[hider=Jormun Fireborn] [center][url=https://fontmeme.com/fonts/viking-normal-font/][img]https://fontmeme.com/permalink/180929/251a54790eb3b03246cbc6e5d2b2134a.png[/img][/url][/center] [color=ed1c24][b]Gender:[/b][/color] Male [b][color=ed1c24]Race:[/color][/b] Nord [b][color=ed1c24]Age:[/color][/b] 34 [b][color=ed1c24]Appearance: [/color][/b] [center][img]https://cdn.discordapp.com/attachments/494788285063757847/495455281765941248/JormunFireborn.png[/img][/center] A hulking Nord of an impressive stature of 6’05” (195.5cm) and weighing 245 lbs.(111 kilos), Jormun is a heavily muscled and bulky individual with an erect posture, large hands, and a pale complexion that is augmented by his wide sky-blue eyes and golden blonde hair. His cheekbones are high and pronounced, much like most Nords, and he has a broad chin that sports a tidy knotted beard that extends to his clearly shaven cheeks, and a thick but trimmed mustache that doesn’t meet his beard. His cheeks themselves are somewhat gaunt and lean, further accentuating a broad jawline. His nose is a powerful hawk-beak curve that has been broken more than once, but still was set properly enough the effect isn’t extremely pronounced. Atop his crown sits a long braided ponytail that reaches to the nape of his neck while keeping the rest of his head shaved His body is about as peak fitness as one could expect to achieve, with impressive musculature across his entire frame and broad, powerful shoulders that have been honed from years of swinging a hammer and an axe, as well as a trowel and pushing a plow. His arms are covered in black tattoos, sleeves of Nordic knots and runes that are filled in more and more with each victory he achieves as a warrior and protector. Over his heart is a tattoo of a dragon skull, a momento of the beast slain in Riverwood. His clothing is usually simple tunics and trousers with a waistbelt, his boots he wears as an adventurer doubling as his casual wear. His Amulet of Talos is usually tucked away in his tunic where the dragon tooth is left out proudly. [b][color=ed1c24]Birthsign:[/color][/b] The Warrior [color=ed1c24][b] History: [/b][/color] Born and raised in 4E172CE on a small farm in the Rift, one year into the Great War, Jormun never knew his father as he had perished in the war the first year in the defence of Cyrodiil with the Legion. His mother, Heidi, was now widowed and forced to try and manage and run a farm on her own, without a husband or workers to rely on as they were all off fighting the Aldmeri Dominion. The first few years were hard, as she had to raise a baby boy on her own while harvesting the crops, but when Jormun was 5, he began to participate in running the farm, becoming physically robust and instilled with a sense of duty from a young age. During the day, he toiled the fields and came in in the evenings exhausted but happy knowing he was making his mother happy. For her part, she prepared meals with his help and told him fantastic stories and tales of the lands and gave him the best education a single mother with a few choice books to her name could provide. It was a simple life, but a good one. One of the things Heidi told the young Jormun was that he was a direct descendant of one of the 500 Companions, and he had greatness in his blood. He would have to live up to that storied lineage and would one day make a name for himself worthy of Ysgramor himself. It emboldened Jormun, and he knew that each and every day would have to be something that he worked his hardest at to live up to that reputation. As he grew older, his responsibilities grew; he learned how to maintain the house and the farming equipment, fend off predators and vermin, and on occasion joined his mother on trips into Riften to sell the harvest to customers. By the time Jormun was 14, he was already a physically intimidating boy who was showing his first sign of facial scruff and an impressive mane of long golden hair who stood as tall as most men. It was clear he was going to be a giant when he grew into a man, if he wasn’t there already. He carried a warhammer over his shoulder and made quick friends with the locals who came to visit, showing a surprisingly good nature and outgoing disposition that drew in repeat customers; they weren’t just vegetables, they were vegetables served with a smile. The first major trial in young Jormun’s life came months later when bandits, sensing easy prey of the understaffed farm, looted the homestead and set fire to their modest home while Jormun was watching over the goats for wolves. Racing to