[hider=Joanna Fujo] Designation: P24BE01 Name: Joanna Fujo, “The Golden Soul” Age (Magical Girl): 11. Age (Before Magical Girl): 10 [[i]Note: Appears to have started the process the night just before her birthday, the 14rd of August, with the process ending shortly past midnight on the 15th of August.– SΞ[/i]] Gender: Female Gender (Before Magical Girl): Female Appearance: [hider=Transformed] [img]https://cdn.discordapp.com/attachments/365212638852022282/479752383770001419/joan_-_transformed.jpg[/img] [/hider] [hider=Untransformed] [img]https://cdn.discordapp.com/attachments/365212638852022282/479752388962680832/joan.png[/img] [/hider] Specialization: Fire – Gifted, see below. Weapon: She prefers not to use weapons, though she occasionally expresses wishes that she also had a sword. Her physical abilities more than make up for any perceived handicap in this regard. Special Power: Focused Assault Keeping with her flairs for the dramatic, she names each instance as a multiple word phrase ending with “overdrive.” Possibly to help her gauge how much time she needs before her focus and concentration reaches the correct point for release. Her blows, supported already by respectable STR and MAG, become penetrating and thus even more devastating than before. Perks: Martial Training – She has gained training in tactics, logistics, and the intricacies of a large number of weapons. She has been half–jokingly referred to as a “fighting genius.” Ally – A street thug and ringleader of a criminal outfit going by “Rebecca E. Oxford ‘Speedwagon.’” See relevant file. Fated – According to [color=ed1c24]*CLASSIFIED*[/color], she is fated for some task. As such, it seems that causality will bend over backwards to help her along. Killing her in her civilian guise is impossible, and should not be attempted by Archive personnel. If the need arises, waiting for her to transform first will only consume fifteen seconds of time. Gifted – She is capable of feats within her specialization that are dazzling, innovative, and impossible to duplicate by regular magical girls. [[i]Note: This definition of “Gifted” isn’t quite the same meaning as what we in the Archive usually use, but given the widespread use of the term in this context...– SΞ[/i]] Given her physiology, this is understandable. She is able to ignite her own blood and then manipulate it at will, the recorded applications of which are exposited upon under “Fighting Style.” Power Artifact: Light – Increases Fujo’s physical and magical abilities when exposed to sunlight, including improved rates of regeneration. Temporary, and requires direct exposure to sunlight to work, yet dangerous before nightfall. It is unclear whether artificially produced UV light is capable of activating this artifact, though without direct testing it will remain up to speculation. Blood Magic – In addition to what has been mentioned above, she is able to utilize blood magic in such a way as to use her own health as a source of mana. [[i]Note: As if she didn’t have enough reserves.– SΞ[/i]] Flexibility – Occasionally weaponizes this by dislocating her own arm and loosening her joints to extend her reach. The chance of this maneuver being used increases with her ability to access sunlight. Patron: UXP 444 “The Ebon Mint”, in addition to PRE 24B “The Flickering Woman” [[i]Note: Phobic Representational Entity. Some classification systems would refer to this one as a “Limited Force,” due to its ties to the concept of Anger, or rather the Fear of it.– SΞ[/i]] Patron Benefits: Black Coin – Joanna possesses an instance of UXP 444, to be spent or saved when she sees fit. Non–Exclusivity – If she so wished, she could leave the service of PRE24B without becoming Patronless, and enter another’s service seamlessly. Focused – Given that PRE24B’s physical wardrobe largely consists of fire, it is safe to assume their magic shares a specialization. Joanna’s efficiency with her magic is impressive, to say the least. Hidden Death – PRE24B is not one to “stay down for long,” as the phrase goes. The exact method she returns by is incredibly classified. Physical Prowess – Joanna’s patron grants her an extra bit of strength on top of her already respectable power. Mystic Might – Joanna’s patron has also improved her mystic abilities. Mana Font – Joanna has access to more mana than is usual, thanks to her patron’s influence. Patron Drawbacks: Debt – Should Joanna spend the Coin, she’ll be indebted to the Mint. And they do love to find ways to keep their debtors in debt. Betrayal – If there’s anything the Ebon Mint likes more than potential debtors, it’s staying in the shadows and furthering their agenda. They have and will gladly try to kill anyone they feel is more valuable to them dead than alive. Limited – Despite being the PRE of Anger – specifically that of fire, tranquil fury, and of bringing harm to one’s loved ones – it has become increasingly possible to strike down a PRE. As noted above, however, it is more of a temporary annoyance than any true threat, though speculation about Christoph Magreat discovering the [color=ed1c24]*CLASSIFIED*[/color] has been a growing cause for concern. Magreat is still missing as of the writing of this entry, though some variants of this speculation call attention to the ever–growing magical girl population. The potential for Magreat to recruit allies from their kind – particularly from the ranks of The Beacon – has only increased tensions among the PREs. [[i]Note: For more information on “Magical Girls,” consult the UXP451 “Magical Girl” and UXP666 “Puchuu” files. UXP, as a reminder, means “UneXplained Phenomenon.”– SΞ[/i]]. Rival Force – PRE24A “The Brute” has been an example of this in the past, though as of late their objectives appear to align. Other PREs are currently focused on the problem of Magreat, and all covet his discovery. Should the trail of Magreat become warm, servants of PREs that are not allied will likely be forced to do whatever it takes to make sure their patron gets closer to finding Magreat. Big Brother – Not surprising, given her previous role among the PREs as the [color=ed1c24]*CLASSIFIED*[/color]. She also has a tendency to call her servants to the proverbial carpet regarding their secrets. Vendetta – PRE24B appears to have a particular axe to grind with [color=ed1c24]*CLASSIFIED*[/color] Fighting Style: [Beat of the Burning Heart] A fighting style revolving around rapidly analyzing one’s situation in combat, and capitalizing on those situations through the usage of Focused Assaults, given spontaneous and highly circumstantial names. Her anomalous blood also has the peculiar quality of being self-manipulable, meaning that she can control her burning blood as easily as she can control standard fire, if not with even more ease. Her usual application is making sure it evenly covers her fists or various other body parts (such as the elbows or knees) during her attacks so as to ‘buff’ her attacks. When using her Power Artifact, which greatly increased her physical and magical powers in sunlight, her attacks gain a yellowish tinge to their normally crimson flames. She will also attempt the use of her greatest Focused Assault technique, [Sunlight Yellow Overdrive], during which she is able to punch twenty times per second. [hider=Statistics] Stats (Untransformed): STR:4 AGI:4 VIT:3 MAG:5 LCK:4 Stats (Transformed): STR:12 AGI:5 VIT:10 MAG:12 LCK:5 STR: +8 Martial Training +1 [constant], Fists +2, Flowing +1, Physical Prowess +1, Ally +1, 1 silver +2 AGI:+1 Flexibility +1 [constant] VIT: +6 Blood Magic +1, 1 silver +2, 3 bronze +3 MAG: +8 Mystic Might +1, Gifted +1 [all time], Fire +3, Smol +1 [base], 1 silver +2 LCK : +1 Fated +1 [all time] -1 