[center][img]https://fontmeme.com/permalink/221121/f7daa15e253cd83110d89ff257ad6726.png[/img] [img]https://fontmeme.com/permalink/221217/49d26b0688f79616113ea9b30e7dc7df.png[/img][/center] [center][img]https://pbs.twimg.com/media/FWshyF7XgAAnnWg.jpg:large[/img][/center][indent][color=black][b][h3]Return to Iquenos[/h3][/b][/color][/indent] [color=white][indent][indent][indent]Hello, readers! Welcome back to Iquenos. Formerly known as Iquenos: In Nomine Domini, there have been a good degree of changes in the world at large since the original concept from 2017 was conceived. This is an invite only game revolving around the characters of [@TGM], [@Lemons], [@Matsuri], [@Metanoia], [@Raijinslayer], [@Taka], and [@Cello]. We’ll be revising (or creating) characters for the overall plot of a group of seven people coming together to ultimately set things right which initially went wrong. A cosmic band-aid for the world of Vildema-Sóma. New lore additions will accompany revisions and rewrites but overall the themes and mechanics will be generally the same. I hope we can be a bit more consistent as we carve a story out of this and I hope everyone will have a fun time doing it.[/indent][/indent][/indent][/color][indent][color=black][b][h3]Vildema-Sóma's Burden[/h3][/b][/color][/indent] [color=white][indent][indent][indent]Many years ago, the people of Vildema-Sóma were united, cast together by a common will to embrace who they are and to bring upon a new renaissance to the seven cities through perilous adventure. The leader of the seven cities sat atop a throne, the descendant of a great hero who had forged an benevolent empire that benefited all. Behind the emperor stood two factions: the magi guilds that sought to uncover the truth of the world and the holy order that stood to protect the world from the forces of darkness. These factions, often in opposition, never betrayed the balance of power. That is, until one of them did. The holy order, the Status Ecclesiae, had betrayed the emperor in a sudden and strange act of ruthless fervor. Calling upon the will of the gods and changing the empire as well as the greater world forevermore. The faithful claimed that the emperor had fallen prey to the dark arts, a twisted magick that had corrupted the entire royal family. The truth was more insidious, but buried, as the leader of the Ecclesiae, the former Grand Inquisitor, coveted what the Scarlet Emperor held. The magi guilds resisted. The city of Iquenos, the cradle of the empire, became a hub for zealous oppression. Eventually, everything came to one final battle aboard the greatest airship that had ever flown–the Eileithyia. The magi guilds held a council, trying to coordinate a strategy against their longtime rivals and now heirs to the empire. Out of the shadows came inquisitors. A devastating victory for the inquisitors and the new status quo. It has been thirteen years since that battle. The magi guilds are a whisper in the wind and the inquisition’s mission grows ever stronger. But perhaps there is hope in this new age that the dawn will come and save the world from destruction and despair… …in fact, the oracles can hear the whispering of a change that is to come. Could it be?[/indent][/indent][/indent][/color][indent][color=black][b][h3]Magic: The Power of the Gods[/h3][/b][/color][/indent] [color=white][indent][indent][indent]Stories say that Sol allowed mortals to tap into their latent ether to create magic to combat the demon king, Moros. Others say humans created their own destiny and tapped into the energy within them when protecting their tribes from the wilderbeasts of the ancient world. There are many stories such as these, but truly the only thing that matters is that the people of Vildema-Sóma found a way to harness such a power. The power of the soul. Every single being on Vildema-Sóma has an ether–the aspect of their spirit that holds great power when transmuted into magic. Of these elements there are [color=yellow]seven[/color]: air, earth, flame, storms, tides, light, and darkness. These are known within the seven cities as ventus, terra, ignis, fulgur, aqua, sanctus, and malum. [hider=The Seven Elements][center][img]https://media.tenor.com/kVaB-c4K6iUAAAAC/anime-magi.gif[/img][/center] The seven elements run through the world–its minerals, its flora, its fauna, and its people. They are not genetic and as such the idea of breeding a perfect magi of one element is theoretically impossible. Some say the element that persists in the center of the soul is based on a person’s inner being, but such studies have proven inconclusive. What is known, however, is what each element grants a magi–once they are able to tap into their ether–and what they have at their disposal. [b]Aqua[/b]: The aspect of the twin gods of tides and rainfall, [color=skyblue]Unda[/color] and [color=dodgerblue]Imber[/color], Aqua allows a magi to create water from their ether which can be frozen into ice by some practitioners. [b]Fulgur[/b]: Those who are one with the storm often embrace the quiet rage of [color=pink]Tonitrus[/color], the god of thunder. Practitioners are known to use the sound and force of thunder as well as harnessing the raw energy of lightning to electrify those who oppose them. [b]Ignis[/b]: Children of the Sun often follow the impulses of [color=orange]Caldor[/color], the god of the flame. At their hands, ignis magi wield the warmth of the sun as well as its violent, ever-burning flames. [b]Malum[/b]: [b]Sanctus[/b]: [b]Terra[/b]: Following [color=00a651]Ceres[/color], the goddess of change and the earth, many terra magi represent unshakeable wills that are a force to be reckoned with. Such an ether allows them to tap into the soil and wield the power of vines, stone, and the very ground they stand on. [b]Ventus[/b]: With the ever-moving curiosity of [color=8dc73f]Zepha[/color], ventus magi wield the powers of the god of travel and the winds. Their control of gale force winds and the air they breathe is often a sight to behold. [/hider] ---- [/indent][/indent][/indent][/color][indent][color=black][b][h3]The Seven Cities[/h3][/b][/color][/indent] [color=white][indent][indent][indent]-- [hider=Gizmal][center][img]https://fontmeme.com/permalink/230122/2a0be56bf7fe907b714f1c7056546c75.png[/img][/center] [b]Gizmal[/b] is the City of Compassion.[/hider] [hider=Iquenos][center][img]https://fontmeme.com/permalink/230122/879a496d122f0b413b591cfcf0cd317d.png[/img][/center] [b]Iquenos[/b] is the City of Truth. [/hider] [hider=Izaema][center][img]https://fontmeme.com/permalink/230122/59159a43f1d21b41494884e5611593c1.png[/img][/center] [b]Izaema[/b] is the City of Change. [/hider] [hider=Perros][center][img]https://fontmeme.com/permalink/230122/c674a9693b4a8ec908d35cbd826a3cdf.png[/img][/center] [b]Perros[/b] is the City of Justice. [/hider] [hider=Senseime][center][img]https://fontmeme.com/permalink/230122/fa81ba3f94c45765279c435e4d2c7ed7.png[/img][/center] [b]Senseime[/b] is the City of Ambition.[/hider] [hider=Thelcia][center][img]https://fontmeme.com/permalink/230122/bba4aa15d3c0d4be4846a4eded401328.png[/img][/center] [b]Thelcia[/b] is the City of Pacts. [/hider] [hider=Zahren][center][img]https://fontmeme.com/permalink/230122/6fdb6759f52b188484b5107b953326fc.png[/img][/center] [b]Zahren[/b] is the City of Freedom. [/hider] --[/indent][/indent][/indent][/color][indent][color=black][b][h3]The Inquisition[/h3][/b][/color][/indent] [color=white][indent][indent][indent]----[/indent][/indent][/indent][/color]