save his mother, the young Nord burst into the flaming home and found her passed out on the floor, having succumbed to smoke inhalation. Despite the danger to himself, he picked up his mother and carried her to safety; the farm would be lost, but the family would endure. When Heidi awoke, she saw her son’s reassuring smile looking down at her. “Do not worry mother; I am here.” The unfortunate setback just meant a change in how the pair went about their business. The community managed to gift a number of things to resupply a modest one bedroom home in the city Heidi rented by selling the surviving and remaining goats and she signed on to work at the Goldenglow Estate. Knowing his mother was safe due to the employment of mercenaries to guard that particular location, Jormun decided it was time to find his own path and try to bring back more lucrative money to help his mother afford a better life. When a merchant caravan was to head to Whiterun and promised good pay for guards. Not sensing a better opportunity and a chance to keep others safe from bandits of the likes that had attacked the family farm when he was a boy, Jormun enlisted in the caravan’s service and soon began his own personal journey of strength, honour, and glory. It was time for him to prove his worth and write his name into legend. It didn’t take long for him to test his steel against men, and malnourished and skeever-like raiders weren’t seasoned fighters; they relied on preying on the weak and defenseless. This drove Jormun’s fury towards the villains; they would be held accountable for their detestable acts, and his hammer would drive justice into their hearts, along with a couple kilos of forged steel. As bandits fell, so increased his wealth, status, and the quality of equipment he bore. Travellers felt safer with him at their side, and upon arriving into towns, he would seek out jobs to hunt town those who would terrorize towns. Jormun was living his best life, but something felt empty; nothing had come into his life yet that would be worthy of a bard’s tale. The opportunity came up in 4E201 when a Dragon attacked Riverwood, where he was staying on his way to Falkreath to escort a traveling family to attend their daughter’s wedding. The massive winged creature spat hellfire upon the village, prompting Jormun to excitedly burst into the Trader and without asking, immediately grabbed numerous Resist Fire potions as he ingested two of them in a go, and grabbing a shield from behind the counter, rushing out to the street where guards and another mysterious warrior had brought the beast down by crippling its wing. It crawled towards Jormun’s charges, the Nord put themselves between them as the Dragon bellowed another torrent of fire, engulfing Jormun in flame. When the assault relented, the unscathed Nord charged the dragon, smashing the flaming shield with enough force to shatter upon the dragon’s face and with his hammer in hand, the enraged Nord took out the beast’s eye, broke its jaw, and otherwise brutalized the head of the beast. To his surprise, the dragon suddenly erupted into flame and its life force whisked away through the air and buried itself into the mysterious warrior; Jormun had fought alongside the Dragonborn. With Riverwood saved and no harm come to its populace or Jormun’s charges, he was celebrated as a hero, and he was bestowed with his given name; Fireborn. Now something of a household name and having enjoyed a feast in his and the Dragonborn’s honour, a whole new world opened up to Jormun that would take him beyond Skyrim’s boarders and across Tamriel, being a fearless adventurer and guardian of the people, regardless of who they are or where they come from, his sworn enemies are those who would prey upon the innocent. Recently, his exploits were noticed by a headhunter of the Chapter, who promised he could continue being a force of good in the world and finally make some of that coin to help his aging mother retire in grace. He jumped at the opportunity. Personality: An irrepressible force for good and justice in the world, Jormun is a man who is quick to smile and laugh and genuinely cares for people, be they men, mer, or beast, throwing himself in harm’s way if it means saving even one innocent life. Because he feels that his entire life could one day make their way into the annuls of legend, he is not afforded weakness or a moment of flagging when he needs to stand tall at all times to be a beacon of inspiration to all. As such, he is a frequent consumer of stamina potions to the point that going without