The shit going down in the chat thread is going nowhere, so, without further ado, I present... [center][h1]A SYSTEM![/h1] Not necessarily good! | But hey, it's a system! | Which is more than we have right now![/center] So the basis of the system is pretty simple, and I'm only going to put that here for now, because as I today discovered, making a comprehenssive, unreakable system takes a lot of fucking time. There are a number of championships. The first champion(s) will be the first person or team to win three matches of the relevent type. Then, anyone who defeats the champion at the relevent match type (practice/for fun games not included) becomes the new champion. I'd suggest qualifiers and second-place games and so on, but let's face it, we don't have the player base. If we ever get one, I'll happily expand on this system. Ideas for championships: Single combat Equal team battle Handicap match (2v1, etc. only smaller side can become champion) King of the Hill [hider=Pentagram]This is a fun little game which can be adapted for arena. Each player (of 5) starts aranged in a pentagon, so 2 players are adjacent and 2 are opposite. The adjacent players are your "allies" and the opposite players are your "enemies". The first player to kill both of their enemies wins. It is possible for 2 players to share a victory.[/hider] Please give useful criticism and suggestions. If you tell me this won't happen, I'll ignore you unless a decision has been made in the chat thread, which functionally means I'll just ignore you. Oh, and I'll also ignore you if you tell me I'm a piece of crap and I don't know what I'm doing, because I already know both of those things.