[center][h3]Key Chlotar Characters[/h3][/center] [hider=King Cauroman] [b]Name:[/b] King Cauroman Carlosunno [b]Appearance:[/b] [center][img]https://img.roleplayerguild.com/prod/users/5aa0502d-63cf-41ea-ab94-ea04766396ab.jpg[/img][/center] The young King is lean and tall, donning shining scalemail and a mantle. He is outfitted like any other Chlotar Noble or Paladin would avoiding over-embellishment, the difference being that into Cauroman's spangehelm is forged an iron crown to denote his kingship, and a set of iron wings to denote his piety. From under his helmet strands of long blond hair fall over his shoulders and back, with a similarly coloured short and trimmed beard covering his chin and jawline. [b]Kingdom Allegiance:[/b] Ruler of Chlotaringen [b]Tribe:[/b] Chlotar [b]Background:[/b] Though Cauroman himself is from the Chlotar Faramundian Dynasty, the quest he inherited from the Udosian Hierophant has elevated him to the heavens, assigned to be God’s Hand-On-Earth. He is to be more than just a King. In the name of God, he will conquer Visandza and unite Humanity into a single Empire. The Chlotar princeling grew up in his father's capital of Aaixen during the afterglow of the Chlotar Brother War -- a civil war fought between his father and three uncles. Cauroman was the younger of two brothers. Even as children the brothers Cauroman and Dagobert would quarrel relentlessly. Their father, Carlovech, dreaded the sight of it, for his war with his own brothers once started with similar petty quarrels, that over the years just kept escalating and escalating to the point the brothers all despised one another. He would force Cauroman and Dagobert to swear a solemn oath to him, to God and to each other, that never they would raise swords against their brother. A year ago, King Carlovech was invited by allied King Aethelbehrt of Eodaland to dine with him, as to celebrate Carlovech's victory against his brothers. However through a foul act of Eodaen treachery there was poison smuggled into Carlovech's cup... Following the death of late-king Carlovech, the Kingdom of Chlotaringen and all its conquered possessions were divided between the brothers to become two separate kingdoms. The Kingdom of Cauroman in the north seated in Aaixen, and the Kingdom of Dagobert in the south seated in Lorhavren. On his deathbed, Carlovech accused King Aethelberht of Eodaland for his demise by breaking the sacred tradition of hospitality. And worse, by killing a King not in fair battle but through cowardly poison. The first act of the Kingdom of Cauroman and the Kingdom of Dagobert -- as a display of their royal authority and to avenge their father -- was to march a large army north to the land bridge connecting Eodaland with Chlotaringen. In a demonstration of bravado, the feisty King Cauroman was mortally injured after he dueled King Aethelberht in a fight to the death. Cauroman’s force of personality is greater than that of his physique – brave and zealous he may be. Miraculously however, King Cauroman slew his opponent, though mortally injured in the process. Broken many ribs, bloodied and battered, and struck fatally on his temple after his helmet had been struck off, and this injury caused the young King to slowly go blind. Approaching death, his retainers made all haste to deliver his broken body to the Holy City of Udos for healing. Only the Hierophant's blessing can invoke the power to restore his eyesight. He was transported to the great harbor of Lorhavren, where a ferry of Udos awaited him. As he was carried into the Udosian Inner Sanctum, the most holy place in all Visandza, he met the Hierophant who proposed a divine Pact. In return for God recovering his eyesight and restoring him to full strength, the Chlotar King was to become the Holy City’s protector, to come to their defense whenever called upon. He is the only man in the world who can hope to stand against the King of Lampertei, Dalgiserius... The Vestal Institution's very existence is at stake if the Lampert King and his powerful army succeed in their conquest of Amalia. It was quite a bargain; for long the Chlotars had tried to invade Lampertei, but never gained a permanent foothold. The Lamperts are a mighty people and certainly no pushovers. Cauroman could not be brought to agree to a vow that great and demanding. And so the Hierophant sent forward one of her Priestesses to coerce him into agreeing. She was originally a Baltian Princess, the true-born daughter of Orso's older brother and his wife, Adacharista. As befitting her dynasty she had a mind-warping aura to her, and hers was persuasion through seduction. Cauroman being such a stiff element of God had never experienced sincere affection for a woman prior to then, and he was brought to