Alright, here's the CS for this RP's "Best [s]Girl[/s] Boy": [hider=Arsenio Lennard-Jones] [center][img]https://i.pinimg.com/originals/d3/2f/b4/d32fb43f807de259c14a877dab3adcea.jpg[/img] [hider=⏳ More images of Arsenio Lennard-Jones ⏳][img]http://www.ringdoll.com/images/upload/Image/clothes/Rc60-51/2.jpg[/img] [img]http://www.acbjd.com/images/rd/rd_diyue_15.jpg[/img][/hider] [hider=🎀 Images of 'Argentina Stefan-Boltzmann' 🎀][img]http://www.ringdoll.com/images/upload/Image/wagashi/013.jpg[/img] [img]http://www.ringdoll.com/images/upload/Image/wagashi/03.jpg[/img] [img]http://www.ringdoll.com/images/upload/Image/wagashi/016.jpg[/img][/hider][/center] [color=burlywood][b]⏳𝓝𝓪𝓶𝓮[/b] ――――――――――[/color] [INDENT]Arsenio Lennard-Jones[/INDENT] [color=burlywood][b]⏳𝓣𝓲𝓽𝓵𝓮[/b] ――――――――――[/color] [INDENT]N/A (Nouveau Riche do not obtain titles, and children are not called 'Mister')[/INDENT] [color=burlywood][b]⏳𝓐𝓰𝓮[/b] ――――――――――[/color] [INDENT]8[/INDENT] [color=burlywood][b]⏳𝓖𝓮𝓷𝓭𝓮𝓻[/b] ――――――――――[/color] [INDENT]Genderless (Male)[/INDENT] [color=burlywood][b]⏳𝓐𝓹𝓹𝓮𝓪𝓻𝓪𝓷𝓬𝓮[/b] ――――――――――[/color] [INDENT]Arsenio has the appearance of a cute, androgynous young teen. Though his body parts can be swapped out or cosmetically altered, for the most part, his default appearance has a light skin tone, hazel eyes and ear-length brown hair. He appears gentle and sweet, with a disarming, child-like charm.[/INDENT] [color=burlywood][b]⏳𝓢𝓬𝓱𝓸𝓸𝓵[/b] ――――――――――[/color] [INDENT]Polytechnique Institute of Arts and Sciences [hider=🎀 What's this? 🎀]Madame Geraldine's Finishing School for Young Ladies of Quality (sneaks in as Argentina)[/hider][/INDENT] [color=burlywood][b]⏳𝓖𝓾𝓲𝓵𝓭[/b] ――――――――――[/color] [INDENT]Craftsmen Guild[/INDENT] [color=burlywood][b]⏳𝓖𝓲𝓯𝓽[/b] ――――――――――[/color] [INDENT]Arsenio's gift is magnetic levitation. His body is installed with three mag-lev cores, one in his head, one in his chest, and one in his hips. Using his body as an anchor, he can levitate and control numerous smaller metal objects (usually his wide assortment of limb-weapons). He can also levitate himself relative to another, more massive metal object. However electromagnetism does obey the inverse-square law, and his power and control diminishes rapidly with distance. Sticking to a metal surface and climbing it is therefore significantly easier than hovering. For the most part, this power involves throwing objects around or lifting them, and does not involve fine control, so while Arsenio can levitate a gun, he cannot fire it by pulling the trigger. Any levitating body parts that have moving pieces are typically activated by hand before being levitated. Contrary to popular belief, Arsenio CANNOT communicate with machines.[/INDENT] [color=burlywood][b]⏳𝓞𝓬𝓬𝓾𝓹𝓪𝓽𝓲𝓸𝓷[/b] ――――――――――[/color] [INDENT]Weapon Ergonomics Consultant - Arsenio helps design weapons to be form-fitting and easily hidden on (or in) the human body. A perfect line of work for him.[/INDENT] [color=burlywood][b]⏳𝓟𝓮𝓻𝓼𝓸𝓷𝓪𝓵𝓲𝓽𝔂[/b] ――――――――――[/color] [INDENT]Precocious, endearing, and sweet, Arsenio is everything anyone could want in a child. He is obedient and minds his manners, the only problem is, he has an uncanny intelligence, and, what some might consider, an unsavory hobby. With his intelligence, he might 'unwittingly' say something particularly biting or hurtful, and it is difficult for others to tell if he is being intentionally sarcastic and feigning innocence or if he is being genuine. Some people get the impression that despite him being a doll, they are the ones being toyed with. As for his hobby, Arsenio takes 'doll dress-up' to its ultimate conclusion. Being of an androgynous build, Arsenio enjoys wearing lady's clothing on occasion and is quite convincing, something that often unsettles his male associates, a fact he seems to enjoy. All this is driven by a desire to fit in with the humans that he was created to mimic, yet will never become, mixed with an inherent logical incompatibility. Gender and romance are meaningless to him so he toys with the idea, taking a strange sense of lonely pride that he is somehow above these animal instincts. On the one hand he is a unique existence, and that is something that he has to grapple with, on the other hand, the shadow of the mechanical monstrosities, his true brethren, the automatons that the destroyed the wastelands, looms over him at all times, after all, he is a child of taboo.