gold to choose 2 extra perks -1 bronze to switch roll to combat table [/hider] Personality: First and foremost, Joanna strives to become worthy of the power she possesses. She carries her name with pride, never betraying the code of conduct she has set for herself and will treat any fellow human with respect unless they prove evil. Joanna also possesses a fierce inner strength and the drive to face and overcome conflict. That drive, fueled by her affection to her friends and loved ones, enables her to overcome the direst situations. Joanna fights for what she believes in, and once she is committed to something, she won't back down until the deed is done. As an aspiring hero, Joanna is also kind and positive. Joanna has a mindset where she tries to imagine the consequences her actions would have on other people, even if they appear to be enemies. She is gentle and sympathetic. Despite her skill in fighting, she will never seriously harm a person without a valid reason. Her courteous nature, as well as her mental fortitude and ability to withstand fear and pain, is the main reason Speedwagon decides to aid her. During her life, Joanna has always had an impulse to save others, be it going out of her way to volunteer at soup kitchens and animal shelters during her civilian life, or patrolling the streets at night as a magical girl. She has seen glimpses of PRE24B’s, for lack of a better term, humanity, which has only strengthened her resolve to save others. Yet Joanna can feel righteous fury at the evilness of her foes, and will conduct justice by vanquishing them. Moreover, she has no pity for truly despicable individuals she is not familiar with. [[i]Note: In some regards, she and a certain PRE would (and pardon the pun) get along like a house on fire. Given that its servants tend to die quickly, even for magical girls, perhaps it’s for the best that PRE24B made her acquaintance before it could.– SΞ[/i]] History: [[i]A lot of the data is classified, so I was only able to add a heavily abridged and summarized account of how she became a magical girl. Collector Theta was actually following UXP138’s movements at the time, in part to ascertain his relation to the Ebon Mint, and formal surveillance of Joanna only began in earnest after this incident.– SΞ[/i]] The night before her tenth birthday, Joanna awoke to find UXP138 “Jack of All” inside her house, who had poured himself a glass of water in the kitchen area. He introduced himself as an old family friend, walked her back to her room, and told her a bedtime story. The subject of his storytime was… let’s just say, he has a habit of revealing too much of the truth at exactly the worst times. After commenting that she’d like to [color=9e0b0f]*EXPUNGED*[/color], he offered a black coin to Joanna as an early birthday present. As he pressed his right red hand into hers, the coin touched her flesh and triggered her first transformation. Several hours thereafter, when most potential eavesdroppers were absent, PRE24B manifested before her to discuss the legacy of her blood. She offered her a chance to learn how to use her powers to fight monsters, to work for her so that she could become stronger for those she loved. She was unaware of Jack’s words to Joanna on the subject, but regardless of why Joanna accepted the fact remains that she has joined forces with PRE24B. Transformation Incantation: [color=fff200]“I can feel it: the burning beat of my blood, razor–sharp! It resonates with the heart of the Earth, and of the Sun itself!” [/color] Additional Notes: Joanna’s favorite kind of meat is ham. She enjoys ham on everything – ham on the breakfast plate next to pancakes and a pair of sunny side up eggs, ham on a sandwich made on rye bread with iceberg lettuce and Dijon mustard, ham on top of a big bowl of ramen noodles, ham on top a large Caesar salad. You name it, she’s tried putting some ham on into it. She also enjoys iced tea mixed with lemonade. She can’t quite get brainfreeze, which is a definite bonus, but she claims it's a “funny feeling” while cold things travel down her throat and into her stomach. Due to her bloodline (and/or) her Patron’s influence, Joanna’s internal body temperature usually stays at around 150 degrees Fahrenheit, though curiously this does not leave her in a constant fever. Her bloodtype is technically A, and transfusions of that variety assimilate into her bloodstream without issue. The effects of her blood on other subjects in the form of a purely medical fashion remains to be tested. Her last name translates to “flickering.” Feels like there’s a joke there. Also, Speedwagon likes to call her “Miss Jo-Star.” [/hider] [hider=R.E.O. Speedwagon] Name: Rebecca E. Oxford “Speedwagon” Age (Magical Girl): 13 Age (Before Magical Girl): 25 Gender: Female Gender (Before Magical Girl): Male Appearance: [hider=Transformed] [img]https://cdn.discordapp.com/attachments/365212638852022282/479752476631891992/speedwagon.png[/img] [/hider] [hider=Untransformed] Looks roughly the same, though the bowler hat she uses as a weapon disappears. [/hider] Specialization: Reinforcement Weapon: “[b]Hi Infidelity[/b],” a bowler hat that contains a hidden buzzsaw in the brim. The blades are incredibly sharp, and can cut to the bone with disturbing ease. Special Power: Power of Friendship She has an intuitive sense of people: when they are sad, how to cheer them up, and how to get in their good graces. People tend to think the best of her, give her multiple chances, and will generally try to help her. She can gain allies and contacts easily with a bit of extended conversation and sometimes some risky action can even bring monsters to respect her or cease preying on humans. Not everyone will be her friend, but the instinctively knows how to befriend anyone who *could* be her friend. She can call upon this out of costume. [[i]Note: In short, (Almost) Everybody Loves Speedwagon. Coupled with her personality and specialization, which passively gives her words of encouragement borderline tangible weight, Speedwagon more than makes up for her physical weaknesses with a terrifyingly effective set of ally-making skills.– SΞ[/i]] Perks: Enhanced Weapon – Not only does Hi Infidelity have an incredibly sharp set of blades, but also flies through the air with deadly efficiency. Awareness – Speedwagon’s senses, enhanced by her upbringing, her magical girlhood, and experience with both, provide her with an incredible awareness of her surroundings. She’s rather difficult to surprise or ambush, will quickly note oddities such as failure to cast shadows or reflections. It’s reached the point of her being able to tell a good person apart from a bad person just by their smell. [[i]Note: Her Power probably helps too. – SΞ[/i]] Training – As if to add further humor to the chosen name, Speedwagon possesses complete mastery of motor vehicles and their workings. If it has wheels and has an engine, Speedwagon can hotwire, drive, and repair it with incredible ease. Should Speedwagon offer you a lift, you’d best be prepared to hold on tightly. Patron: The Ebon Mint, but currently working with PRE24B “The Flickering Woman.” [[i]Note: Or, more accurately, Joanna. There doesn’t seem to be much love lost between Speedwagon and PRE24B.– SΞ[/i]] Patron Benefits: Black Coin – Speedwagon possesses an instance of UXP 444, to be spent or saved when she sees fit. Non–Exclusivity – If she so wished, she could leave the service of PRE24B without becoming Patronless, and enter another’s service seamlessly. Focused – PRE24B also helps Speedwagon achieve greater efficiency with her Reinforcement Magic. [[i]Note: Due to the dual nature of PRE24, it's been widely hypothesized that PRE24A and PRE24B can access the skills of their counterpart in addition to the personality bleed. As PRE24A creates instances of P24A02 "Crimson Knights" to be stronger, faster, and more intelligent than they once were, it's not outside the realm of plausibility.