consider her words carefully. Originally her name was Eulalie, Princess of the Balti Dynasty, and she told the Chlotar King the story of ‘her’ people, the Tautans, and their state of degeneration. She told him exactly why the faithful must rise up in defense of God in this crucial turning point of history. Because it is not just the Lamperts who rage against God, but the denizens of Tautom-City also. All over Visandza there is an unholy pact happening against God -- the Chlotars are the only faithful race left. Cauroman learned the Baltian plot to deliberately kill God and ultimately set the prerequisites for an apocalypse, the scheme that Eulalie’s family is perpetrating. For underneath the decadence and depravity of Tautom is a genuine committed effort to weaken and ultimately destroy God. Tautom city and her uncle Orso are its unknowing perpetrators, used as a playground experiment by dark powers to wantonly rip more and more splinters out of the essence of God. As a consequence of God's weakening, the climate is changing and the tribes of Visandza will be increasingly at each other’s throat. There will be no hope of divine interventions as the world winds down, and humanity will be truly lost. [i]‘’You are the only one who can stop it, my good King. For all of us.’’[/i] Besides a genuine desire to do good, it was moreso Cauroman’s lust for glory and fame that got the better of him. A chance to be a truly legendary hero to be sung of in folklore for the next thousand years. After talking to Eulalie, he finally made the solemn vow to the Hierophant that he’d do everything within his power to save God, Visandza and the Holy City, if she would only return him to full strength and restore his eyesight. And so it came to pass. It is a battle against time; if Udos falls, God may never be able to recover and the world would be left to deteriorate until it falls into final oblivion. But possibly even worse, to Cauroman's mind, he would never be able to save and marry Eulalie. And Cauroman's efforts to save Udos and ending the tyranny of Dalgiserius are largely motivated by him white knighting for the princess. He'd never admit that of course. Cauroman wields the holy sword Halogan, etched with a rune wherein Cauroman’s oath to the Hierophant, and specifically Princess Eulalie, is preserved. Its metal’s durability had been sanctified in Udos. ---- As Cauroman's health recovered and departed Udos, Dagobert's health declined. When the younger Chlotar King returned to Chlotaringen he took the reins of his brother's half of the Kingdom until Dagobert's eventual recovery. But whether Dagobert will recover from this mysterious disease cannot yet be said... [/hider] [Hider=Paladin Autchar] [b]Name:[/b] Autchar der Herstal [b]Appearance:[/b] [img]https://img.roleplayerguild.com/prod/users/fbb9d455-ccd1-4035-ad4f-063185559dee.jpg[/img] Autchar is sturdy and broad-shouldered, with long brown hair and a brown beard. His war-gear is austere, and one wouldn’t normally guess he is a Paladin. This is, by his own saying, to be more approachable for foot soldiers. Someone has to stay on their level. And this way he can bring the concerns and worries of the men directly to the King's ears. [b]Kingdom Allegiance:[/b] Chlotaringen [b]Tribe:[/b] South-Chlotar One of the twelve Paladins of the Chlotarian King. Autchar is only a recently-anointed Paladin, new to the royal brotherhood. He started out as the sword-bearer of the King’s father, Carlovech. And after that the devoted confidante and bodyguard of Cauroman’s brother Dagobert, before the King fell to an evil disease. Dagobert is not dead, however, and so long the dying monarch continues to draw breath, Autchar will battle in his name. He defends Dagobert’s claim to his share of the Kingdom as per late-king Carlovech’s dying request. Per Dagobert’s request he has now pledged his sword to his younger brother, Cauroman. [/hider] [center][h3]Key Lampert Characters [/h3][/center] [hider=King Dalgiserius] [b]Name:[/b] King Dalgiserius of Skadan [b]Appearance:[/b] [center][img]https://img.roleplayerguild.com/prod/users/dc6a2b3c-2e4a-4a76-a84e-9b22bdd044fd.jpg[/img] [hider=Face concept drawing][img]https://img.roleplayerguild.com/prod/users/ed57e2c1-6685-4f78-ba4a-ae22e2059a5f.jpg[/img][/hider][/center] The Lampert King sports a long dark beard kept in place with a bejeweled bead, with strands of grey hair. While being in his early 50s, he maintains a physical dynamic and vigor unbefitting his age. Tall, broad-shouldered and strong built with the physique of a bear -- more emphasized by his large mantle, made from the pelt of a black bear which he himself hunted. His tanned reddish face is complemented by two intense icy blue eyes... in which a lustrous gleam reflecting his