[/INDENT] [color=burlywood][b]⏳𝓦𝓱𝔂 𝔀𝓸𝓾𝓵𝓭 𝓒𝓪𝓹𝓽𝓪𝓲𝓷 𝓚𝓲𝓷𝓰𝓼𝓯𝓸𝓻𝓭 𝓬𝓸𝓷𝓽𝓪𝓬𝓽 𝓽𝓱𝓮𝓶?[/b] ――――――――――[/color] [INDENT]Arsenio provides multi-faceted utility. He is deadly in combat, but is also quite capable at sneaking, accessing difficult locations, and espionage. He brings with him a veritable armory of unique and useful gadgets, though the fact that they are presented as limbs is unsavory to most. A bit of an inventor, he can also be employed to improve other people's tech. He also brings 'expendability' to the table, as he is able to go into a situation, willing to sacrifice a limb or four.[/INDENT] [color=burlywood][b]⏳𝓟𝓻𝓮𝓯𝓮𝓻𝓻𝓮𝓭 𝓦𝓮𝓪𝓹𝓸𝓷[/b] ――――――――――[/color] [list][*]Blades [*]Spring-loaded blades [*]Whirling blades [*]Limbs that transform into blades [*]Limbs with hidden firearms [*]🎀 SEX APPEAL 🎀[/list] [color=burlywood][b]⏳𝓟𝓻𝓮𝓯𝓮𝓻𝓻𝓮𝓭 𝓜𝓮𝓽𝓱𝓸𝓭 𝓸𝓯 𝓒𝓸𝓷𝓯𝓻𝓸𝓷𝓽𝓪𝓽𝓲𝓸𝓷[/b] ――――――――――[/color] [INDENT]In combat: [hider=All-Range Attack][youtube]https://www.youtube.com/watch?v=ZASOvtEABsE[/youtube][/hider] Arsenio prefers to overwhelm his opponents from all sides with flying, bladed limbs: ball joints with retractable, spinning blades or forearms with skewers coming out of the wrist. He will also split up his own body, making it extremely difficult to be targeted. He does have a few limbs with firearms of varying calibers hidden inside should the need arise. Outside of combat, he uses his ability to levitate or climb metallic surfaces to gain access to prohibited locations. Otherwise, he has no issues playing the part of a child to win the hearts of his enemies, though his ability to seduce typically only works on those with a more perverse preference.[/INDENT] [color=burlywood][b]⏳𝓕𝓪𝓿𝓸𝓻𝓲𝓽𝓮 𝓒𝓵𝓪𝓼𝓼(𝓮𝓼) 𝓪𝓽 𝓢𝓬𝓱𝓸𝓸𝓵[/b] ――――――――――[/color] [list][*]Magic, Mathematics, and Myalo [*]Technology: Treasonous and Theoretical [*]Advanced Automation [*]Alchemy and Automatons [*]Machinery: Magical, Murderous, and Mundane [*]Developing Tragic Flaws, Burning Passions, and Unstoppable Ambitions [*]Cipher-Cracking and Rudimentary Espionage [/list] [indent][hider=🎀 Secret Classes 🎀][list][*]Curtsies, Conspiracies, and Comportment [*]Applying Etiquette to Espionage [*]Strategic Seduction [/list][/hider][/indent] [color=burlywood][b]⏳𝓑𝓲𝓸𝓰𝓻𝓪𝓹𝓱𝔂[/b] ――――――――――[/color] [INDENT]Hermes Lennard-Jones was a gifted craftsman in the Guild who, through entrepreneurism and a spark of genius, acquired social standing through wealth, becoming part of the Nouveau Riche, or Gentry. He was a maker of sanctioned, non-magical automatons, powered by spring or steam, these trinkets, big and small, delighted children and nobles alike. His family name was on its way up, he even married a noblewoman and had a son together with her. Unfortunately, she died in childbirth, so Hermes poured all his love into raising his son, Wulfram. But one day, when Wulfram was twelve, he went out with his friends who had gotten their hands on some metal wings. They took turns flying it, but a tragic malfunction caused Wulfram to fall. Comatose, and with no hope for recovery, Hermes mourned for his son. Lacking propriety and lacking a respect for the taboo, Hermes looked into some alternate method to save his son. Learning bits and pieces about magically animated automatons, he sought out a refugee life mage from Ravenmire. If the outlawed automatons are made with black magic, then making one with white magic should be fine, right? The refugee, having been unable to make his way in