It really depends on how central to the game combat is. I've seen a lot of people utilize non-combat oriented characters in combat-oriented RPs gracefully and...not so gracefully. Usually it's people who want a challenge, and want to think outside of the box, but then you have a That Guy who utilizes this character to more or less stall the game. I think this is one of the things I like about DnD5E is that characters tend to be a little more well-rounded than they were in 3.x (I didn't play 4, so I can't speak to how characters were in that specific edition.) Characters who are social still have a degree of combat ability, so you aren't stuck with a character that is essentially an unwanted load on the combat circuit. Personally, I don't have a problem with people playing socially-oriented characters in combat-oriented roleplays, as long as they don't interfere with the pacing of the game, and add something to the space rather than take away from it.