[hr][hr][center][img]http://fontmeme.com/permalink/170609/6993f16961e0f0769efda621e785818a.png[/img][hr][hr][b][color=998849]October 31st, 1943 - Wash, Rinse, Repeat [/color][/b][hr][hr][/center] You thought 2 months was something for last time. Well the Dice have decided that you were with your trainers for 4 months this last time. So you covered a lot - now to see what comes of that. Let's get down to business. As per last round, we are breaking this down into 2 parts. Part 1 - Skills. Part 2 - Next Round. This will be round 3 of 5. [b][i][color=998849]Skills:[/color][/i][/b] Here are the skills your characters picked up over the last 4 months of training. Last time you got two, one for each month. This time you got 4 these past four months. (Gotta love how shit changes.) You have 48 hours from this post to edit your Cs. Copy and paste your new skills into place under skills if you have new ones to add. I would make sure you get these in post haste. If it turns out you received a skill your character already learned, well, you are out of luck - just means you got more training in it. Place a * next to it. [list][*] [color=998849][i][b]Sophia:[/b][/i][/color][list][*] Military Tactics - In-depth knowledge of major battles through out history and how to best apply location, numbers, available weapons, and skills to the best tactical advantage during battle[*]Breakaway - The ability to twist out of someone's grasp [*]Bow - The ability to fire long and short bows, composite bows, and crossbows [*] Hard Martial Arts - This discipline concentrates on power blows to break bones and cause other major trauma to the body[/list] [*] [color=998849][i][b]Andromeda:[/b][/i][/color][list][*]Italian - Place this with languages[*] Dancing - Skilled at the performance or modern improvisational and classical dances, including whatever dance is the most popular at the time[*] Juggling - The ability to perform juggling acts with balls, clubs, hoops, or other various objects[*]Stage Presence - The ability to perform on stage and enhance other performances such as acting, dancing, juggling, mime, musical instrument, or singing (Must have other skill for boost) [/list] [*] [color=998849][i][b]Faith:[/b][/i][/color][list][*]Sumerian - Place this with languages[*]Torture - Knowledge of the pain centers of the body, and how to apply pain to extract information from a person [*]Bicycles - The ability to ride a bicycle with a high proficiency, including tricks - double normal movement rate vs those unskilled [*]Photography - The ability to use both still and modern cameras including developing of film and trick of light [/list] [*] [color=998849][i][b]Bart:[/b][/i][/color][list][*]Demotic - Place under languages [*]Old Saxon - Place under languages [*]Scottish Gaelic - Place under languages [*] Spear - Skilled at using a spear/javelin. This includes the ability to throw, stab, slash, and use defensively[/list] [*] [color=998849][i][b]Alexandra:[/b][/i][/color][list][*]Second Special Ability Activated[*]Punic - Place under languages [*]Bow - The ability to fire long and short bows, composite bows, and crossbows [*]Horsemanship - The ability to ride and care for horses. [/list] [*] [color=998849][i][b]James:[/b][/i][/color][list][*]Knife - Ability to fight with an item with a blade 12in or less [*]Fishing - Knowledge of techniques for catching aquatic animals, including Fish, crustaceans and related form. Use of lines, nets, traps, etc. [*]Etiquette - General skill that makes one able to fall into the basic proper behavior for various situations. [*]Russian - Place under languages [/list] [/list] [b][i][color=998849]Cases:[/color][/i][/b] Now, time to rinse and repeat, again. Round three of five. Clean cup, clean cup, clean cup, move down, move down, move down. As a reminder - remember as trainers, change to meet each character - so review their current Cs and their characters Cs from before. It will help. [indent][b][i][color=998849]Evelina:[/color][/i][/b] [indent][i][color=998849]Pupils:[/color][/i] James [i][color=998849]Study:[/color][/i] Under Pressure (How to handle ones self no matter what, how to stay focused, how to control powers, how to remain calm, when to vent, how to harness the bad, how to tap the good, etc.) [i][color=998849]Location:[/color][/i] The Barn [/indent][/indent] [indent][b][i][color=998849]Gilbert:[/color][/i][/b] [indent][i][color=998849]Pupils:[/color][/i] Alexandra [i][color=998849]Study:[/color][/i] Battle! (Fighting, preparing, historical battles, techniques and tactics, right weapons for the right times, how to deal with killing someone, etc.) [i][color=998849]Location:[/color][/i] The Mill [/indent][/indent] [indent][b][i][color=998849]Nancy:[/color][/i][/b] [indent][i][color=998849]Pupils:[/color][/i] Sophia [i][color=998849]Study:[/color][/i] The World Is A Stage (How to blend in, how to make the most of a situation, how to not be noticed, when and where to use skills, etc.) [i][color=998849]Location:[/color][/i] The Swamp [/indent][/indent] [indent][b][i][color=998849]Giosue:[/color][/i][/b] [indent][i][color=998849]Pupils:[/color][/i] Faith, Bart [i][color=998849]Study:[/color][/i] History Repeats Itself (How to manage time, History itself, all around knowledge.) [i][color=998849]Location:[/color][/i] The Oak Tree [/indent][/indent] [indent][b][i][color=998849]Belladonna:[/color][/i][/b] [indent][i][color=998849]Pupils:[/color][/i] Andromeda [i][color=998849]Study:[/color][/i] Find Yourself (Personal evaluation.) [i][color=998849]Location:[/color][/i] Peters Grave [/indent][/indent] [color=red]*This is a repeat message from before but it still holds true.[/color] Now, you have 10 days to get your case done. Once counter hits 11, you are over. So keep that in mind. I suggest you collab these out in PM with each other or on Si to make things easier than trying to post back and forth. At the end of this case I will post again, and again, until every character has gotten a decent amount of training. At the end of each Case, once it is posted and I have reviewed it, I will roll to see what skills ~stuck~, if secondary abilities came forth, the amount of control you gained, and so forth. This is going to allow us to cover a lot of time and Rping quickly. Once Training is done, then you will go on to full assignments. The day will start like any other day at Camp, weather is the same, layout is the same. No need to worry about much to start. Letters are left and slipped under your room doors on where to go come morning instructing you to meet your trainer at the starting location. A bell will toll over the grounds at 5:50 AM to start the day, time to be at the starting location will be listed as 6:00 AM. Start your posts waking up OR there, however you wish. Good luck and may the odds be ever in your favor. (I will be pming my students shortly.)