may leave him feeling very lethargic and drowsy in periods without rest, since he only allows himself moments of calm and relaxation in private, away from prying eyes. Because of his massive build and appetite, he eats and drinks a lot, although never to the point of being well and truly intoxicated; he has a reputation to uphold. Jormun values his mother, his friends, and honour above all else, and he will gladly put his life on the line to defend any of it. He has a genuine interest in people and their stories, and will enthusiastically take the time to speak to people to learn who they are and what troubles them. He wishes to be a friend to all, if not an icon that they can rely on. He does not complain, he does not waver, and he does not give up. It’s the dream he’s always had. [b][color=ed1c24]Equipment:[/color][/b] [indent]•Steel warhammer with a leather-wrapped oak grip, a spiked handle, with one side shaped into a pick and the other a squared off head with diamond-shaped “teeth” for crushing armour and bones. •A pair of simple steel throwing axes •A heavier steel one-handed war axe as a side arm. It also doubles as a wood-cutting axe •A dark blue-grey gambeson covered with a well-worn steel chest plate that is enchanted with stamina enhancing properties, with gauntlets that are braced with dragon teeth, pauldrons, and shin guards. It provides ample coverage while keeping his kit light and flexible. Always wears thigh-length brown leather boots. •A wolf-fur travel cloak, also doubles as a blanket •A leather rucksack with a bedroll, utensil and simple cooking kit, a change of clothing including boots, a cooking knife, a tinderbox, a repair hammer, oil and a whetstone, dried food rations, a water skin, a wine skin, cloth for wrapping food or fragile items, and a bundle of dry kindling. •A drinking horn carved from a dragon tooth, for celebrations. •Amulet of Talos that was his late father’s. •A dragon tooth necklace, from the one he helped slay. •A leather belt with pouches containing a number of healing and stamina potions. He spends a considerable amount of his income keeping these stocked. •Another leather pouch with cure poison, cure disease, resist fire, resist frost, and resist shock potions. These are replenished much more seldom, but they are essential for survival for Jormun and his companions, he feels. •At present, he carries 90 Septims.[/indent] [b][color=ed1c24]Attributes:[/color][/b] [color=ed1c24]Major:[/color] Strength [color=ed1c24]Minor:[/color] Personality [color=ed1c24][b]Skills:[/b] Expert:[/color] • Two-Handed Blunt • Heavy Armour [color=ed1c24]Adept:[/color] • One-Handed Axe • Marksman (Throwing) [color=ed1c24]Apprentice:[/color] • Block [color=ed1c24][b]Combat Style:[/b][/color] Headstrong and ferocious, Jormun takes a few moments to size up his enemy and prepares as need be; if it’s a mage, he drinks resist destruction spell potions. If it’s a warrior, consume stamina potions. If it’s an archer? Hopefully the throwing axe meets its mark while using cover to close ground. Surprisingly nimble of his feet thanks to only having partial armour coverage, he closes the ground against his foes like a great bear and he strikes with unrelenting blows that are augmented by his formidable stamina and resolve. Given his eschewing of a shield (unless he finds one in the battlefield), he has grown rather good at using the length of his primary weapon to parry and block blows. Jormun is also rather resourceful; if there is something in the environment that can be used to his advantage, he will use it. Discarded weapons are thrown with surprising accuracy, shields are used to close the distance and to use as a brutal bludgeon, and other improvisational whims. [color=ed1c24][b]Misc:[/b][/color] While Jormun didn’t actively participate in the Great War, he kept politically neutral and had a few terse encounters with both Imperial and Stormcloaks that he barred from getting at individuals caught up in the middle of the war. Knowing full well the conditions of the White-Gold Concordat, he still wears his father’s amulet of Talos, keeping it concealed when out and about for the most part to avoid the prying eyes of Thalmor. He largely sees the Thalmor Justicars as cruel and evil people, but on the whole respects the citizens of the Aldmeri Dominion. He finds it distasteful for people to hate one another based on what side of a political border they were born on; there is goodness in the hearts of all people, and much war and conflict could be avoided if people simply embraced that. [/hider]