I'll be working a character over the next few days. If anybody wants to have connection to a somewhat evil Druid then go ahead and hit me up. Edit: An update with what I have thus far. [hider=Taylor/Nara WIP] [b]Name:[/b] Taylor Quell [b]Age:[/b] 22 [b]Gender:[/b] Female [b]Bio:[/b] Taylor came from a rather plain and simple family, the middle child of her parents and expected to go to college like her brother before her. She’d spend most of her time playing with her little brother or hanging out with her friends as a child. Yet, as she grew up she was slowly introduced into MMOs by her brother, especially so after he came home from college after dropping out. It was one of the many times she and her brothers would bond with each other over something. As time went on, Taylor grew to play MMOs more and more often and with less guidance from her brother, even going so far as to stop meeting friends in order to run dungeons with her guild. It wasn’t until she graduated high school and headed to college that she grew distant to MMOs for some time. That is, until her Brother sent her a gift for her first day of college. It was a game called YGGDRASIL and, though she found it lacking in some areas, was rather fun. It took her a few tries at the character creation screen before she finally started playing it. Though she had played many MMOs before and had eventually come to get bored of them and move, YGGDRASIL kept Taylor playing even as she advanced along in college. Although she had trouble consistently playing, Taylor always came back to YGGDRASIL as a stress reliever from school and work. Nara felt more like an extension of herself rather than another being and she took solace in her online personality. Even as she learned that the servers would be shutting down, she refused to part with Nara until the very end of the game. [b]Connection to :[/b] Detail how your character is connected to [i]at least[/i] one other character that you don't control, who participates in this RP. Were they friends in real life? Rivals? Were they teleworkers for the same soul-crushing corporate employer? Did one cheat on the other's brother/sister/cousin? How/Why do they know each other? Work this out amongst yourselves. [hr][hr] [center][img]https://i.pinimg.com/736x/e6/71/f6/e671f6fb91958926245951de46101a0b.jpg[/img] [i]"Sometimes overzealous about protecting nature.”[/i][/center] [b]Name:[/b] Nara [b]Appearance:[/b] Standing at 4’5 and barely weighing 100lbs, Nara was rarely, if ever, taken serious among the crowds of Yggdrasil and certainly nobody believed her to harbor any malicious intent towards others. There are even some who, after getting close enough to her, have learned that she is certainly not a normal Dryad. Her hair is like fine silk which flows around her as if it were water, her skin feeling more like soft grass than the wood of others. [b]Origin:[/b] YGGDRASIL [b]Race:[/b] Demi Human - Tellam Dryad Tellam Dryads are quite different from their cousins who inhabit forests for they seem to solely thrive in sparsely wooded mountains and hills around them. Due to living in such areas, many of the Tellam Dryads take a softer and more human like form, though their body is as much a product of the are they were born as other Dryads. Most Tellam have green skin that feels like grass and horns of wood. Their forms, however, are physically weaker than that of their forested cousins and tend to rely heavy on druidic magic to protect themselves. [b]Gender:[/b] Female [b]Character Level:[/b] Yggdrasil : 100 [b]Alignment:[/b] -100 [b]Racial Class:[/b] N/A [b]Job Class:[/b] Arch Druid [b]Strengths and Weaknesses:[/b] In Yggdrasil, Nara was one of the strongest Druids on the leaderboards due in part to the rarity of players choosing Tellam Dryads and the slow power gain that Druids had. However, what many did not realize is that Druids, especially Arch Druids, were very capable at summoning beasts to aid them in battle. When mixed with their natural proficiency towards enhancement and elemental magics, Nara found herself quickly gaining a strong understanding of her class. However, no amount of understanding could fully cover the weaknesses she had received as a Tellam Dryad. Her physical strength is heavily limited forcing her to rely on summons to protect her. As such, she requires time to summon her stronger beasts to fight and is reliant on others to protect her while she is doing as such. Even then, she is quite susceptible to fire and ice magics and has found that she cannot access the highest level of such elemental magic herself. [b]Equipment/Abilities:[/b] Many Druids channel their magic through a staff or magically enhanced wands yet Nara does neither. As an Arch Druid, Nara channels her magic through her own being and rarely relies on her staff for combat. Rather, much of power comes from her capabilities as a summoner and elementalist. Though her Nature magic is perhaps the strongest of her abilities and a perfect match to her skills. [i]Summon Beast[/i]- Nara has mastered the art of summoning creatures of the forest to aid her. Many low level creatures can be summon through this spell and controlled at the same time however they are very weak compared to Greater and Grand Summon Beast. Greater and Grand Summon Beast allows her to bring in more powerful creatures at a gaining cost to summoning time and the amount she can control. [i]Nature’s Wrath[/i]- While Nara’s beasts are formidable, so her is Nature magic and especially so does Nature’s Wrath shine in this matter. Nature’s Wrath provides Nara with the ability to entangle her foes with vines or roots and even poison them with Nature’s Toxin. Greater and Grand Nature’s Wrath increases the area of the ability but cost more mana and time to cast. [i]Nature’s Toxin[/i]- Nature’s Toxin is a strong poison that slowly seeps into Nara’s foe, weakening them as time goes on. When combined the strength of her Beasts it is truly one her most formidable moves, though easily cured by other spells. However, Greater and Grand Nature’s Toxin become harder to cure in their own respect and damage Nara’s foe even faster. Unlike Nature’s Wrath and Summon Beast, Nature’s Toxin is a relatively short cast but costs more as it is applied to more enemies. [i]Fury of the Elements[/i]- Most Druids focus heavily of their Nature magic, often forgoing the training to learn Elemental magic. Nara, on the other hand, chose to advance along Elemental magic early into her levels and, as such, improved her arsenal of spells drastically. Fury of the Elements allows Nara to summon two chosen Elemental types and channel Elemental magic through them. However, this spell requires her to constantly feed some of mana to the Elementals and, if dispelled, weakens her Elemental magic until it is back up. [i]Everbloom[/i]- The ever reliable and evergreen staff of Nara, forged from one of the oldest trees in Yggdrasil. Though it seems like a normal staff made from oak, it is almost entirely a protective item rather than offensive. Due to Nara’s blatant weaknesses to ice and fire magic and lack of class specific spells to help her resistance to it, Everbloom was created to help her counter it. Everbloom is capable of healing Nara to full once she reaches half her health and passively increased her mana regeneration. [b]How a normal human would view this character:[/b] She is far from normal, more like a monster than a human though she seems to possess the same features as a human. Beneath the surface of her being, however, lies someone they could easily talk to. She is far from a fearsome monster and tends to make friends rather quickly however she tends to be overzealous in protecting Nature. As such, she tends to come across as rude or even outright hostile to those she decides are not worth Nature’s glory. Nara is more than willing to kill humans or even beasts which disregard the care that they should have for Nature. The best way to avoid her ire is to treat forests and living creatures with a modicum of honor, to not burn down entire forests in a battle of hunt down an entire herd of deer. [/hider]