[quote=@Dynamo Frokane] Actually it does highlight something on-topic in this thread that you mentioned, my point about not discriminating who to RP with based on what sub forums they frequent seems very relevant all of a sudden. [/quote] Is it really 'discriminating?' 'Cause it looks more like you're trying to advertise your RP in the middle of a discussion thread. Maybe I'm totally off base because I haven't the slightest clue what history the two of you share or even what you're talking about, but it certainly doesn't pertain to anything that [i]should[/i] be going on here. That said... [quote=@Dread] Although I think everyone can agree that the key RP killer is lack of steady participation. But how does one fix that in a virtual environment? [/quote] I think that does depend on which of the writing sub-forums you're working within, in all honesty. In the free section, it's a fairly simple task to keep an incredible active IC and OOC; the nature of one-liners and the AOL-style writing helps keep up the momentum very well. On the flip side, you have games in advanced where you might see a post every three weeks. In that case, keeping up participation is a great deal more difficult. Something like an active Discord helps foster a community and form friendships, both of which keep people engaged not only in the story they're crafting together, but in their fellow players; it's much easier to care about someone's writing when you like the writer personally, in my opinion. Casual, being as populated as it is, is harder to nail down. I find the style depends entirely on the genre and pace you've set. If you're going for a slow burning space opera? Aim toward the advanced approach. If you're doing a lighthearted, slice-of-life style game? You can probably just rely on normal IC and OOC interaction to carry the momentum.