Be advised, the skill list has been revamped. Details are below and updated in the first OOC post. You may (and should) adjust your character's skills if they are affected by the update. [hider=List of Skills (Revamped)] There are two categories of specialization; [color=cyan][b]Broad[/b][/color] and [color=orange][b]Narrow[/b][/color] Proficiency in a less specialized skill includes all of its specialized components at one lower level. Example: adept [color=cyan]one-handed[/color] will grant the character apprentice [color=orange]1H blade[/color], [color=orange]1H axe[/color] and [color=orange]1H blunt[/color]. Proficiency in a specialized skill includes other specialized skills of the same skill tree, at two levels lower. Example: adept [color=orange]1H blade[/color] also grants the character novice [color=orange]1H axe[/color] and [color=orange]1H blunt[/color]. Redundant skills can combine together into higher levels of proficiency. Example: investing points into both novice [color=orange]1H axe[/color] and adept [color=orange]1H blade[/color] (granting another novice [color=orange]1H axe[/color] through [color=cyan]One-handed[/color]) will result in the character having effectively apprentice [color=orange]1H axe[/color] (combined from two novice [color=orange]1H axe[/color] skills). The ceiling for [color=cyan]broad[/color] skills is at [b]adept[/b], while [color=orange]narrow[/color] skills caps out at [b]expert[/b]. [hider=Language Skills] All characters are assumed to have at least basic fluency in Cyrodilic (Common Tamrielic). The Speech skill affects Cyrodilic only, and you must take one (or more) of the skills below to communicate in other language(s). [u][b] Official Languages [/b][/u] [list] [*][color=orange][abbr=Official on Vvardenfell, superseded by Cyrodilic on mainland Morrowind.]Dunmeris[/abbr][/color] [*][color=orange][abbr=Official in Black Marsh.]Jel[/abbr][/color] [*][color=orange][abbr=Official in Elsweyr.]Ta'agra[/abbr][/color] [*][color=orange][abbr=Co-official in Valenwood; marginalized.]Bosmeris[/abbr][/color] [/list] [u][b] Exotic Languages [/b][/u] [list] [*][color=orange]Daedric[/color] [*][color=orange]Pyandonean[/color] [*][color=orange]Common Akaviri[/color] [/list] [u][b] Extinct Languages [/b][/u] [list] [*][color=orange]Altmeris[/color] [*][color=orange]Orcish[/color] [*][color=orange]Bretic[/color] [*][color=orange]Nordic/Atmoran[/color] [*][color=orange]Yokudan[/color] [*][color=orange]Ayleidoon[/color] [*][color=orange]Dwemeris[/color] [*][color=orange]Falmeris[/color] [*][color=orange]Nedic[/color] [*][color=orange]Kothringi[/color] [/list] [/hider] [u][b] Crafting [/b][/u] [list] [*][color=orange]Woodworking[/color] [*][color=orange]Tailoring[/color] [*][color=orange]Smithing[/color] [*][color=orange]Provisioning[/color] [*][color=orange]Alchemy[/color] [*][color=orange]Enchanting[/color] [*][color=orange][abbr=Machines, jewelries and other fine objects]Artifice[/abbr][/color] [/list] [u][b] Utility [/b][/u] [list] [*][color=orange]Athletics[/color] [*][color=orange]Acrobatics[/color] [*][color=orange][abbr=Non-magical]Medicine[/abbr][/color] [*][color=orange]Shield[/color] [*][color=orange]Heavy armor[/color] [*][color=orange]Medium armor[/color] [*][color=orange]Light armor[/color] [*][color=orange][abbr=Bonus to mage armor, environmental protection, athleticism and acrobatics when not wearing armor.]Unarmored[/abbr][/color] [/list] [u][b] Combat [/b][/u] [list] [*][color=orange]Hand to Hand[/color] [*][color=cyan]One-handed[/color] [list] [*][color=orange]One-handed blade[/color] [*][color=orange]One-handed axe[/color] [*][color=orange]One-handed blunt[/color] [*][color=orange]Dual wielding[/color] [/list] [*][color=cyan]Two-handed[/color] [list] [*][color=orange]Two-handed blade[/color] [*][color=orange]Two-handed axe[/color] [*][color=orange]Two-handed blunt[/color] [*][color=orange][abbr=Includes other polearms]Spear[/abbr][/color] [/list] [/list] [u][b] Subterfuge [/b][/u] [list] [*][color=orange]Sneak[/color] [*][color=cyan]Marksman[/color] [list] [*][color=orange]Bow[/color] [*][color=orange]Crossbow[/color] [*][color=orange]Throwing weapons[/color] [/list] [*][color=cyan]Communication[/color] [list] [*][color=orange]Speech[/color] [*][color=orange]Mercantile[/color] [/list] [*][color=cyan]Legerdemain[/color] [list] [*][color=orange]Pickpocket[/color] [*][color=orange]Lockpicking [/color] [/list] [/list] [u][b] Magic [/b][/u] [list] [*][color=orange]Illusion[/color] [*][color=orange]Alteration[/color] [*][color=cyan]Destruction[/color] [list] [*][color=orange]Fire[/color] [*][color=orange]Frost[/color] [*][color=orange]Shock[/color] [/list] [*][color=cyan]Restoration[/color] [list] [*][color=orange]Healing[/color] [*][color=orange][abbr=Wards and drain]Manipulation[/abbr][/color] [*][color=orange]Solar Magic[/color] [/list] [*][color=cyan]Summoning[/color] [list] [*][color=orange]Conjuration[/color] [*][color=orange]Necromancy[/color] [/list] [*][color=cyan]Mysticism[/color] [list] [*][color=orange]Negation[/color] [*][color=orange]Dreamsleeve[/color] [*][color=orange]Magical transportation[/color] [/list] [/list] [u][b] Restricted [/b] [/u] [sup] GM permission required[/sup] [list] [*][color=cyan]Vampirism[/color] [*][color=cyan]Lycanthropy[/color] [*][color=cyan][abbr=As practiced by Reachmen, Ashlanders, witches, goblins or other fringe entities.]Primal Magic[/abbr][/color] [/list] [u][b] Prohibited [/b][/u] [sup] Unobtainable[/sup] [list][*][color=red][abbr=Banned in the Levitation Act]Levitation[/abbr][/color] [*][color=red]Thu'um[/color] [*][color=red]Shadow magic[/color] [*][color=red]Sword-singing/Shehai[/color] [*][color=red]Psijic/time magic[/color] [/list] [/hider]