[@Lucius Cypher] Sorry for the delayed response, but there are a few issues here. #1) That backstory. It's... too randomly dark to fit the setting. Not only does it not fit, there is zero chance that anything like it would ever be mentioned or touched upon in the roleplay. So... less dragon rape cults, please? #2) Too many unrelated skills. This isn't an RPG where all skills are piled onto one or two characters. Master of many weapons, genius linguist, smith, [i]and[/i] a carpenter--and not at subdued levels, but on a level of everything from making a chair to architectural carpentry and advanced work on making weapons... it's too many skills for one person to have. Plus I'm fairly certain that the jobs of the peasantry and craftsmen have never been anywhere near a knight's education. (More for information's sake, languages are more regional than race based. And talking with orcs is pointless unless you're morally bankrupt) #3) Can we please have an appearance out of armour? Most people take it off quite a lot.