[b][/b] [center][img]https://i.imgur.com/ooVfv7E.png[/img] [h3]Fiscal Quarter 3 | July, 2090 [b]World Event[/b]: [i]Famines Strike North American Union[/i][/h3][/center] [indent]By the end of June, incoming shipments from South America and Africa had slowed. [i]It's easily forgotten how much of a house of cards we live in. An intricate and interlocking web of networks and trade deals, all a single click or hiccup away from collapsing. Today, something definitely fell through. Things didn't really start to hurt until July--the shelves had been emptied long before that, but it's not until you've got nothing that you realize that your neighbor isn't the enemy, it's those who put us into the position anyway. Some say it was climate change: overworking the environment caused minuscule changes in the climate that caused crop yields to fall. Others believed it was the profit motive. Why sell to the Union when there were more mouths to feed with bigger wallets in Europe and Asia anyway?[/i] [right]Johannes Mahster, Journalist for the [i]Chicago Exclusive[/i][/right] - +7 [b]Chaos[/b] in [b][u]North American Union[/u][/b] - [b]Demand[/b] for [i]Entertainment[/i] and [i]Electronics[/i] decrease by 20%. - [b]Demand[/b] for [i]Weapons[/i] increases by 20%. - [b]Rating[/b] for [i]Synthfoods[/i] in [b]North America[/b] market increases by 500%.[/indent] [center][img]https://i.imgur.com/m8tLUNU.png[/img][/center] [indent][color=gold][b][u]Persephone Station[/u][/b][/color][list][*]The second richest man in the world, Alexandr Kurachev, age 66, is found dead in his holobath. Persephone Security Forces determine cause of death as strangulation and open an investigation. Literally a vacuum of the ultra rich, a panic occurs as headlines: "STUCK ON STATION WITH A MURDERER?" dominate the headlines. [[b]+0.2 Chaos[/b] in [b][u]Persephone Station[/u][/b].][/list] [color=green][b][u]North American Market[/u][/b][/color][list][*][b][color=beige]Dreamcloud[/color][/b] spent the second fiscal quarter of the year producing goods for the year and then subsequently received an asset.[*][b][color=pink]Helping Hands Industries[/color][/b] spends $60,000,000,000 to upgrade it's pharmaceutical research center.[/list] [color=blue][b][u]South American Market[/u][/b][/color][list][*]Pending.[/list] [color=purple][u][b]European Market[/b][/u][/color][list][*]Pending.[/list] [b][u][color=yellow]Middle Eastern Market[/color][/u][/b][list][*]Robotics company [b][color=darkgreen]Cognitive Robotics[/color][/b] unveiled the [i]Ma Musaeid[/i], a handheld artificial [i]partner[/i] not unlike the [i]System-1[/i] apparatus. Except this unit was designed for accounting, translation and navigating the web instead of playing video games. Subsequently, the company deployed it's own [b][u]Artificial Intelligence[/u][/b] asset. [center][img]https://i.pinimg.com/236x/ed/d5/86/edd58675d26c72ed3902c2f06ead7967--rpg-cyberpunk-cyberpunk-character.jpg[/img] [i]An arabic citizen interacting with a Ma Musaeid prototype, 2090[/i][/center][/list] [b][u][color=red]East Asian Market[/color][/u][/b][list][*]Tech and transport giant [b][color=red]SH