perpetual madness. Lampert Kings wear a large iron cone-crown, and a horned lamellenhelm in battle. His teeth have gone brittle and are half broken from all his enraged teeth-grinding. There aren't many good dentists in the Dark Ages. [b]Kingdom Allegiance:[/b] Ruler of Lampertei [b]Tribe:[/b] Lampert [b]Background:[/b] Hate and wrath. That is not always what defined him, but over the years and by God’s dark power, Dalgiserius as a man has been rendered a caricature of such. By his divine power of wrath King Dalgiserius becomes so fierce and terrible in battle that even disarmament won't slow his rampage. He will slay men with his bare hands. It is believed by his subjects, whether true or imagined, that when Dalgiserius grows hungry and has no food he will eat enemy soldiers captured in battle. He was not originally the designated heir of the Lampert Kingdom. Dalgiserius started off his career as a soldier and celebrated officer in his father’s guard, distinguished in his successful raids against the Chlotar vanguards whom his men ambushed as they crossed the Rudines. He was a warrior before he was a ruler. Throughout his early life, Dalgiserius' dynasty had been the target of dark powers. His father Cunincprand was the first to succumb to it. He fell mortally ill and passed on the iron crown to his eldest son, Aistulfus. Yet within the same week of his coronation ceremony, his older brother died of a malevolent skin disease. One brother after another perished in the span of a few years. It seemed initially to be a dynastic feud where one of Dalgiserius’ brother tried to claim the throne for himself – but than his old aunt, his mother’s sister, died as well. It became gradually clear that the cause of their deaths was no mere power struggle; it was an existential attack on his kin. The Lampert Loremasters observed it eerily resembled the origins legend of the Lampert Tribe – exiles doomed by God. The situation rang too familiar. To them it was an omen – God will return to impose his yoke on Visandza yet again. The final battle is nigh, and Dalgiserius will sound the charge in the war against God. Prince Dalgiserius raised a small force of men into an investigative force to track down the precise cause for his kin’s deaths, a form of Lampert ‘inquisition’ known as the Farigai. Now Dalgiserius had never been a spiritual man, much rather a forward and brutish one. He suspected the reason he had not been affected by the doom befalling his kinsmen was his distance from God. Those kinsmen seeking God’s protection were precisely just those that kept dying. When it was Dalgiserius’ turn in the line of succession to wear the Iron Crown of Lampertei, he was the first King not to sanctify his coronation at the Vestal Mountain Temple that the Alboinids had been using for generations. The New King and the Farigai accused that very Temple of conspiracy against the Lampert Crown. On the pretense of going there for his coronation, King Dalgiserius and the Farigai instead climbed the Mountain Temple in search of proof of their conspiracy for the death of his kin. Dalgiserius and his Lampert retainers tore the place apart, stone by stone, sacking the temple into disrepair, drove out the Vestal Priestesses… but found nothing. Rather than admitting that he was wrong, Dalgiserius doubled down on his beliefs. When his kin sought out God, God killed them. God declared war on the descendants of Alboin. It was all too clear to him then; much like in ages past, God is again behind humanity’s doom. Fate determined the destiny of the Lampert tribe is to oppose and ultimately defeat God and drive him from this world. From Lambertar being exiled for his rejection of Him, to Alboin slaying God’s armies -- the Divine Locust. Now that same mantle of defying the Yoke of Heaven has fallen on Dalgiserius to finish that which his ancestors had long ago begun. For the past 20 years the vindictive Lampert King has ruled supreme with all acts of wickedness and ruthless suppression of all those faithful to God, riling his subjects up to move deeper into Amalia and uproot any worship of God. Dalgiserius vowed to rid Visandza of the divine yoke, and smite all who deter him from doing just that. With the Alboinids being a nearly extinct dynasty-- and their dynasty falling in God's sphere of wrath --all the combined wroth of the Alboinids is now manifested solely in Dalgiserius. This has rendered his aura of fear unimaginably potent, stronger than ever has been witnessed in living memory. A caricature of rage and the manifestation of God's wrath. A perpetual stormy cloud over Skadan castle …literally. His court is numbed in his presence. The Lampert Courtiers – the Gastalds, have been largely rendered yes-men who can never speak out against