𝔢𝔯𝔦𝔰𝔨. 𝔗𝔥𝔢 𝔤𝔩𝔬𝔯𝔶 𝔬𝔣 𝔱𝔥𝔢 𝔨𝔞𝔩𝔢𝔦𝔡𝔬𝔰𝔠𝔬𝔭𝔢. 𝔗𝔥𝔢 𝔲𝔫𝔦𝔬𝔫 𝔬𝔣 𝔱𝔥𝔢 𝔠𝔬𝔫𝔰𝔱𝔢𝔩𝔩𝔞𝔱𝔦𝔬𝔫𝔰. [i]She twirled at the insufficient peak, the Edenic fabric dissolving in starfire. Her arms unravelled like the blooming of a rose, and sparkling sand, lunar dust, fell from the moon, sifting through the gaps of her cupped hands. The staircase shattered and, arching her back against the tyranny of gravity, she fell into a garden of roses, iron vines tearing into flesh.[/i] 𝔗𝔥𝔢 𝔩𝔬𝔳𝔢 𝔬𝔣 𝔱𝔥𝔢 𝔪𝔬𝔬𝔫. 𝔗𝔥𝔢 𝔯𝔢𝔟𝔦𝔯𝔱𝔥 𝔬𝔣 𝔱𝔥𝔢 𝔪𝔞𝔦𝔡𝔢𝔫. 𝔗𝔥𝔢 𝔟𝔞𝔭𝔱𝔦𝔰𝔪 𝔬𝔣 𝔯𝔲𝔰𝔱 𝔞𝔫𝔡 𝔯𝔬𝔰𝔢. [i]From the rose garden, the maiden knight resurfaced, clad in Silverlight and Starspace.[/i] ✦【I】 【A】【M】 【R】【E】【B】【O】【R】【N】✦[/center] [/hider][hr] [hider=Dolly] [url=https://i.imgur.com/eaVlJjV.jpg][img]https://i.imgur.com/jEwlaTZ.png[/img][/url] A soft spoken girl who moves deliberately and calmly. Always dressed in gothic attire, her eyes are a coal black that occasionally flickers into silver. She addresses herself as 'we' and her voice is inflectionless and emotionless. Affiliated with the Gourd. [/hider]