[@Letmehaveone2] [hider= The Ranger] [center][h3][color=ed1c24]Name:[/color][/h3] [h2][color=f26522]Knoxim William Davolio[/color][/h2][/center] [center][h3][color=ed1c24]Nickname:[/color][/h3] [h2]Ranger[/h2][/center] [center][h3][color=ed1c24]Age:[/color][/h3] [h2]34[/h2][/center] [center][h3][color=ed1c24]Gender:[/color][/h3] [h2]male[/h2][/center] [h3][color=ed1c24]Powers/Skills:[/color][/h3] - [i][color=ed1c24]Fear's Entanglement[/color][/i]: Using fear to cripple his foes, Knoxim isolates his prey in a shadow realm, whilst constantly changing the aspects of the space and himself whilst in said realm till he finds the thing they fear the most. If the target stays long enough, they have a heart attack. However, the prey, if they are willful enough can "face" their fears and escape the shadows. It is also harder to do this during the day. - [i][color=39b54a]Ranger's Curse[/color][/i]: Due to Knoxim's essence being that of every Ranger in his bloodline, Knox can call apon their memories and experience. This varies in degree of his closeness to the ranger he is remembering. - [i][color=39b54a]Ranger's skills[/color][/i]: Every Ranger is pinpoint accurate with ranged weapon of any sort, but preferably a bow. The Ranger is always light on his feet and is gifted with the talented use of a short-sword. - [i][color=39b54a]Spirit's Fever[/color][/i]: All spirits can call the wild for help, with the exception of Fear, Wrath, Valor, and Order. But Ranger can do this in any environment, not just the one he is used to. However, it is taxing on their bodies, especially Ranger. - [i][color=f26522]Modern Delight[/color][/i]: Knoxim himself without the ranger's essence is an engineer. He can think through most issues. [center][h3][color=ed1c24]Species:[/color][/h3] [h2]Spirit(Ranger)[/h2][/center] [center][h3][color=ec008c]Crush:[/color][/h3] [h2][color=92278f]Dirka Van-Drake[/color][/h2][/center] [center][h3][color=ed1c24]Relationship:[/color][/h3] [h2][color=92278f]Dirka Van-Drake[/color][/h2][/center] [center][h3]Appearance(s):[/h3][/center] [hider=Hiding amoung mortals] [img]https://www.roleplayerguild.com/users/dealdric/images/8c9e6141-e750-4f1a-9a80-ae331807088d[/img] [/hider] [center][hider=Fear's entanglement] [img]https://img.roleplayerguild.com/prod/users/57611338-dbd6-4f9b-9432-f54c7ddc3244.jpg[/img] [/hider][/center] [right][hider=Ranger] [img]https://img.roleplayerguild.com/prod/users/8e1cde99-a32a-42f9-b183-90c217ceae86.jpg[/img] [/hider][/right] [center][h3][color=ed1c24]Personality:[/color][/h3] Knoxim is very nonchalant. He cares very little about what happens unless it is very non-mortal related. Otherwise he just goes with the flow. When he does care, he gets really "expressive"(ahem-a lot of oh hells coming). He is normally easy going and pretty loyal. Although he is easily confused, he can get un-confused just as quickly.[/center] [center][h3][color=ed1c24]History:[/color][/h3] Knoxim:[color=f26522]"What ya' askin' that for? Do ya' know how long a damn story that is? Oh, wait, yer' askin' about this incarnation. I was born an' raised in Tennessee, an' found out what I was at age 20. The rest is history. Heh, see what I did there?"[/color][/center] [center][h3][color=ed1c24]Other:[/color][/h3] [h2]Four words: Very. Thick. Southern. Accent.[/h2][/center] [/hider]