[@Lucius Cypher], thanks for your patience. You have made a great character, with solid background, believable personality and a lot of details in his capabilities and inventory. I believe he will provide a lot to our RP, and I'm excited to see your character develop. With that said, there's a few things you need to tweak before we accept the character. [list] [*]Is his name Ograh or Ogran? You seem to be flipping between the two throughout your sheet. Pick one and make it consistent. [*]What are the names of his parents and grandfather? Why did his family settle in the Imperial City, despite them piratically living with their legion units? How did his grandfather retain so many Orcish traditions when he's been living in Cyrodiil since the Great War? [*]Ograh/Ogran has lockpicks but no lockpicking skills. I understand that he can build locks through his smithing skill, but taking them apart on the fly is a separate skill. Consider replacing the lockpicks with a wax or soft and moldable key. [*]While it is totally possible to learn a spell without experience in the corresponding magic skill, you run the risk of failing during casting. Make sure you put a note about how Ograh/Ogran's familiar fizzles out at times. [*]Where does he get his skooma? Any dealer of note? Does Ograh/Ogran try his hand at brewing his own? [/list] You are clear to drop the sheet in the characters tab after making these tweaks. Welcome to FoC!