Welp, here goes, hope y'all like it, let me know what I need to change or back off on because I know there is probably something, haha I tried to keep most his weapons and such to simple guns. the most unique aspects are his left arm and how he can see. I figured the way he hears and can tune into radio frequencies to be kinda easy to do [hider=Jarred] [b]Name:[/b] Jarred Greaves [b]Appearance:[/b] [hider=body][img]https://cdn.discordapp.com/attachments/460330125683326986/493871489955790888/unit_marquis_t_12_front_by_irvast-d5wchzh.jpg[/img][/hider] [hider=clothes][img]https://cdn.discordapp.com/attachments/460330125683326986/494209000129298432/50904310-nuclear-post-apocalypse-studio-shot-of-survivor-in-tatters-and-gas-mask.jpg[/img][/hider] [b]Personality:[/b] Pretty carefree and mischievous, often putting his nose where it doesn't belong. One of the few things he doesn't care for discussing is his body, which he makes sure to never reveal to anyone. Although he is a bit of a joker, it doesn't keep him from knowing when to act [i]a bit[/i] more serious. [u][b]Cyberware:[/b][/u] [list] [*]Neuralware[list][*]Echo Vision - Sonar feed that uses inaudible rapid sonar pings that feed a monocolor real world image into his mind in place of his eyes. Cheaper than replacing his eyes, these pulses are directional to which way he is facing to create a visual cone similar to human eyes. [*] Nerve processor - enables movement and function of all non-organic replacement parts as if it wear his own body. linked to the brain[/list] [*]Implants[list][*]Vial storage - stores different vials of fluid needed for his body to function, including nutrition, lubrication, and another compartment for emergency power cells. [*]Kinetic charger - charges his internal power cell through movement. [*]Maintenence ports - a number of ports throughout his body for mainenance fluids, a battery port, and a charging port.[/list] [*]Bioware[list][*]Skinweave - medium strength white skinweave that defend up to most pistol and revolver cartridges from doing major damage, however internal damage may still occur. covers all except his face which is just a regular breathable cloth covering.[/list] [*]Cyberaudio[list][*]Cyberdrums - replacement eardrums that he can adjust the volume on. [*]Radio scanner - can listen in on radio broadcasts from simple music stations to secure frequencies in his left ear if he turns it on.[/list] [*]Cyberlimbs[list][*]prosthetic left leg. Simple design and just handles standard human movement, no frills. [*] Left prosthetic arm houses a large capacitor in the forearm. Was a standard arm prosthetic until modified by Jarred. Touching his thumb to his ring and pinky finger make a connection to turn on a small generator in his arm that charges up the capacitor that will unleash its charge to anything that arcs through the tips of his index and middle finger, creating a high voltage stun gun essentially.[/list][/list] [b]Weapons:[/b][list] [*] Dual stack 1911 (.45) with one standard 15 round magazine for ease of carrying and two 30 round extended magazines. has a ergonomic grip, and night sights on it. Holstered under his left arm under his jacket with the two spare mags under his right. [*] Sawed off over and under 12 gauge shotgun with the stock cut down to the grip holstered to his right thigh loaded with buckshot. He has a pouch for extra shells at his back right hip that holds 16 more buckshot in red shells and 8 slugs in a yellow shells. [*] Main rifle is an all weather 45/70 lever action rifle. It is modified to to fold in half so that he can conceal it under his coat and behind his back in a sheath he made for it. It also has a modified feed tube that carries four chambers of four cartridges loaded in each chamber. After four shots he rotates to a new chamber and continues. To reload, he releases the tube, stores it, and replaces it with another. He has a total of four tubes, all four holstered in a left thigh rig. He keeps around 10 extra extreme penetration rounds on the left side of his belt, normally used for taking out large game, like elephants, or in his case, heavily armored targets. [*] K-bar combat knife sheathed horizontally behind his back, under his coat and attached to his belt.[/list] [b]Gear:[/b] [list] [*] gas mask with air tank that he can turn on and off for either hazardous or underwater use, otherwise just uses filters which he only places on when needed, carries three. [*] Small palm computer with a multi port for varied connections. Has a small screen and fold out keyboard, mainly used for hacking into computers. He uses this instead of an integral device so that if he is counter hacked, it wont be his body that gets hacked. [*] Pouch with various tools in it that he carries around to do maintenance on his body. [/list] [b]Armour:[/b] None aside from his skinweave. [b]Background:[/b] Jarred grew up with a love for creating things and working with computers, becoming a young prodigy when it came to engineering and programming before even going into college. He quickly got a job at a minor corporation in prosthetic development called Paramount Prosthetics. When noticing the quality of his creations, another larger company tried contacting Jarred to come work for them. This didn't sit well with the one he worked with, and they devised a way to try to keep the rights to his work for good. One day, on the way to showcase some of his work, the autopilot vehicle took a turn through a seedier part of town, and the vehicle was bombed by what seemed to be random thugs looking to steal some tech. It turned out that they were actually hired by the ceo of the corporation he worked for. The plan was to kill him then and there in an unfortunate accident, blaming the outlaws for trying to steal tech as a cover up. The explosion should have killed him, leaving very little of him left, but a ripperdoc from the corperation he was thinking about joining found him first, on the way with a team to 'extract him' from his old company. Luckily for them, all they had to do was deal with a few run of the mill trash from under the city to get to him. The doc ended up putting him back together, what was left anyway. Other than that he had to recreate the majority of his body. Though none of it was fancy, and it would require upkeep, it should keep him alive for now. In return, the ripperdoc wanted him to go into the combat zones and scrap whatever high cost scrap from other corperations he could from the area and try to reverse engineer their their tech, threatening him that Jarred owed his life to the corperation's service since they saved him and if he didn't the doc would blow him sky high, informing him of an explosive inside of him that ran a check for the parts he placed in him. For the time being, Jarred agreed, however, a few months went by, and Jarred had put more and more research into figuring out the ins and outs of the bomb inside him. When the doc wasn't around, Jarred hacked into his old computer, collecting any data the doc had on him. With the information he found he was able to access the coding for the bomb using administrative rights to keep it from thinking someone else accessed it, and then he removed it from his body. With a little time to spare, he ended up tinkering with the bomb a bit more before leaving. When he walked out the door of the main building, the doc was returning, cussing him out for still being here instead of out collecting more scrap, saying he was lucky that he hadn't detonated the bomb in him yet. Jarred apologized and started leaving in a hurry. It wasn't till he was about a block out that he knew the doc had accessed his computer, and he knew he did it to, because when he did, there was a large explosion blowing out a few windows on the floor the doc's office was on. Sounded like freedom to him. Now, time to go find some old friends from work... but first, back to the combat zone for some.... supplies. [/hider]