[@Feyblue] Hey, thanks for all the great feedback, and thanks for clarifying the boundaries of what is and is not acceptable for a backstory, especially concerning the 'culture' of the PROJECT. I had some basic ideas for the character, and in making a backstory which I had originally intended to be 'mildly tragic', as I was filling in the details, I probably just got a little lazy and started unwittingly layering on the tragedy unnecessarily. I prefer the idea that you suggested of this 'late-bloomer', who, despite being TC material, was never able to find a partner, and feels a bit like a reject. One thing I do intend to keep is that she be older than the rest (if 25 is too much, I can scale it back a bit). The reason is I want her to be like this awkward big sister to the rest of the crew. Just old enough to be too old and therefore awkward. While she has the intention to be nurturing, her execution is lacking, as is her empathy. Emotionally stunted and unable to convey empathy properly, she sees her only form of expressing compassion in the act of making herself useful and be of utility to others. Part of her problem is the belief that she can be 'the glove that can fit any hand', and her having never found a suitable partner flies in the face of that. But it manifests in her personality, her obsessive, desperate attempts to be as excessively accommodating and compliant as possible. The prosthetic hands, then, form part of the reason she thinks she'd be a great TC, because machine parts are already an extension of her body, and create a 'Ghost in the Shell'-esque physical/organic dissociation. Anyways, let me know if this is a better direction, and if anything that I have suggested still goes against the overall requirements of the character. In the meantime, I will begin to edit the character accordingly.