– SΞ[/i]] Hidden Death – PRE24B is not one to “stay down for long,” as the phrase goes. The exact method she returns by is incredibly classified. Physical Prowess – Speedwagon’s patron grants her an extra bit of agility on top of her already respectable power. Mystic Might – Speedwagon’s patron has also improved her mystic abilities. Mana Font. – Speedwagon has access to more mana than is usual, thanks to her patron’s influence. Patron Drawbacks: Debt – Should Speedwagon spend the Coin, she’ll be indebted to the Mint. And they do love to find ways to keep their debtors in debt. Betrayal – If there’s anything the Ebon Mint likes more than potential debtors, it’s staying in the shadows and furthering their agenda. They have and will gladly try to kill anyone they feel is more valuable to them dead than alive. Limited – Despite being the PRE of Anger – specifically that of fire, tranquil fury, and of bringing harm to one’s loved ones – it has become increasingly possible to strike down a PRE. As noted above, however, it is more of a temporary annoyance than any true threat, though speculation about Christoph Magreat discovering the [color=ed1c24]*CLASSIFIED*[/color] has been a growing cause for concern. Magreat is still missing as of the writing of this entry, though some variants of this speculation call attention to the ever–growing magical girl population. The potential for Magreat to recruit allies from their kind – particularly from the ranks of The Beacon – has only increased tensions among the PREs. [[i]Note: For more information on “Magical Girls,” consult the UXP451 “Magical Girl” and UXP666 “Puchuu” files. UXP, as a reminder, means “UneXplained Phenomenon.”– SΞ[/i]]. Rival Force – PRE24A “The Brute” has been an example of this in the past, though as of late their objectives appear to align. Other PREs are currently focused on the problem of Magreat, and all covet his discovery. Should the trail of Magreat become warm, servants of PREs that are not allied will likely be forced to do whatever it takes to make sure their patron gets closer to finding Magreat. Big Brother – Not surprising, given her previous role among the PREs as the [color=ed1c24]*CLASSIFIED*[/color]. She also has a tendency to call her servants to the proverbial carpet regarding their secrets. Vendetta – PRE24B appears to have a particular axe to grind with [color=ed1c24]*CLASSIFIED*[/color] Fighting Style: Speedwagon does not have much in the way of raw physical power, along with mildly more potent magical talent. That said, her level of physical agility, speed, and precision is almost obscene, as she is on the precipice of consistently hitting a double bull at 20 feet with a thrown fly. As her weapon is a bowler hat with razor blades, one she tosses as a means of attack, this typically translates to “really fast, really accurate whirling death,” even without adding Reinforcement spells to her own or her hat’s attributes. Her enhanced awareness of what her physical senses tell her only further increase her ability to throw Hi Infidelity effectively. She usually aims for the enemy’s bones and major joints. As mentioned above, Speedwagon’s magic, Power, and personality also make her incredibly effective at gaining allies. The allies can and will come to her aid if she calls, and she will be more than ready to invest mana in providing healing and buffing spells to her reinforcements and their weaponry. She will also capitalize on her specialization and personality to shout out words of inspiration to said allies, provided they are within earshot. She will also shout out bits of advice about the current situation, mostly drawing attention to what will help them keep either equal footing or a distinct advantage, though the circumstances vary. [hider=Statistics] Stats (Untransformed): STR:3 AGI:3 VIT:4 MAG:3 LCK:3 Stats (Transformed): STR:5 AGI:17 VIT:4 MAG:7 LCK:4 STR: +1 Reinforcement +1, AGI:+13 Reinforcement +1, Average +1, Ranged +1, Enhanced Weapon +1, Physical Prowess +1, 3 silver +6, 2 bronze +2 VIT: +0* Reinforcement +1 [out of costume only] MAG: +3 Mystic Might +1, Reinforcement +1, Elaborate +1, LCK : +1 Reinforcement +1 -1 bronze to switch roll to support table [/hider] Personality: Rebecca E. Oxford "Speedwagon" is a hot-blooded and honorable street thug and magical girl. Despite her activity as a hoodlum, Speedwagon is a righteous girl. Due to her ability to "smell out" the personality of people, she had recognized Joanna's noble spirit during the events at Ogre Street and accompanies her on her further journey to become a true hero. Speedwagon is incredibly loyal to her friends, befriending Joanna was in part due to the gentleman being kind to her partners. She will try to do anything to help them, and even after they die, Speedwagon will act out of respect for them. Equipped with a courteous nature, she is familiar with giving one's privacy. Apart from that, Speedwagon is both anxious and hot-blooded. She is very extroverted and loudly conveys her feelings, from enthusiastically describing Joanna fighting, to her despair at seeing. Speedwagon constantly seeks to help her companions in various more or less convoluted ways. Most notably hotwired a motorcycle at lunchtime to reach a renowned sandwich shop before their limited stock was depleted, all because Joanna forgot her lunch money at home. [[i]Note: Though to be fair, Pope Layton sandwiches are the best in Penrose bar none.– SΞ[/i]] History: Rebecca E. Oxford “Speedwagon” is a lady who lived in darkness ever since she was born, both in the traditional sense and being reborn as a magical girl. [[i]Note: Apparently she picked a Black Coin off a magical girl's corpse, after said girl was shanked to death.– SΞ[/i]] Growing up in the most infamously dangerous borough in Penrose, unconsciously named due to the number of ogres that emerge from UXP06 “Overcity” there, she stole things to live and met all kinds of bad people in her life. It reached the point of her being able to tell a good person apart from a bad person just by their smell. She eventually became the leader of the thieves in that crazy, noisy, bizarre part of town. Speedwagon met Joanna on December 2nd, several months after the latter had become a magical girl. Speedwagon mistaking Joanna for an easy mark, attempted to rob the magical girl for her coins. But finding herself outmatched, Speedwagon realized Joanna spared her fellows and ordered the others to stand down. Shortly thereafter, they became steadfast friends. Transformation Incantation: [color=silver]“Right about now, you're probably wondering who I am. Allow me to elucidate ya! The name is R. E. O. Speedwagon!”