Big WIP. Just trying to get down all my stats and rolls for now. [hider=Kolya Vaskov] [url=https://puu.sh/BkjFL/0067d170fa.jpg]Rolls[/url] [i][Bloodline Start][/i] [b]Appearance:[/b] Average Build [i][+1 AGI] [1 Bronze][/i] Uniform [i][+1 VIT][/i] [hider=Untransformed][center][img]https://i.imgur.com/0T1nVDS.png[/img][/center][/hider] [hider=Transformed][center][img]https://i.imgur.com/BtJ2MVK.jpg[/img][/center][/hider] [b]Name:[/b] Kolya Vaskov [b]Age (Magical Girl):[/b] 16 [b]Age (Before Magical Girl):[/b] 16 [b]Gender:[/b] Female [b]Gender (Before Magical Girl):[/b] Female [b]Specialization:[/b] Psychic [i][+1 MAG, LCK] [Bloodline Start][/i] Kolya is the eldest daughter in a long line of psychic magical girls, and she takes the characteristic militarized powerset to the next level. Coming from a place that was once the focal point of Cold War, she is one who focuses on espionage and subterfuge. Kolya's psychic influences are sinister and difficult to detect, oftentimes ending up invisible to history, memory, and recognition. The range of her psychic influence is likely the most drastic aspect of her heritage, offering glimpses into the minds of those from miles away, and control in between. In the shoes of a soldier, Kolya has a strong grasp on influencing the minds of multiple individuals at once, creating a team with perfect cohesion and awareness. A group raid on a target is oftentimes the action of but a single girl... [b]Weapon:[/b] Ranged [i][+1 AGI][/i] Kolya's magical heritage falls in line with the rest, and with it comes a characteristically military tool. Kolya can summon a rifle-like firearm with styling akin to the Kalishnikov legend of her motherland. Though the magazines are infinite in number, it does appear to require reloading, and does not have an infinitely deep well of magical bullets. [b]Power:[/b] Killing Blow [i][+1 MAG][/i] [i]PSYBLOC[/i] Kolya tends to shy away from using her killing blow move, PSYBLOC, not merely due to its guaranteed expenditure of almost all mana she has, but also because of the permanent repercussions involved. Her predecessors have all had a variation on the PSYBLOC power, each with sometimes small and sometimes drastic differences. Her mother's careless use of her killing blow power was the cause of the Nikolayevsk Incident, which has Kolya often fearful of using it herself. PSYBLOC essentially acts as an anchor to the Overcity but in a warped manner. By bringing the unnatural realm closer to the real world and patching them together, Kolya creates a volatile region filled with abstraction and danger. Think of the PSYBLOC as a compound-sized region in which minds meld with reality to manifest deep horrors and inescapable labyrinths, all brought about by the very minds trapped within it. Expect to find terrifying [i]real[/i] things within. [b]Perks:[/b] [list][*]Money [i][1 Bronze][/i] - A testament to her family's history and notoriety. Kolya receives a significant monthly allowance in the bank. [*]Hammerspace Handbag - Though filled with mundane explosives and handguns, they serve as a much more appropriate set of tools when squaring up against similarly mundane targets. Where's the fun in decimating something normal with a magical gun? [*]Training - It comes as no surprise that Kolya is well trained in military combat. Marksmanship is her primary skill, but knife fighting and hand-to-hand combat are not without some considerable ability. [*]Interdimensional Tourist - When Kolya had first begun training as a magical girl, numerous incidents had ended in terror or mental scrambling. It was during one such incident that a certain individual, caught within the psychic realm, had found Kolya crying and unable to make her way back to the real world. With their help, she made it home and in the process made a friend as well. They called themselves [url=https://i.imgur.com/MjruoLB.jpg]"Nora"[/url], and followed Kolya around for some time before declaring herself an adoptive older sister. The quirky interdimensional traveler has since been in Kolya's life, aiding her when she needs it, and providing company most of her life. [*]Overcity Shift [/list] [b]Fighting Style:[/b] [i]Killing clean over killing dirty.[/i] Kolya is a lot less flashy where magical combat is concerned. If two quick shots to the head will suffice, then that's just what she'll do. This isn't to say, however, that Kolya doesn't utilize some fairly twisted tricks to get the job done. Manipulating a target to move an inch towards her bullets trajectory, causing a target to falsely judge the edge of a cliff or even plain kill themselves if their constitution (or lack thereof) allowed it. Rendering herself invisible to the mind's ability to recognize someone even "being there" is one of her favorites. Cold, calculated kills are Kolya's calling card. [b]Stats (Untransformed):[/b] STR: 4 + [1 Paragon] = 5 AGI: 4 + [1 Body] + [1 Paragon] = 6 VIT: 4 + [1 Paragon] = 5 MAG: 4 + [1 Paragon] = 5 LCK: 4 + [1 Paragon] = 5 [b]Stats (Transformed):[/b] STR: 4 + [1 Paragon] = 5 AGI: 4 + [1 Body] + [1 Weapon] + [4 Silver] + [1 Paragon] = 11 VIT: 4 + [1 Uniform] + [1 Paragon] = 6 MAG: 4 + [1 Power] + [1 Specialization] + [2 Bronze] + [4 Gold] + [2 Silver] + [1 Benefit] + [1 Paragon] = 16 LCK: 4 + [1 Specialization] + [1 Paragon] = 6 [b]Personality:[/b] Cunning and arrogant. A cold repertoire of behaviors if it weren't for her fondness for being with others. For all her haughtiness, Kolya gravitates to company and is someone who forms very tight bonds with numerous individuals. If you can ignore the fact that she clearly thinks more highly of her own life than yours, Kolya is helpful and dedicated, even to [i]your[/i] cause. She is, after all, open to to just about anything. On the topic of "game for anything", it should be noted how true the statement rings for Kolya. It suffices to say that her moral compass spins like it's in the Bermuda Triangle, though the one constant does seem to be the well-being of her friends and family. Killing, hurting, harming -none of these things are outside of her ability or willingness to do. It should come as no surprise then why she so eagerly choose to side with the Ebon Mint. [b]History:[/b] The Vaskov Lineage... even after their release from the bondage of a nation's greater good, and the cold dark halls of Russia's far eastern facilities, they continued to serve as paragons of the quest for military might in an era pitting two advanced peoples against one another. The shadowed ventures into using the psychic power of magical girls had died, but the results were more than successful. Kolya is a legacy to this, and though she no longer professes loyalty to but one nation, her heart lies in its original efforts; use the power given to her, and influence the world around her. Leave her mark, for good or bad. Her personality and history were easy pickings for the Ebon Mint, who approached her nigh-on instantly after her release from family traditions. As someone who had no problem even indebting herself to the organization, Kolya took towards using the organization however she may. If they just needed her to crack a few skulls, what's the worry in using the Black Coin? [b]Incantation:[/b] [color=#b3b3cc][i]"Of cement walls and cold electricity, closing in upon the weak and pathetic. Ten thousand hands for one will. My commands shall bring about the perfect dance amidst steel and blood. Cower! Kolya Vaskov of the Arctic Flayers!"[/i][/color] [b]Additional Info:[/b] [url=https://www.youtube.com/watch?v=X3mYWWBX1d4]Theme[/url] [/hider] [hider=Patron - The Ebon Mint] [b]Patron:[/b] The Ebon Mint [b]Patron Benefits:[/b] [i]The Black Coin[/i] - A tool that Kolya is more than willing to use, should the need arise... [i]Non-Exclusivity[/i] - With a best friend who is [i]apparently[/i] also somewhat of deity from whence she came, Kolya has some additional cards up her sleeve. [i]Mystic Might[/i] - With some family members within the Ebon Mint as well, a psychic connection across the insidious power of the organization seems to be aiding her. [b]Patron Drawbacks:[/b] [i]Debt[/i] - A drawback Kolya is ready and willing to face. What could they possibly need of her that she hadn't already done before? [i]Betrayal[/i] - The worse of the two drawbacks facing her. Though confident in her usefulness, Kolya always has that eye on the back of her head, watching for the people she works for. [/hider] [hider=Patron - Nora] [b]Patron:[/b] Nora (Deity) A dimension-hopping [i]someone[/i] that happened across Kolya at a young age. Aloof, seemingly somewhat dim-witted, and weirdly friendly, Nora comes off as the sort of god who only madmen would worship, if even she wanted such a thing. Sometimes Kolya wonders if the woman even [i]is[/i] a deity at all, and not some lesser force, but Nora assures her, she is indeed a deity, and one to be feared at that. For all her strangeness and infrequent demands, they remain the best of friends. [b]Patron Benefits:[/b] [i]Divine Competence[/i] - Apparently versed in the realm of computers (what kind of deity has the element of "computer"?), Nora has bestowed upon Kolya a strong skill in dealing with computers. Hacking, building, networking... Kolya seems to know a lot about these things. [i]Paragon[/i] - Gifted at their first meeting, Nora gave Kolya a little "hop" (so she called it) in her step, to help her home. Something about it makes Kolya feel like the boon is more than just divine magic... [b]Patron Drawbacks:[/b] [i]Unknown[/i] - Clearly from some place that couldn't possibly know about her and without a defining feature to their rule, Nora's wishes are as whimsical as they are oftentimes alien. Even her single follower doesn't seem to entirely "know" her. [i]Arrogance[/i] - Oblivious to mortality, Nora sometimes asks of Kolya tasks that are seemingly impossible, or downright unintelligible. Regardless, they [i]need[/i] doing, and Nora won't wait around the dinner table for Kolya to dally on them! [/hider]