[@Gcold] Sorry for the double posting, but I made the edits. A quick list of em in order for your convenience: His name is Ograh. Like Ogre but with an "rah" sound at the end instead of an "ger". His father is named Gorshok, his mother is Orchid, grandfather is Urk, and I also introduced his grandmother Dushnia. It's not mentioned in the CS, but she died before he was born. Urk fought in the great war, but then traveled around the world to help his old friends back in the Legion. That's how he got to Skyrim, met Dushnia, and got interested in learning more about his people. he would continue to travel to learn, taking Dushnia with him, and later after amassing money from his friends settle down in the Imperial City to raise a family in relative safety, as well as making sure his son has an opportunity to join the Legion. I replaced the lockpicks with a prybar. Not as light as a lockpick, but fits his brute force style better. He keeps it in his backpack. Made the note that his spell often fizzles or shortens out early. He thinks it's because he's not a good mage and thus has bad control over his familiar. It was mentioned at the very bottom but I expanded more of it the relationship section, but Kat gets his Skooma from the Khajiit caravans. Right now he's actually traveling with one towards Skyrim. The leader of the Caravan, Do'Morath, is a friend from the 114th who first gave Ograh skooma to deal with his traumatic experiences. They both left around the same time and Ograh helped Do'Morath between his own business, and decided to tag along with him as extra muscle as well as have access to a ready supply of Skooma (As long as he works for it of course). I may or may not have Ograh let his greed get the better of him and try to have him swipe some Skooma from Do'Morath is he starts getting more reliant on Skooma, or whatever would be more interesting at the given moment.