the world since coming to Hourglass City, was eventually unable to refuse the price Lennard-Jones offered for his services. The life mage reiterated again and again that he would need to extract lustrya from the child's brain, killing him in the process. Hermes believed, despite the life mage's indications to the contrary, that he could transfer Wulfram's living consciousness into the new, metal body that had been prepared. Eventually the life mage acquiesced, and performed the ritual, extracting lustrya from Wulfram, killing the comatose child, and, adding just a bit of myalo to keep the lustrya tangible and manipulable, implanted it into the body of the metallic ball-jointed doll made in Wulfram's likeness. When the doll awoke, it became immediately apparent that Wulfram's soul was not transferred. The doll lacked memory and personality. Hermes paid the life mage, and the life mage quickly left. For months, Hermes attempted to coax Wulfram's consciousness out of the body, believing that it was still in there somewhere, waiting to express itself. And the doll learned quickly, rapidly achieving the intelligence it needed to be what was expected of it. But Hermes noticed that there was a personality, small character idiosyncrasies unique to the doll that Wulfram didn't have. As painful as it was, Hermes came to grips with the fact that he had murdered his comatose son, though some might consider it euthanasia. He then had to grapple with the fact that he had violated taboo, and that his new son, Arsenio, would have no place in the world. Hermes then decided to turn himself in to the authorities, banking on the hope that if he laid everything bare, that he could expect some leniency and bargain for a future for his son. By some miracle, he got the leniency he was looking for. Arsenio's incident was labeled a 'special circumstance', but Herme's status was stripped away, much of his property liquidated, and his patents relinquished to his top competitor. Arsenio was also required to attend the Polytechnique Institute of Arts and Sciences as an 'asset' for Hourglass City. Hermes agreed, feeling that this was all proper atonement for what he had done, happy enough just to be given this second chance with his second child. Together, they started a small consulting company, and Hermes added, over time, various upgrades to Arsenio's body, providing him a 'gift' that would help him as a craftsman.[/INDENT] [color=burlywood][b]⏳𝓔𝓿𝓲𝓵 𝓖𝓮𝓷𝓲𝓾𝓼 𝓛𝓮𝓿𝓮𝓵 𝓪𝓽 𝓖𝓻𝓪𝓭𝓾𝓪𝓽𝓲𝓸𝓷[/b] ――――――――――[/color] [INDENT]Mildly Rude Genius[/INDENT] [color=burlywood][b]⏳𝓞𝓽𝓱𝓮𝓻[/b] ――――――――――[/color] [INDENT][hider=Theme][youtube]https://www.youtube.com/watch?v=Qwa0c8VO71s[/youtube][/hider] Everyone in the Lennard-Jones family is named after an element, Hermes is Mercury, Wulfram is Tungsten, Arsenio is Arsenic, and Argentina is Silver. Lennard-Jones and Stefan-Boltzmann (Arsenios's true surname and fake surname for when he's being Argentina) are both hyphenated names used in science, the Lennard-Jones Potential, and the Stefan-Boltzmann Constant. Because much of Hermes' work involves crafting dolls, one time, Arsenio discovered the doll wardrobe and became enamored with the assortment of clothing. His penchant for cross-dressing started then. Since he started cross-dressing, he has, on occasion, snuck into Madame Geraldine's to sit in on a few classes. One thing Arsenio hates about himself is the inability to shed tears. In some ways, Arsenio is designed as a 'trap' character (I put trap in quotes because I recognize that it can be offensive to some, but it's the most trope-y name, and probably most identifiable name I have, for what I'm trying to go for). But I don't want to disrespect cross-dressing at all, and I hope that nobody takes it that way. Arsenio is an opportunity to explore asexuality as well as transgender expression. Arsenio has an oversized, wheeled trunk full of body parts and clothes.[/INDENT] [/hider]