[center][IMG]http://i65.tinypic.com/2lsi1j9.png[/IMG] [h1][i][color=crimson]The Levogh - Turn 1[/color][/i][/h1][/center] It would seem the Levogh were not the first to arrive here. The ruins they found spoke of a higher civilization of elves that had once lived here, perhaps much like the Levogh had once been. Whatever ancient elves had once dwelled here were gone now. The Wilder Elves has claimed these forests for themselves, and with it these ruins. This area would become the seat of power once again, for there was something truly alluring and remarkable about these old overgrown buildings. They could provide shelter and were functional in many cases, but what convinced the Levogh to stay here was the breathtaking atchitecture, perfect location and maybe, just maybe, the hand of fate had guided them here. [color=Gray][b]A)[/b] Settle atop the ruins.[/color] While the ruins were beautiful and mysterious, exploring them would have to wait for now. There would be plenty of time to scout out their new home, but so much work cannot be done on empty stomachs. Elves have the gift to grow much food from little land, especially forests like these, and a thousand years of tribal life relocating from one region to the next had done much to teach the Levogh of how to fend for themselves in the wilds. Nimble elves were sent out. What animals could they hunt or domesticate? What grows here and what can be cultivated? [b]A)[/b] Improve food