their King and often slavishly carry out his will. He is, while being incredibly hostile to God, himself more God than he is a man. The Royal Seat of Skadania has become a dark and brooding place where most of the townsfolk stay inside, especially after nightfall. Because once the King’s tireless nighttime ranting and raving commences, the sky itself starts to crackle as if to answer the King’s maledictions. And he curses and damns to darkness all who defy, which is to say, literal and actual curses and condemnations. [hider=Less plot heavy information:] Dalgiserius despises his wife, Nanperga. And his wife despises Dalgiserius in turn. They have a terrible marriage, never out of love but arranged by their parents, to link Nanperga into the Alboinid dynasty. Dalgiserius has always found her unworthy, offended that he had to marry a lowborn Vestal Virgin birthed in the hay. Because he never wants to see her, Dalgiserius exiled the queen far away from his court to a castle in the remote south of Lampertia, a castle watching out over the southern ocean. Together they had two children, a son and a daughter. After their son died, Dalgiserius accused Nanperga of his death. Thereafter they never attempted to produce another male heir -- such is his loathing for her. And perhaps that was a wise call on Dalgiserius’ part, because having such a treacherous queen means she would have inevitably spurred on their son to instigate rebellion. After he exiled the queen from his court, Nanperga started affairs with several men from the Lampert Nobility out of spite. This resulted in a few illegitimate princelings of her own. One of which Dalgiserius has embraced and adopted as his own, the princess Antonia, anointed as Gastald of Skadan. Though the king doesn’t seriously consider giving her real authority. He merely uses her to spite the queen, a means to blackmail her from plotting against him. Surprisingly though, he harbors a great pride and love for their only daughter. Enough so that he named her after himself; the Princess Dalgiserata. As his only biological child, and ever wary of the attempts to kill off his kin, Dalgiserius forbids her from leaving his court at all times. And she's [i]certainly[/i] never permitted to see her queen-mother! Dalgiserata seems to be born of the only goodness harbored within the king’s heart. An aspect of his soul. And as such, when she was born the King became even more deprived of goodness... Like her father, Dalgiserata is feared, because the King is so protective of her that any man wrongly looking at her is surely condemned -- regardless of status. Men quickly and instinctively look away whenever the Princess is seen approaching. [/hider] [/hider] [hider=Princess Dalgiserata] [b]Name:[/b] Dalgiserata of Skadan, the Dalgisdaughter [b]Appearance:[/b] [center][img]https://img.roleplayerguild.com/prod/users/c1f9b22c-fa30-4afa-b3e3-fe188bd0ba83.jpg[/img][/center] Where Lampert women are known to be hardy, strong and a bit bulky (in some cases even more than their men), the Lampert Princess stands out. For while she carries herself strongly in typical Lampert fashion, she also retains a courtly feminine grace and enthralling one would expect of a Princess. She is short, with long dark hair braided over her shoulder and inherited the icy blue eyes of her father. She also has the same face-paint around her eyes as Dalgiserius does, a royal Lampert tradition to denote kinship. [b]Kingdom Allegiance:[/b] Scion of Lampertei [b]Tribe:[/b] Lampert [b]Background:[/b] Dalgiserata, informally known as Serata, is the only biological child of Dalgiserius. In essence she can be regarded as a gender swapped Dalgiserius junior – though that is to say, minus the madness. Particularly after the death of the actual Dalgiserius junior, her elder brother who died an infant death. When Dalgiserata was born, the Lampert King imparted that same role on his daughter as he would a son, in an interesting break of tradition. Hence her name; Dalgiserata. The King’s daughter is borne of the only goodness left in Dalgiserius. When she was born, the Lampert King became even more vindictive. He despises his wife, he despises most of his subjects -- but his daughter is the only person in the world for whom it can be said Dalgiserius actually holds fatherly affection. The princess and her father are two parts of the same coin, splinters of God, with Dalgiserius being the rage and vindication and Dalgiserata being his wisdom and justice. At least in theory. Her power contrasts that of the King, as her divine power has a calming effect on his rage. She assumed the role of structure of her dynastic sphere. This is done by being a source of peace and stability by ensuring her father’s chaotic outbursts do not