[color=9e0b0f]Name[/color]: Annabeth Elliot [color=9e0b0f]Age[/color]: 25 [color=9e0b0f]Gender[/color]: Female [color=9e0b0f]Race[/color]: Human [color=9e0b0f]Appearance[/color]: [center][img]https://i.imgur.com/vDFVSwF.jpg[/img][/center] [color=9e0b0f]Personality[/color]: Hot-Blooded and dutiful, hits all the right buttons for your typical knight-in-shining armor. She stands up for the weak, gives mercy to the dissolute, and stands up against evil regardless of their strength or their relations. That being said her honorable and upstanding attitude as a knight, while not a facade, is an actively maintained on Annabeth's part. She's all too aware of how people like her can easily fall into zealotry and the pressure of being the beacon of hope for the commonfolk and an exemplary model for nobility can be a burden on her. She's also aware of the complexities that can occur during conflicts, and finding out things like right or wrong, good or evil, isn't as easy as seeing who's looks ugly and who is passably attractive. Annabeth personally does expect and want honor and glory in the things she does, and while she can accept doing good for goodness sake, she also knows that such rampant generosity will likely make things harder for her in the long run. She believes that hard work equals great rewards, even if that doesn't always happen. Has no patience or tolerance for foolishness and ignorance, for better or for worse. If you aren't smart enough to realize that what you do is wrong, or at least offends Annabeth's morals, than she will give up on words and simply use action. But if you do understand, and simply continue to oppose her due to your own beliefs, she can at least be at ease that she's dealing with an understanding opponent as oppose to a thoughtless barbarian. But such a slippery slope is one of the many hazards a knight like Annabeth must tread carefully, so she tries to think about her actions before she starts them. [color=9e0b0f]Brief Backstory[/color]: Annabeth was one of the many children of a barbaric cult who believed they were descendants of dragons, and so they would kidnap women and force them to bare their children to spread their progeny throughout the world. After they had made the mistake of kidnapping the daughter of a powerful noble, an order of knights was dispatched to eliminate the cult down to the man, which had the unfortunate side effect of leaving a lot of pregnant women and orphans. Annabeth was only a toddler of two years old when this happened, and so she was adopted by the order and given a rudimentary education in their beliefs. When she was around seven years old, she began her training in knighthood. Though in the beginning, this involved less swordplay and combat, and more education on things like mathematics, linguistics, philosophies, and the arts. That's not to say she's never seen combat; the knight in which she was the squire of often took it upon himself to seek injustice and right them with all his powers, which shaped Annabeth to be the knight she is now. It wouldn't be until ten years later after she started her training into knighthood that she would taste battle. Though still a squire in title, she would pick up the sword and fight alongside her knight in his battles, protecting him from treachery as he fought the foes before him. Alas, there was one enemy that his blade could not defeat; time itself. After a particularly brutal battle against a twisted aristocratic family and their personal knights, he received a crippling injury that would effectively end his fighting career. He was forced into retirement, but in exchange for Annabeth's loyal service, he bequeathed his signature warhammer onto her, as well as recommendations into the Order of Iron Roses, a knightly order that he was familiar with. With his blessing and weapon, Annabeth would join the order and continue to serve and fight, earning herself a bit of prestige and funds to be a better knight. [color=9e0b0f]Equipment[/color]: Plate Armor - A highly protective set of steel armor with leather padding underneath. Annabeth has trained in the use of heavy armors like this for much of her life, to the point that she feels most comfortable in full armor than out of it. She can even rest and dance with it on, though of course she has to get out of it sometimes to maintain it and well as wash. Has seen much combat and indeed, most parts of her armor aren't even from the original set; she's had bits and pieces replaced over the course of her career when they become too damaged to simply patch up. Thus it has a rather dull hue. War Hammer - Annabeth's weapon of choice, this weaponized maul has a blunt head that can crush through even plate armor, or spike ends that can be used to impale a charging foe, pierce a shield, or spike a skull. She especially enjoys employing a disarming/sundering technique against sword-wielding