[color=palegreen][b]• Name:[/b][/color] Leynanniel "Leyna" [color=palegreen][b]• Age:[/b][/color] Young; for an elf [color=palegreen][b]• Gender:[/b][/color] Female [color=palegreen][b]• Race:[/b][/color] Wood Elf [color=palegreen][b]• Height:[/b][/color] 151 cm [color=palegreen][b]• Weight:[/b][/color] 41 kg [color=palegreen][b]• Rank:[/b][/color] 6 of Coins [color=palegreen][b]• Appearance:[/b][/color][indent] [url=https://image.ibb.co/kh0DrL/high-elf-archer-goblin-slayer-drawn-by-maruto.jpg]Leyna[/url] is pretty much exactly what most people picture when they think of her race: small, lithe, and beautiful in a nigh otherworldly way. Despite being around a head smaller than your average human, her exotic features more than make up for it. The long, pointy ears characteristic of the elvenkind, complimented by emerald-colored eyes and greenish hair reaching down to her waist, make it sure that Leyna is a hard to miss sight within human lands, both for good and ill. When it comes to clothing, Leyna is conservative and utilitarian, wearing only as much as she needs for any given situation, mostly leather and fabric outfits dyed in drab, earthy colors like green and brown so that she can blend better with all sorts of natural environments.[/indent][color=palegreen][b]• Personality:[/b][/color][indent] When it comes to personality, Leyna is a positive person. She does have the pride that comes with being one of the Feykind, as is expected of most elves, but she doesn't let it go over her head as some of her most isolationist peers. She can both take and dish out a joke or two, and her curious side has a thirst for exploration and adventure, to know new places, people and stories. She also has a soft spot for children and sweet foods, which kinda balance the fact that her Elven constitution makes it hard for her to take any form of alcohol and her utter disgust of all sorts of creepy crawlies.[/indent][color=palegreen][b]• Brief Backstory:[/b][/color][indent] Leyna was born in an Elven settlement in the ancient forests entrenched deeply within the valleys Northern Velt's mountain ranges, in an area known to the humans by the ominous name of Sea of Trees. Naturally, thanks to the location of their settlement, the wood elves that inhabit this forest have been at odds with the dwarves of Draz'khzidra since long before the precursors of the current human kingdoms settled around them. Over the time, the conflict boiled down to a sort of unease rivalry, instead of open hatred, after both elves and dwarves were forced to unite to fight common threats time and time again. Leyna came to the world long after these conflicts of the past, thus she doesn't hold the same sort of deep seethed hatred against the other race, or pretty much anyone other than the natural aberrations like orcs, goblinoids and the rest of their kind. Instead, the very reason why she left her forest home and familial life was to see how the world outside of the trees was like. Such curiosity is common among the younger generations of elves that never had to fight in a true war, but few act on it which is something that Leyna always found such a waste. When she finally felt confident in her own skills both with bow and spells, Leyna picked up the few items that she would need for her trip, said goodbye to her family and the forest that was the only home she knew until then, and set her feet on the road towards the human kingdoms along with a band of traveling merchants that did business with her people in some very rare occasions. And thus began Leyna's life as an adventurer.[/indent][color=palegreen][b]• Equipment:[/b][/color][indent] While her usual outfits are all of high-quality Elven origin, her Elven Cloak and Boots deserve special mention. As long as its wearer is an ally of the elvenkind, not only it protects them against the harsh elements, it also acts as camouflage, seemingly shifting colors to match the lighting and ambient around, making the wearer far harder to spot. Similarly, as long as they are worn by an ally of the elves, the boots make it able to walk steadily in anything other than the most treacherous surfaces, while making their wearer's steps as silent as those of a cat on the prowl. Other than this, the only item worthy of note belonging to Leyna is her Elven bow, made of sacred wood taken from deep within the ancient forests inhabited by her kind. Despite its slim appearance, it's sturdy enough to be used as a quarterstaff without any risk of breaking, even when parrying a direct strike from a bladed weapon. The bow's draw is far heavier than anything inferior woods are able to endure, but as long as it's used by an ally of the elvenkind, its enchantments allow it to be drawn effortlessly. Leyna also carries a typical assortment of adventuring equipment (rope, daggers, rations, etc), all of high-quality Elven manufacture.[/indent][color=palegreen][b]• Skills:[/b][/color][indent] [color=palegreen][b]→ Combat Training:[/b][/color] Leyna is skilled with her people's characteristic weapons as well as unarmed combat, employing both her speed and size opponents whenever possible. [color=palegreen][b]→ Elven Woodsmanship:[/b][/color] It's needless to say that Leyna is an expert huntress with a knowledge of the woods and its inhabitants that no one but her own kind can ever hope to match. She can employ her skills in other environments to a certain degree of success, however, the more apart the environment is from what she's used to, the hardest it'll be for her knowledge to work. [color=palegreen][b]→ Thievery:[/b][/color] Over the course of her travels with that merchant band as well as the years spent in human settlements, Leyna picked up a number of skills that wouldn't be out of place in a thief's repertoire. From daring acrobatic stunts to picking pockets, spotting and disabling traps as well as pretty much everything in between, Leyna can do it all to varying degrees of skill. [color=palegreen][b]→ Spellcraft:[/b][/color] While Leyna is nowhere as proficient with magic as a dedicated druid or wizard of her people, she's still capable of employing a number of spells most of which is dedicated to improving her capabilities and skills, along with some minor healing and supportive uses, as well as nature magic. [color=palegreen][b]→ Geography Knowledge and Navigation:[/b][/color] Thanks to her travels, Leyna knows a lot about geography and navigation. She can stop landmarks, read the constellations and the winds as well as use maps and other guidance instruments with spot-on precision most of the time. As long as she's not roped into oceanic travel or trips to lands literally on the other side of the world, Leyna's pretty capable of finding her way in and out of almost anywhere. [color=palegreen][b]→ Chronicling:[/b][/color] The true reason why Leyna left her homeland was to explore the world, for this reason, she picked up the habit of chronicling everything in her journals, including maps of places she went, pictures or samples of all kinds of plants small animals, or anything else she would find curious. She has a room full of all kinds of mementos and diaries both at home (where she returns every so often to) and in the inn she's used to staying. [color=palegreen][b]→ Adaptive:[/b][/color] As is evident by her long list of talents, Leyna is a dilettante almost incapable of committing to anything other than her pursuit of adventure and excitement on a daily basis. Her ability to learn new tricks and trades is second to no human's and the fact that she has literally all time in the world to perfect her skills, despite not even trying so hard to do anything makes Leyna a top-notch adventurer. The only reason she doesn't climb even higher on the Guild's ranks is that the mid-level jobs is where the whole fun is; neither the prospect of shooting rats or snipping dragons appeals too much to Leyna's adventurous spirit. [/indent][hr]