I dig the title. Below is my work in progress CS, posting it here as I find it keeps me motivated knowing that people can see how terrible my WIP is: [hider=Doc Wallace] [b]Name:[/b] Sophia "Doc" Wallace [b]Age:[/b] Mid-twenties [b]Descriptor:[/b] A kind necromancer, efficient undertaker, and skilled practitioner of medicine. [b]Physical Appearance:[/b] [b]Day to Day Attire:[/b] Sophia is an androgynous dresser and favors bespoke three piece suits in shades of black, grey, or brown, bow ties, dark low-heeled leather shoes, and reasonably sized top hats. It is a rare sight to see Sophia in a dress, but rumors persist that the young woman was once seen in a tavern wearing a blue silk evening gown. [b]Frontier/Traveling Attire:[/b] When venturing out into the wilds, Sophia favors the practical dress of the [i]vaqueros[/i], and some have accused her of being overly fond of the vest/poncho combo. [hider=Image] [img]http://i63.tinypic.com/260ejhd.jpg[/img] [sub]Credit to the wonderful [url=https://www.deviantart.com/stevegibson]Steve Gibson[/url].[/sub] [/hider] [b]Biography:[/b] [b]Magical Powers/Special Abilities:[/b] [list] [*] [b][color=00a651]I Put On My Necromancer Hat[/color][/b] - Sophia is a talented wizard focusing on furthering her knowledge of the much feared and reviled art of necromancy. Like most practitioners of magic, Sophia is well-verse in hermetic rituals and the ways of spirits, devils, and other creatures found beyond the natural plane of existence. While, she secretly identifies as a necromancer, Sophia is also a capable spellslinger in a number of other more mainstream domains of magic. [*] [b][color=00a651]Communicates with the Dead[/color][/b] - Sophia has a knack for conversing with the dead, managing to successfully interpret their often disjointed thoughts and understanding the strange, dead languages that seem to be in vogue among the deceased of all ages. [*] [b][color=00a651]Dead Friends in High Places[/color][/b] - Guided by the whispers of the dead, Sophia has a second-sense for avoiding danger, spotting traps, and navigating through the domains of the dead. [*] [b][color=00a651]Tough as Bone[/color][/b] - Having spent so much time among the dead, Sophia appears to have gained some of the qualities of an undead creature. In the course of her study of the art of necromancy, Sophia has become remarkably resistant to disease, physical damage, and pain. To her great sorrow, the young wizard is however still very mortal. [*] [b][color=00a651]Mental Bastion[/color][/b] - Dealing with the undead and restless spirits on a frequent basis has left Sophia with a remarkably casual attitude towards all things related to horror, death, and madness. [*] [b][color=00a651]Spirit Mentor[/color][/b] - Sophia has been blessed with a spirit mentor, the often grumpy spirit of an ancient wizard, for most of her life. Her teacher and almost constant companion, the spirit, known only as Baltasar, has taught Sophia most of what she knows about hermetic magic, necromancy, and medicine. If asked, Sophia says that Baltasar looks like an old man with a luxurious white beard that reaches well past his chest, a long flowing gray robe, and some strange form of pointed hat in a similar shade of gray. [/list] [b]Mundane Skills:[/b] [list] [*] [b][color=00a651]Licensed Undertaker[/color][/b] - Sophia is one of the few legitimately licensed undertakers in found this far from proper civilization. She knows how to make coffins, cheap and expensive, small and large, and how to prepare all manner of bodies for burial. [*] [b][color=00a651]Dammit Jim, I'm a doctor, not a...[/color][/b] - Surprisingly for the era, Sophia is an actual doctor, a very good doctor, and not just a barber moonlighting as a surgeon like many of her so-called [i]colleagues[/i]. She has a fancy diploma on her office wall that mentions some place called the "Harvard School of Medicine". However, whether this diploma is real or a high quality forgery is another matter entirely. [*] [b][color=00a651]Experienced Traveler[/color][/b] - Sophia is an experienced traveler and is used to life on the road or in the wilderness. When asked she claims to have traveled far and wide in search of alchemical knowledge and she commands a number of rare or esoteric languages, some of which do not sound like they were meant for human tongues. [*] [b][color=00a651]Passable Shot[/color][/b] - Sophia knows how to use firearms, especially shotguns and rifles, well-enough for someone living on the increasingly dangerous frontier. However, given her adherence to the Hippocratic Oath, she's reluctant to aim her gun at another person in anger and slower still to actually shoot to harm or kill. [*] [b][color=00a651]Well Read[/color][/b] - An educated woman, Sophia has wide range of knowledge regarding subjects both mundane and supernatural in nature. [/list] [b]Equipment:[/b] [list] [*] [b][color=00a651]Leather Physician's Bag[/color][/b] - When she leaves her practice, Sophia brings a well-worn, leather physician's bag with her of impeccable quality. To those initiated in hermetic mysteries or sensitive to the arcane, there is a faint, but powerful force of magic that emanates from the bag. To everyone else, the medical bag is n different from any other and is full of the tools of Sophia's medical trade. [*] [b][color=00a651]Silver Pocket Watch[/color][/b] - One of Sophia's most prized possession is an ancient keywind pocket watch cast in silver. Inside the front cover of the pocket watch are strange etchings and words that are clearly not human in origin. [*] [b][color=00a651]Arcane Grimoire[/color][/b] - Sophia's other prized possession is a leather-bound grimoire dyed midnight black. Clearly ancient, the book is full of arcane formulas, long-forgotten rituals, and forbidden spells belonging to the shunned school of necromancy. An astute observer might notice that the handwriting of this arcane tome matches that etched into the front cover of Sophia's pocket watch. [*] [b][color=00a651]Appaloosa Horse[/color][/b] - Recalling the tragic fate of her predecessor, Sophia has steered clear of wagons, and for transportation she has an [url=http://i66.tinypic.com/2le73vr.jpg]Appaloosa horse[/url], a lovely spotted creature she won from a Nez Perce shaman in a wager she speaks of with a mischievous smile on her lips. [*] [b][color=00a651]Coach Gun[/color][/b] - When good sense demands it, Sophia carries a shortened, double-barred shotgun discreetly in her medical bag. Currently, she sports a fashionable 10 gauge William Moore & Company coach gun. Although accuracy tapers off at medium to far range, at close range the firearm is most effective. [/list] [b]Other:[/b] [list] [*] [b][color=00a651]Wallace's Medical and Funeral Services[/color][/b] - Sophia's medical practice is located in a decrepit building that was once the local funeral home. Within the storied walls of the simple two-story house she offers both medical and funeral services depending on the current needs of her customer. Since buying the building Sophia has effected only the most basic repairs and painted the building an already fading shade of green. Marked by death, the building is somehow mildly threatening, filling those that view it with a sense of dread and unexpected wariness. The local neighborhood children claim that the building is haunted and tell stories of a strange glowing light emanating from the windows in the middle of the night. To Sophia's chagrin, it has become something of a game for the children to dare one another to knock on her door after dark. [*] [b][color=00a651]Whiskey Drinker[/color][/b] - At the end of a long day, Sophia enjoys a drink or two, and if given a choice she prefers a simple, neat glass of whiskey. [*] [b][color=00a651]Mysterious[/color][/b] - Sophia carefully cultivates an air of mystery around herself and her past. She has few friends, but many acquaintances, and while she is seen as a respected member of both the mundane and supernatural communities she remains aloof of any established organizations. [/list] [/hider]