Holdings[/color][/b] enters the transport market in the hotbed of East Asia--bolstered by the Shanghai, Hong Kong, Shangzhou super highway. The [i]SNR[/i] was dropped into the market but at $2,000,000 sales were.. [i]good[/i], but left a bad taste in the mouth of the designer who felt they were being taken of by a lack of competition in the market. "[i]A nine hundred percent mark up[/i]," one talk show host lamented. Intending to sell 20 million units, [b][color=red]SH Holding[/color][/b] found themselves selling only two million, for a total of $40,000,000,000. [Rating for [i]SNR[/i] drops to 1.22]. [*]Sales for the [i]SH7[/i] were modestly better, but citizens remained all too aware that SH Holding was overpriced. [i]SH7[/i] sales came to a total of only twenty million units for a total of $20,000,000,000. [[i]SH7[/i] rating drops to 0.90][/list] [b][u][color=gray]World Stock Market[/color][/u][/b][list][*]Share prices for [b][color=darkgreen]Cognitive Robotics[/color][/b] increase by 4.5%. [*]Due to uncertainty in the market, share prices for [b][color=beige]Dreamcloud[/color][/b], [b][color=blue]Lance Solutions[/color][/b], [b][color=pink]Helping Hands Industries[/color][/b], [b][color=orange]Fairview-Clearweather Manufacturing[/color][/b], [b][color=gray]Kettler-Russo Corporation[/color][/b] [b][color=red]Tidel Enforcement[/color][/b] and [b][color=blue]Tech-Comm[/color][/b] fall 3%[/list][/indent] [hr][hr] [hider=MARKETS] [b][u]NORTH AMERICA[/u][/b] ([b]CHAOS[/b]: [color=fff200][b]6.4[/b][/color] (+0.2) [Chaos affects DEMANDS & SALES PRICE OF GOODS] - [b]MARKET[/b]: OPEN - [b]INFLUENCE[/b]: [i]Dreamcloud[/i] (5%) [b][u]DEMAND[/u][/b] - [b]STIMS[/b]: 1 [[b]Product Preference[/b]: [i]Addictive[/i]] - [b]ENTERTAINMENT[/b]: 9 [[b]Product Preference[/b]: [i]Quality[/i]] - [b]WEAPONS[/b]: 6 [[b]Product Preference[/b]: [i]Durable[/i]] - [b]PHARMACEUTICALS[/b]: 2 [[b]Product Preference[/b]: [i]Simple[/i]] - [b]SPACE TRAVEL[/b]: 1 [[b]Product Preference[/b]: [i]Robust[/i]] - [b]ROBOTICS[/b]: 0.25 [[b]Product Preference[/b]: [i]Simple[/i]] - [b]ENFORCERS[/b]: 1 - [b]TRANSPORTATION[/b]: 4 [[b]Product Preference[/b]: [i]Addictive[/i]] - [b]SERVICES[/b]: 30 [[b]Product Preference[/b]: [i]Addictive[/i]] - [b]ELECTRONICS[/b]: 24 [[b]Product Preference[/b]: [i]Simple[/i]] [b][u]SOUTH AMERICA[/u][/b] ([b]CHAOS[/b]: [b][color=00a651]2.5[/color][/b] (+0.8) [Chaos affects DEMANDS & SALES PRICE OF GOODS] - [b]MARKET[/b]: OPEN - [b]INFLUENCE[/b]: None [b][u]DEMAND[/u][/b] - [b]STIMS[/b]: 5 [[b]Product Preference[/b]: [i]Affordability[/i]] - [b]ENTERTAINMENT[/b]: 11 [[b]Product Preference[/b]: [i]Quality[/i]] - [b]WEAPONS[/b]: 8 [[b]Product Preference[/b]: [i]Robust[/i]] - [b]PHARMACEUTICALS[/b]: 2 [[b]Product Preference[/b]: [i]Innocent[/i]] - [b]SPACE TRAVEL[/b]: 1 [[b]Product Preference[/b]: [i]Innocent[/i]] - [b]ROBOTICS[/b]: 1 [[b]Product Preference[/b]: [i]Addictive[/i]] - [b]AVIATION[/b]: 3 [[b]Product Preference[/b]: [i]Affordability[/i]] - [b]PLATFORMS[/b]: 22 [[b]Product Preference[/b]: [i]Addictive[/i]] - [b]ENFORCERS[/b]: 8 - [b]TRANSPORTATION[/b]: 7 [[b]Product Preference[/b]: [i]Simple[/i]] - [b]SERVICES[/b]: 