[/color] Additional Notes: During his youth, as in before becoming a magical girl, Speedwagon had traveled the world, experimenting various exotic animals in Africa, strange Asian plants and Caribbean tornadoes. In their battle, Speedwagon reportedly likened Joanna to a star, blazing brightly and with passion, but at the same time strangely gentle, much like sunlight. Hence she began nicknaming Joanna “Miss Jo-Star.” It's worth mentioning that Speedwagon has become another subject of interest to the Archive, not just because of her relation to Joanna Fujo. Her extensive network of rogues, ruffians, and various other disreputable things starting with the letter "r" means that she has access to information from quite a sizable portion of the underworld. It's likely that she will have heard whispers of Magreat by the time this file was updated, and may elect to use said whispers assisting PRE24B in locating Magreat. Or, perhaps more worryingly, put enough pieces together to realize what it is he searching for. [/hider] [hider=The Flickering Woman] Designation: PRE24B [Note: Also classified as a Lesser Force by certain non–Archive organizations. – SΞ] Colloquial Terms and Names: The Flickering Woman, The Aflame, The Alight, Anguish, Blaze, The Burning Woman, The Burning Bride, The Charred Woman, Consort, The Dancer in the Fire, Eris, Fossil-Type SYZYGY, Ignis, Jeanne D’Arc, Kasai, The Lady Regent Svaha, The Lonely Soul, The Obsidian Lady, The Queen of Flames, Subject Bravo Bravo, Zafiel [hider=Artist’s Rendition] [img]https://cdn.discordapp.com/attachments/365212638852022282/479753544392769538/PRE24AB.jpg[/img] [/hider] Behavioral Characteristics: [color=f26522][i]“When in the Burning Bride's presence, you feel the Brute around you, just behind the veil of reality, frothing and raging and ready to burst out. Meanwhile, the Brute, even in its rage, has a sort of grace to it, and an intelligence in its eyes.”[/i][/color] – Author Unknown, widely believed to be a Runner, but quite accurate in any case. PRE24B has a tendency to approach those who have been mortally wounded by fire with offers of servitude in exchange for their continued lives. While the effects of this pact on those who accept is outlined below, it is noted that with the rise of Magical Girls wielding Fire, her ranks have been increasing exponentially. [[i]Note: “Monster Girls” don’t exactly help lower those “mortality to Fireveined rates,” either. – SΞ[/i]] As the PRE of Anger – of many facets, most associated with “Tranquil Fury” – it is advised not to incite her wrath, not even in an attempt to pit her against someone else. PRE24B “The Flickering Woman” is widely considered to be the more reasonable of the two halves of PRE24, and the "brains" to PRE24A “The Brute” and its "brawn." Given that PRE24 is a dual entity, though, it is wise to assume their strengths are proportionate to each other's. History: Unfortunately, non–classified data about this PRE is few and far between. As such, while we have reams and reams more on file, this cannot contain much in the way of history, apart from recent incidents that are practically common knowledge already. It has been suggested that PRE24B “The Flickering Woman” no longer be classified as one of the PREs, in spite of how interwoven her existence is with her eternal rival and husband, PRE24A “The Brute”. The general argument levied for this motion is that, as Grandfather and The Archive have grown, PRE24B’s status among the PREs as [color=ed1c24]*CLASSIFED*[/color] has become increasingly redundant. However, in light of overwhelming evidence pertaining to her other activities, that argument has been colloquially referred to among the Alphas as “fucking stupid.” Resources: [[i]Note: Despite the duality of their nature, which sometimes borders on human co–dependency, PRE24A “The Brute” has a distinctly different selection of rank–and–file servants than PRE24B. For the purposes of this file, only the latter’s servant file has been consolidated into this entry.– SΞ[/i]] P24B01, colloquially designated “Fireveined.” They are created when a man or woman dying of wounds inflicted by flames is contacted by PRE24B, who offers them, among other things, another chance to live. If they accept, they will live a normal life for six to eight months, until the pain of their wounds returns with a vengeance. No matter what medication they take, no matter what treatment they undergo, they cannot escape the perpetual pain of the wounds. Eventually, the Fireveined is contacted by PRE24B again, who offers to make the pain stop. They almost always accept, and the few that don't quickly go mad afterwards. The pain never truly stops, only decreases, or vanishes for a day or so, but the constant pain drives them mad, and with the reward of doing tasks being making the pain "vanish" for a short time, all Fireveined become fiercely loyal to their only source of solace, PRE24B. Fireveined have an internal body temperature of over 150 degrees Fahrenheit, giving the impression that their veins are literally on fire. Curiously, they do not suffer from fever due to this quirk, though they are in constant pain. Fireveined have few abilities, the strongest among them is their ability to withstand heat to the point where many can live comfortably within steel foundries without any form of protection. They are also wearing a sort of "shell" of scar tissue, which protects them not unlike a leather trench coat. [[i]Note: Oddly enough, P24BE01, while possessing many of the characteristics of a traditional P24B01, does not appear to possess the scar tissue mutation nor the perpetual pain. Qualities that drew the interest of PRE24B to her bloodline, or perhaps it was the other way around?– SΞ[/i]] Colloquially named “Monster Girl variants,” or instances of P24B02, have been noted in action. They are near exclusively of the Fire–based schools of magic, and their raw power becomes obscenely vast. Occasionally work in tandem with P24A02 “The Crimson Knights” or, arguably more deadly, P24A03 [[i]Note: Much like P24B02, except constantly wreathed in smoke, covered in chains, and have a nasty habit of using fire to cut off retreat or reinforcements to their surroundings. That barrier usually doesn’t fall until everything inside dies horribly. Best dealt with at 100 meters or further, either with a ranged weapon or by retreating to said distance away from them.– SΞ[/i]] Payment is usually dispensed, as mentioned above, in the form of temporary relief from the constant pain. However, it is also worth noting that for the servants that are not P24B01 or any variants thereof, payment in magical coins is dispensed for magical girls, while human currency is provided to those who work in one of many steel factories/shell companies owned by PRE24B and her followers. [[i]Note: Of course, P24BE01 is too young to legally work in such facilities, and likely will not gain mortal revenue from that source.– SΞ[/i]] Additional Notes: Usually manifests in a church, known as Our Lady Of The Immaculate Conflagration. [/hider] [hr] [hider=Collector Delta] Designation: Collector Delta Name: Annabelle “Anna” Rhodes Age (Magical Girl): 13. Age (Before Magical Girl): 15 Gender: Female Gender (Before Magical Girl): Female Appearance: [hider=Transformed] [center][img]https://media.discordapp.net/attachments/415785156096557058/488806793729015809/sigma.png?width=340&height=600[/img][/center][/hider] [hider=Untransformed] [center][img]https://media.discordapp.net/attachments/415785156096557058/488812461458194442/sigma_-_untransformed.png?width=474&height=600[/img][/center][/hider] Specialization: Oddball: Mirror – Gifted The Mirror specialization focuses on the truth and both tangible and intangible opposites, using mirrors or other reflective surfaces to act as foci. The user can utilize different methods of inflicting and utilizing mirrors when harnessing and using reflective magic. They can use mirrors as a means of carrying out spells, transportation, entity manipulation, and various other mirror-esc abilities, such as imbuing mirrors with magical properties. Weapon: A pair of wands, named “Sever Ties,” formed from materials taken from the domain of PRE20 “Mother of Snakes.” [[i] Note: That domain is basically a massive desert with the cheery name of the “Garden of Desolation.” If memory serves, it was blown from sand and powdered mirror fragments from the giant mirror castle PRE20 calls home.