blow everything out of order. She is not by nature such a compassionate person, but in the face of everyone else being worse, and the abuse the Skadan household regularly has to endure, the Lampert princess has shouldered the responsibility of being perhaps the only moderating source that can be found in Skadan. Enough so that she is the only one who can stand up against her father on behalf of all those he has abused and damned to darkness. And what’s more, she is so intone to Dalgiserius that she is known to be able to lift his curses. Despite seeing the very obvious flaws of her lord-father, Dalgiserata never gave up hope that one day he will make a recovery to the man he once was. The Lampert Princess, taking on the duties her brother would have had, often rides out from the castle in man’s clothes and armor with a bearded mask, to oversee the domestic strains Lampertei is going through with her father’s decreed persecutions staged by the Farigai. Because of her gender, she cannot be the heir of the Kingdom should the King return to God. The next King, as many Gastalds already presume, would be whoever attains her hand in marriage. And many of the Gastalds are already plotting in the shadows to see this through -- even spilling the blood or rivals. And hoping that Dalgiserius will not take notice of the hidden plots to marry his daughter. [/hider] [hider=Raditschs the Damned] [b]Name:[/b] Raditschs the Damned [b]Appearance:[/b] [center][img]https://img.roleplayerguild.com/prod/users/20dca77e-b4c1-4533-9887-47d871e51ef6.jpg[/img][/center] Raditsch appears aged and worn, but he is only somewhere in his 30s. His old looks come not from age but from misfortunate after misfortune, the world has not been kind to him. His skin is covered in blotches of diseased grey and burnmarks from the perpetual pestilence that afflicts him, yet is never fatal enough to completely immobilize him. [b]Kingdom Allegiance:[/b] None, the only allegiance is to himself and whoever can redeem him. [b]Tribe:[/b] Lampert You can spot him coming from miles away, for where Raditschs walks, a dark stormy cloud always follows. To the locals around the Rudines his coming is a sign of doom; none will harbor him for the despair his presence brings to their homesteads. Ever since Raditschs has been branded by the fell hex of Lampert King Dalgiserius, Raditschs has been a Damned Soul through and through… It is only through the curse’s intervention that he survives at all. He lost count of the number of times birds defecated on him, or over how many stray pebbles he tripped. He misses the days where bandits still dared mug him, for at least this way he had some human interaction. Today even the bandits steer clear. [b]Background[/b] Once Raditschs was a Gastald -- the royal administrator of Bressenra. He was to play an integral part on the renewed Lampert attack on Udos and the remnants of Amalia. As Lampert raiders encroached onto the outskirts of the city, Raditschs was among them, however he had -- in an act of empathy -- warned some of the locals and Shrine Maidens of their coming that they may get away with their lives and livelihoods. But his warning was in vain, for as soon as the Amalians were captured by the King’s raiders, Raditschs’ part in their escape became apparent. He was brought before the King, and after Dalgiserius broke his nose with his fist, Raditschs was assigned to helm the first wave with a chance to clear his name by dying in battle. The Gastald loyally carried out the order. As soon he and his unit were onto the walls they fought to the last man, but were themselves decisively cut down. Through a miracle however one of the escaped people from the countryside was fighting among the defenders, and he recognized Raditschs as the man who had warned them. Owed to his intervention the Udosian garrison spared his life, and Raditschs was instead taken into captivity. Following weeks of battle without headway, and repeated divine interventions obstructing the Lampert’s various schemes, the siege of Udos ended in a disastrous failure for Lampertei. Dalgiserius’ army retreated, with the King opting to impose a crushing tribute and embargo on the city. Nevertheless, the Holy City was saved. The Udosians were overjoyed enough that they released all the Lampert prisoners. Raditschs was offered the chance to remain with honorary citizenship for the good will he has shown, however as a Gastald, Raditschs was bound by oath, and returned to the King’s mountain hold in Skadan. Already seething with anger from the failed assault, Dalgiserius was livid at the sight of Raditschs entering his domain. He damned the Gastald to oblivion, stripped his lands and titles and exiled him into the mountains with unending misfortune on him