20 [[b]Product Preference[/b]: [i]Quality[/i]] - [b]ELECTRONICS[/b]: 7 [[b]Product Preference[/b]: [i]Durable[/i]] [b][u]EUROPEAN PROTECTORATE[/u][/b] ([b]CHAOS[/b]: [b][color=00a651]0.3[/color][/b] (+0.1) [Chaos affects DEMANDS & SALES PRICE OF GOODS] - [b]MARKET[/b]: OPEN - [b]INFLUENCE[/b]: None [b][u]DEMAND[/u][/b] - [b]STIMS[/b]: 2 (Sales Price Per Demand Met = $1 Billion) - [b]ENTERTAINMENT[/b]: 16 [[b]Product Preference[/b]: [i]Durable[/i]] - [b]WEAPONS[/b]: 0 [[b]Product Preference[/b]: [i]Affordability[/i]] - [b]PHARMACEUTICALS[/b]: 0 [[b]Product Preference[/b]: [i]Innocent[/i]] - [b]SPACE TRAVEL[/b]: 2 [[b]Product Preference[/b]: [i]Affordable[/i]] - [b]ROBOTICS[/b]: 1 [[b]Product Preference[/b]: [i]Quality[/i]] - [b]AVIATION[/b]: 0 [[b]Product Preference[/b]: [i]Robust[/i]] - [b]PLATFORMS[/b]: 19 [[b]Product Preference[/b]: [i]Affordability[/i]] - [b]ENFORCERS[/b]: 0 - [b]TRANSPORTATION[/b]: 4 [[b]Product Preference[/b]: [i]Quality[/i]] - [b]SERVICES[/b]: 10 [[b]Product Preference[/b]: [i]Robust[/i]] - [b]ELECTRONICS[/b]: 11 [[b]Product Preference[/b]: [i]Simple[/i]] [b][u]MIDDLE EAST[/u][/b] ([b]CHAOS[/b]: [b][color=00a651]5.9[/color][/b] (+1.0) [Chaos affects DEMANDS & SALES PRICE OF GOODS] - [b]MARKET[/b]: LIMITED [COSTS $50 BILLION TO SELL INTO THIS MARKET UNLESS HQ IS HERE (ONE TIME COST)] - [b]INFLUENCE[/b]: None [b][u]DEMAND[/u][/b] - [b]STIMS[/b]: 6 [[b]Product Preference[/b]: [i]Addictive[/i]] - [b]ENTERTAINMENT[/b]: 4 [[b]Product Preference[/b]: [i]Innocent[/i]] - [b]WEAPONS[/b]: 16 [[b]Product Preference[/b]: [i]Quality[/i]] - [b]PHARMACEUTICALS[/b]: 7 [[b]Product Preference[/b]: [i]Affordability[/i]] - [b]SPACE TRAVEL[/b]: 0 [[b]Product Preference[/b]: [i]Innocent[/i]] - [b]ROBOTICS[/b]: 1 [[b]Product Preference[/b]: [i]Simple[/i]] - [b]AVIATION[/b]: 2 [[b]Product Preference[/b]: [i]Affordability[/i]] - [b]PLATFORMS[/b]: 6 [[b]Product Preference[/b]: [i]Innocent[/i]] - [b]ENFORCERS[/b]: 6 - [b]TRANSPORTATION[/b]: 14 [[b]Product Preference[/b]: [i]Durable[/i]] - [b]SERVICES[/b]: 16 [[b]Product Preference[/b]: [i]Addictive[/i]] - [b]ELECTRONICS[/b]: 29 [[b]Product Preference[/b]: [i]Quality[/i]] [b][u]EAST ASIA[/u][/b] ([b]CHAOS[/b]: [b][color=00a651]0.9[/color][/b] (+1.4) [Chaos affects DEMANDS & SALES PRICE OF GOODS] - [b]MARKET[/b]: OPEN - [b]INFLUENCE[/b]: None [b][u]DEMAND[/u][/b] - [b]STIMS[/b]: 16 [[b]Product Preference[/b]: [i]Robust[/i]] - [b]ENTERTAINMENT[/b]: 10 [[b]Product Preference[/b]: [i]Quality[/i]] - [b]WEAPONS[/b]: 11 [[b]Product Preference[/b]: [i]Simple[/i]] - [b]PHARMACEUTICALS[/b]: 5 [[b]Product Preference[/b]: [i]Addictive[/i]] - [b]SPACE TRAVEL[/b]: 3 [[b]Product Preference[/b]: [i]Robist[/i]] - [b]ROBOTICS[/b]: 1 [[b]Product Preference[/b]: [i]Quality[/i]] - [b]AVIATION[/b]: 8 [[b]Product Preference[/b]: [i]Affordability[/i]] - [b]PLATFORMS[/b]: 0 [[b]Product Preference[/b]: [i]Robust[/i]] - [b]ENFORCERS[/b]: 6 - [b]TRANSPORTATION[/b]: 6 [[b]Product Preference[/b]: [i]Robust[/i]] [[b][color=red]-150% Demand Growth[/color][/b] for 5 Quarters] - [b]SERVICES[/b]: 39 [[b]Product Preference[/b]: [i]Simple[/i]] - [b]ELECTRONICS[/b]: 66 [[b]Product Preference[/b]: [i]Robust[/i]] [b][u]AFRICA[/u][/b] ([b]CHAOS[/b]: [b][color=00a651]0.9[/color][/b] (+0.9) [Chaos affects DEMANDS & SALES PRICE OF GOODS] - [b]MARKET[/b]: OPEN - [b]INFLUENCE[/b]: None [b][u]DEMAND[/u][/b] - [b]STIMS[/b]: 16 [[b]Product Preference[/b]: [i]Affordability[/i]] - [b]ENTERTAINMENT[/b]: 22 [[b]Product Preference[/b]: [i]Affordability[/i]] - [b]WEAPONS[/b]: 11 [[b]Product Preference[/b]: [i]Affordability[/i]] - [b]PHARMACEUTICALS[/b]: 5 [[b]Product Preference[/b]: [i]Affordability[/i]] - [b]SPACE TRAVEL[/b]: 1 [[b]Product Preference[/b]: [i]Affordability[/i]] - [b]ROBOTICS[/b]: 1 [[b]Product Preference[/b]: [i]Affordability[/i]] - [b]AVIATION[/b]: 11 [[b]Product Preference[/b]: [i]Affordability[/i]] - [b]PLATFORMS[/b]: 44 [[b]Product Preference[/b]: [i]Affordability[/i]] - [b]ENFORCERS[/b]: 6 - [b]TRANSPORTATION[/b]: 17 [[b]Product Preference[/b]: [i]Simple[/i]] - [b]SERVICES[/b]: 19 [[b]Product Preference[/b]: [i]Affordability[/i]] - [b]ELECTRONICS[/b]: 51 [[b]Product Preference[/b]: [i]Affordability[/i]] [b][u]AERY SKYCITIES[/u][/b] ([b]CHAOS[/b]: [b][color=00a651]5.2[/color][/b] (+0.3) [Chaos affects DEMANDS & SALES PRICE OF GOODS] - [b]MARKET[/b]: LIMITED [Requires [b]Aerospace[/b] as a Primary Industry or [b]Aerospace[/b] as a [b]Level 3 Minor Industry[/b] to sell to this Market.] - [b]INFLUENCE[/b]: None [b][u]DEMAND[/u][/b] - [b]STIMS[/b]: 3 [[b]Product Preference[/b]: [i]Quality[/i]] - [b]ENTERTAINMENT[/b]: 3 [[b]Product Preference[/b]: [i]Quality[/i]] - [b]WEAPONS[/b]: 1 [[b]Product Preference[/b]: [i]Quality[/i]] - [b]PHARMACEUTICALS[/b]: 3 [[b]Product Preference[/b]: [i]Quality[/i]] - [b]SPACE TRAVEL[/b]: 2 [[b]Product Preference[/b]: [i]Quality[/i]] - [b]ROBOTICS[/b]: 20 [[b]Product Preference[/b]: [i]Quality[/i]] - [b]AVIATION[/b]: 11 [[b]Product Preference[/b]: [i]Quality[/i]] - [b]ENFORCERS[/b]: 1 - [b]TRANSPORTATION[/b]: 1 [[b]Product Preference[/b]: [i]Quality[/i]] - [b]SERVICES[/b]: 56 [[b]Product Preference[/b]: [i]Quality[/i]] - [b]ELECTRONICS[/b]: 24 [[b]Product Preference[/b]: 16 [i]Quality[/i]] [b][u]PERSEPHONE STATION[/u][/b] ([b]CHAOS[/b]: [b][color=00a651]0.2[/color][/b] (+0.1) [Chaos affects DEMANDS & SALES PRICE OF GOODS] - [b]MARKET[/b]: LIMITED [Requires [b]Space[/b] as a Primary Industry or [b]Space[/b] as a [b]Level 3 Minor Industry[/b] to sell to this Market.] - [b]INFLUENCE[/b]: [i]Highbeam Incorporated[/i] (5%) [b][u]DEMAND[/u][/b] - [b]STIMS[/b]: 11 [[b]Product Preference[/b]: [i]Quality[/i]] - [b]ENTERTAINMENT[/b]: 22 [[b]Product Preference[/b]: [i]Quality[/i]] - [b]WEAPONS[/b]: 0 [[b]Product Preference[/b]: [i]Quality[/i]] - [b]PHARMACEUTICALS[/b]: 9 [[b]Product Preference[/b]: [i]Quality[/i]] - [b]SPACE TRAVEL[/b]: 7 [[b]Product Preference[/b]: [i]Quality[/i]] - [b]ROBOTICS[/b]: 36 [[b]Product Preference[/b]: [i]Quality[/i]] - [b]AVIATION[/b]: 0 [[b]Product Preference[/b]: [i]Quality[/i]] - [b]ENFORCERS[/b]: 22 - [b]TRANSPORTATION[/b]: 2 [[b]Product Preference[/b]: [i]Quality[/i]] - [b]SERVICES[/b]: 49 [[b]Product Preference[/b]: [i]Quality[/i]] - [b]ELECTRONICS[/b]: 9 [[b]Product Preference[/b]: [i]Quality[/i]] [/hider]