opponents. Annabeth's warhammer differs from your standard one with a single trick that her former master had taught her; the handle can extend, turning the warhammer into a four-foot long war hammer into a seven foot long lucerne hammer, and Annabeth knows the technique to extend it's reach mid-swing. Arming Sword - What knight wouldn't be complete without a sword by his side? Annabeth is as skilled with her sword as she is with her hammer, often utilizing it should her hammer be disarmed or unavailable. It's Annabeth's personal sword when she became old enough to fight, and has her name etched in bronze along the side of the blade. Arbalest - What a layperson may refer to as a "Heavy Crossbow"; this bowgun is crank operated and uses a steel bow as oppose to a wooden one, allowing it to impart greater force at greater range. Powerful enough to punch through plate armor at close ranges, Annabeth has once used this weapon to shoot a target up to 1000 feet away. Granted, that target wasn't moving and had no idea that Annabeth was there, but it was still a headshot. She tends to use this weapon as an opener if her targets have no idea where she's at. Buckler - A small metal shield suited for parrying and hand-to-hand combat, but less for open warfare. While Annabeth is skilled with it, she typically only uses this when she uses her arming sword, which is typically only in duels or desperate situations. Still she can easily have it equipped even if she's using her bow or War Hammer, so it's convenient compared to a larger knightly shield. [color=9e0b0f]Skills[/color]: Combat - As one may expect from a knight, Annabeth is skilled in combat. But while some would focus entirely on their swordsmanship, Annabeth's knowledge isn't just in the sword. And in fact, she considers her swordsmanship shoddy compared to her skills with the war hammer. She favors her war hammer not only because of it's crushing power, but because it's longer than most standard arming swords, allowing her to easily keep her distance against skilled foes using shorter weapons. Additionally she knows how to use her armor; she's not like some who simply brace themselves and let themselves be struck square on with weapons. She knows how to shift and move in full plate to allow her armor to naturally deflect even bludgeoning blows to minimize or even neutralize damage. And lastly, she is a deadeye with her Arbalest; she prides herself on being able to strike a target from a thousand feet away. Granted that target has to be standing still and ideally not aware of her, but most wouldn't expect a knight to be able to harm them from a 100 feet away let alone 1000. Carpentry - As part of her education as a knight, Annabeth was given training and education in carpentry. This doesn't just involve the likes of chairs and tables; given sufficient time and materials she could craft a small hut to a sturdy fortress. She also knows how to apply this knowledge to constructing siege weapons such as trebuchets or ballistas. Though she personally prefers using her expertise to make life-like wooden sculptures of people and creatures. She one day wishes to create an completely autonomous statue that doesn't rely solely on magic to animate it. Linguistics - Annabeth has received quite an extensive education, including the ability to communicate with other races, hopefully to arrange a peaceful arrangement instead of engaging in bloody warfare. She's considered fluent in elvish, even the elvish of Dark Elves, as well as dwarven, fey, orcish, and gaint. She'd have a vague understanding of other languages that aren't in an ancient dialect, though she wouldn't know how to speak or write them exactly. Annabeth has also been trying to develop two language that is entirely devoid of spoke words; one is an alphabet for the blind, and another is a series of hand motions for the deaf. So far she is the only known practitioner. Mounted Combat - Annabeth is a skilled enough horse rider that she can reliably do battle while on horseback, often using her war hammer like a lance to impale her foes with ride-by attacks. Additionally she's capable enough that she can even draw, load, and shoot her Arbalest while mounted, a notable feat considering how bulky the weapon is. Smithing - A skill derivative of both her carpentry knowledge and her time as a squire. While not a considerably skilled smith compared to others who are dedicated to their crafts, Annabeth is skilled enough that she can make tools needed for construction as well as repairing and maintaining her equipment. She also crafts her own crossbow bolts and is experimenting with different bolt designs. So far she has two; one is a bolt that can allow her to more easily make long range shots, though the bolt itself is notably fragile, while another bolt is heavier and better at penetrating armor and shields but has a notable drop in range.