and all his family. His fate is a fate worse than death -- the curse is to keep him alive to prolong his misery unto the end of days. [/hider] [center][h3]Key Eodaen Characters: [/h3][/center] [hider=King Badastan] [b]Name:[/b] King Badastan Horsa [b]Appearance:[/b] [center][img]https://img.roleplayerguild.com/prod/users/354b1596-85e9-479d-b27e-6843b1002173.jpg[/img][/center] Badastan is not ‘grotesque’ or fat, he is just a bit chubby. Badastan is of robust physique and sports a bushy mustache. There’s a perpetual sly twinkle in his eyes. In battle Badastan dons a Sutton Hoo Helmet he had personally made in the shape of a Squirrel’s head. All will know, fear and/or love him as the Squirrel King. [b]Kingdom Allegiance:[/b] Ruler of Eodaland [b]Tribe:[/b] Eodaen [b]Background:[/b] Willfully deceptive, endlessly lying and shamelessly opportunistic… With Badastan there are always schemes and intrigue abound. He is a ruthless politician with no qualms against betraying his own bloodkin in pursuit of personal gain, that all-the-while manages to keep up the façade of a kindly middle-aged man who gets merry, has a good sense of humor, cracks jokes, regularly drinks beer with the lads and is affectionate towards children and animals. On the surface there is little reason to dislike him. Being from the Horsa Dynasty he exercises a divine influence much like his three rival Kings. His power is one that instills extreme irrational trust in his subjects. This is demonstrated when Badastan convinced his countrymen to start worshipping Squirrels of all things. And was powerful enough that even his brother, the king, was not really onto him. His ability is a powerful tool indeed when harnessed by a total sociopath as Badastan truly is. He is the younger brother of late-king Aethelbehrt. For most of his life he had been a regional leader and a prominent chief in Cantaware. Though the throne could not be his, he never gave up and he certainly never sat idly by. Behind his brother’s rule he passed his time setting up his own cult of Squirrel-worship. A theological visionary – of bushy tailed rodents. From the surface people often took him for a funny and witty man, his schemes no more than harmless pranks, but underneath that was a sincere and cunning politician. It was more than just a practical joke – it was a means to an end… Though it was to some common knowledge that Badastan was a scheming bastard from the start, his brother Aethelbehrt never wished to see him as an enemy. To Eodaens the bond of brotherhood is sacred. Nevertheless for the past 6 years Aethelbehrt had been ominously losing his sons and heirs until only Alric, his third son, was left. Somewhere Aethelbehrt must have understood Badastan’s true nature, though was never willing to address it until it was too late. [/hider] [hider=Badastan’s Henchman, Thane Aelfgar] [b]Name:[/b] Aelfgar of Westerburh [b]Appearance:[/b] [img]https://img.roleplayerguild.com/prod/users/d520dd89-06be-49b5-92b7-935aed3b0d93.jpg[/img] Aelfgar is a skinny man. He has proportionally long legs, a pointy nose, long curly red-brown hair and a groomed stubble beard. Because of his legs he is nicknamed ‘longshanks’. Looks however can be deceiving, for Aelfgar is much stronger than he appears, and it is his inconspicuousness why he’s so frequently employed as Badastan’s ‘armed muscle’. In battle he has been distinguished insofar he obtained the right to don a Sutton Hoo Helmet. [b]Kingdom Allegiance:[/b] Eodaland [b]Tribe:[/b] Eodaen [b]Background:[/b] Thane of Badastan, devout Squirrel acolyte and sacred warden of the Golden Acorn. Aelfgar was one of the King’s earliest and ardent supporters. He was never a religious man, but found himself ensnared by the serene music that was Badastan’s words. For nearly a decade Aelfgar had been in Badastan’s service to carry out the covert operations only he could be entrusted with. As a reward for some of his early successes, he had been made Badastan’s personal [i]thane[/i]. He owns 5 hides of land in western Eodaland near the land bridge to continental Visandza. His homestead is the fortified settlement named Westerburh from which he hails. [/hider] [center][h3]Key Tautan/Baltian Characters[/h3][/center] [Hider=King Orso] [b]Name:[/b] King Orso Balting the Tautan [b]Appearance:[/b] [center][img]https://img.roleplayerguild.com/prod/users/a01ef73d-ac6d-41f1-8fc3-b3b1ffbe7ede.jpg[/img][/center] Gaunt, frail, mostly undressed and radiating patheticness. He has short dark hair, balding in parts, and has been cursed with a perpetually stoned gaze. He has facepaint on one half of his shaven mug, a left-over of a royal Viigoc custom of old. Lastly; he has gold nipple piercings. That's not really based on any culture save that of Tautom City