[b]What is your opinion on character sheets?[/b] What is there to say? They aren't widely used because it's a fad. It's important to let everyone know what you plan on doing in the RP. We don't want the story filled with big sword wielding emos with spiky hair. We don't want a bunch of characters with zero chemistry, and sometimes we just want to see what your character is all about. There's a reason why nobody opts to let people just jump in on more serious Rps. [b]Faceclaims? Real life? Anime? Digital? Hand drawn? None?[/b] This is preference, and I honestly don't think it really matters as long as it fits the theme of the RP. I wouldn't join an anime RP with a RL face claim, no more than I would join a WWII era RP with an anime face claim if the RP is trying to be an authentic war story. But if you want to hear my personal preferences, each type of picture has its ups and downs. Anime characters tend to be more about the outfits, so you don't get more minute details represented in anime pictures, like square jaws or facial creases. I actually like this, because it takes things like my character's race out of the equation. Real life is okay, but more often than not people tend to use celebrities or other overly pretty people. Even though most anime characters are inherently “attractive,” I find the readers have a bit more leeway in deciding if a character is attractive for themselves, where the extra details almost force you to perceive a character a certain way. Which is not to say the limited body types for animecharacters isn't a problem sometimes. Digital and hand drawn tends to fall between the two, sharing the benefits and drawbacks of one or the other. Honestly, I use to go without pictures, but I got tired of people forgetting details. A picture at the very least puts everyone on the same page. [b]Color codes?[/b] Coloring headers and the like to make a character sheet look sharp is fine if you know what you're doing. I'm not a huge fan of gradients, super dark colors, eye burn blue, etc. But I think that has more to do with the guild BG not being a web safe color and changing on everyone's devices. The gradient fans have no excuse though. Especially when they use ugly gradients. [b]What's the 'right amout' of images?[/b] Images are kind of data intensive for some people, so the fewer the better. But if you want to have a picture of a character or a weapon, sure, include it. [b]Freeform or GM provided code?[/b] I like to fill out a GM provided code and maybe make small edits to it to personalize it, when I'm feeling cheeky. As a GM, I also like providing code to get a certain level of consistency. [b]Things that should be be included/excluded?[/b] What should be included is everything the GM needs to know to run the RP, and everything else should be excluded. I tend to raise an eyebrow when I see weird fields like my character's marital status or measurements that go beyond height and weight. If it's not important to the RP, it's just a waste of time. Same with passwords. [b]What is your character creation process? Is character creation just all together overrated?[/b] My character creation process varies depending on what I'm trying to do. The two processes I use most in recent times I have nicknamed the “who is this?” process and the “Revamp” Process. “Who is this” essentially has me looking for a picture for a character to play in an RP. I sometimes know certain aspects of the character I want to play, and find a picture that matches. I will avoid going for face claims where I know the character well, or ones that have a severe lack of accessories or design features. Once I have a picture, I will ask myself questions about them. Why they are wearing every article of clothing, why their face is like that, etc. From these questions I will get data that I can create more questions with, and the process repeats until I've created the character. “Revamp” is a bit different, as I'll look for a character I know a bit about. I don't necessarily need a picture for this, just a character in mind. Though I will always go for a character that I don't like. Preferably one that I hate everything about. The next step is to decide what this character's “job” was in story, and make adjustments to make the character different and enjoyable to play. The end result is usually a character that has a similar flavor to the old character, but is nothing like them and is actually one I respect. And character creation is most certainly not overrated. Some people do get a bit too caught up creating a character and don't spend enough time actually playing them, but having an interesting character with desires that make sense is not something to be overlooked.