– SΞ[/i]] Special Power: Third Eye She has the Sight, allowing her to see the flows and after effects of magic. Her sense of magic is extremely precise – able to pierce illusions, trace the effects of faded rituals, or know the type of magic being used at a glance. Her highly attuned magic allows you to predict incoming spells. If she is quick enough, this can let her dodge or counter them with her own. She can also easily tell when an Overcity entrance is nearby, though it will take her some time to determine exactly how to activate it. This works even out of costume. Perks: Awareness – Bolstered by her enhanced eyesight, and years of experience as a Collector, she is much more aware of everything her mundane senses tell her. It doesn’t necessarily help her magic, but it does make her harder to surprise or ambush. She will quickly notice if, for instance, someone is failing to cast a shadow or reflection, or if there’s a particular scent in the air. [[i]Note: Her eyesight’s been tested to be twice as acute as mine. The current hypothesis is that it is a direct result of being Gifted twice over. – SΞ[/i]] Ally – Scribe Xi of the Archive. See relevant file. Familiar – One of the bone spiders of the Catacombs. Able to produce webbing capable of weaving minor obfuscations, and silk capable of weaving into books. He can also take human form, preferring to be called “Lee Richards” in that state. In standard form, though, he is amenable to being called “Teca,” or “SϚ.” [[i]Note: Given his personality, it’s likely that “Scribe Stigma” is a deliberately tongue-in-cheek reference to the Gifted Scribe Sigma, whose key role in the Neomaria Incident has made her one of the most recognizable Archivists outside of the organization. Though her blog and interaction in the Runner blogosphere were also key factors in both the Incident and her recognizability. But I digress. – SΞ[/i]] Gifted – She is capable of feats within her specialization that are dazzling, innovative, and impossible to duplicate by regular magical girls. [[i]Note: This definition of “Gifted” isn’t quite the same meaning as what we in the Archive usually use, but given the widespread use of the term in this context...– SΞ[/i]] However, unlike most Magical Girls described as “Gifted,” she was also chosen by the Grandfather to receive another person’s memories. [[i]Note: She’s been given two sets of memories, one set belonging to a “Silias Aeson,” and the other belonging to *CLASSIFIED*. As noted below, this has turned her eyes grey. – SΞ[/i]] Incognito – Her undisguised form is stunningly average, in such a way that has been referred to as “blandsome.” [[i] Note: Portmanteau of bland and handsome. – SΞ[/i]] Likewise, her transformed state also looks astonishingly average and unremarkable. [[i] Note: And when some girls literally get school uniforms as gear, that’s saying a lot...– SΞ[/i]] Coupled with her specialization’s abilities for disguising her appearance, she has a knack for fading into the background. Enhanced Weapon – Sever Ties casts faster than the average Magical Girl weapon. Enhanced Transformation – She also has the ability to transform within three seconds, either by thinking or saying her incantation aloud. She is also utterly invulnerable during this transformation. Patron: Grandfather, also known internally as PRE 04 [[i]Note: Phobic Representational Entity. Some classification systems would refer to Grandfather as a “Horror.”– SΞ[/i]] Patron Benefits: Marked – [[i]Note: Sometimes, your eyes turn grey after becoming a Gifted. Not just “oh, my green irises are grey now, cool,” I mean all color in your eyes literally goes grey, like all the color drained away. This usually happens with those who have received new memories twice, like the vaunted Scribe Sigma. Regardless of how many times you are marked, and whether or not your eyes have gone grey, you don’t become colorblind. If anything, your eyesight always becomes *incredible,* Optometrists hate Grandfather. But, uh, not literally. – SΞ[/i]] Reasonable – Encounters with Grandfather are far less likely to end in fatalities than most other PREs, or “Horrors” for that matter. He’s usually more interested in collecting memories from people than anything like killing or enslaving. He is also surprisingly sociable, should you encounter him. Supplier – The Archive’s resources are readily available to its members, though the metaphorical wheels spin faster for the Gifted. [[i] Note: The exact extent of which is rather classified, even for documents of this clearance level.– SΞ[/i]] Transportation – Being a Gifted has its perks, such as the ability to open paths to CW006, also known as “the Catacombs.” The Catacombs are the domain of the Grandfather. It is within these stone tunnels that He houses His books and His knowledge. Great spiders roam these passages, and when the Grandfather requires more books for Him to record knowledge in, these spiders spin webs of the greatest silk, and from that silk, pages are formed and bound into tomes. There are natural paths into it within every library, if you know where to look. [[i]Note: Calling them ‘spiders’ doesn’t really do them justice. They don’t bother the Gifted, though, but it’s not a good idea to be in there if you aren’t. Or at least, without a Gifted keeping you company.– SΞ[/i]] Mystic Might – Grandfather has also improved her mystic abilities. Mana Font – She has access to more mana than is usual, thanks to her patron’s influence. Patron Drawbacks: Mind-Bent – No one can join the Archive unless Grandfather takes their childhood memories. In essence, this equates to 13 years’ worth... unless, of course, they were younger than that at the time of collection. Fearsome Reputation – “He doesn’t merely kill his enemies – he cremates them. *CLASSIFIED*s them.” – *CLASSIFIED*, presumed to be the originator for the Genera’s name for Grandfather, Fossil Type CREMATOR. That quote was among testimony that Grandfather can literally *CLASSIFIED*. [[i]Note: Grandfather doesn’t usually get so aggressive, but the data is worth noting. For further reading, see “In The Shuffling Madness.” Come to think of it, that blogger was probably the reason “Aqualung” started picking up steam.– SΞ[/i]]. Big Brother – Not surprising, given His predilection for collecting memories, though what he does with it is [color=ed1c24]*CLASSIFIED*[/color]. Vendetta – Grandfather appears to have a strange enmity for [color=ed1c24]*CLASSIFIED*[/color], one readily shared with UXP 004 “Thoth.” [[i] Note: More on that in the PRE 04 file.– SΞ[/i]]. Empty Pockets – Grandfather does not directly provide the Archive with financial support, of either mundane or magical persuasion. Be that as it may, the Archive has gotten rather good at obtaining income though its own efforts. Fighting Style: Collector Delta usually attempts to use her ability to stay incognito and her enhanced senses to avoid combat, but when violence is necessary, her skill with the Mirror specialization has proven to be rather versatile. In addition to the ability to enter reflections to avoid damage, she can call a full dome of ethereal mirrors to act as a shield, which can propel whatever struck it in the opposite direction it struck from and at the same speed it collided with the barrier. With an effort of will, magical blasts of a certain nature can be transformed into their opposite, such as a ball of fire ricocheting into a ball of water. This is linked to the words of power “Reflectius Backticus,” which can be invoked verbally or silently. [[i]Note: I’ve seen her use this to both act as a means of defense and as a means of maneuvering, such as turning a fall from a great height into rapid ascent. – SΞ[/i]] Due to her high precision, though, she usually takes a finesse-based approach to combat, focusing on creating and manipulating mirror shards as small as toothpicks, imbuing them with various magical properties, Upon contact with something, so long as they possess the opposite quality to what is in the mirror they touch, that quality and the opposite quality will swap places. That quality will then be stored in the mirror until it is broken or Collector Delta manually releases it, [[i]Note: For instance, she can ‘charge’ a mirror with the property of “fatigue” and use it on a person who is feeling energetic. She doesn’t have the ability to charge one of her mirrors with “death” and use that to instantly kill anything, though it is possible to swap the specialization of a magical girl into its opposite. Curiously, this type of reflection has a time limit, one with a pattern that is arbitrarily complex. It’s also impossible to strike the darkness in a room with a mirror charged with “light,” for obvious reasons...unless, maybe that darkness was solid? Hmm. Perhaps I should pass that thought to the Analysts.