Name: Josephine of the Sand Age: 23 Gender: Female Race: Dimuran Weapon: "Orphan's Rancor." A medium-length cutlass with a mechanism that allows a specially-made dagger to lock into place beneath the hilt. Magic: Distortion - primarily good with illusions, not a poor teleporter Appearance: Josephine's irises, as with all Dimuran, are a deep crimson red. Black scales stretch along her pale, slender calves and shins to behind her knees, intricately wrapping around to just below her thighs. A similar pattern runs from the center of the palm of her hand to her forearm and around to her elbow, just below her biceps. Along her neck, the black scales form a patten much like an impressive necklace or choker, covering the patch of flesh entirely and stretching about halfway over her collarbone and up along her jaw. [HIDER=Josephine][URL=http://wallpapercave.com/wp/wp1835161.jpg][IMG]http://wallpapercave.com/wp/wp1835161.jpg[/IMG][/URL][/HIDER] [HIDER=History - Spoilers!]History: Josephine was born to a nameless family in one of Vacuo's industrial slums, surrounded by shady characters and black market dealers. The settlement's rag-tag security outfit was almost entirely focused on the fabled Dust mine - off-limits to all citizens by long-standing decree of the Church. She spent her early formative years in an orphanage which employed all of its children at one of the town's workshops, assembling devices and tools that she probably couldn't recognize if she tried. By the time she was in her early teens, Josephine had ousted herself as a rather precocious youth. She was manipulative at best and more opinionated than made the adults around her comfortable. One day, a man came to town seeking a respite on a long journey. She met him when he intervened on her heated argument with a man thrice her own size about something that she claimed he had stolen from her. The two were just coming to blows when the stranger stepped in, throwing them both unceremoniously on their asses to ask for directions, only noticing her age as an afterthought. He seemed at least somewhat impressed by the state of the larger man, even if he was going to be the clear victor of the fight. Armored and carrying a curved sword inside the most beautiful sheath she had ever laid eyes on, Josephine began asking questions that would be rude in the eyes if coming from anything but a child. Begrudgingly, he told her that he was going to the next city over to hunt a recent Grimm outbreak. His name was Edmund, and despite his rough exterior, he was kind. By the next day, she had convinced him to teach her to fight for herself and live independently. She couldn't live under the orphanage's thumb anymore - if he didn't, she would run away and likely die in the desert. Or at least, that's what she implied, and he finally allowed her to join him. Not wasting a minute, her first day under his tutelage was to follow him to the fight against the Grimm. He taught her to be a Magi, surprisingly unimpressed at the fact that she actually could wield magic. Edmund had her train with a few simple weapons before finally deciding she was ready for one of the many specially-designed ones in his arsenal. He instructed her to name it and she decided Orphan's Rancor was fitting. Apart from trips to hone her skills, Josephine lived with Edmund in what often felt like hiding. She did not learn under the church or involve herself in politics or the state of the world, for she had one job; hunt down and slaughter every Grimm she could. They must be the source of evil in the world and were it that they were destroyed, perhaps it would in turn eradicate corruption. Recently, she's discontinued her service as Edmund's charge, it's time for her to make her own way. Not to mention, she started to realize as she grew more able as a Huntress, she had been living a rather isolated life.[/HIDER]