Some of the non-natives have learned how to cast spells! remember that you need to call your incantation in order to cast them. [@Ryofu] Endurance Increase (Lesser): Hiro's body feels a bit lighter after casting this spell. As a result, he does not tire as easily when running, and he can jump a few feet further and a few inches higher than he normally could. He is unable to cast this spell on anyone but himself. [@FamishedPants] Splash: Alistair can fire a gallon of water out of his palm. Blind (Lesser): Alistair can point at a nearby target and blind them. This magic is too weak to work on those with a strong affinity with magic, or even a modest affinity with magic. [@Crusader Lord] Dust: Aerith can create a cloud of black dust that fires out of her palm. As the seconds tick by, it expands into a fog, which continues to thin out until it no longer obstructs vision. [hr] In the future (after a time skip) I will be letting players work on what type of spells they have, and I will not require them to list them. Except for the really special ones, but more on that later. But at this stage, all non-natives are rather new to magic, so their first spells won't be very impressive. It's the cost of being the main characters. as for native spell casting, my policy is if you don't do anything too crazy, you won't get a whole lot of fuss from me.