[center][h2]CURRENT STORY[/h2][/center] ESCAPE THE SPIRE Death and ruin have come to the worlds largest prison, harboring over a hundred thousand hardened criminals and a small army of highly trained guards. You and your team are mercenaries trapped at the top level of the massive tower of the main building awaiting payment, your weapons are behind locked doors to prevent potential mischief or other individuals posing as mercenaries from busting out a prisoner. The guards have turned on you and locked the spire down as the festering stench of death wafts from the lower levels. The gargled screams of dieing prisoners has slowly been replaced by a hollow moan of extended agony and the ever growing sound of buzzing. Insects of colossal size roam the lower levels now, spreading their vile infection on the lingering prisoners caught in their swarm. The virus, or plague, whatever it is, infects the body and rapidly reanimates dead cells and reshapes limbs into grotesque new forms resembling mosquitos. Bulbous abdomens or mandibles, long proboscis' sprout from their mouth to drain their victims of blood until a dry corpse is all that remains. Moments later that very corpse will rise and hunt with blind fury to kill and consume prey of their own. Not all are transformed into raging corpses or insect-like abominations. Others resist the blood call and its mutagenic nature through sheer will. In the heat of combat the infected have displayed repulsion of the sickness by sweating, bleeding, even urinating. The disease cannot thrive in a healthy target with ease and is easily flushed out of the body. But the swarm is not easily bested. Even the most resilient can fall to multiple infections at once and succumb to the rage or transformation. [b]Your objectives are as follows:[/b] 1. Escape from the upper levels 2. Retrieve your weapons 3. Rendevouz with the militant guard / or / free the remaining prisoners 4. Escape through the hidden exit on the ground floor. Note: human/beast races, magic is allowed