– SΞ[/i]] [Lady Centerfold] – A special style of combat that requires two people to pull off. One combatant, armed with a melee weapon, is sent into the surrounding reflections, while the other combatant creates reflective surfaces on the battlefield from which the first combatant will strike. Damage inflicted on the enemy’s reflection will directly carry over to the flesh and blood iteration, but attacks to reflective surfaces or where the combatant would be in the reflection do no damage. [[i]Note: Collector Delta’s addressed the issue of what would happen if she were incapacitated while I was in the reflection. With her help, and my knowledge of carving sorcerous foci, I have a way of entering and leaving the reflection at will. So long as it’s intact, I have a failsafe. Though, if all of the reflective surfaces in the area were made unreflective, I’d have to make my way to the closest one nearby to leave.– SΞ[/i]] [hider=Statistics] Stats (Untransformed): STR:3 AGI:3 VIT:3 MAG:5 LCK:3 Stats (Transformed): STR:6 AGI:14 VIT:4 MAG:14 LCK:4 STR: +2 Flowing +1, Oddball +1 AGI:+10 -3 Silver +6, -4 bronze +4 VIT: +0 MAG: +10 Mystic Might +1, Gifted +1 [all time], Oddball +2, Smol +1 [base], Caster +1, Enhanced Weapon +1, Ally +1, -1 silver +2 LCK : +0 -1 gold to choose 2 extra perks [/hider] Personality: To deflect suspicion as to her nature as a Collector while outside of her costume, she will adopt a persona fitting her appearance – that is, one that is unassuming, meek, warm [[i]Note: And dare I say “moe?” – SΞ[/i]]. She also has a tendency to act cool and collected when she isn’t obfuscating her personality, but while she does not show it as often in costume, the warmth shown more prominently in her other persona is still there. She is focused on collecting more data for the Archive, and investigating cases of memory issues to discern who has met Grandfather (and thus eligible for a job offer). Due in part to the circumstances of her upbringing, she is much more comfortable with books than she is with people, and developed an intellect impressive for her age as a result. That said, she gets along with young children astonishingly well. As a result of some personality bleed-over from her Gifted memories, she’s developed an interest in using her analytical abilities to puzzle out the ways to throw someone off-balance, and then doing so “as a way to learn more about who they really are.” [[i]Note: She is actually prone to this behavior even when outside of her costume.– SΞ[/i]] History: Most information regarding Collector Delta’s past has been marked as *CLASSIFIED*. Information regarding the circumstances of her recruitment has also been marked *CLASSIFIED*, though the circumstances of her becoming Gifted are not. On an assignment in Nice, she encountered Grandfather while following up on a lead regarding vampire activity in the territory of FT-STRIGA. [[i]Note: There has been debate as to whether that entity should be classified as a PRE or as an UXP. As such, the Topography Genera designation has been used here pending the confirmation of the designation.– SΞ[/i]] It was here that she gained the memories of one Silias Aeson, who according to the transcriptions provided by Collector Delta was a mortal mage skilled in mirror magic. The circumstances of her second Gifting have been marked *CLASSIFIED* as well, though it was directly after this incident that the Council of Seven attempted to re-designate Collector Delta to a Scribe. She argued her case before the Council of Seven, on the grounds that *CLASSIFIED*. After some deliberation, it was decided that she could keep her designation as a Collector, provided she also be attached to a Scribe of Collector Delta’s choosing. She requested the current Scribe Xi to fulfil this assignment, who accepted. [[i]Note: It’s actually really rare for Grandfather to Gift more than one set of memories to the same person. The last Gifted to have this honor was none other than Scribe Sigma, back in 2011.– SΞ[/i]] Transformation Incantation: [color=gray]“Grandfather, give me strength.”[/color] Additional Information: ???????? [/hider] [hider=Scribe Xi] Designation: Scribe Xi Name: Rauri McGanna Age (Magical Girl): 16 Age (Before Magical Girl): 15 Gender: Female Gender (Before Magical Girl): Female Appearance: [hider=Transformed] [center][img]https://media.discordapp.net/attachments/415785156096557058/488806955192680448/fentzy.png?width=256&height=600[/img][/center] [/hider] [hider=Untransformed] [center][img]https://media.discordapp.net/attachments/415785156096557058/488808678888308756/Fentzy_small.png?width=296&height=600[/img][/center] [/hider] Specialization: Beast – Gifted Girls of this specialization focus on summoning and enhancing animal and themselves in various ways. They find it easy to understand the body language of animals and will likely have a number of pets that make good subjects for enhancement. They can also use wild animals, though results may be mixed. They have a wide range of spells for increasing strength, speed, and toughness, or borrowing the traits of animals for themselves. Outside of their costumes, they have heightened senses and a strong athletic streak. Scribe Xi has the unique affinity for the great bone spiders of the Catacombs, and utilizes their abilities to augment her own. They are constructed from the bones of the deceased, who weave the Books of Memories that make up the archives of the Grandfather. Their silk is woven with a strange kind of magic usually employed by PRE07 “The Musicians” and their servants. In compatible terms with those used in the study of Magical Girls, it is a unique mixing of Sound and Illusion magics known as “Obfuscation.” By weaving this silk, one has access to illusions strong enough to have effects on reality. Simulacrums of weapons that inflict enough psychic damage to fool the nerves into feeling like an actual wound where they hit, for instance. When met with true masters of Obfuscation, such as The Musicians themselves, they tend to fall apart quickly. [[i]Note: You also have to have pretty strong concentration to pull off the complex stuff. The bone spiders certainly help with the actual weaving part, but I still need to make sure any loose threads – literal or metaphorical – don’t get spotted until the damage has already been done. Also, fuck Third Eyes.– SΞ[/i]] She also possesses the ability to coax bone spiders from the bodies of living beings to gain access to their memories, usually by having them write their own Book of Memories. If the target is still alive, the Book of Memories will update itself in real time until the target is deceased. Weapon: A billhook. [[i]Note: It’s not quite as flashy as a giant hammer, but it’s a weapon that feels distinctly ‘me.’ – SΞ[/i]] Special Power: Tentacles [[i] Note: Tentacles, in the vaguest sense of the word. I can manifest bone-spider webbing on my own, but it’s mostly good for snagging things and flinging myself around. I can brute-force a basic sensory overload obfuscation into those variants, but if I need anything subtler than that, I’d require assistance from the bone spiders. – SΞ[/i]] Perks: Gifted – She is capable of feats within her specialization that are dazzling, innovative, and impossible to duplicate by regular magical girls. [[i]Note: This definition of “Gifted” isn’t quite the same meaning as what we in the Archive usually use, but given the widespread use of the term in this context...– SΞ[/i]] However, unlike most Magical Girls described as “Gifted,” she was also chosen by the Grandfather to receive another person’s memories. [[i]Note: I’ve been given one set of memories, I’m… a little concerned by the implications of them, though. – SΞ[/i]] Sorcery – Scribe Xi has gained an extensive knowledge of sorcery during her time as a Scribe, including the types that even mundane people can learn. It allows her to accomplish overt displays of magic even when untransformed, and potentially teach it to mundane people should they choose to apply themselves. [[i]Note: I’m pretty skilled at making magical foci, actually. A lot of mortal wizards and the like make them to streamline their magic, and make it so they can quickly access types of magic they don’t have a great affinity for on the fly. – SΞ[/i]] Familiar – A strange creature known as a “Legstep,” presumably due to such traits as its almost cartoonish black legs, how the rest of the body looks like a boombox, and its fondness for playing dubstep (especially at dramatically appropriate moments). It can retract its legs into its body, and possesses a matching set of arms with impressive fists. The species tends to keep the latter set of limbs retracted, [[i] Note: I’m not entirely sure where its species comes from, but Thoth seems to know enough about them to have recognized it. He was the one who told me it was called a “Legstep.” He seemed somewhat perturbed by the sight of it, too, come to think of it.– SΞ[/i]]. Its war form is essentially a motorcycle, with the main boombox body visible on the bike’s right chassis, and with bat wings above the back end. Those only appear when lit on fire, when the dubstep is replaced with some variation of metal, and are capable of sustaining flight. [[i]Note: The effect of immolation occurs outside of its war form as well, though in both forms Legsteps apparently don’t sustain damage or experience discomfort from being lit on fire. Also, I named mine “Beat.” – SΞ[/i]]. Patron: Grandfather, also known internally as PRE04 [[i]Note: Phobic Representational Entity. Some classification systems would refer to Grandfather as a “Horror.”– SΞ[/i]] Patron Benefits: Marked – [[i]Note: Sometimes, your eyes turn grey after becoming a Gifted. Not just “oh, my green irises are grey now, cool,” I mean all color in your eyes literally goes grey, like all the color drained away. This usually happens with those who have received new memories twice, like the vaunted Scribe Sigma. Regardless of how many times you are marked, and whether or not your eyes have gone grey, you don’t become colorblind. If anything, your eyesight always becomes *incredible,* Optometrists hate Grandfather. But, uh, not literally. – SΞ[/i]] Reasonable – Encounters with Grandfather are far less likely to end in fatalities than most other PREs, or “Horrors” for that matter. He’s usually more interested in collecting memories from people than anything like killing or enslaving. He is also surprisingly sociable, should you encounter him. Supplier – The Archive’s resources are readily available to its members, though the metaphorical wheels spin faster for the Gifted. [[i] Note: The exact extent of which is rather classified, even for documents of this clearance level.– SΞ[/i]] Transportation – Being a Gifted has its perks, such as the ability to open paths to CW006, also known as “the Catacombs.” The Catacombs are the domain of the Grandfather. It is within these stone tunnels that He houses His books and His knowledge. Great spiders roam these passages, and when the Grandfather requires more books for Him to record knowledge in, these spiders spin webs of the greatest silk, and from that silk, pages are formed and bound into tomes. There are natural paths into it within every library, if you know where to look. [[i]Note: Calling them ‘spiders’ doesn’t really do them justice. They don’t bother the Gifted, though, but it’s not a good idea to be in there if you aren’t. Or at least, without a Gifted keeping you company.– SΞ[/i]] Mystic Might – Grandfather has also improved her mystic abilities. Mana Font – She has access to more mana than is usual, thanks to her patron’s influence. Patron Drawbacks: Mind-Bent – No one can join the Archive unless Grandfather takes their childhood memories. In essence, this equates to 13 years’ worth... unless, of course, they were younger than that at the time of collection. Fearsome Reputation – “He doesn’t merely kill his enemies – he cremates them.” – Unknown, presumed to be the originator for the Genera’s name for Grandfather, along with testimony that Grandfather can literally *CLASSIFIED*. [[i]Note: For further reading, see Locomotive Breath’s blog, “In The Shuffling Madness.” Come to think of it, that blogger was probably the reason “Aqualung” started picking up steam.– SΞ[/i]]. Big Brother – Not surprising, given His predilection for collecting memories, though what he does with it is [color=ed1c24]*CLASSIFIED*[/color]. Vendetta – Grandfather appears to have a strange enmity for [color=ed1c24]*CLASSIFIED*[/color], one readily shared with UXP 004 “Thoth.” [[i] Note: More on that in the PRE 04 file.– SΞ[/i]]. Empty Pockets – Grandfather does not directly provide the Archive with financial support, of either mundane or magical persuasion. Be that as it may, the Archive has gotten rather good at obtaining income though internal efforts. Fighting Style: On her own, she mostly uses her specialization’s skills to access the abilities of the bone spiders, and use those abilities in tandem the bone spiders she can summon. She takes advantage of the maneuverability and combat applications of her Power to close the distance between her and an enemy, escape from their range, and to inflict psychic damage be connecting the webbing to an opponent and flooding it with the illusion of debilitating pain. By weaving this silk, she also has access to illusions strong enough to have effects on reality, such as simulacrums of weapons that inflict enough psychic damage to fool the nerves into feeling like an actual wound where they hit, or copies of herself capable of inflicting psychic damage directly proportional to what physical damage she is capable of inflicting herself. [Lady Centerfold] – A special style of combat that requires two people to pull off. One combatant, armed with a melee weapon, is sent into the surrounding reflections, while the other combatant creates reflective surfaces on the battlefield from which the first combatant will strike. Damage inflicted on the enemy’s reflection will directly carry over to the flesh and blood iteration, but attacks to reflective surfaces or where the combatant would be in the reflection do no damage. [[i]Note: Collector Delta’s addressed the issue of what would happen if she were incapacitated while I was in the reflection. With her help, and my knowledge of carving sorcerous foci, I have a way of entering and leaving the reflection at will. So long as it’s intact, I have a failsafe. Though, if all of the reflective surfaces in the area were made unreflective, I’d have to make my way to the closest one nearby to leave.