itself. [b]Kingdom Allegiance: [/b]Formally King of all Baltian possessions and Ruler of the City-State of Tautom [b]Tribe:[/b] None, considers himself Celesean by blood and by culture, though is of Viigoc descent. [b]Background:[/b] Believe it or not, but his presence is the only stabilizing factor keeping the population of Tautom from sinking into total lawlessness and anarchy. His divine aura works like a drug on his people, keeping them satisfied with his lazy, incompetent rule and suffering through the corruption and slow decay of the city. He grew up the eldest of several brothers and sisters. Many have not survived. Though to be fair Orso didn’t get along with any of them particularly. The Celesean Sages, as to preserve Odovakre’s divine bloodline, endorsed Orso and his siblings from a young age to sire many princelings to ensure the survival of the dynasty. And out of all of them, Orso has surely done the best job at it. One of his several sisters, Anaceaia, is considerably more chaste by contrast. To Orso’s mind this is largely owed to her marriage to Belisar, who he regards as an overly serious, stiff and joyless man, but who Orso naively trusts regardless as a devoted and loyal subject. The man just needs to be able to take a joke! For at least the past decade, Orso has been confined to his royal palace (for his own safety, it is said) where he lives a life of unrepentant debauchery. He is a relatively young king, but already has a seraglio of at least fifty wives with whom he has sired up to a hundred children, and at this rate there will be a hundred more added to that. Of all his many royal offspring, only little Prince Icaeas stands out as Orso’s designated heir of the Baltian Kingdom, for he and Eulalie are Orso’s only spawn that are children of Adacharista – Orso’s first wife and originally a refugee Princess of Amalia, whose family has been largely wiped out. In the darkness of Tautom many a princeling of the Balti dynasty had disappeared under suspicious circumstances or outright been assassinated in the ongoing power struggle. Orso, in a uncharacteristic show of concern, deemed Tautom City unsafe for children and sent Prince Icaeas to the safety of Syrome under Doux Belisar’s protection, while Princess Eulalie was sent to Udos to be a Vestal Virgin and a life of chastity, out of reach of power-hungry suitors and intrigues. King Orso either does not notice, or simply does not care, that his rule is rendered as being a ceremonial figurehead. It is the Douxes and their factions that do the real governing in Tautom and the Baltian island territories. Though at the same time the King’s overarching authority is the only thing that can control the untamable beast that is Tautom’s population. The Douxes who conspire against him know that everything hinges on his blessing, and as such he is best not dethroned… Yet. [/hider] [hider=Captain of Orso’s Palace Guard] [b]Name:[/b] Abadactus Rogan, Grand Domesticus of the Royal Demesne, Captain of the Palace Guard and Marshall of the Sacred Band of Tautom [b]Appearance: [/b] [img]https://img.roleplayerguild.com/prod/users/53363d50-7bf5-4686-ae96-fb0665f65654.jpg[/img] Abadactus appears in his early thirties, he has long wavy dark hair with a handsome face. He is built slender and muscular, and while quite buff, not as robust as most other Palace guards. (Nor as undressed.) He has a cross scar on his forehead. Abadactus insists this scar was obtained in the crucible of battle, but everyone knows it was self-inflicted to appear more intimidating. [b]Kingdom Allegiance:[/b] Kingdom of Baltia [b]Tribe:[/b] None - Celesean [b]Background:[/b] The men of the Rogan family had been captains for the elite bodyguard of the Baltian Royal Family for generations. Each leader of the family was named Abadactus, and the current Abadactus is the seventh in a long and proud line of royal protectors. Abadactus, sometimes called simply ‘Seven’ as to not confuse him with his forefathers of exactly the same name, is commander of the Sacred Band of Tautom, the most elite and powerful warrior squad the City has to offer. Each of the members comprising the band have been drilled their whole lives, and specifically selected from families of warrior bloodlines. As part of the process of making the Sacred Band the most powerful group of warriors in the known world, each member is state-enforced into homosexual relationships with the other. Therefore each member of the Sacred Band is lover of the other, which has made their unit cohesion the best in all Visandza. They are indomitable warriors. And to top it off, they are each blessed personally by the Baltian King to ward off doom, putting enemy warriors in a significant disadvantage when faced with the Sacred Band. [/hider]