Gonna actually flesh out an app for the princess, since i don't recall making one c: unless i did and i'm an idiot. Edit 2: Apps Going to put the WIP apps here. I'll be posting all these apps to the character section once they're completed. They're using Maryvale's template so if you're wondering why half of their sheet is her sheet, it'll be edited when I have more time c: [hider=Princess Azymn of Kron-Nesis][center] [img]https://s1.zerochan.net/Kamui.%28Female%29.%28Fire.Emblem%29.600.1925865.jpg[/img] [img]http://txt-dynamic.cdn.1001fonts.net/txt/dHRmLjcyLjhjZGVkYy5VSEpwYm1ObGMzTWdRWHA1Ylc0LC4x/aurella.script.png[/img] [color=lightskyblue][h3]❰ FEMALE [b]⟡[/b] EARLY - MID 20s [b]⟡[/b] PRINCESS ❱[/h3][/color][/center][b][color=lightskyblue][sub][u][b] T I T L E S [/b][/u][/sub][/color][/b] [indent][indent]The Royal Princess of Kron-Nesis; Royal Apprentice of the Iceblade.[/indent][/indent] [b][color=lightskyblue][sub][u][b] R A C E [/b][/u][/sub][/color][/b] [indent][indent]Full-blooded Human Royal[/indent][/indent] [b][color=lightskyblue][sub][u][b] T R A I N I N G [/b][/u][/sub][/color][/b] [indent][indent]Princess Azymn is no slouch when it comes to fighting, though she hasn't had any real practical experience in a field. In spite of having the literal strongest knight in her service, she feels as though she shouldn't rely solely on her retainer, a sentiment the Grand Marshal of Kron-Nesis agrees with. She has training in swordplay and ice magic, though is the most proficient in healing, taking up the role due to her retainer's major weakness. In spite of this, she should not be underestimated, particularly her intelligence.[/indent][/indent] [b][color=lightskyblue][sub][u][b] E Q U I P M E N T [/b][/u][/sub][/color][/b] [indent][indent][hider=Consaire][img]https://i.pinimg.com/originals/7f/ac/b1/7facb1d39101654a952e2a39d869616c.jpg[/img] A royal blade passed down throughout the generations, Consaire is a timeless gift bestowed upon the royal family, to cement their position as fair and just rulers. Said to have been forged by a dragon long ago, Consaire maintains a blade which has yet to rust, and while the hilt and handle have changed over the years, the sword itself supposedly remains as great as it was when first forged from dragonfire. The large gem at the hilt's center is said to contain the strength of those who have wielded it before, uniting the hands of all those who have touched it. [/hider] [u][b]◈ Corall Dress Armor:[/b][/u] Azymn's Corall Dress acts both as formal attire and armour, and is in high demand among the nobility of Kron-Nesis. Made from various corals' of the two southern seas, Corall Dress boasts some unique properties unlike other types of armour. In particular, it has a refined look to it, which really can't be replicated easily with metals. It is soft like silk, yet hardens in response to blunt and pierce impacts, increasing the durability. With all the different pieces it can be hard to enchant, and isn't more durable than most metal armours, but for nobles it is usually worth the investment. [/indent][/indent] [b][color=lightskyblue][sub][u][b] S P E L L S K I L L S [/b][/u][/sub][/color][/b] [indent][indent][u][b]◈ Healing:[/b][/u] Azymn is a proficient healer, having learned the art from a young age as an extension of her hobby in gardening. What started as a simple way to help maintain her beautiful garden ended up saving the life of her future retainer, Maryvale Reyes, and she has stuck to practising the art ever since. Seeing her retainer work so hard has helped push Azymn's own self to learn more, though she is held back through her multi-magics study.[/indent][/indent] [indent][indent][u][b]◈ Ice:[/b][/u] Suggested to her by the Grand Marshal, Azymn has taken up the art of Ice Creationism: creating structures out of ice. Though she has only recently picked up the art, she has learned a lot in the few years she has studied it, and can create a variety of forms out of ice. It also helps that she seems to have a natural talent for it. She has even taken up the specialised form of casting ice magic using a blade -- an Iceblade -- both to imitate as well as rival Maryvale. [/indent][/indent] [b][color=lightskyblue][sub][u][b] O T H E R S K I L L S [/b][/u][/sub][/color][/b] [indent][indent][u][b]◈ Noble Charism:[/b][/u] Being a princess, Azymn is no stranger to royal matters. She knows how to speak to people of all walks of life, though given her royal background, typically speaks to others as a superior. While it is demanded in her role, she doesn't particularly enjoy speaking so formally all the time, and enjoys conversations with the lower classes every now and again from a place of equal footing. She knows how to rally spirits, and has an acute sense that picks up on social cues others might otherwise miss. [u][b]◈ Intelligence:[/b][/u] Kron-Nesis, rich as it is, doesn't skimp out when it comes to tutors, and the princess' tutor was no exception. She seems to know a great many things, be it foreign culture and diplomacy, history, battle tactics, complex mathematics, various sciences, magic, painting, fashion, gardening, social decency, and a little bit of everything you can think of. [/indent][/indent] [b][color=lightskyblue][sub][u][b] A F F I L I A T I O N [/b][/u][/sub][/color][/b] [indent][indent] Kron-Nesis; Royal Family of Kron-Nesis.