As Brannor transformed into a terrifying beast, Kyra was both frighten and awestruck. She had heard of these creatures before, skinwalkers, and knew that while most used them for horror stories, there were tales of heroic shapeshifters who used their frightening visage to strike fear into the heart of evil. No wonder why Brannor was so aloof; he was cursed with this powerful blessing. Kyra would have asked him more about it if she didn't notice the cultist next to her trying and failing to control his mount. His horse fled and left himself open for an attack; Kyra didn't hesitate to thrust her shortsword into the groin of the cultist, stabbing him fatally as his horse ran off with his dying body. But Kyra had no time to celebrate. Shortly after the horses fled, one of the dragonclaws managed to reign his horse in and went after Kyra. She cursed under her breath; she was too far from the others to expect their immediate aid. She needed to get ready to fight this man alone. Fortunately he couldn't ready and attack without trying to calm his horse, so all he could do was ride up to Kyra. And it was in that moment she would strike. Dropping her father's longbow Kyra leapt high into the air, almost to the same height as the mounted dragonclaw, and thrust her shortsword at him. In his eyes it would look like she was going to stab him in the heart, and Kyra would've loved nothing more than to do that. However she was smarter than that. As her father would tell her: [color=pink][i]"Break a wolf's fangs, and all you have is a pup."[/i][/color] Kyra's blade went past the dragonclaw and struck his sword hand instead. Kyra intended to disarm him of his weapon, and once he drops it she'd take his sword and run back to the group. If however the dragonclaw manages to keep a grip on his blade however, she'd have to stall him long enough for the others to reach him. If so, she'd reposition herself and try to get behind the dragonclaw so Orchid or Brannor could reach an eliminate the cultist. [hider=Rolls] Kyra Shortsword Attaack to Disarm = [url=https://www.roleplayerguild.com/rolls/11769]17[/url]/[url=https://www.roleplayerguild.com/rolls/11770]19[/url] Kyra rolls an attack with her shortsword (So she gets the advantage from Faerie Fire) to try and disarm the Dragonclaw of his sword. He needs to roll a contested Atheltics or Acrobatics check and bear Kyra's highest roll, a 19. If he drops his weapon as part of Kyra's object interaction she will pick it up with her free hand (Since the sword would then become an unattended object) and then she'll use her movement to go back to the party. If he doesn't drop his sword, then Kyra will simply move around to the upper left corner. [/hider]