– SΞ[/i]] [hider=Statistics] Stats (Untransformed): STR:4 AGI:4 VIT:4 MAG:4 LCK:4 Stats (Transformed): STR:6 AGI:10 VIT:6 MAG:11 LCK:5 STR: +2 Beast +1 [base], Melee +1 AGI:+6 Beast +1, Average +1 [base], -1 silver +2, -2 bronze +2 VIT: + 2 Uniform +1, Melee +1 MAG: +7 Mystic Might +1, Sorcery +1 [base], Gifted +1 [base], -2 silver +4 LCK : +1 Beast +1 [base] [/hider] Personality: *CLASSIFIED* History: Rauri McGanna grew up in Stamford, Connecticut, and had lived there with several family members, including *CLASSIFIED*. She became a target by PRE01 for unknown reasons, but it is known that eight weeks after she began noticing PRE01, she entered the local library. It was there that she encountered Grandfather for the first time, and lost her childhood memories. Following contact from Collector Delta, Rauri McGanna accepted the offer to join the Archive, and worked as a Scribe compiling PRE data until her second encounter with Grandfather resulted in *CLASSIFIED*. She was later asked to act as an attaché to Collector Delta, which she had accepted. [Note: This is… well, it’s cobbled together from non-classified information. – SΞ] Transformation Incantation: “Xa Xatyy wn itt sss.” [Note: My understanding of the language is not as advanced as Xi’s, but according to my notes that sentence translates to “Oh Protector, through your power/ Protect my shining light./ Heart of the empty, bestow holy power to me!/ These are my greatest wishes.” – Collector Delta] Additional Information: Uh, okay. My birthday is on June 17th. I know how to captain a sailboat. I can speak and write in fluent Hymmnos. I also like Pope Layton’s sandwiches, and Donkey Kong Country 2… I’m not really sure what else to put here. [/hider] [hider=Grandfather] Designation: PRE04 [[i]Note: Also classified as a Horror by certain non–Archive organizations.– SΞ[/i]] Colloquial Terms and Names: Grandfather [[i]Note: I have been made aware that Grandfather is also commonly called The Blind Man, FT Cremator, or ELDER. “Aqualung” has also floated around, thanks to both Locomotive Breath and the increased interest in magical girls as of late (potential or otherwise).– SΞ[/i]] [hider=Artist’s Rendition] [center][img]https://media.discordapp.net/attachments/365212638852022282/479752390514573322/Libary.jpg?width=430&height=600[/img] [/center][/hider] Behavioral Characteristics: Grandfather typically frequents libraries, carrying his Book of Names in one hand. He will either ask an individual their name or to write their name in his book. Upon the fulfillment of either of these requests, Grandfather collects memories from them. He does not exclusively collect childhoods, and appears to have an interest in strong memories. Rarely, he will approach those he has taken memories from and gift them memories from another person, creating a Gifted. Grandfather has also shown interest in the process of creating Magical Girls, and has occasionally transformed individuals from whom he has taken memories. On certain occasions, such as those detailed in the blogging efforts of “Locomotive Breath,” Grandfather has acted in particularly hostile fashions. In those instances, he has been observed to [color=ed1c24]*CLASSIFIED*[/color], as well as wipe the data from all recording equipment in the area. History: Unfortunately, non–classified data about Grandfather is few and far between. Seriously, this file is mostly pieced together from the non-classified bits, And recent incidents have practically become common knowledge already, so... Resources: Only those whose childhood has been taken by Grandfather from are allowed to join the Archive. There are several ranks of Archivists, each of which carries out specific tasks. Their title comes from their class, and a Greek letter to indicate their position within said class. Those are as follows: Analysts: Analysts analyze data from Collectors and conduct experiments. Brokers: Brokers sell information to wealthy clients, providing the funds used to keep the Archive running. Collectors: Collectors are normal field agents. They observe and collect data, and on occasion locate potential recruits. Inquisitors: Inquisitors act as Internal Affairs agents. They investigate corruption in the organization and maintain the Sphere, a large underground facility that acts as the Archive's prison. Keepers: Keepers are the Archive's security officers. They ensure that the Archive's bases remain hidden and that all files are secure. Martyrs: Martyrs are the soldier class. Rarely deployed, their job entails hunting down rogue agents and eliminating external threats to the Archive. Scribes: Scribes record data and make sure that information is up–to–date. Gifted: The Gifted are those that Grandfather has "chosen," specifically to receive new memories. As such, the Archive holds them in high regard, and the opinions of a Gifted carry much weight. As per his boundless wisdom, Grandfather begun taking a particular interest in magical girls soon after [color=ed1c24]*CLASSIFIED*[/color], with some of them brought into the Archive from the ranks of other organizations. That said, the existence of Gifted Magical Girls in Grandfather’s service is incredibly rare, and are held in even higher regard than Gifted or Magical Girls on their own. Payment of Archive personnel is usually budgeted by the Council of Seven, and distributed either by direct deposit or in person by an Inquisitor. Additional Information: [color=f7941d][s]HE IS THE GRANDFATHER FROM WHOM ALL KNOWLEDGE SPRINGS FORTH[/s][/color] Ahem. Sorry. I know Scribe Sigma made that joke first, but I couldn’t resist. Not much is known about Grandfather regarding his personal history, actually. What little we have is a tangle of classified information that I have to piece together, and even then sort out the details too isolated by decades. The only thing I really can add to this section is hearsay at best. Keeper Omikron claims they caught a glimpse of Grandfather standing in a night–drenched library, one clearly connected, but not part of, the stacks that usually exist in that section of the facility. Allegedly, Grandfather was talking to a bipedal otter for several hours. The Keeper in question is a magical girl aligned with the wind, and sensed something ancient about the air of that place that had not been felt anywhere in the mundane world nor either UXP06, PRE06, or any known pathway. [[i]Note: Also known as the Overcity and the Empty City, respectively.– SΞ[/i]]. The details of that conversation, as collected from their testimony, is documented in the “Otter Dialogues” report. Another point of interest is the existence of UXP04 “Thoth,” who may or may not be a result of UXP417 “Dimensional Bleeding.” While the vast majority of what he has told the Archive is incredibly classified, the potential of what Thoth represents could completely overturn Iceburg Theory regarding the manifestation of PREs, as well as our understanding of how the universe works. The information he has revealed to the Archive has also caused an even greater priority on finding Magreat before any other organization or being gets ahold of him; or, Grandfather forbid, what he’s been undoubtedly working on. Thoth has also expressed concerns about the blog of Locomotive Breath, particularly use of the term “Insiden.” Or, perhaps concern is too light. Alarm might be more apt. [/hider]