[/indent][/indent] [b][color=lightskyblue][sub][u][b] P E R S O N A L I T Y [/b][/u][/sub][/color][/b] [indent][indent]aaaaaaaaaaaaaaaaaaaaaaaaaaa [/indent][/indent] [b][color=lightskyblue][sub][u][b] H I S T O R Y [/b][/u][/sub][/color][/b] [indent][indent] Maryvale's story begins young. She has no memory of her parents, and no real memory of her childhood. She knows she was taken in by strangers, but was left in the streets to fend for herself. The city of Dou didn't take well to beggars, thieves and poor. Maryvale, being a mix of all three, was an outcast. She was caught by the city guard when she was seven, and made to serve for a week. She had nobody to fall back on after her arrest, if there was anyone before. She resigned herself to fate, giving up on life, starving in the backstreets of Dou. There was no God who could save her. No person willing to care. No one... save the Grand Marshal of Kron-Nesis. Fate had been kind to her the day they met. The Grand Marshal had lost his only daughter to illness months ago, a daughter so like his wife and unlike his two sons, who looked more like him. Maryvale had a striking resemblance to his deceased daughter. He couldn't help but feel as though he had been guided to her. It was only by chance that they had met, but it was a chance that turned Maryvale's life around completely. She was thus named Maryvale, and became the daughter of Grand Marshal Lenius. While his sons held noble blood, Maryvale was not allowed to pursue the luxuries of nobility with her brothers. She had been adopted, after all. Not to mention the nobles of Kron-Nesis would never accept one of impure blood -- a halfling daemon child at that -- to become a noble, even if she had been adopted by the Grand Marshal himself. Therefore, the only true way to show her worth as noble blood would be to have her become a knight. And bribe the Court Wizard of Kron-Nesis. Once Maryvale had unlocked her magic potential, Lenius used this to win over the Court Wizard. She admitted herself to the Court Wizard's personal study on rare magic (along with a bit of gold) in exchange for earrings which changed her eye color from red to blue, and minimized (though not completely hid) her daemonic aura. The gold would help him keep quiet. Now able to become a knight without being scrutinized, Maryvale worked hard in her early years. Despite the reluctance of the royal family, Maryvale proved her usefulness as a potential bodyguard and retainer. During those early teenage years she could defeat rookie members of the city guard and noble children of the same age as herself, not to mention she had held off assassins long enough to save the life of Princess Azymn. It was another case of luck at play, placing Maryvale in the right place at the right time. Just when the princess was to meet with death, Maryvale had interrupted. She only managed to kill one of the assassins, and was severely injured in the fight, but lasted long enough for the guards to arrive and apprehend the remaining assassins. Practically at death's door herself, she was rushed to the closest temple. Throughout her recovery, Azymn would visit, bringing with her flowers. The two would plant them, watch them grow, and then pass away. After awhile it began to upset Maryvale that the flowers would simply pass away. So, Azymn taught her gardening, and how to take care of her own, long-lasting flowers. For the remainder of her recovery, as well as afterward in the early hours of the morning, the two would practice gardening when they could. For some reason, Maryvale began to adopt traits from Azymn around this point, as though trying to imitate her. Their bond grew incredibly close during this time, to the point where Maryvale even admitted she was not human, however their positions made it hard for them to continue seeing one-another. And then she was told by Lenius that they were having dinner with the king. The Grand Marshal had planned around the princess and his daughter's relationship, taking advantage of it to help advance Maryvale's status and promote her further in the eyes of the royal family. It certainly surprised the king that Maryvale was the one who saved his daughter. That was a kindness which deserved at least [i]some[/i] kind of reward. And her reward was an opportunity. She was set to keep up with unrealistic standards: Be the best knight in the kingdom in return for the position of royal retainer of princess Azymn. It was an impossible uphill battle, but not one that Maryvale would give in to easily. She continuously improved for years, dedicating almost her entire life to being the absolute best combatant in Kron-Nesis. Many with more experience knocked her down, beating her again and again. But Maryvale kept improving. By her twentieth year, Maryvale is the strongest knight in Kron-Nesis - a feat which shocks even the Grand Marshal. Though certainly not the youngest to hold that title, she is the youngest (and one of the first) women to hold it. After several years of dedication to combat, Maryvale has finally become royal retainer to princess Azymn, her most trusted and closest friend. Ever since, all Maryvale has done is continue to improve. While she has very little real-world combat experience, she has shown promise in the little bouts she has been a part of. Maryvale is content with her life of servitude, and eternally grateful to the princess as well as the Grand Marshal. She continues to be Azymn's retainer, and will protect the princess with her life. However, it is rumored that the king isn't particularly fond of Maryvale, and is being encouraged by the nobility of Kron-Nesis to get rid of her.[/indent][/indent] [b][color=lightskyblue][sub][u][b] T H E M E S [/b][/u][/sub][/color][/b] [indent][indent][u][b]◈ Main Theme:[/b][/u] [youtube]https://www.youtube.com/watch?v=reYVpE8KxZw[/youtube] [u][b]◈ Combat:[/b][/u] [youtube]https://www.youtube.com/watch?v=WR2Z7ZZUyMY[/youtube] [/indent][/indent] [/hider]